+++Here's the lead up+++
Neldina tells you 'While I can care less, I only find it proper to apolagize for killing a knight. so, I am sorry.'
You tell Neldina 'Whom did you kill?'
Neldina tells you 'Did teldorian not inform anyone? oh well, it was the ranger.'
The path
[Exits: north east west]
A curved sword with a heavy tip sits here.
Neldina is here.
<749/749hp 652/978m 382/394mv calm hills>
Neldina scans north.
<749/749hp 652/978m 382/394mv calm hills> Neldina yells 'Help! Kavion is hellstreaming me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Neldina is caught in a searing beam of arcane light.
Your hellstream === OBLITERATES === Neldina!
Neldina has quite a few wounds.
<749/749hp 607/978m 382/394mv aggressive hills>
Your stab DISEMBOWELS Neldina!
Neldina blocks your attack and attempts to strike at the brief opening.
Neldina's riposte wounds you.
Neldina's cleave maims you!
Your shield fails to deflect the powerful cleave from Neldina's axe.
Neldina's cleave devastates you!
Your ice shield wounds Neldina.
Neldina has quite a few wounds.
<665/749hp 607/978m 382/394mv aggressive hills>
Neldina has fled!
Neldina walks east.
<665/749hp 607/978m 382/394mv aggressive hills>
Neldina walks in.
<665/749hp 607/978m 382/394mv aggressive hills>
Neldina walks west.
The night has begun.
<681/749hp 636/978m 394/394mv aggressive hills> Bank of a Swift Stream
[Exits: east west]
Neldina is here.
<681/749hp 636/978m 390/394mv aggressive river>
Neldina swims west.
<681/749hp 636/978m 390/394mv aggressive river> Players near you:
<PK> Kavion Bank of a Swift Stream
<PK> Neldina Windswept Plateau of the Dwarven Mines
<681/749hp 636/978m 390/394mv aggressive river> They aren't here.
<681/749hp 636/978m 390/394mv aggressive river> Windswept Plateau of the Dwarven Mines
[Exits: east down]
<681/749hp 636/978m 385/394mv aggressive mountain> Base of the Ladder
[Exits: east up]
A long polearm with a curved blade is here.
<681/749hp 636/978m 379/394mv aggressive mountain> Road to the Dwarven Mines
[Exits: south west]
<681/749hp 636/978m 373/394mv aggressive mountain> Players near you:
<PK> Kavion Road to the Dwarven Mines
<PK> Neldina Along the Eastern Road
<681/749hp 636/978m 373/394mv aggressive mountain> The Plains
[Exits: north south]
<681/749hp 636/978m 369/394mv aggressive field> The Lane
[Exits: north south]
<681/749hp 636/978m 367/394mv aggressive field> The Crossroads
[Exits: north east south west]
<681/749hp 636/978m 365/394mv aggressive road> Players near you:
<PK> Kavion The Crossroads
<PK> Neldina On the Eastern Road
<681/749hp 636/978m 365/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<681/749hp 636/978m 363/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<681/749hp 636/978m 361/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<681/749hp 636/978m 359/394mv aggressive road> The Crossroads
[Exits: north east south west]
<681/749hp 636/978m 357/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<681/749hp 636/978m 355/394mv aggressive road> Players near you:
<PK> Kavion Along the Eastern Road
<PK> Neldina Along the Eastern Road
<681/749hp 636/978m 355/394mv aggressive road> Along the Eastern Road
[Exits: east south west]
<681/749hp 636/978m 353/394mv aggressive road> A Bump in the Road
[Exits: west]
<681/749hp 636/978m 351/394mv aggressive road> Along the Eastern Road
[Exits: east south west]
<681/749hp 636/978m 349/394mv aggressive road> On the Eastern Road
[Exits: north east]
<681/749hp 636/978m 347/394mv aggressive road> On the Eastern Road
[Exits: east west]
<681/749hp 636/978m 345/394mv aggressive road> On the Eastern Road
[Exits: east west]
A tall signpost has been erected here.
<681/749hp 636/978m 343/394mv aggressive road> On the Eastern Road
[Exits: north west]
<681/749hp 636/978m 341/394mv aggressive road> Players near you:
<PK> Kavion On the Eastern Road
Saevaseth Along the Eastern Road
<PK> Neldina Along the Eastern Road
<681/749hp 636/978m 341/394mv aggressive road> Along the Eastern Road
[Exits: east south]
<681/749hp 636/978m 339/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<681/749hp 636/978m 337/394mv aggressive road> The Checkpoint
[Exits: north east south west]
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.
<681/749hp 636/978m 335/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<681/749hp 636/978m 333/394mv aggressive road> Along the Eastern Road
[Exits: east west]
Saevaseth is here.
<681/749hp 636/978m 331/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<681/749hp 636/978m 329/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<681/749hp 636/978m 327/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<681/749hp 636/978m 325/394mv aggressive road> On the Outskirts of Timaran
[Exits: east west]
<681/749hp 636/978m 323/394mv aggressive road> Players near you:
<PK> Kavion On the Outskirts of Timaran
Saevaseth Along the Eastern Road
<681/749hp 636/978m 323/394mv aggressive road> West Gate of Timaran
[Exits: east west up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A gate guard of Timaran stands here, protecting the city.
A gate guard of Timaran stands here, protecting the city.
<681/749hp 636/978m 321/394mv aggressive city>
Neldina walks in.
<681/749hp 636/978m 321/394mv aggressive city> Western Main Street
[Exits: east west]
(Glowing) A pile of cloth is depicted with a sword and shield.
A large, filthy looking rat scurries around.
<681/749hp 636/978m 319/394mv aggressive city> Players near you:
<PK> Kavion Western Main Street
<681/749hp 636/978m 319/394mv aggressive city> West Gate of Timaran
[Exits: east west up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A gate guard of Timaran stands here, protecting the city.
A gate guard of Timaran stands here, protecting the city.
<681/749hp 636/978m 317/394mv aggressive city> On the Outskirts of Timaran
[Exits: east west]
<681/749hp 636/978m 315/394mv aggressive road> Along the Eastern Road
[Exits: east west]
(White Aura) Neldina is here.
<681/749hp 636/978m 313/394mv aggressive road>
Neldina walks east.
<681/749hp 636/978m 313/394mv aggressive road> Players near you:
<PK> Kavion Along the Eastern Road
Saevaseth Along the Eastern Road
<PK> Neldina On the Outskirts of Timaran
<681/749hp 636/978m 313/394mv aggressive road> They aren't here.
<681/749hp 636/978m 313/394mv aggressive road>
Neldina walks in.
<681/749hp 636/978m 313/394mv aggressive road> On the Outskirts of Timaran
[Exits: east west]
<681/749hp 636/978m 311/394mv aggressive road> They aren't here.
<681/749hp 636/978m 311/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<681/749hp 636/978m 309/394mv aggressive road> They aren't here.
<696/749hp 667/978m 363/394mv aggressive road> Players near you:
<PK> Kavion Along the Eastern Road
Saevaseth Along the Eastern Road
<PK> Neldina Along the Eastern Road
<696/749hp 667/978m 363/394mv aggressive road> Along the Eastern Road
[Exits: east west]
(White Aura) Neldina is here.
You yell 'Help! I am being attacked by Neldina!'
Neldina's cleave decimates you!
You parry Neldina's slice.
Your shield fails to deflect the powerful cleave from Neldina's axe.
Neldina's cleave decimates you!
Your ice shield mauls Neldina.
Neldina has quite a few wounds.
<644/749hp 667/978m 361/394mv aggressive road> No way! You are still fighting!
Neldina has quite a few wounds.
<644/749hp 667/978m 361/394mv aggressive road>
Your stab decimates Neldina!
Your stab mauls Neldina.
Neldina's cleave decimates you!
Neldina's slice mauls you.
Your ice shield hits Neldina.
Neldina has quite a few wounds.
<597/749hp 667/978m 361/394mv aggressive road> You bow your head as you call forth the full power of the arcane.
The ground erupts as Neldina is caught in a searing beam of arcane light.
Your hellstream MANGLES Neldina!
Neldina has some big nasty wounds and scratches.
<597/749hp 622/978m 361/394mv aggressive road>
Neldina has fled!
Neldina walks east.
<597/749hp 622/978m 361/394mv aggressive road>
Neldina walks in.
<597/749hp 622/978m 361/394mv aggressive road>
You yell 'Help! I am being attacked by Neldina!'
Neldina's cleave decimates you!
Neldina's slice mauls you.
Your ice shield mauls Neldina.
Neldina has some big nasty wounds and scratches.
<545/749hp 622/978m 361/394mv aggressive road>
Your stab mauls Neldina.
You awkwardly parry Neldina's cleave with a loud clang.
Neldina's slice mauls you.
Your ice shield mauls Neldina.
Neldina has some big nasty wounds and scratches.
<521/749hp 622/978m 361/394mv aggressive road> You bow your head as you call forth the full power of the arcane.
The ground erupts as Neldina is caught in a searing beam of arcane light.
Your hellstream MANGLES Neldina!
Neldina looks pretty hurt.
<521/749hp 577/978m 361/394mv aggressive road>
Neldina has fled!
Neldina walks west.
<521/749hp 577/978m 361/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<521/749hp 577/978m 359/394mv aggressive road> Players near you:
<PK> Kavion Along the Eastern Road
<PK> Neldina The Checkpoint
<521/749hp 577/978m 359/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<521/749hp 577/978m 357/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<521/749hp 577/978m 355/394mv aggressive road> The Checkpoint
[Exits: north east south west]
(White Aura) Neldina is here.
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.
<521/749hp 577/978m 353/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<521/749hp 577/978m 351/394mv aggressive road> The Checkpoint
[Exits: north east south west]
(White Aura) Neldina is here.
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.
You yell 'Help! I am being attacked by Neldina!'
Neldina's cleave misses you.
Neldina's cleave decimates you!
Your ice shield decimates Neldina!
Neldina has some big nasty wounds and scratches.
<494/749hp 577/978m 349/394mv aggressive road>
Neldina nimbly dodges your stab with a practiced maneuver.
Your stab decimates Neldina!
Neldina's cleave maims you!
You parry Neldina's slice.
Neldina's cleave devastates you!
Your ice shield wounds Neldina.
Neldina looks pretty hurt.
<427/749hp 577/978m 349/394mv aggressive road> You bow your head as you call forth the full power of the arcane.
The ground erupts as Neldina is caught in a searing beam of arcane light.
Your hellstream MANGLES Neldina!
Neldina is in awful condition.
<427/749hp 532/978m 349/394mv aggressive road>
Your stab decimates Neldina!
Neldina's cleave decimates you!
You awkwardly parry Neldina's slice with a loud clang.
Your ice shield injures Neldina.
Neldina is in awful condition.
<402/749hp 532/978m 349/394mv aggressive road>
Neldina has fled!
Neldina limps south.
<402/749hp 532/978m 349/394mv aggressive road>
A ray of light shines down briefly nearby, then vanishes.
<402/749hp 532/978m 349/394mv aggressive road> They aren't here.
<402/749hp 532/978m 349/394mv aggressive road> Players near you:
<PK> Kavion The Checkpoint
<402/749hp 532/978m 349/394mv aggressive road> Truncated Path to the Village
[Exits: north south]
<402/749hp 532/978m 347/394mv aggressive road> The Checkpoint
[Exits: north east south west]
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.
<402/749hp 532/978m 345/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<402/749hp 532/978m 343/394mv aggressive road> Along the Eastern Road
[Exits: east south]
<402/749hp 532/978m 341/394mv aggressive road> [ Avian ] Ramanes the Greater Necromancer
[ Gnome ] Elodiel the Apprentice of Magic
[ Human ] Desidsceon the Master of Silence
[ Human ] Sloblox the Scum
[ Fire ] Praugh the Pilgrim
[ Beast ] Gastain the Ranger of Botany
[ Beast ] Garant the Bark Scraper
[ Human ] Larys the White Belt
[50 Human Inv] <PK> [KNIGHT] (Champion) Kavion Lital the Angel of Arcana, Champion of Valour
[ Beast ] Raku Rondus the Guardian of the Mahogany Tree
[ H-Elf ] Saevaseth Reannd the Carver
[ Avian ] Zuula the Crime Mistress
[ Duerg ] <PK> [JUSTICE] Neldina the Lieutenant-Lady of Battle
[ H-Elf ] <PK> [JUSTICE] Hesper the Battlemaster
[ Minot ] Rexor the Barbarian of Insanity
[ Beast ] Yeata the Ranger of Woodcraft
[ Dwarf ] <PK> <NOBLE> Abef Ibuth the Holy Patriarch of Healing
Players found: 17
There are 17 characters on; the most on since startup was 32.
<412/749hp 552/978m 394/394mv aggressive road> On the Eastern Road
[Exits: north west]
<412/749hp 552/978m 392/394mv aggressive road> On the Eastern Road
[Exits: east west]
A tall signpost has been erected here.
<412/749hp 552/978m 390/394mv aggressive road> On the Eastern Road
[Exits: east west]
<412/749hp 552/978m 388/394mv aggressive road> On the Eastern Road
[Exits: north east]
<412/749hp 552/978m 386/394mv aggressive road> Along the Eastern Road
[Exits: east south west]
<412/749hp 552/978m 384/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<412/749hp 552/978m 382/394mv aggressive road> The Crossroads
[Exits: north east south west]
<412/749hp 552/978m 380/394mv aggressive road> Along the Eastern Road
[Exits: east west]
A fearless adventurer is here asking for a group to explore Haon Dor.
<412/749hp 552/978m 378/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<412/749hp 552/978m 376/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<412/749hp 552/978m 374/394mv aggressive road> Along the Eastern Road
[Exits: east west]
<412/749hp 552/978m 372/394mv aggressive road> City Entrance
[Exits: east west]
<412/749hp 552/978m 370/394mv aggressive road> Outside the East Gate
[Exits: east west]
<412/749hp 552/978m 368/394mv aggressive city> Inside the East Gate
[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
<412/749hp 552/978m 366/394mv aggressive city> The East Common Road
[Exits: east west]
A fearless adventurer is here asking for a group to explore Haon Dor.
<412/749hp 552/978m 364/394mv aggressive road> The East Common Road
[Exits: north east south west]
A paladin's polearm lies here unattended.
A long-haired lanky man with piercing blue eyes stands here.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'
<412/749hp 552/978m 362/394mv aggressive road> The East Common Road
[Exits: east west]
A half-elf city guard of Seringale stands watch here.
<412/749hp 552/978m 360/394mv aggressive road> Players near you:
<PK> Kavion The East Common Road
Zuula Secret Hideout
<PK> Neldina The South Road
<PK> Abef South Square
<412/749hp 552/978m 360/394mv aggressive road> The Eastern Monument
[Exits: east south west]
<412/749hp 552/978m 358/394mv aggressive city> The East Common Road
[Exits: north east south west]
<412/749hp 552/978m 356/394mv aggressive road> The East Common Road
[Exits: north east south west]
<412/749hp 552/978m 354/394mv aggressive road> East of Market Square
[Exits: north east south]
A fire giant city guard of Seringale stands watch here.
<412/749hp 552/978m 352/394mv aggressive city> Players near you:
<PK> Kavion East of Market Square
Zuula Secret Hideout
<PK> Neldina The South Road
<PK> Abef South Square
<412/749hp 552/978m 352/394mv aggressive city> Southeast of Market Square
[Exits: north west]
A homeless animal roams the streets alone.
A stray dog suddenly starts barking at you crazily.
<412/749hp 552/978m 351/394mv aggressive inside> South of Market Square
[Exits: east south west]
A dwarven city guard of Seringale stands watch here.
A refugee is here, wandering through the streets.
<412/749hp 552/978m 350/394mv aggressive city> The Main Street
[Exits: north east south west]
<412/749hp 552/978m 348/394mv aggressive road> The Main Street
[Exits: north east south west]
<412/749hp 552/978m 346/394mv aggressive road> The Main Street
[Exits: north east south west]
A half-elf citizen of Seringale wanders about rather aimlessly.
<412/749hp 552/978m 344/394mv aggressive road> South Square
[Exits: north east south west down]
A brass finger post points down the surrounding streets.
Abef is here.
<412/749hp 552/978m 342/394mv aggressive city> Players near you:
Ramanes Outside the South Gate
<PK> Kavion South Square
Zuula Secret Hideout
<PK> Neldina Western Wall and South Road Junction
<PK> Abef South Square
<412/749hp 552/978m 342/394mv aggressive city> The South Road
[Exits: east west]
<412/749hp 552/978m 340/394mv aggressive road> The South Road
[Exits: east south west]
<412/749hp 552/978m 338/394mv aggressive road> The South Road
[Exits: north east west]
<412/749hp 552/978m 336/394mv aggressive road> The South Road
[Exits: north east west]
<412/749hp 552/978m 334/394mv aggressive road> The South Road
[Exits: north east south west]
<412/749hp 552/978m 332/394mv aggressive road> The South Road
[Exits: east west]
<412/749hp 552/978m 330/394mv aggressive road> Players near you:
Ramanes South Square
<PK> Kavion The South Road
Zuula Secret Hideout
<PK> Neldina Along the Western Walls
<PK> Abef South Square
<412/749hp 552/978m 330/394mv aggressive road> The South Road
[Exits: north west]
<412/749hp 552/978m 328/394mv aggressive road> Alas, you cannot go that way.
<412/749hp 552/978m 328/394mv aggressive road> Seringale's Nexus Point
[Exits: south]
Dim hums from an ancient frozen nexus are audible here.
(White Aura) Zepherleanic the earthen elementalist is here standing on his head.
<412/749hp 552/978m 326/394mv aggressive city> Several walls surrounding the nexus prevent your departure that way.
<412/749hp 552/978m 326/394mv aggressive city> The South Road
[Exits: north west]
<412/749hp 552/978m 324/394mv aggressive road> The South Road
[Exits: east west]
<412/749hp 552/978m 322/394mv aggressive road> Players near you:
Ramanes South of Market Square
<PK> Kavion The South Road
Zuula Secret Hideout
<PK> Neldina The West Common Road
<PK> Abef South Square
<412/749hp 552/978m 322/394mv aggressive road> The South Road
[Exits: north east south west]
<412/749hp 552/978m 320/394mv aggressive road> The South Road
[Exits: north east west]
<412/749hp 552/978m 318/394mv aggressive road> The South Road
[Exits: north east west]
<412/749hp 552/978m 316/394mv aggressive road> The South Road
[Exits: east south west]
<412/749hp 552/978m 314/394mv aggressive road> The South Road
[Exits: east west]
<429/749hp 596/978m 366/394mv aggressive road> South Square
[Exits: north east south west down]
A brass finger post points down the surrounding streets.
Abef is here.
<429/749hp 596/978m 364/394mv aggressive city> Players near you:
Ramanes South of Market Square
<PK> Kavion South Square
Saevaseth The East Common Road
Zuula Secret Hideout
<PK> Neldina West of Market Square
<PK> Abef South Square
<429/749hp 596/978m 364/394mv aggressive city> The Main Street
[Exits: north east south west]
A half-elf citizen of Seringale wanders about rather aimlessly.
<429/749hp 596/978m 362/394mv aggressive road> The Main Street
[Exits: north east south west]
<429/749hp 596/978m 360/394mv aggressive road> The Main Street
[Exits: north east south west]
<429/749hp 596/978m 358/394mv aggressive road> South of Market Square
[Exits: east south west]
A dwarven city guard of Seringale stands watch here.
A refugee is here, wandering through the streets.
<429/749hp 596/978m 356/394mv aggressive city> Southwest of Market Square
[Exits: north east]
<429/749hp 596/978m 355/394mv aggressive inside>
A dwarven city guard walks in.
<429/749hp 596/978m 355/394mv aggressive inside> West of Market Square
[Exits: north south west]
<429/749hp 596/978m 354/394mv aggressive city> Players near you:
Ramanes North of Market Square
<PK> Kavion West of Market Square
Saevaseth Southeast of Market Square
Zuula Secret Hideout
<PK> Neldina North of Market Square
<PK> Abef South Square
<429/749hp 596/978m 354/394mv aggressive city> Northwest of Market Square
[Exits: east south]
<429/749hp 596/978m 353/394mv aggressive inside> North of Market Square
[Exits: north east west]
Ramanes is here.
<429/749hp 596/978m 352/394mv aggressive city> Players near you:
Ramanes North of Market Square
<PK> Kavion North of Market Square
Saevaseth South Square
Zuula Secret Hideout
<PK> Neldina The Eastern Monument
<PK> Abef South Square
<429/749hp 596/978m 352/394mv aggressive city> Northeast of Market Square
[Exits: south west]
A stone giant city guard of Seringale stands watch here.
<429/749hp 596/978m 351/394mv aggressive inside> East of Market Square
[Exits: north east south]
A fire giant city guard of Seringale stands watch here.
<429/749hp 596/978m 350/394mv aggressive city> The East Common Road
[Exits: north east south west]
<429/749hp 596/978m 348/394mv aggressive road> The East Common Road
[Exits: north east south west]
<429/749hp 596/978m 346/394mv aggressive road> Players near you:
Ramanes North of Market Square
<PK> Kavion The East Common Road
Saevaseth South Square
Zuula Secret Hideout
<PK> Neldina Dangerous Alley
<PK> Abef South Square
<429/749hp 596/978m 346/394mv aggressive road> The Eastern Monument
[Exits: east south west]
<429/749hp 596/978m 344/394mv aggressive city> The East Common Road
[Exits: east west]
A half-elf city guard of Seringale stands watch here.
<429/749hp 596/978m 342/394mv aggressive road> The back of a large building blocks your path in that direction.
<429/749hp 596/978m 342/394mv aggressive road> The East Common Road
[Exits: north east south west]
A paladin's polearm lies here unattended.
A long-haired lanky man with piercing blue eyes stands here.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'
<429/749hp 596/978m 340/394mv aggressive road> Jewelry Store
[Exits: north up]
<429/749hp 596/978m 339/394mv aggressive inside> There is a large jewelry case housing several precious items against the wall.
<429/749hp 596/978m 339/394mv aggressive inside> The East Common Road
[Exits: north east south west]
A paladin's polearm lies here unattended.
A long-haired lanky man with piercing blue eyes stands here.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'
<429/749hp 596/978m 338/394mv aggressive road> The East Common Road
[Exits: east west]
A fearless adventurer is here asking for a group to explore Haon Dor.
<429/749hp 596/978m 336/394mv aggressive road> Players near you:
Ramanes The Main Street
<PK> Kavion The East Common Road
Saevaseth South Square
Zuula Secret Hideout
<PK> Neldina The South Road
<PK> Abef South Square
<429/749hp 596/978m 336/394mv aggressive road> Inside the East Gate
[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
<429/749hp 596/978m 334/394mv aggressive city> Along the Eastern Walls
[Exits: north south]
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
<429/749hp 596/978m 332/394mv aggressive city> Stairwell Under the Eastern Catapult
[Exits: north up]
A duergar citizen of Seringale strolls about.
A duergar city guard of Seringale stands watch here.
A stone giant perimeter guard of Seringale is here, watching out for known criminals.
<429/749hp 596/978m 330/394mv aggressive city> A stone wall prevents your passage southward.
<429/749hp 596/978m 330/394mv aggressive city> Along the Eastern Walls
[Exits: north south]
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
<429/749hp 596/978m 328/394mv aggressive city> Inside the East Gate
[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
<429/749hp 596/978m 326/394mv aggressive city> You look for the nearest wall and beat your head into it.
<429/749hp 596/978m 326/394mv aggressive city> Players near you:
Ramanes North Square
<PK> Kavion Inside the East Gate
Saevaseth South Square
Zuula Secret Hideout
<PK> Neldina The South Road
<PK> Abef South Square
<429/749hp 596/978m 326/394mv aggressive city> The East Common Road
[Exits: east west]
A fearless adventurer is here asking for a group to explore Haon Dor.
<429/749hp 596/978m 324/394mv aggressive road> The East Common Road
[Exits: north east south west]
A paladin's polearm lies here unattended.
A long-haired lanky man with piercing blue eyes stands here.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'
<429/749hp 596/978m 322/394mv aggressive road> The East Common Road
[Exits: east west]
A half-elf city guard of Seringale stands watch here.
<429/749hp 596/978m 320/394mv aggressive road> The Eastern Monument
[Exits: east south west]
<429/749hp 596/978m 318/394mv aggressive city> Dangerous Alley
[Exits: north east]
<429/749hp 596/978m 316/394mv aggressive road> Dangerous Alley
[Exits: south west]
<429/749hp 596/978m 314/394mv aggressive road> Dangerous Alley
[Exits: north east south]
<429/749hp 596/978m 312/394mv aggressive road> Dangerous Alley
[Exits: north south]
<429/749hp 596/978m 310/394mv aggressive road> Players near you:
Ramanes North Square
<PK> Kavion Dangerous Alley
Saevaseth South Square
Zuula Secret Hideout
<PK> Neldina Along the Western Walls
<PK> Abef South Square
<429/749hp 596/978m 310/394mv aggressive road> Dangerous Alley
[Exits: north south west]
<429/749hp 596/978m 308/394mv aggressive road> The South Road
[Exits: north east south west]
<429/749hp 596/978m 306/394mv aggressive road>
The town clock tolls twelve times as midnight arrives.
<441/749hp 614/978m 360/394mv aggressive road> The South Road
[Exits: north east west]
<441/749hp 614/978m 358/394mv aggressive road> The South Road
[Exits: north east west]
<441/749hp 614/978m 356/394mv aggressive road> The South Road
[Exits: east south west]
<441/749hp 614/978m 354/394mv aggressive road> The South Road
[Exits: east west]
<441/749hp 614/978m 352/394mv aggressive road> [ Avian ] Ramanes the Greater Necromancer
[ Human ] Desidsceon the Master of Silence
[ Human ] Sloblox the Scum
[ Fire ] Praugh the Pilgrim
[ Beast ] Gastain the Ranger of Botany
[ Beast ] Garant the Bark Scraper
[ Human ] Larys the White Belt
[50 Human Inv] <PK> [KNIGHT] (Champion) Kavion Lital the Angel of Arcana, Champion of Valour
[ Beast ] Raku Rondus the Guardian of the Mahogany Tree
[ H-Elf ] Saevaseth Reannd the Carver
[ Avian ] Zuula the Crime Mistress
[ Duerg ] <PK> [JUSTICE] Neldina the Lieutenant-Lady of Battle
[ H-Elf ] <PK> [JUSTICE] Hesper the Battlemaster
[ Minot ] Rexor the Barbarian of Insanity
[ Beast ] Yeata the Ranger of Woodcraft
[ Dwarf ] <PK> <NOBLE> Abef Ibuth the Holy Patriarch of Healing
Players found: 16
There are 16 characters on; the most on since startup was 32.
<441/749hp 614/978m 352/394mv aggressive road> South Square
[Exits: north east south west down]
A brass finger post points down the surrounding streets.
Saevaseth is here.
Abef is here.
<441/749hp 614/978m 350/394mv aggressive city> Players near you:
Ramanes North Square
<PK> Kavion South Square
Saevaseth South Square
Zuula Secret Hideout
<PK> Neldina Along the Western Walls
<PK> Abef South Square
<441/749hp 614/978m 350/394mv aggressive city> The Main Street
[Exits: north east south west]
The goblin leader yells 'Goblins...Attack!!'
<441/749hp 614/978m 348/394mv aggressive road> The Main Street
[Exits: north east south west]
<441/749hp 614/978m 346/394mv aggressive road> The Main Street
[Exits: north east south west]
<441/749hp 614/978m 344/394mv aggressive road> South of Market Square
[Exits: east south west]
A refugee is here, wandering through the streets.
<441/749hp 614/978m 342/394mv aggressive city> A marvellous fountain has been walled off by a fence.
<441/749hp 614/978m 342/394mv aggressive city> A marvellous fountain has been walled off by a fence.
<441/749hp 614/978m 342/394mv aggressive city> Southwest of Market Square
[Exits: north east]
A dwarven city guard of Seringale stands watch here.
<441/749hp 614/978m 341/394mv aggressive inside> West of Market Square
[Exits: north south west]
<441/749hp 614/978m 340/394mv aggressive city> Players near you:
Ramanes Inside the North Gate
<PK> Kavion West of Market Square
Saevaseth South Square
Zuula Secret Hideout
<PK> Neldina The West Common Road
<PK> Abef South Square
<441/749hp 614/978m 340/394mv aggressive city> The West Common Road
[Exits: north east south west]
A slith city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.
<441/749hp 614/978m 338/394mv aggressive road> The West Common Road
[Exits: north east south west]
<441/749hp 614/978m 336/394mv aggressive road> The Western Monument
[Exits: north east south west]
Neldina is here.
<441/749hp 614/978m 334/394mv aggressive city> The West Common Road
[Exits: north east south west]
<441/749hp 614/978m 332/394mv aggressive road> The Western Monument
[Exits: north east south west]
<441/749hp 614/978m 330/394mv aggressive city> The West Common Road
[Exits: north east south west]
<441/749hp 614/978m 328/394mv aggressive road> The West Common Road
[Exits: north east south west]
A slith city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.
<441/749hp 614/978m 326/394mv aggressive road> Players near you:
Ramanes The North Main Street
<PK> Kavion The West Common Road
Saevaseth The South Main Street
Zuula The South Road
<PK> Neldina West of Market Square
<PK> Abef South Square
<441/749hp 614/978m 326/394mv aggressive road> West of Market Square
[Exits: north south west]
Neldina is here.
<441/749hp 614/978m 324/394mv aggressive city> A marvellous fountain has been walled off by a fence.
<441/749hp 614/978m 324/394mv aggressive city> Long, frizzy, braided chestnut brown hair sags stiffly a foot past her
shoulders. Deep set eyes are a dark red stained cherry wood brown and hold
their gaze steadily. Short and stubby arms and legs are mounted on a short
torso and short pudgy fingers spread out from the ends of the arms. The
creature stands a mere two feet tall at the highest hair. Though the
creatures muscular frame has little curviness to it, you can still barely
discern it as a female. A dark colored, brownish skin stretches like
leather over her body, and appearing rough and worn. A slight beard appears
to be growing back on her face.
She has done a fair amount of traveling.
Neldina looks pretty hurt.
Neldina is using:
<used as light> (Glowing) a mortuary lamp
<worn on finger> (Glowing) a silver spider
<worn on finger> a webbed ring
<worn around neck> (Glowing) a skin grafted medallion of silver scales
<worn around neck> (Glowing) a flame red cape
<worn on head> (Glowing) a pirate's eye patch
<worn on ear> a gold earring
<worn on torso> (Magical) oaken thorns covered with pulsating black vines
<worn on arms> (Magical) (Glowing) (Humming) a pair of titanium armplates
<worn on hands> (Magical) (Glowing) a pair of spiked gauntlets
<worn on legs> a pair of black-tear leggings
<worn on feet> a pair of dragonwing plated boots of seeking
<worn about body> a cape of dwarven hides
<worn about waist> (Humming) a spiderweb sash
<worn around wrist> (Humming) a wraith band
<worn around wrist> (Magical) a glinting silver bracelet
<wielded> (Glowing) (Humming) a bejewelled battle axe
<dual wielded> (Humming) a Demon Carving Blade
<floating nearby> a deep red stone
<441/749hp 614/978m 324/394mv aggressive city>
Neldina winks suggestively.
<441/749hp 614/978m 324/394mv aggressive city>
Abef walks in.
<441/749hp 614/978m 324/394mv aggressive city>
Abef looks at Neldina.
<441/749hp 614/978m 324/394mv aggressive city>
Neldina shrugs helplessly.
<441/749hp 614/978m 324/394mv aggressive city>
Abef looks at you.
<441/749hp 614/978m 324/394mv aggressive city> [ Avian ] Ramanes the Greater Necromancer
[ Human ] Desidsceon the Master of Silence
[ Human ] Sloblox the Scum
[ Fire ] Praugh the Pilgrim
[ Beast ] Gastain the Ranger of Botany
[ Beast ] Garant the Bark Scraper
[ Human ] Larys the White Belt
[50 Human Inv] <PK> [KNIGHT] (Champion) Kavion Lital the Angel of Arcana, Champion of Valour
[ Beast ] Raku Rondus the Guardian of the Mahogany Tree
[ H-Elf ] Saevaseth Reannd the Carver
[ Avian ] Zuula the Crime Mistress
[ Duerg ] <PK> [JUSTICE] Neldina the Lieutenant-Lady of Battle
[ H-Elf ] <PK> [JUSTICE] Hesper the Battlemaster
[ Minot ] Rexor the Barbarian of Insanity
[ Beast ] Yeata the Ranger of Woodcraft
[ Dwarf ] <PK> <NOBLE> Abef Ibuth the Holy Patriarch of Healing
Players found: 16
There are 16 characters on; the most on since startup was 32.
<441/749hp 614/978m 324/394mv aggressive city>
Ramanes flies in.
Long, frizzy, braided chestnut brown hair sags stiffly a foot past her
shoulders. Deep set eyes are a dark red stained cherry wood brown and hold
their gaze steadily. Short and stubby arms and legs are mounted on a short
torso and short pudgy fingers spread out from the ends of the arms. The
creature stands a mere two feet tall at the highest hair. Though the
creatures muscular frame has little curviness to it, you can still barely
discern it as a female. A dark colored, brownish skin stretches like
leather over her body, and appearing rough and worn. A slight beard appears
to be growing back on her face.
She has done a fair amount of traveling.
Neldina looks pretty hurt.
Neldina is using:
<used as light> (Glowing) a mortuary lamp
<worn on finger> (Glowing) a silver spider
<worn on finger> a webbed ring
<worn around neck> (Glowing) a skin grafted medallion of silver scales
<worn around neck> (Glowing) a flame red cape
<worn on head> (Glowing) a pirate's eye patch
<worn on ear> a gold earring
<worn on torso> (Magical) oaken thorns covered with pulsating black vines
<worn on arms> (Magical) (Glowing) (Humming) a pair of titanium armplates
<worn on hands> (Magical) (Glowing) a pair of spiked gauntlets
<worn on legs> a pair of black-tear leggings
<worn on feet> a pair of dragonwing plated boots of seeking
<worn about body> a cape of dwarven hides
<worn about waist> (Humming) a spiderweb sash
<worn around wrist> (Humming) a wraith band
<worn around wrist> (Magical) a glinting silver bracelet
<wielded> (Glowing) (Humming) a bejewelled battle axe
<dual wielded> (Humming) a Demon Carving Blade
<floating nearby> a deep red stone
<441/749hp 614/978m 324/394mv aggressive city>
Neldina spits as she says the barely distinguishable words 'Hellstrean tickles in a bad way.' <-- Wasn't going to do anything, but then she went and said that...
<441/749hp 614/978m 324/394mv aggressive city> Neldina yells 'Help! Kavion is hellstreaming me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Neldina is caught in a searing beam of arcane light.
Your hellstream *** DEVASTATES *** Neldina!
Neldina is hurled up and then slammed into the ground with deadly force.
Neldina is DEAD!!
Neldina spills her guts all over the floor.
<441/749hp 569/978m 324/394mv aggressive city>
Your weapon ward expires.
<454/749hp 585/978m 378/394mv aggressive city>
A beggar walks in.
<454/749hp 585/978m 378/394mv aggressive city>
Ramanes looks at you.
<454/749hp 585/978m 378/394mv aggressive city> You get a pair of titanium armplates from the corpse of Neldina.
<454/749hp 585/978m 378/394mv aggressive city> You get a bejewelled battle axe from the corpse of Neldina.
<454/749hp 585/978m 378/394mv aggressive city>
You are now WANTED!
<454/749hp 585/978m 378/394mv aggressive city>
Abef gets a glinting silver bracelet from the corpse of Neldina.
Abef gets a Big Ol'Pack Sack from the corpse of Neldina.
Abef gets a spiked skull flail from a Big Ol'Pack Sack.
Abef quickly drops a spiked skull flail with a shudder.
Abef gets a seashell ring from the corpse of Neldina.
Abef gets oaken thorns covered with pulsating black vines from the corpse of Neldina.
Abef gets a flame red cape from the corpse of Neldina.
Abef gets a pair of dragonwing plated boots of seeking from the corpse of Neldina.
Abef gets a gold earring from the corpse of Neldina.
Abef gets a webbed ring from the corpse of Neldina.
Abef gets a deep red stone from the corpse of Neldina.
Abef gets 2398 gold coins from the corpse of Neldina.
<454/749hp 585/978m 378/394mv aggressive city>
Ramanes flies south.
<454/749hp 585/978m 378/394mv aggressive city> The Quire of the Cathedral of Valour
[Exits: east west]
<454/749hp 580/978m 189/394mv aggressive inside> [ Avian ] Ramanes the Greater Necromancer
[ Human ] Desidsceon the Master of Silence
[ Human ] Sloblox the Scum
[ Fire ] Praugh the Pilgrim
[ Beast ] Gastain the Ranger of Botany
[ Beast ] Garant the Bark Scraper
[ Human ] Larys the White Belt
[50 Human Inv] <PK> [KNIGHT] (Champion) (WANTED) Kavion Lital the Angel of Arcana, Champion of Valour
[ Beast ] Raku Rondus the Guardian of the Mahogany Tree
[ H-Elf ] Saevaseth Reannd the Carver
[ Avian ] Zuula the Crime Mistress
[ Duerg ] [JUSTICE] Neldina the Lieutenant-Lady of Battle
[ H-Elf ] <PK> [JUSTICE] Hesper the Battlemaster
[ Minot ] Rexor the Barbarian of Insanity
[ Beast ] Yeata the Ranger of Woodcraft
[ Dwarf ] <PK> <NOBLE> Abef Ibuth the Holy Patriarch of Healing
Players found: 16
There are 16 characters on; the most on since startup was 32.
<454/749hp 580/978m 189/394mv aggressive inside> You tell Neldina 'Don't kill Knights.'
++++++ Go to rest, Hesper invades ++++++
The Outer Gates of Castle Valour
[Exits: north south west]
( 2) Shattered pieces of a major potion of recall are strewn all over here.
( 3) Shattered pieces of a potion of monster repulsion are strewn all over here.
Shattered pieces of a potion of travelers restoration are strewn all over here.
A warning has been inscribed on the gates.
(Charmed) A hog tries to run you over.
(Charmed) A special guard stands here, red with anger.
(White Aura) Hesper is here.
Abef is here.
A squire of Sarich walks in.
<549/744hp 664/968m 224/394mv evasive city> The gates have been opened across the path.
Hesper walks north.
A hog walks north.
A special guard walks north.
<549/744hp 664/968m 224/394mv evasive city>
Hesper walks in.
A special guard walks in.
A hog walks in.
Abef walks west.
A special guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's pierce decimates you!
A special guard's pierce decimates you!
Your ice shield MUTILATES a special guard!
A special guard's pierce devastates you!
You parry a special guard's pierce.
Your ice shield MASSACRES a special guard!
A special guard awkwardly parries your stab with a loud clang.
A special guard deflects your stab aside in an ungraceful parry.
You awkwardly parry a hog's charge with a loud clang.
A special guard has a few scratches.
<467/744hp 664/968m 224/394mv aggressive city>
You yell 'Help! Hesper just tripped me!'
Hesper trips you and you go down!
Hesper's trip scratches you.
A special guard has a few scratches.
<465/744hp 664/968m 224/394mv aggressive city>
A special guard's pierce decimates you!
A special guard's pierce mauls you.
Your ice shield maims a special guard!
Your stab MUTILATES a special guard!
A special guard dodges your stab.
Hesper's thrust decimates you!
Hesper's thrust maims you!
Hesper's thrust devastates you!
Your ice shield devastates Hesper!
A hog's charge misses you.
A special guard has a few scratches.
<319/744hp 664/968m 224/394mv aggressive city>
Abef walks in.
A special guard has a few scratches.
<319/744hp 664/968m 224/394mv aggressive city>
The Gods protect Neldina from Abef.
A special guard has a few scratches.
<319/744hp 664/968m 224/394mv aggressive city> You flee from combat!
The Knight's Path
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
A squire of Sarich walks in.
<319/744hp 664/968m 220/394mv aggressive sand> The Knight's Path
[Exits: north west]
A squire of Sarich walks in.
<319/744hp 664/968m 214/394mv aggressive sand>
[KNIGHT] Salania the Squire of Knights: 'Hesper has entered the Knight's path.'
<319/744hp 664/968m 214/394mv aggressive sand> The Knight's Path
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
(Charmed) A special guard stands here, red with anger.
(Charmed) A hog tries to run you over.
(White Aura) Hesper is here.
A squire of Sarich walks in.
Hesper walks south.
A special guard walks south.
A hog walks south.
<319/744hp 664/968m 208/394mv aggressive sand> The Outer Gates of Castle Valour
[Exits: north south west]
( 2) Shattered pieces of a major potion of recall are strewn all over here.
( 3) Shattered pieces of a potion of monster repulsion are strewn all over here.
Shattered pieces of a potion of travelers restoration are strewn all over here.
A warning has been inscribed on the gates.
Abef is here.
A squire of Sarich walks in.
<319/744hp 664/968m 204/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
A squire of Sarich walks in.
<319/744hp 664/968m 202/394mv aggressive city>
[KNIGHT] (Noble) Abef: 'Can't heal you yet.'
The sky is getting cloudy.
Your protective shield dissipates.
<337/744hp 710/968m 256/394mv aggressive city> You surround yourself in a protective shell of magic.
<337/744hp 640/968m 256/394mv aggressive city>
[KNIGHT] Salania the Squire of Knights: 'Hesper has left the Knight's path.'
<337/744hp 640/968m 256/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A squire of Sarich walks in.
<337/744hp 640/968m 254/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross patrols the area diligently.
A squire of Sarich walks in.
<337/744hp 640/968m 252/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A squire of Sarich walks in.
[KNIGHT] Salania the Squire of Knights: 'Hesper has entered the Knight's path.'
<337/744hp 640/968m 250/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
A squire of Sarich walks in.
<337/744hp 640/968m 248/394mv aggressive city>
[KNIGHT] Salania the Squire of Knights: 'Hesper has left the Knight's path.'
<337/744hp 640/968m 248/394mv aggressive city> The Arch of Saint Avangulen
[Exits: north east south]
The marble arch of Avangulen hangs overhead.
A Knight of the Holy Cross patrols the area diligently.
A squire of Sarich walks in.
<337/744hp 640/968m 246/394mv aggressive city> Liberty Street
[Exits: north south]
A noble of Valour walks down the street.
A squire of Sarich walks in.
<337/744hp 640/968m 244/394mv aggressive city> Liberty Street
[Exits: north east south]
A Knight of the Holy Cross patrols the area diligently.
A squire of Sarich walks in.
<337/744hp 640/968m 242/394mv aggressive city> Liberty Street
[Exits: north south west]
A squire of Sarich walks in.
<337/744hp 640/968m 240/394mv aggressive city> Liberty Street
[Exits: north east south]
A squire of Sarich walks in.
<337/744hp 640/968m 238/394mv aggressive city> Liberty Street
[Exits: north south]
A noble of Valour walks down the street.
A squire of Sarich walks in.
<337/744hp 640/968m 236/394mv aggressive city> City Forum
[Exits: east south west]
Water flows from a marble statue of the sigil of Valour.
A noble of Valour walks down the street.
A noble of Valour walks down the street.
A noble of Valour walks down the street.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.
A squire of Sarich walks in.
<337/744hp 640/968m 234/394mv aggressive city>
[KNIGHT] (Noble) Abef: 'Meet west of town.'
<337/744hp 640/968m 234/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A dame of Valour walks down the street.
A squire of Sarich walks in.
<337/744hp 640/968m 232/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A squire of Sarich walks in.
<337/744hp 640/968m 230/394mv aggressive city> Greater Valour Avenue
[Exits: north east west]
A Knight of the Holy Cross patrols the area diligently.
A squire of Sarich walks in.
A Knight of the Holy Cross looks at you sternly.
<337/744hp 640/968m 228/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A noble of Valour walks down the street.
A noble of Valour walks down the street.
A squire of Sarich walks in.
<337/744hp 640/968m 226/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A squire of Sarich walks in.
<337/744hp 640/968m 224/394mv aggressive city> Queen Victoria's Needle
[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
(Magical) A scroll is on the floor.
A squire of Sarich walks in.
<337/744hp 640/968m 222/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
(Magical) A magical spring flows from the ground here.
A Valourian sentry stands on duty, guarding the bridge.
A squire of Sarich walks in.
<337/744hp 640/968m 220/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A squire of Sarich walks in.
The bridge creaks beneath your feet.
<337/744hp 640/968m 218/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A squire of Sarich walks in.
<337/744hp 640/968m 216/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A squire of Sarich walks in.
<337/744hp 640/968m 214/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A Valourian sentry stands on duty, guarding the bridge.
A squire of Sarich walks in.
<337/744hp 640/968m 212/394mv aggressive city> Gates of Valour's Cathedral
[Exits: north east south]
A Knight of the Holy Cross patrols the area diligently.
A squire of Sarich walks in.
<337/744hp 640/968m 210/394mv aggressive city> Players near you:
<PK> Kavion Gates of Valour's Cathedral
Zuula Palace Parlour
<PK> Hesper Bridge over the Bay of Sarich
<PK> Abef Gates of the Royal Palace
<337/744hp 640/968m 210/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
A squire of Sarich walks in.
<337/744hp 640/968m 208/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A squire of Sarich walks in.
A plume of smoke billows from the nearby nexus.
<337/744hp 640/968m 206/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A squire of Sarich walks in.
<337/744hp 640/968m 204/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A squire of Sarich walks in.
<337/744hp 640/968m 202/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
A squire of Sarich walks in.
<337/744hp 640/968m 200/394mv aggressive city> The Monument of Saint Torin
[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A Knight of the Holy Cross patrols the area diligently.
A squire of Sarich walks in.
A Knight of the Holy Cross looks at you sternly.
<337/744hp 640/968m 198/394mv aggressive city> The Western Promenade
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A squire of Sarich walks in.
<337/744hp 640/968m 196/394mv aggressive city> The Western Promenade
[Exits: north east west]
A Knight of the Holy Cross patrols the area diligently.
A squire of Sarich walks in.
A Knight of the Holy Cross looks at you sternly.
<337/744hp 640/968m 194/394mv aggressive city> The Western Promenade
[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A squire of Sarich walks in.
<337/744hp 640/968m 192/394mv aggressive city> The Western Promenade
[Exits: north east south west]
A bucket with the handle slightly chipped is here.
A bucket of hot water is here.
A squire of Sarich walks in.
<337/744hp 640/968m 190/394mv aggressive city> West Gate of City of Valour
[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
A squire of Sarich walks in.
<337/744hp 640/968m 188/394mv aggressive city> A Secluded Field
[Exits: north east west]
A bucket of hot water is here.
A squire of Sarich walks in.
<337/744hp 640/968m 186/394mv aggressive field> Flattened Grass
[Exits: east south]
A bucket of hot water is here.
A huge block of ice stands here, despite being in bright sunlight.
A squire of Sarich walks in.
<337/744hp 640/968m 184/394mv aggressive field> Players near you:
<PK> Kavion Flattened Grass
<337/744hp 640/968m 184/394mv aggressive field> A Grassy Plateau
[Exits: north south west]
A squire of Sarich walks in.
<337/744hp 640/968m 182/394mv aggressive field> A Peaceful Outpost
[Exits: east west]
A storm giant warrior is posted here.
A squire of Sarich walks in.
<337/744hp 640/968m 181/394mv aggressive inside> Along the Trail
[Exits: east south]
A squire of Sarich walks in.
<337/744hp 640/968m 180/394mv aggressive field> Alas, you cannot go that way.
<337/744hp 640/968m 180/394mv aggressive field> Around a Meandering Trail
[Exits: north west]
A squire of Sarich walks in.
<337/744hp 640/968m 178/394mv aggressive field> A Narrow Trail
[Exits: east west]
A squire of Sarich walks in.
<337/744hp 640/968m 176/394mv aggressive field> Players near you:
<PK> Kavion A Narrow Trail
<PK> Abef Along the Trail
<337/744hp 640/968m 176/394mv aggressive field> Entrance to a Cave
[Exits: north east west]
A squire of Sarich walks in.
<337/744hp 640/968m 174/394mv aggressive field> The Cliff Face
[Exits: east south]
A huge multi-coloured macaw is perched here preening itself.
A squire of Sarich walks in.
<337/744hp 640/968m 171/394mv aggressive hills> Players near you:
<PK> Kavion The Cliff Face
<PK> Abef A Secluded Field
<337/744hp 640/968m 171/394mv aggressive hills> Players near you:
<PK> Kavion The Cliff Face
<337/744hp 640/968m 171/394mv aggressive hills> Players near you:
<PK> Kavion The Cliff Face
<PK> Abef Flattened Grass
<337/744hp 640/968m 171/394mv aggressive hills> Players near you:
<PK> Kavion The Cliff Face
<PK> Abef A Grassy Plateau
<337/744hp 640/968m 171/394mv aggressive hills> Players near you:
<PK> Kavion The Cliff Face
<PK> Abef A Peaceful Outpost
<337/744hp 640/968m 171/394mv aggressive hills> Players near you:
<PK> Kavion The Cliff Face
<PK> Abef Along the Trail
<337/744hp 640/968m 171/394mv aggressive hills>
Your weapon ward expires.
<355/744hp 665/968m 225/394mv aggressive hills> Players near you:
<PK> Kavion The Cliff Face
<PK> Abef Along the Trail
<355/744hp 665/968m 225/394mv aggressive hills> Players near you:
<PK> Kavion The Cliff Face
<PK> Abef A Narrow Trail
<355/744hp 665/968m 225/394mv aggressive hills> You scan east.
*** Range 1 (east) ***
Abef is here.
<355/744hp 665/968m 225/394mv aggressive hills>
Abef walks in.
<355/744hp 665/968m 225/394mv aggressive hills> The Cliff Face
Towering high above a huge stone cliff face reaches up into the heavens.
It is completely vertical and somehow has managed to avoid collapsing under
its own weight. Its wall is perfectly smooth, almost as if it was manmade.
The light blue-grey stone it is made out of looks very resilient, having
withstood both the rains and the blows of the climbers that have attempted
to scale its face and failed to even get off the ground. As you look closer
at the cliff face you think you see some writing inscripted into the side of
it. It is very small and almost impossible to read.
[Exits: east south]
Abef is here.
A fanatic squire of the Light hunts with weapons drawn.
A huge multi-coloured macaw is perched here preening itself.
<355/744hp 665/968m 225/394mv aggressive hills>
Abef closes his eyes momentarily and nods at you.
You feel righteous.
<355/744hp 665/968m 225/394mv aggressive hills> Players near you:
<PK> Kavion The Cliff Face
<PK> Abef The Cliff Face
<355/744hp 665/968m 225/394mv aggressive hills> You are affected by the following:
Spell: bless : modifies save_vs_spell by -6 for 56 hours
: modifies hitroll by 6 for 56 hours
Spell: protective shield: lasts for 6 hours
Spell: ice shield : lasts for 2 hours
Spell: sanctuary : lasts for 4 hours
Spell: pass door : lasts for 1 hours
Spell: detect invis : lasts for 29 hours
Spell: detect magic : lasts for 21 hours
Spell: shield : modifies ac by -20 for 11 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 301 hours
<355/744hp 665/968m 225/394mv aggressive hills>
Abef closes his eyes momentarily and nods at you.
Your hidden potential is unleashed.
<365/754hp 715/1018m 275/444mv aggressive hills> You wince in agony.
<365/754hp 715/1018m 275/444mv aggressive hills> You say 'I have 48% health 70% mana and 61% movement.'
<365/754hp 715/1018m 275/444mv aggressive hills>
Abef looks at you.
<365/754hp 715/1018m 275/444mv aggressive hills> Players near you:
<PK> Kavion The Cliff Face
<PK> Abef The Cliff Face
<365/754hp 715/1018m 275/444mv aggressive hills>
Abef closes his eyes momentarily and nods at you.
A warm feeling fills your body.
<451/754hp 715/1018m 275/444mv aggressive hills>
Abef closes his eyes momentarily and nods at you.
A warm feeling fills your body.
<540/754hp 715/1018m 275/444mv aggressive hills>
Abef closes his eyes momentarily and nods at you.
A warm feeling fills your body.
<633/754hp 715/1018m 275/444mv aggressive hills>
Abef looks at you.
<633/754hp 715/1018m 275/444mv aggressive hills>
Abef closes his eyes momentarily and nods at you.
A warm feeling fills your body.
<720/754hp 715/1018m 275/444mv aggressive hills>
Hesper walks in.
A special guard walks in.
A hog walks in.
<720/754hp 715/1018m 275/444mv aggressive hills>
You yell 'Help! Hesper just tripped me!'
Hesper trips you and you go down!
Hesper's trip scratches you.
Abef looks at you.
Hesper has a few scratches.
<719/754hp 715/1018m 275/444mv aggressive hills>
<719/754hp 715/1018m 275/444mv aggressive hills>
A special guard's pierce decimates you!
A special guard's pierce mauls you.
Your ice shield maims a special guard!
Your stab DISEMBOWELS Hesper!
Hesper nimbly dodges your stab with a practiced maneuver.
Hesper's thrust decimates you!
Your ice shield MASSACRES Hesper!
A hog's charge grazes you.
Your ice shield MUTILATES a hog!
Hesper has quite a few wounds.
<637/754hp 715/1018m 275/444mv aggressive hills>
Abef closes his eyes momentarily and nods at you.
A warm feeling fills your body.
Hesper has some small wounds and bruises.
flee
<734/754hp 739/1018m 328/444mv aggressive hills> You flee from combat!
Path around Storm Hill
[Exits: north south]
A squire of Sarich walks in.
n
<734/754hp 739/1018m 324/444mv aggressive hills> The Cliff Face
[Exits: east south]
(Charmed) A hog tries to run you over.
(Charmed) A special guard stands here, red with anger.
Hesper is here.
Abef is here.
A huge multi-coloured macaw is perched here preening itself.
A squire of Sarich walks in.
e
<734/754hp 739/1018m 320/444mv aggressive hills> Entrance to a Cave
[Exits: north east west]
A squire of Sarich walks in.
e
<734/754hp 739/1018m 317/444mv aggressive field> A Narrow Trail
[Exits: east west]
A squire of Sarich walks in.
e
<734/754hp 739/1018m 315/444mv aggressive field> Around a Meandering Trail
[Exits: north west]
A squire of Sarich walks in.
get fly sack
<734/754hp 739/1018m 313/444mv aggressive field> You see nothing like that in a Loot Sack.
recite fly
<734/754hp 739/1018m 313/444mv aggressive field> You do not have that scroll.
<734/754hp 739/1018m 313/444mv aggressive field>
Hesper walks in.
A hog walks in.
A special guard walks in.
af
<734/754hp 739/1018m 313/444mv aggressive field> You are affected by the following:
Spell: accession : modifies strength by 2 for 6 hours
: modifies intelligence by 5 for 6 hours
: modifies wisdom by 3 for 6 hours
: modifies dexterity by 3 for 6 hours
: modifies constitution by 2 for 6 hours
: modifies hp by 10 for 6 hours
: modifies mana by 50 for 6 hours
: modifies move by 50 for 6 hours
: modifies ac by -50 for 6 hours
: modifies save_vs_spell by -12 for 6 hours
: modifies hitroll by 2 for 6 hours
: modifies damroll by 2 for 6 hours
: lasts for 12 hours
Spell: bless : modifies save_vs_spell by -6 for 55 hours
: modifies hitroll by 6 for 55 hours
Spell: protective shield: lasts for 5 hours
Spell: ice shield : lasts for 1 hours
Spell: sanctuary : lasts for 3 hours
Spell: pass door : lasts for 0 hours
Spell: detect invis : lasts for 28 hours
Spell: detect magic : lasts for 20 hours
Spell: shield : modifies ac by -20 for 10 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 300 hours
<734/754hp 739/1018m 313/444mv aggressive field>
Hesper walks north.
A special guard walks north.
A hog walks north.
whe
<734/754hp 739/1018m 313/444mv aggressive field> Players near you:
<PK> Kavion Around a Meandering Trail
<PK> Hesper Along the Trail
<PK> Abef A Narrow Trail
<734/754hp 739/1018m 313/444mv aggressive field>
Hesper walks in.
A hog walks in.
A special guard walks in.
Abef walks in.
scan n
<734/754hp 739/1018m 313/444mv aggressive field> You scan north.
Hesper walks west.
A special guard walks west.
A hog walks west.
l
<734/754hp 739/1018m 313/444mv aggressive field> Around a Meandering Trail
The trail winds its way around a bend in the path here, heading directly
through dense bushes. The main streak of the trail has been brushed clear
of dirt and gravel by the many passersby leaving it fairly visible, but the
heavy woodland surrounding it unfortunately makes it hard to see what is
round the next corner. Light clear patches of mountain dew rest on the
long green leaves of the glade, reflecting the sunlight in a spectrum of
colour. Though difficult to squeeze through, this part of Drakath is an
outstanding area of natural beauty and you may wonder if it has been left
in this unkept state quite intentionally.
[Exits: north west]
Abef is here.
A fanatic squire of the Light hunts with weapons drawn.
<734/754hp 739/1018m 313/444mv aggressive field>
Hesper walks in.
A hog walks in.
A special guard walks in.
w
<734/754hp 739/1018m 313/444mv aggressive field> A Narrow Trail
[Exits: east west]
A squire of Sarich walks in.
e
<734/754hp 739/1018m 311/444mv aggressive field> Around a Meandering Trail
[Exits: north west]
(Charmed) A special guard stands here, red with anger.
(Charmed) A hog tries to run you over.
Hesper is here.
Abef is here.
A squire of Sarich walks in.
<734/754hp 739/1018m 309/444mv aggressive field>
Hesper walks west.
A special guard walks west.
A hog walks west.
c hell neldina
<734/754hp 739/1018m 309/444mv aggressive field> They aren't here.
c hell neldina
<734/754hp 739/1018m 309/444mv aggressive field>
Hesper walks in.
A hog walks in.
A special guard walks in.
<734/754hp 739/1018m 309/444mv aggressive field> They aren't here.
A special guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's pierce mauls you.
You deflect a special guard's pierce aside in an ungraceful parry.
Your ice shield devastates a special guard!
A special guard's pierce decimates you!
A special guard's pierce devastates you!
Your ice shield DISMEMBERS a special guard!
Your stab DISEMBOWELS a special guard!
You yell 'Help! I am being attacked by Hesper!'
Hesper's thrust maims you!
Hesper's stab mauls you.
Hesper's thrust decimates you!
Your ice shield MUTILATES Hesper!
You thrust a hog's charge aside in a skillful parry.
A special guard has some small wounds and bruises.
<576/754hp 739/1018m 309/444mv aggressive field>
The Gods protect Neldina from Abef.
A special guard has some small wounds and bruises.
<576/754hp 739/1018m 309/444mv aggressive field>
Hesper strikes you with his weapon and attempts to hobble you.
Hesper's hobble wounds you.
A special guard has some small wounds and bruises.
<557/754hp 739/1018m 309/444mv aggressive field> hesper targetted
c hell hesper
You bow your head as you call forth the full power of the arcane.
The ground erupts as Hesper is caught in a searing beam of arcane light.
Your hellstream *** DEMOLISHES *** Hesper!
A special guard has some small wounds and bruises.
<557/754hp 694/1018m 309/444mv aggressive field>
A special guard's pierce devastates you!
You parry a special guard's pierce.
Your ice shield MASSACRES a special guard!
A special guard nimbly dodges your stab with a practiced maneuver.
A special guard dances around your stab, easily dodging it.
Hesper's thrust decimates you!
Hesper's thrust decimates you!
You parry Hesper's stab.
Your ice shield MASSACRES Hesper!
You thrust a hog's charge aside in a skillful parry.
A special guard has some small wounds and bruises.
c hell hesper
<472/754hp 694/1018m 309/444mv aggressive field>
A special guard's pierce decimates you!
A special guard's pierce mauls you.
Your ice shield MASSACRES a special guard!
Your stab DISEMBOWELS a special guard!
A special guard dodges your stab.
Hesper's thrust devastates you!
You deflect Hesper's thrust aside in an ungraceful parry.
Your ice shield MUTILATES Hesper!
A hog's charge misses you.
A special guard has some small wounds and bruises.
<392/754hp 694/1018m 309/444mv aggressive field>
[KNIGHT] (Noble) Abef: 'Run.'
A special guard has some small wounds and bruises.
<392/754hp 694/1018m 309/444mv aggressive field> You bow your head as you call forth the full power of the arcane.
The ground erupts as Hesper is caught in a searing beam of arcane light.
Your hellstream >>> ANNIHILATES <<< Hesper!
A special guard has some small wounds and bruises.
<392/754hp 649/1018m 309/444mv aggressive field>
Hesper has fled!
Hesper crawls west.
A special guard has fled!
A special guard walks west.
A hog has fled!
A hog walks west.
<392/754hp 649/1018m 309/444mv aggressive field>
Abef looks at you.
<392/754hp 649/1018m 309/444mv aggressive field>
The Gods protect Neldina from Abef.
<392/754hp 649/1018m 309/444mv aggressive field>
Hesper limps in.
A hog walks in.
A special guard walks in.
Abef scans west.
w
<392/754hp 649/1018m 309/444mv aggressive field> A Narrow Trail
[Exits: east west]
A squire of Sarich walks in.
e
<392/754hp 649/1018m 307/444mv aggressive field> Around a Meandering Trail
[Exits: north west]
Abef is here.
A squire of Sarich walks in.
c hell hesper
<392/754hp 649/1018m 305/444mv aggressive field> They aren't here.
n
<392/754hp 649/1018m 305/444mv aggressive field> Along the Trail
[Exits: east south]
(Charmed) A hog tries to run you over.
(Charmed) A special guard stands here, red with anger.
Hesper is here.
A squire of Sarich walks in.
Hesper limps east.
A hog walks east.
A special guard walks east.
e
<392/754hp 649/1018m 303/444mv aggressive field> A Peaceful Outpost
[Exits: east west]
(Charmed) A special guard stands here, red with anger.
(Charmed) A hog tries to run you over.
Hesper is here.
A storm giant warrior is posted here.
A squire of Sarich walks in.
Hesper limps east.
A special guard walks east.
A hog walks east.
c hell hesper
<392/754hp 649/1018m 302/444mv aggressive inside> They aren't here.
er
er
<392/754hp 649/1018m 302/444mv aggressive inside> Huh?
Abef walks in.
<392/754hp 649/1018m 302/444mv aggressive inside> Huh?
<392/754hp 649/1018m 302/444mv aggressive inside>
Abef walks east.
e
<392/754hp 649/1018m 302/444mv aggressive inside> A Grassy Plateau
[Exits: north south west]
Abef is here.
A squire of Sarich walks in.
c p
You feel solid again.
e
<409/754hp 684/1018m 356/444mv aggressive field> You lost your concentration.
e
n
<409/754hp 674/1018m 356/444mv aggressive field>
Abef walks north.
<409/754hp 674/1018m 356/444mv aggressive field> Alas, you cannot go that way.
<409/754hp 674/1018m 356/444mv aggressive field> Alas, you cannot go that way.
<409/754hp 674/1018m 356/444mv aggressive field> Flattened Grass
[Exits: east south]
A bucket of hot water is here.
A huge block of ice stands here, despite being in bright sunlight.
A squire of Sarich walks in.
e
<409/754hp 674/1018m 354/444mv aggressive field> A Secluded Field
[Exits: north east west]
A bucket of hot water is here.
A squire of Sarich walks in.
e
<409/754hp 674/1018m 352/444mv aggressive field> West Gate of City of Valour
[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
A squire of Sarich walks in.
whe
<409/754hp 674/1018m 350/444mv aggressive city> Players near you:
<PK> Kavion West Gate of City of Valour
<PK> Abef The Western Promenade
e
<409/754hp 674/1018m 350/444mv aggressive city> The Western Promenade
[Exits: north east south west]
A bucket with the handle slightly chipped is here.
A bucket of hot water is here.
Abef is here.
A squire of Sarich walks in.
Abef walks west.
e
<409/754hp 674/1018m 348/444mv aggressive city> The Western Promenade
[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A squire of Sarich walks in.
whe
<409/754hp 674/1018m 346/444mv aggressive city> Players near you:
<PK> Kavion The Western Promenade
<PK> Abef West Gate of City of Valour
w
w
<409/754hp 674/1018m 346/444mv aggressive city> The Western Promenade
[Exits: north east south west]
A bucket with the handle slightly chipped is here.
A bucket of hot water is here.
A squire of Sarich walks in.
<409/754hp 674/1018m 344/444mv aggressive city> West Gate of City of Valour
[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
A squire of Sarich walks in.
w
<409/754hp 674/1018m 342/444mv aggressive city> A Secluded Field
[Exits: north east west]
A bucket of hot water is here.
Abef is here.
A squire of Sarich walks in.
whe
<409/754hp 674/1018m 340/444mv aggressive field> Players near you:
<PK> Kavion A Secluded Field
<PK> Hesper Walking on Dock
<PK> Abef A Secluded Field
<409/754hp 674/1018m 340/444mv aggressive field>
Abef tries to run too fast and stumbles.
w
<409/754hp 674/1018m 340/444mv aggressive field> Flattened Grass
[Exits: east south]
A bucket of hot water is here.
A huge block of ice stands here, despite being in bright sunlight.
A squire of Sarich walks in.
Abef walks in.
w
<409/754hp 674/1018m 338/444mv aggressive field> Alas, you cannot go that way.
s
<409/754hp 674/1018m 338/444mv aggressive field> A Grassy Plateau
[Exits: north south west]
A squire of Sarich walks in.
w
<409/754hp 674/1018m 336/444mv aggressive field> A Peaceful Outpost
[Exits: east west]
A storm giant warrior is posted here.
A squire of Sarich walks in.
w
<409/754hp 674/1018m 335/444mv aggressive inside> Along the Trail
[Exits: east south]
A squire of Sarich walks in.
whe
<409/754hp 674/1018m 334/444mv aggressive field>
Abef walks in.
s
<409/754hp 674/1018m 334/444mv aggressive field> Players near you:
<PK> Kavion Along the Trail
<PK> Hesper An Old Intersection
<PK> Abef Along the Trail
<409/754hp 674/1018m 334/444mv aggressive field> Around a Meandering Trail
[Exits: north west]
A squire of Sarich walks in.
w
<409/754hp 674/1018m 332/444mv aggressive field> A Narrow Trail
[Exits: east west]
A squire of Sarich walks in.
<409/754hp 674/1018m 330/444mv aggressive field> Are you lost?
minimap
o
|
* o-o
| |
*-*-* o-*-o
| | | |
z-z z-o-@-P +
| |
z +-+-+-+
| |
+-+-+-+-+
<409/754hp 674/1018m 330/444mv aggressive field>
Abef walks in.
<409/754hp 674/1018m 330/444mv aggressive field>
Abef walks west.
w
<409/754hp 674/1018m 330/444mv aggressive field> Entrance to a Cave
[Exits: north east west]
A squire of Sarich walks in.
n
<409/754hp 674/1018m 328/444mv aggressive field> Into Darkness
[Exits: south west]
A squire of Sarich walks in.
w
w
<409/754hp 674/1018m 327/444mv aggressive inside> Total Darkness
[Exits: north east west]
A squire of Sarich walks in.
s
<409/754hp 674/1018m 326/444mv aggressive inside> A Dark Passage
[Exits: east south]
A squire of Sarich walks in.
w
<409/754hp 674/1018m 325/444mv aggressive inside> The Mouth of a Cave
[Exits: north west]
A squire of Sarich walks in.
whe
<409/754hp 674/1018m 323/444mv aggressive hills> Around Storm Hill
[Exits: east west]
A young bear cub sits sulking here.
A squire of Sarich walks in.
<409/754hp 674/1018m 319/444mv aggressive hills> Players near you:
<PK> Kavion Around Storm Hill
<PK> Hesper A Tall Flagpole
<PK> Abef A Gathering Spot
<409/754hp 674/1018m 319/444mv aggressive hills> Are you lost?
minimap
! *
| |
!-o *-*-*
| | |
+-o z-@-z z-o-o
| | |
~ o-z z +
| | | |
+-P-+-+-+-+-+-+
| |
*-f o
|
*-o-o
w
s
w
s
<409/754hp 674/1018m 319/444mv aggressive hills> The Base of Storm Hill
[Exits: east south]
A squire of Sarich walks in.
<409/754hp 674/1018m 315/444mv aggressive hills> An Obelisk
[Exits: north west]
A squire of Sarich walks in.
<409/754hp 674/1018m 311/444mv aggressive hills> The Northern Shoreline
[Exits: east south]
A squire of Sarich walks in.
whe
<409/754hp 674/1018m 308/444mv aggressive field> Walking on Dock
[Exits: north east west]
A bucket of hot water is here.
A rugged looked fisherman wanders around lost in thought.
Ertgar the dockhand stands here, hard at work.
A squire of Sarich walks in.
<409/754hp 674/1018m 306/444mv aggressive city> Players near you:
<PK> Kavion Walking on Dock
<PK> Hesper The Coastline
<PK> Abef On A Wooden Dock
w
<409/754hp 674/1018m 306/444mv aggressive city> On A Wooden Dock
[Exits: north east south]
Abef is here.
A squire of Sarich walks in.
Abef walks north.
n
<409/754hp 674/1018m 304/444mv aggressive city> A Small Pool
[Exits: north south]
Abef is here.
A squire of Sarich swims in.
Abef swims north.
n
<409/754hp 674/1018m 301/444mv aggressive river> A Tall Flagpole
[Exits: north south west]
A squire of Sarich walks in.
<409/754hp 674/1018m 298/444mv aggressive field>
Hesper limps in.
A hog walks in.
A special guard walks in.
w
<409/754hp 674/1018m 298/444mv aggressive field> Along the Promenade
[Exits: east west]
A squire of Sarich walks in.
e
<409/754hp 674/1018m 296/444mv aggressive city> A Tall Flagpole
[Exits: north south west]
A squire of Sarich walks in.
c hell hesper
<409/754hp 674/1018m 294/444mv aggressive field> They aren't here.
s
<409/754hp 674/1018m 294/444mv aggressive field> A Small Pool
[Exits: north south]
A squire of Sarich swims in.
whe
<409/754hp 674/1018m 291/444mv aggressive river> Players near you:
<PK> Kavion A Small Pool
<PK> Hesper The Sand Dune
<PK> Abef Down a Sandy Trail
s
<409/754hp 674/1018m 291/444mv aggressive river> On A Wooden Dock
[Exits: north east south]
A squire of Sarich walks in.
n
<409/754hp 674/1018m 288/444mv aggressive city> A Small Pool
[Exits: north south]
A squire of Sarich swims in.
n
<409/754hp 674/1018m 285/444mv aggressive river> A Tall Flagpole
[Exits: north south west]
A squire of Sarich walks in.
n
<409/754hp 674/1018m 282/444mv aggressive field> On a Jetty
[Exits: south west]
A small wooden bench rests at the edge of the jetty.
A small golden crab scuttles about.
A squire of Sarich walks in.
n
<409/754hp 674/1018m 280/444mv aggressive field> Alas, you cannot go that way.
whe
<409/754hp 674/1018m 280/444mv aggressive field> Players near you:
<PK> Kavion On a Jetty
<PK> Hesper A Small Rope Bridge
<PK> Abef A Quiet Tent
w
<409/754hp 674/1018m 280/444mv aggressive field> The Sand Dune
[Exits: north east]
A squire of Sarich walks in.
The ice around you melts and becomes liquid.
n
<422/754hp 685/1018m 331/444mv aggressive sand> Lighter Sand
[Exits: south west]
A small seagull sits comfortably on the sand.
A squire of Sarich walks in.
w
<422/754hp 685/1018m 325/444mv aggressive sand> A Small Rope Bridge
[Exits: east west]
A squire of Sarich walks in.
w
<422/754hp 685/1018m 321/444mv aggressive field> A Sparkling Estuary
[Exits: east south]
A small seagull sits comfortably on the sand.
A squire of Sarich walks in.
w
s
<422/754hp 685/1018m 317/444mv aggressive sand> Alas, you cannot go that way.
<422/754hp 685/1018m 317/444mv aggressive sand> Along the Seashore
[Exits: north east south west]
A squire of Sarich walks in.
w
<422/754hp 685/1018m 311/444mv aggressive sand> The Shoreline
[Exits: north east]
A squire of Sarich walks in.
whe
<422/754hp 685/1018m 305/444mv aggressive sand> Players near you:
<PK> Kavion The Shoreline
<PK> Hesper A Sandy Trail
n
<422/754hp 685/1018m 305/444mv aggressive sand> A Sandy Trail
[Exits: north south]
A seagull is here, resting on the warm sand.
A seagull is here, resting on the warm sand.
A squire of Sarich walks in.
n
<422/754hp 685/1018m 299/444mv aggressive sand> A Sandy Trail
[Exits: north south]
A squire of Sarich walks in.
n
<422/754hp 685/1018m 293/444mv aggressive sand> A Sandy Trail
[Exits: south west]
A seagull is here, resting on the warm sand.
A squire of Sarich walks in.
n
<422/754hp 685/1018m 287/444mv aggressive sand> Alas, you cannot go that way.
w
<422/754hp 685/1018m 287/444mv aggressive sand> A Sandy Trail
[Exits: north east]
A squire of Sarich walks in.
whe
<422/754hp 685/1018m 281/444mv aggressive sand> Players near you:
<PK> Kavion A Sandy Trail
<PK> Hesper Outside the South Gate
n
<422/754hp 685/1018m 281/444mv aggressive sand> A Sandy Trail
[Exits: north south]
A seagull is here, resting on the warm sand.
A seagull is here, resting on the warm sand.
A squire of Sarich walks in.
n
<422/754hp 685/1018m 275/444mv aggressive sand> Outside the South Gate
[Exits: north south]
A squire of Sarich walks in.
n
<422/754hp 685/1018m 271/444mv aggressive city> Inside the South Gate
[Exits: north east south west]
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
A squire of Sarich walks in.
A gate guard smiles at you.
A gate guard steps aside and allows you to walk by.
c hell hesper
<422/754hp 685/1018m 269/444mv aggressive city> They aren't here.
whe
<422/754hp 685/1018m 269/444mv aggressive city> Players near you:
<PK> Kavion Inside the South Gate
<PK> Hesper Illusion Avenue
<PK> Abef A Sandy Trail
n
<422/754hp 685/1018m 269/444mv aggressive city> Illusion Avenue
[Exits: north south west]
A magician wanders around, babbling to himself strangely.
A squire of Sarich walks in.
n
<422/754hp 685/1018m 267/444mv aggressive city> Illusion Avenue
[Exits: north east south]
A squire of Sarich walks in.
n
<422/754hp 685/1018m 265/444mv aggressive city> Town Square
[Exits: north east south west (down)]
A shimmering fountain flares with an illusionary aspect.
(Translucent) Alycla the crazed Illusionist stands here phasing in and out of existence.
A squire of Sarich walks in.
n
<422/754hp 685/1018m 263/444mv aggressive city> Illusion Avenue
[Exits: north east south]
A squire of Sarich walks in.
whe
<422/754hp 685/1018m 261/444mv aggressive city> Players near you:
<PK> Kavion Illusion Avenue
<PK> Hesper Inside the North Gate
<PK> Abef Illusion Avenue
<422/754hp 685/1018m 261/444mv aggressive city>
Hesper limps in.
A hog walks in.
A special guard walks in.
s
<422/754hp 685/1018m 261/444mv aggressive city> Town Square
[Exits: north east south west (down)]
A shimmering fountain flares with an illusionary aspect.
(Translucent) Alycla the crazed Illusionist stands here phasing in and out of existence.
A squire of Sarich walks in.
<422/754hp 685/1018m 259/444mv aggressive city>
Hesper limps in.
A special guard walks in.
A hog walks in.
<422/754hp 685/1018m 259/444mv aggressive city>
Abef walks in.
c hell hesper
<422/754hp 685/1018m 259/444mv aggressive city> Hesper yells 'Help! Kavion is hellstreaming me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Hesper is caught in a searing beam of arcane light.
Your hellstream === OBLITERATES === Hesper!
Hesper is hurled up and then slammed into the ground with deadly force.
Hesper is DEAD!!
Hesper's hand is ripped from his arm.
A special guard slowly disappears.
<422/754hp 640/1018m 259/444mv aggressive city>
Alycla the crazed Illusionist yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
Alycla the crazed Illusionist's pound MUTILATES you!
Alycla the crazed Illusionist is in excellent condition.
l i corpse
<381/754hp 640/1018m 259/444mv aggressive city>
Abef looks in the corpse of Hesper.
Alycla the crazed Illusionist is in excellent condition.
<381/754hp 640/1018m 259/444mv aggressive city>
Your stab devastates Alycla the crazed Illusionist!
Alycla the crazed Illusionist's pound DISEMBOWELS you!
Alycla the crazed Illusionist has a few scratches.
get gcash corpse
<333/754hp 640/1018m 259/444mv aggressive city> The corpse of Hesper holds:
(Magical) (Glowing) the rod of neutrality
( 2) (Magical) (Glowing) a gold scarab ring
(Magical) a bone bracelet
some mithril sleeves
a set of mithril leggings
(Magical) an ice staff
(Magical) (Glowing) a rune of nexus
a Big Ol'Pack Sack
a pair of a red dragon's rear claws
a pair of red dragon claws
(Magical) a Hell-Blade
(Humming) a titanium bracer
a suit of spiked garde armor
(Magical) a black plate neckguard
(Magical) a chameleon poncho
a dragonwing thorn circlet
(Magical) (Glowing) (Humming) a Whip of Torture
a black velvet cloak
(Glowing) (Humming) a bejewelled battle axe
(Magical) a wicked shortsword
(Humming) a spiderweb sash
( 2) (Magical) a gyvel potion
( 2) a purple potion
( 2) (Glowing) (Humming) a Defender potion
(Magical) a seashell ring
a perfect potion of recall
a potion of detect invis
(Magical) a Justice's Kite Shield
(Humming) a flail of dark iron
(Humming) a spiked iron trident
a barrel
26843 gold coins
Alycla the crazed Illusionist has a few scratches.
<333/754hp 640/1018m 259/444mv aggressive city> You get 26843 gold coins from the corpse of Hesper.
Alycla the crazed Illusionist has a few scratches.
++++++ They invade again ++++++
Huge weeping willows surround the knight's path.
whe
<754/754hp 709/968m 220/394mv evasive sand> Players near you:
Thrumgul The Outer Gates of Castle Valour
<PK> Kavion The Knight's Path
Zuula Liberty Street
w
<754/754hp 709/968m 220/394mv evasive sand> The Knight's Path
[Exits: east south]
s
<754/754hp 709/968m 217/394mv evasive sand> The Knight's Path
[Exits: north south]
s
s
<754/754hp 709/968m 214/394mv evasive sand> The Knight's Path
[Exits: north east]
<754/754hp 709/968m 211/394mv evasive sand> Huge weeping willows surround the knight's path.
e
<754/754hp 709/968m 211/394mv evasive sand> The Knight's Path
[Exits: east west]
e
<754/754hp 709/968m 208/394mv evasive sand> The Knight's Path
[Exits: east west]
e
<754/754hp 709/968m 205/394mv evasive sand> The Knight's Path
[Exits: east west]
(White Aura) Salania the Squire of Knights is here heeding a warning.
Salania the Squire of Knights says 'Greetings Kavion. Welcome back to the castle.'
Salania the Squire of Knights says 'I am sure you are in need of a rest.'
Salania the Squire of Knights bows before you.
e
<754/754hp 709/968m 202/394mv evasive sand> The Castle Moat
[Exits: north west]
n
<754/754hp 709/968m 200/394mv evasive road> The Castle Gates
[Exits: north south]
(Charmed) A special guard stands here, red with anger.
Neldina is here, fighting Holy Knight.
(Charmed) A special guard stands here, red with anger.
(White Aura) Hesper is here, fighting Holy Knight.
(White Aura) Holy Knight is here, fighting Hesper.
Holy Knight says 'Greetings Kavion, may you slay the evil that plagues this land.'
Holy Knight says 'Welcome back honorable one.'
c hell neldina
<754/754hp 709/968m 199/394mv evasive inside>
[KNIGHT] Salania the Squire of Knights: 'Zuula has entered the Knight's path.'
<754/754hp 709/968m 199/394mv evasive inside> You lost your concentration.
Neldina yells 'Help! Kavion is hellstreaming me!'
You parry Neldina's poisonous bite.
Neldina has a few scratches.
<754/754hp 687/968m 199/394mv aggressive inside>
[KNIGHT] Salania the Squire of Knights: 'Zuula has left the Knight's path.'
Neldina has a few scratches.
<754/754hp 687/968m 199/394mv aggressive inside>
Neldina raises aloft an emerald longsword for a mighty overhead attack!
Your energy ward flares brightly with power.
Your energy ward MUTILATES Neldina!
Neldina has a few scratches.
<754/754hp 667/968m 199/394mv aggressive inside>
A special guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
You parry a special guard's pierce.
You thrust a special guard's pierce aside in a skillful parry.
A special guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
You parry a special guard's slash.
You parry a special guard's slash.
A special guard's pierce decimates you!
You block a special guard's attack with your shield.
Your ice shield DISEMBOWELS a special guard!
A special guard's slash mauls you.
A special guard's slash wounds you.
Your ice shield DISEMBOWELS a special guard!
Neldina dodges your stab.
You parry Neldina's poisonous bite.
Hesper's beating wounds Holy Knight.
Hesper's beating wounds Holy Knight.
Neldina has a few scratches.
c hell neldina
<687/754hp 667/968m 199/394mv aggressive inside> You bow your head as you call forth the full power of the arcane.
The ground erupts as Neldina is caught in a searing beam of arcane light.
Your hellstream === OBLITERATES === Neldina!
Neldina has quite a few wounds.
<687/754hp 622/968m 199/394mv aggressive inside>
A special guard's pierce decimates you!
You awkwardly parry a special guard's pierce with a loud clang.
Your ice shield MUTILATES a special guard!
A special guard's slash misses you.
You parry a special guard's slash.
Your stab DISEMBOWELS Neldina!
Neldina's poisonous bite decimates you!
Neldina's poisonous bite devastates you!
You parry Neldina's poisonous bite.
Your ice shield devastates Neldina!
Hesper's beating injures Holy Knight.
Neldina has quite a few wounds.
c hell neldina
<601/754hp 622/968m 199/394mv aggressive inside>
Neldina has fled!
Neldina walks north.
A special guard has fled!
A special guard walks south.
A special guard has a few scratches.
<601/754hp 622/968m 199/394mv aggressive inside>
Holy Knight's arrow misses Hesper.
A special guard's pierce decimates you!
You deflect a special guard's pierce aside in an ungraceful parry.
Your ice shield MUTILATES a special guard!
Your stab DISEMBOWELS a special guard!
Your stab DISEMBOWELS a special guard!
Hesper's beating injures Holy Knight.
Hesper's beating injures Holy Knight.
A special guard has a few scratches.
<575/754hp 622/968m 199/394mv aggressive inside>
Hesper has fled!
Hesper walks south.
A special guard has fled!
A special guard walks south.
<575/754hp 622/968m 199/394mv aggressive inside>
Neldina walks in.
[KNIGHT] Holy Knight: 'Alert! Neldina has intruded upon our cabal!'
Holy Knight yells 'You don't belong here, Neldina!'
confine neldina
<575/754hp 622/968m 199/394mv aggressive inside>
Neldina has fled!
Neldina walks south.
They aren't here.
<575/754hp 622/968m 199/394mv aggressive inside> You can only use this beyond your cabal's gates.
s
<575/754hp 622/968m 199/394mv aggressive inside> The Castle Moat
[Exits: north west]
(Charmed) A special guard stands here, red with anger.
(White Aura) Hesper is here.
c hell neldina
<575/754hp 622/968m 198/394mv aggressive road> They aren't here.
A special guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's pierce mauls you.
You block a special guard's attack with your shield.
Your ice shield DISMEMBERS a special guard!
A special guard has a few scratches.
flee
<554/754hp 622/968m 198/394mv aggressive road> You flee from combat!
The Knight's Path
[Exits: east west]
(White Aura) Salania the Squire of Knights is here heeding a warning.
Salania the Squire of Knights says 'Greetings Kavion. Welcome back to the castle.'
Salania the Squire of Knights says 'I am sure you are in need of a rest.'
Salania the Squire of Knights bows before you.
w
<554/754hp 622/968m 196/394mv aggressive sand> The Knight's Path
[Exits: east west]
w
<554/754hp 622/968m 193/394mv aggressive sand> The Knight's Path
[Exits: east west]
whe
<554/754hp 622/968m 190/394mv aggressive sand>
A plume of smoke billows from the nearby nexus.
<554/754hp 622/968m 190/394mv aggressive sand> Players near you:
Thrumgul The Outer Gates of Castle Valour
<PK> Kavion The Knight's Path
Zuula The Outer Gates of Castle Valour
<PK> Neldina The Knight's Path
<PK> Hesper The Knight's Path
w
<554/754hp 622/968m 190/394mv aggressive sand> The Knight's Path
[Exits: north east]
(Charmed) A special guard stands here, red with anger.
Neldina is here.
w
<554/754hp 622/968m 187/394mv aggressive sand>
Neldina gets a purple potion from a Big Ol'Pack Sack.
Huge weeping willows surround the knight's path.
<554/754hp 622/968m 187/394mv aggressive sand> Neldina quaffs a purple potion.
Neldina is surrounded by a white aura.
c hell neldina
<554/754hp 622/968m 187/394mv aggressive sand> Neldina yells 'Help! Kavion is hellstreaming me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Neldina is caught in a searing beam of arcane light.
Your hellstream MANGLES Neldina!
Neldina has some big nasty wounds and scratches.
<554/754hp 577/968m 187/394mv aggressive sand>
A special guard's slash mauls you.
A special guard's slash wounds you.
Your ice shield MUTILATES a special guard!
Neldina parries your stab.
Neldina's poisonous bite DISEMBOWELS you!
Neldina's poisonous bite MUTILATES you!
Neldina's poisonous bite decimates you!
Your ice shield hits Neldina.
Neldina has some big nasty wounds and scratches.
<410/754hp 609/968m 240/394mv aggressive sand>
[KNIGHT] Salania the Squire of Knights: 'Zuula has entered the Knight's path.'
Neldina has some big nasty wounds and scratches.
<410/754hp 609/968m 240/394mv aggressive sand>
You parry a special guard's slash.
A special guard's slash decimates you!
Your ice shield maims a special guard!
Neldina dodges your stab.
Your stab decimates Neldina!
You block Neldina's attack with your shield.
Neldina has some big nasty wounds and scratches.
c hell neldina
<385/754hp 609/968m 240/394mv aggressive sand>
Neldina strikes you with her weapon and attempts to hobble you.
Your energy ward flares brightly with power.
Your energy ward wounds Neldina.
Neldina has some big nasty wounds and scratches.
<385/754hp 589/968m 240/394mv aggressive sand>
Zuula flies in.
Neldina has some big nasty wounds and scratches.
<385/754hp 589/968m 240/394mv aggressive sand> You bow your head as you call forth the full power of the arcane.
The ground erupts as Neldina is caught in a searing beam of arcane light.
Your hellstream MANGLES Neldina!
Neldina looks pretty hurt.
<385/754hp 544/968m 240/394mv aggressive sand>
Hesper walks in.
A special guard walks in.
Neldina looks pretty hurt.
<385/754hp 544/968m 240/394mv aggressive sand>
You yell 'Help! I am being attacked by Hesper!'
Hesper's beating misses you.
Hesper's beating decimates you!
Your ice shield wounds Hesper.
A special guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's pierce mauls you.
A special guard's pierce decimates you!
Your ice shield decimates a special guard!
Neldina looks pretty hurt.
<306/754hp 544/968m 240/394mv aggressive sand>
You thrust a special guard's pierce aside in a skillful parry.
You block a special guard's attack with your shield.
You block a special guard's attack with your shield.
A special guard's slash decimates you!
Your ice shield MASSACRES a special guard!
Neldina dodges your stab.
Your shield jolts under Neldina's poisonous bite, but holds.
Your shield jolts under Hesper's beating, but holds.
Hesper's beating decimates you!
Your ice shield decimates Hesper!
Neldina looks pretty hurt.
<254/754hp 544/968m 240/394mv aggressive sand>
Zuula looks at you.
Neldina looks pretty hurt.
flee
<254/754hp 544/968m 240/394mv aggressive sand>
Hesper has fled!
Hesper walks east.
A special guard has fled!
A special guard walks east.
Zuula flies east.
Neldina looks pretty hurt.
<254/754hp 544/968m 240/394mv aggressive sand>
A special guard's slash decimates you!
A special guard's slash decimates you!
Your ice shield DISEMBOWELS a special guard!
Neldina deflects your stab aside in an ungraceful parry.
Your stab decimates Neldina!
Neldina's poisonous bite devastates you!
You sure are BLEEDING!
Your ice shield injures Neldina.
Neldina looks pretty hurt.
<172/754hp 544/968m 240/394mv aggressive sand> You flee from combat!
The Knight's Path
[Exits: north south]
++++++ We both go to rest up ++++++
<744/754hp 968/968m 394/394mv aggressive air>
[KNIGHT] Salania the Squire of Knights: 'Hesper has entered the Knight's path.'
who
<744/754hp 968/968m 394/394mv aggressive air> [ Human ] Kahn the Militant
[ Slith ] Lucifuge the Grunt
[ Fire ] Thrumgul the Wrath of the Blasphemers
[ Gnome ] Elodiel the Scholar of Magic
[ H-Elf ] Wealdgard Wandere the Beetle Squisher
[ Avian ] Ramanes the Greater Necromancer
[ Beast ] Gastain the Ranger of Botany
[50 Human Inv] <PK> [KNIGHT] (Champion) (BOUNTIED) Kavion Lital the Angel of Arcana, Champion of Valour
[ Beast ] Raku Rondus the Guardian of the Mahogany Tree
[ H-Elf ] Saevaseth Reannd the Carver
[ Avian ] Zuula the Crime Mistress
[ Duerg ] <PK> [JUSTICE] Neldina the Lieutenant-Lady of Battle
[ H-Elf ] <PK> [JUSTICE] Hesper the Battlemaster
[ Beast ] Yeata the Ranger of Woodcraft
[ Dwarf ] <PK> <NOBLE> Abef Ibuth the Holy Patriarch of Healing
Players found: 15
There are 15 characters on; the most on since startup was 32.
grumble
<744/754hp 968/968m 394/394mv aggressive air> You grumble distractedly to yourself.
af
<744/754hp 968/968m 394/394mv aggressive air> You are affected by the following:
Spell: sanctuary : lasts for 0 hours
Spell: detect magic : lasts for 40 hours
Spell: fly : lasts for 33 hours
Spell: shield : modifies ac by -20 for 38 hours
Spell: bless : modifies save_vs_spell by -6 for 24 hours
: modifies hitroll by 6 for 24 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 269 hours
c prot
<744/754hp 968/968m 394/394mv aggressive air> You surround yourself in a protective shell of magic.
<744/754hp 898/968m 394/394mv aggressive air>
[KNIGHT] Holy Knight: 'Alert! Hesper has intruded upon our cabal!'
'This is getting repetitive
<744/754hp 898/968m 394/394mv aggressive air> You say 'This is getting repetitive.'
af
<744/754hp 898/968m 394/394mv aggressive air> You are affected by the following:
Spell: protective shield: lasts for 8 hours
Spell: sanctuary : lasts for 0 hours
Spell: detect magic : lasts for 40 hours
Spell: fly : lasts for 33 hours
Spell: shield : modifies ac by -20 for 38 hours
Spell: bless : modifies save_vs_spell by -6 for 24 hours
: modifies hitroll by 6 for 24 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 269 hours
c 'ice sh
<744/754hp 898/968m 394/394mv aggressive air> An icy cold shell revolves around you.
ward
<744/754hp 798/968m 394/394mv aggressive air>
The sky is getting cloudy.
c s
The white aura around your body fades.
<754/754hp 829/968m 394/394mv aggressive air> A jewel-encrusted fork glows as it is imbued by a weapon ward.
<754/754hp 809/968m 394/394mv aggressive air> You are surrounded by a white aura.
<754/754hp 734/968m 394/394mv aggressive air> hesper targetted
neldina targetted
hesper targetted
[KNIGHT] Holy Knight: 'Alas, I have fallen to Hesper.'
wave
<754/754hp 734/968m 394/394mv aggressive air> You wave.
af
<754/754hp 734/968m 394/394mv aggressive air> You are affected by the following:
Spell: sanctuary : lasts for 7 hours
Spell: weapon ward : lasts for 4 hours
Spell: ice shield : lasts for 7 hours
Spell: protective shield: lasts for 7 hours
Spell: detect magic : lasts for 39 hours
Spell: fly : lasts for 32 hours
Spell: shield : modifies ac by -20 for 37 hours
Spell: bless : modifies save_vs_spell by -6 for 23 hours
: modifies hitroll by 6 for 23 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 268 hours
c word
<754/754hp 734/968m 394/394mv aggressive air> The Quire of the Cathedral of Valour
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
e
s
s
s
s
s
s
s
s
s
s
s
<754/754hp 729/968m 197/394mv aggressive inside> The Nave of the Cathedral of Valour
[Exits: south west]
s
s
<754/754hp 729/968m 196/394mv aggressive inside> Gates of Valour's Cathedral
[Exits: north east south]
whe
<754/754hp 729/968m 195/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
A Knight of the Holy Cross looks at you sternly.
<754/754hp 729/968m 194/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
The bridge creaks beneath your feet.
<754/754hp 729/968m 193/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
<754/754hp 729/968m 192/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
<754/754hp 729/968m 191/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
<754/754hp 729/968m 190/394mv aggressive city> The Monument of Saint Torin
[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A member of the Valourian special forces is riding on a powerful steed.
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
<754/754hp 729/968m 189/394mv aggressive city> Tribute Street
[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
<754/754hp 729/968m 188/394mv aggressive city>
Abef tells the group 'YOU can't take all of them at the same time.'
<754/754hp 729/968m 188/394mv aggressive city> Tribute Street
[Exits: north south west]
A Knight of the Holy Cross patrols the area diligently.
<754/754hp 729/968m 187/394mv aggressive city> Tribute Street
[Exits: north east south]
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
A citizen of Valour wanders about.
<754/754hp 729/968m 186/394mv aggressive city> Tribute Street
[Exits: north south west]
<754/754hp 729/968m 185/394mv aggressive city> Tribute Street
[Exits: north south]
<754/754hp 729/968m 184/394mv aggressive city> Gates of the Royal Palace
[Exits: north east west]
A citizen of Valour wanders about.
<754/754hp 729/968m 183/394mv aggressive city> Players near you:
<PK> Kavion Gates of the Royal Palace
<754/754hp 729/968m 183/394mv aggressive city>
Abef tells the group 'Split them up.'
e
e
<754/754hp 729/968m 183/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
e
e
<754/754hp 729/968m 182/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
A citizen of Valour wanders about.
e
e
<754/754hp 729/968m 181/394mv aggressive city> Lower Valour Avenue
[Exits: east south west]
A Knight of the Holy Cross patrols the area diligently.
e
e
<754/754hp 729/968m 180/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
e
e
e
<754/754hp 729/968m 179/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
e
<754/754hp 729/968m 178/394mv aggressive city> The Knight's War Memorial
[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.
<754/754hp 729/968m 177/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
<754/754hp 729/968m 176/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
<754/754hp 729/968m 175/394mv aggressive city>
Abef tells the group 'Get hesper chasing you again.'
<754/754hp 729/968m 175/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
<754/754hp 729/968m 174/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
<754/754hp 729/968m 173/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
<754/754hp 765/968m 226/394mv aggressive city> The Outer Gates of Castle Valour
[Exits: north south west]
A warning has been inscribed on the gates.
A member of the Valourian special forces is riding on a powerful steed.
whe
<754/754hp 765/968m 225/394mv aggressive city> Players near you:
<PK> Kavion The Outer Gates of Castle Valour
s
<754/754hp 765/968m 225/394mv aggressive city> The Knight's Path
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
s
<754/754hp 765/968m 223/394mv aggressive sand> The Knight's Path
[Exits: north west]
s
w
<754/754hp 765/968m 220/394mv aggressive sand> Huge weeping willows surround the knight's path.
<754/754hp 765/968m 220/394mv aggressive sand> The Knight's Path
[Exits: east south]
s
s
<754/754hp 765/968m 217/394mv aggressive sand> The Knight's Path
[Exits: north south]
s
<754/754hp 765/968m 214/394mv aggressive sand> The Knight's Path
[Exits: north east]
e
<754/754hp 765/968m 211/394mv aggressive sand> Huge weeping willows surround the knight's path.
e
<754/754hp 765/968m 211/394mv aggressive sand> The Knight's Path
[Exits: east west]
<754/754hp 765/968m 208/394mv aggressive sand> The Knight's Path
[Exits: east west]
e
<754/754hp 765/968m 205/394mv aggressive sand> The Knight's Path
[Exits: east west]
(White Aura) Salania the Squire of Knights is here heeding a warning.
Salania the Squire of Knights says 'Greetings Kavion. Welcome back to the castle.'
Salania the Squire of Knights says 'I am sure you are in need of a rest.'
Salania the Squire of Knights bows before you.
e
<754/754hp 765/968m 202/394mv aggressive sand> The Castle Moat
[Exits: north west]
n
<754/754hp 765/968m 200/394mv aggressive road> The Castle Gates
[Exits: north south]
n
<754/754hp 765/968m 199/394mv aggressive inside> The Main Courtyard
[Exits: east south west]
<754/754hp 765/968m 198/394mv aggressive inside>
Hesper walks in.
A special guard walks in.
whe
<754/754hp 765/968m 198/394mv aggressive inside> Players near you:
<PK> Kavion The Main Courtyard
<PK> Hesper The Main Courtyard
<754/754hp 765/968m 198/394mv aggressive inside>
Hesper walks south.
A special guard walks south.
c hell hesper
<754/754hp 765/968m 198/394mv aggressive inside> They aren't here.
s
<754/754hp 765/968m 198/394mv aggressive inside> The Castle Gates
[Exits: north south]
s
<754/754hp 765/968m 197/394mv aggressive inside> The Castle Moat
[Exits: north west]
(Charmed) A special guard stands here, red with anger.
Hesper is here.
Hesper walks west.
A special guard walks west.
whe
<754/754hp 765/968m 196/394mv aggressive road> Players near you:
<PK> Kavion The Castle Moat
<PK> Hesper The Knight's Path
c hell hesper
<754/754hp 765/968m 196/394mv aggressive road> They aren't here.
w
<754/754hp 765/968m 196/394mv aggressive road> The Knight's Path
[Exits: east west]
(White Aura) Salania the Squire of Knights is here heeding a warning.
Salania the Squire of Knights says 'Greetings Kavion. Welcome back to the castle.'
Salania the Squire of Knights says 'I am sure you are in need of a rest.'
Salania the Squire of Knights bows before you.
w
<754/754hp 765/968m 194/394mv aggressive sand> The Knight's Path
[Exits: east west]
w
<754/754hp 765/968m 191/394mv aggressive sand> The Knight's Path
[Exits: east west]
(Charmed) A special guard stands here, red with anger.
Hesper is here.
w
<754/754hp 765/968m 188/394mv aggressive sand>
Hesper walks west.
A special guard walks west.
c hell hesper
<754/754hp 765/968m 188/394mv aggressive sand> The Knight's Path
[Exits: north east]
(Charmed) A special guard stands here, red with anger.
Hesper is here.
<754/754hp 765/968m 185/394mv aggressive sand> Hesper yells 'Help! Kavion is hellstreaming me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Hesper is caught in a searing beam of arcane light.
Your hellstream === OBLITERATES === Hesper!
Hesper has some big nasty wounds and scratches.
<754/754hp 720/968m 185/394mv aggressive sand>
A special guard's pierce decimates you!
A special guard's pierce decimates you!
Your ice shield decimates a special guard!
Hesper's shield jolts under your stab, but holds.
Hesper's beating devastates you!
Hesper's beating decimates you!
Your ice shield MASSACRES Hesper!
Hesper has some big nasty wounds and scratches.
c hell hesper
<644/754hp 720/968m 185/394mv aggressive sand>
You parry a special guard's pierce.
Your shield jolts under a special guard's pierce, but holds.
Your stab DISEMBOWELS Hesper!
You block Hesper's attack with your shield.
You parry Hesper's beating.
Hesper looks pretty hurt.
<644/754hp 720/968m 185/394mv aggressive sand>
Hesper has fled!
Hesper walks east.
A special guard has fled!
A special guard walks east.
<644/754hp 720/968m 185/394mv aggressive sand> They aren't here.
e
c hell hesper
<644/754hp 720/968m 185/394mv aggressive sand> The Knight's Path
[Exits: east west]
(Charmed) A special guard stands here, red with anger.
(White Aura) Hesper is here.
<644/754hp 720/968m 182/394mv aggressive sand> Hesper yells 'Help! Kavion is hellstreaming me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Hesper is caught in a searing beam of arcane light.
Your hellstream DISMEMBERS Hesper!
Hesper looks pretty hurt.
<644/754hp 675/968m 182/394mv aggressive sand>
A special guard's pierce mauls you.
You parry a special guard's pierce.
Your ice shield DISMEMBERS a special guard!
Hesper blocks your attack with his shield.
Your stab mauls Hesper.
Hesper's beating decimates you!
Hesper's beating mauls you.
Hesper's beating decimates you!
Your ice shield maims Hesper!
Hesper is in awful condition.
<543/754hp 675/968m 182/394mv aggressive sand>
Hesper has fled!
Hesper limps west.
A special guard has fled!
A special guard walks east.
w
<543/754hp 675/968m 182/394mv aggressive sand> The Knight's Path
[Exits: north east]
n
<543/754hp 675/968m 179/394mv aggressive sand> The Knight's Path
[Exits: north south]
n
<543/754hp 675/968m 176/394mv aggressive sand> The Knight's Path
[Exits: east south]
<543/754hp 675/968m 173/394mv aggressive sand>
[KNIGHT] Salania the Squire of Knights: 'Hesper has left the Knight's path.'
e
e
<543/754hp 675/968m 173/394mv aggressive sand> The Knight's Path
[Exits: north west]
<543/754hp 675/968m 170/394mv aggressive sand> Huge weeping willows surround the knight's path.
n
n
<543/754hp 675/968m 170/394mv aggressive sand> The Knight's Path
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
<543/754hp 675/968m 167/394mv aggressive sand> The Outer Gates of Castle Valour
[Exits: north south west]
A warning has been inscribed on the gates.
A member of the Valourian special forces is riding on a powerful steed.
whe
<543/754hp 675/968m 165/394mv aggressive city> Players near you:
<PK> Kavion The Outer Gates of Castle Valour
<PK> Hesper Bridge over the Bay of Sarich
n
n
<543/754hp 675/968m 165/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
n
n
<543/754hp 675/968m 164/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
n
n
<543/754hp 675/968m 163/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
The bridge creaks beneath your feet.
<543/754hp 675/968m 162/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
whe
<543/754hp 675/968m 161/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
<543/754hp 675/968m 160/394mv aggressive city> The Arch of Saint Avangulen
[Exits: north east south]
The marble arch of Avangulen hangs overhead.
<543/754hp 675/968m 159/394mv aggressive city> Players near you:
<PK> Kavion The Arch of Saint Avangulen
<PK> Hesper Greater Valour Avenue
It starts to rain.
n
<559/754hp 685/968m 213/394mv aggressive city> Liberty Street
[Exits: north south]
n
n
n
<559/754hp 685/968m 212/394mv aggressive city> Liberty Street
[Exits: north east south]
A noble of Valour walks down the street.
n
n
<559/754hp 685/968m 211/394mv aggressive city> Liberty Street
[Exits: north south west]
whe
<559/754hp 685/968m 210/394mv aggressive city> Liberty Street
[Exits: north east south]
A noble of Valour walks down the street.
<559/754hp 685/968m 209/394mv aggressive city> Liberty Street
[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
A noble of Valour walks down the street.
<559/754hp 685/968m 208/394mv aggressive city> City Forum
[Exits: east south west]
Water flows from a marble statue of the sigil of Valour.
A dame of Valour walks down the street.
A noble of Valour walks down the street.
A noble of Valour walks down the street.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.
<559/754hp 685/968m 207/394mv aggressive city> Players near you:
<PK> Kavion City Forum
<PK> Hesper Bridge over the Bay of Vamana
w
w
<559/754hp 685/968m 207/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
w
w
<559/754hp 685/968m 206/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
w
w
w
<559/754hp 685/968m 205/394mv aggressive city> Greater Valour Avenue
[Exits: north east west]
w
w
w
<559/754hp 685/968m 204/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A noble of Valour walks down the street.
w
w
<559/754hp 685/968m 203/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A noble of Valour walks down the street.
<559/754hp 685/968m 202/394mv aggressive city> Queen Victoria's Needle
[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
<559/754hp 685/968m 201/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
(Magical) A magical spring flows from the ground here.
A Valourian sentry stands on duty, guarding the bridge.
whe
<559/754hp 685/968m 200/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
<559/754hp 685/968m 199/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
<559/754hp 685/968m 198/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
<559/754hp 685/968m 197/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
<559/754hp 685/968m 196/394mv aggressive city> Gates of Valour's Cathedral
[Exits: north east south]
(White Aura) Hesper is here.
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
<559/754hp 685/968m 195/394mv aggressive city>
Hesper limps south.
<559/754hp 685/968m 195/394mv aggressive city> Players near you:
<PK> Kavion Gates of Valour's Cathedral
<PK> Hesper Bridge over the Bay of Vamana
c hell hesper
<559/754hp 685/968m 195/394mv aggressive city> They aren't here.
s
<559/754hp 685/968m 195/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
s
s
<559/754hp 685/968m 194/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
<559/754hp 685/968m 193/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
The bridge creaks beneath your feet.
s
<559/754hp 685/968m 192/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
s
<559/754hp 685/968m 191/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
s
<559/754hp 685/968m 190/394mv aggressive city> The Monument of Saint Torin
[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A Knight of the Holy Cross patrols the area diligently.
c hell hesper
<559/754hp 685/968m 189/394mv aggressive city> They aren't here.
whe
<559/754hp 685/968m 189/394mv aggressive city> Players near you:
<PK> Kavion The Monument of Saint Torin
<PK> Hesper Tribute Street
s
<559/754hp 685/968m 189/394mv aggressive city> Tribute Street
[Exits: north south]
(White Aura) Hesper is here.
A member of the Valourian special forces is riding on a powerful steed.
A member of the Valourian special forces is riding on a powerful steed.
Hesper limps south.
s
<559/754hp 685/968m 188/394mv aggressive city> Tribute Street
[Exits: north south west]
(White Aura) Hesper is here.
A Knight of the Holy Cross is here, facing Hesper.
A Knight of the Holy Cross looks at you sternly.
Hesper limps south.
s
<559/754hp 685/968m 187/394mv aggressive city> Tribute Street
[Exits: north east south]
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
A citizen of Valour wanders about.
c hell hesper
<559/754hp 685/968m 186/394mv aggressive city> They aren't here.
s
s
<559/754hp 685/968m 186/394mv aggressive city> Tribute Street
[Exits: north south west]
s
c hell hesper
<559/754hp 685/968m 185/394mv aggressive city> Tribute Street
[Exits: north south]
<559/754hp 685/968m 184/394mv aggressive city>
Hesper limps in.
<559/754hp 685/968m 184/394mv aggressive city> Gates of the Royal Palace
[Exits: north east west]
A citizen of Valour wanders about.
<559/754hp 685/968m 183/394mv aggressive city> They aren't here.
n
<559/754hp 685/968m 183/394mv aggressive city> Tribute Street
[Exits: north south]
c hell hesper
n
<559/754hp 685/968m 182/394mv aggressive city> They aren't here.
<559/754hp 685/968m 182/394mv aggressive city> Tribute Street
[Exits: north south west]
c hell hesper
n
<559/754hp 685/968m 181/394mv aggressive city> They aren't here.
c hell hesper
<559/754hp 685/968m 181/394mv aggressive city> Tribute Street
[Exits: north east south]
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
A citizen of Valour wanders about.
<559/754hp 685/968m 180/394mv aggressive city> They aren't here.
n
<559/754hp 685/968m 180/394mv aggressive city> Tribute Street
[Exits: north south west]
A Knight of the Holy Cross patrols the area diligently.
n
<559/754hp 685/968m 179/394mv aggressive city> Tribute Street
[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
A member of the Valourian special forces is riding on a powerful steed.
whe
<559/754hp 685/968m 178/394mv aggressive city> Players near you:
<PK> Kavion Tribute Street
<PK> Hesper Bridge over the Bay of Vamana
n
<559/754hp 685/968m 178/394mv aggressive city> The Monument of Saint Torin
[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A Knight of the Holy Cross patrols the area diligently.
n
<559/754hp 685/968m 177/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
n
<559/754hp 685/968m 176/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
n
<559/754hp 685/968m 175/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
n
<559/754hp 685/968m 174/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
n
<559/754hp 685/968m 173/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
(White Aura) Hesper is here.
A Valourian sentry stands on duty, guarding the bridge.
c hell hesper
<559/754hp 685/968m 172/394mv aggressive city> Hesper yells 'Help! Kavion is hellstreaming me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Hesper is caught in a searing beam of arcane light.
Your hellstream MASSACRES Hesper!
Hesper is in awful condition.
<559/754hp 640/968m 172/394mv aggressive city>
A Valourian sentry shifts his weight to the other foot.
Hesper is in awful condition.
<568/754hp 668/968m 225/394mv aggressive city>
Hesper has fled!
Hesper crawls south.
s
c hell hesper
<568/754hp 668/968m 225/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
(White Aura) Hesper is here.
A member of the Valourian special forces is riding on a powerful steed.
<568/754hp 668/968m 224/394mv aggressive city> Hesper yells 'Help! Kavion is hellstreaming me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Hesper is caught in a searing beam of arcane light.
Your hellstream DISMEMBERS Hesper!
Hesper is in awful condition.
<568/754hp 623/968m 224/394mv aggressive city>
Hesper has fled!
Hesper crawls south.
s
<568/754hp 623/968m 224/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
s
s
<568/754hp 623/968m 223/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
<568/754hp 623/968m 222/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
c hell hesper
<568/754hp 623/968m 221/394mv aggressive city> They aren't here.
s
<568/754hp 623/968m 221/394mv aggressive city> The Monument of Saint Torin
[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
whe
<568/754hp 623/968m 220/394mv aggressive city> Players near you:
<PK> Kavion The Monument of Saint Torin
<PK> Hesper Tribute Street
s
<568/754hp 623/968m 220/394mv aggressive city> Tribute Street
[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
s
<568/754hp 623/968m 219/394mv aggressive city> Tribute Street
[Exits: north south west]
A member of the Valourian special forces is riding on a powerful steed.
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
s
<568/754hp 623/968m 218/394mv aggressive city> Tribute Street
[Exits: north east south]
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
A citizen of Valour wanders about.
s
<568/754hp 623/968m 217/394mv aggressive city> Tribute Street
[Exits: north south west]
s
<568/754hp 623/968m 216/394mv aggressive city> Tribute Street
[Exits: north south]
s
<568/754hp 623/968m 215/394mv aggressive city> Gates of the Royal Palace
[Exits: north east west]
A citizen of Valour wanders about.
c hell hesper
<568/754hp 623/968m 214/394mv aggressive city> They aren't here.
whe
<568/754hp 623/968m 214/394mv aggressive city> Players near you:
<PK> Kavion Gates of the Royal Palace
<PK> Hesper Lower Valour Avenue
e
<568/754hp 623/968m 214/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
e
e
<568/754hp 623/968m 213/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
A citizen of Valour wanders about.
<568/754hp 623/968m 212/394mv aggressive city> Lower Valour Avenue
[Exits: east south west]
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
e
e
<568/754hp 623/968m 211/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
<568/754hp 623/968m 210/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
Abef tells the group 'Where meet?'
e
<568/754hp 623/968m 209/394mv aggressive city> The Knight's War Memorial
[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.
(White Aura) Hesper is here.
c hell hesper
<568/754hp 623/968m 208/394mv aggressive city> Hesper yells 'Help! Kavion is hellstreaming me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Hesper is caught in a searing beam of arcane light.
Your hellstream DISMEMBERS Hesper!
Hesper is hurled up and then slammed into the ground with deadly force.
Hesper is DEAD!!
You hear Hesper's death cry.
l i corpse
<568/754hp 578/968m 208/394mv aggressive city> The corpse of Hesper holds:
(Humming) a rod of mind spectres
(Magical) (Glowing) the rod of neutrality
(Magical) a Hell-Blade
(Magical) a black plate neckguard
(Magical) (Glowing) (Humming) a Whip of Torture
(Magical) a wicked shortsword
(Humming) a spiderweb sash
(Humming) a flail of dark iron
a barrel
(Glowing) a ruby-red guild-issue lantern
( 2) a dragonwing guild-issue ring
( 2) a dragonblood guild-issue amulet
a dragonblood guild-issue helm
a dragonwing guild-issue breastplate
a pair of dragonblood guild-issue sleeves
a pair of onyx-black guild-issue gloves
a pair of dragonwing guild-issue leggings
a pair of ruby-red guild-issue boots
an onyx-black guild-issue shield
a dragonblood guild-issue cape
a ruby-red guild-issue belt
a dragonwing guild-issue bracer
an onyx-black guild-issue bracer
a guild-issue claw
(Magical) a Justice's Kite Shield
( 4) (Glowing) (Humming) a Defender potion
a large raft
a stained travelling cloak
527 gold coins
get gcash corpse
<568/754hp 578/968m 208/394mv aggressive city> You get 527 gold coins from the corpse of Hesper.
get rod corpse
<568/754hp 578/968m 208/394mv aggressive city> You can't carry that much weight.
<568/754hp 578/968m 208/394mv aggressive city>
A plume of smoke billows from the nearby nexus.
<568/754hp 578/968m 208/394mv aggressive city>
The night is about to end.
get whip corpse
<586/754hp 598/968m 262/394mv aggressive city> You can't carry that much weight.
i
<586/754hp 598/968m 262/394mv aggressive city> You are carrying:
a sleeping bag
an admission ticket
a tin canteen
(Magical) (Glowing) a Restorer wand
(Glowing) (Humming) a bejewelled battle axe
(Glowing) a mystical velvet robe of the magi
(Glowing) sleeves with red and white stripes
(Glowing) (Humming) a pendant of vitality
(Magical) some ornate arm guards
(Glowing) a silver wide brimmed arm plates
a Loot Sack
get potion corpse
<586/754hp 598/968m 262/394mv aggressive city> You get a Defender potion from the corpse of Hesper.
get potion corpse
<586/754hp 598/968m 262/394mv aggressive city> You get a Defender potion from the corpse of Hesper.
get potion corpse
<586/754hp 598/968m 262/394mv aggressive city> You get a Defender potion from the corpse of Hesper.
get potion corpse
get potion corpse
<586/754hp 598/968m 262/394mv aggressive city> You can't carry that much weight.
<586/754hp 598/968m 262/394mv aggressive city> You can't carry that much weight.
whe
<586/754hp 598/968m 262/394mv aggressive city> Players near you:
<PK> Kavion The Knight's War Memorial
Zuula Tribute Street
<PK> Neldina Valour's Nexus Point
put all pack
<586/754hp 598/968m 262/394mv aggressive city> You see no pack here.
<586/754hp 598/968m 262/394mv aggressive city> hesper targetted
put all sack
You put a Defender potion in a Loot Sack.
You put a Defender potion in a Loot Sack.
You put a Defender potion in a Loot Sack.
You put a sleeping bag in a Loot Sack.
You put an admission ticket in a Loot Sack.
You put a tin canteen in a Loot Sack.
You put a Restorer wand in a Loot Sack.
<586/754hp 598/968m 262/394mv aggressive city>
Zuula flies in.
l i corpse
<586/754hp 598/968m 262/394mv aggressive city> The corpse of Hesper holds:
(Humming) a rod of mind spectres
(Magical) (Glowing) the rod of neutrality
(Magical) a Hell-Blade
(Magical) a black plate neckguard
(Magical) (Glowing) (Humming) a Whip of Torture
(Magical) a wicked shortsword
(Humming) a spiderweb sash
(Humming) a flail of dark iron
a barrel
(Glowing) a ruby-red guild-issue lantern
( 2) a dragonwing guild-issue ring
( 2) a dragonblood guild-issue amulet
a dragonblood guild-issue helm
a dragonwing guild-issue breastplate
a pair of dragonblood guild-issue sleeves
a pair of onyx-black guild-issue gloves
a pair of dragonwing guild-issue leggings
a pair of ruby-red guild-issue boots
an onyx-black guild-issue shield
a dragonblood guild-issue cape
a ruby-red guild-issue belt
a dragonwing guild-issue bracer
an onyx-black guild-issue bracer
a guild-issue claw
(Magical) a Justice's Kite Shield
a large raft
a stained travelling cloak
(Glowing) (Humming) a Defender potion
<586/754hp 598/968m 262/394mv aggressive city>
Zuula looks in the corpse of Hesper.
get rod corpse
<586/754hp 598/968m 262/394mv aggressive city> You can't carry that much weight.
<586/754hp 598/968m 262/394mv aggressive city>
Zuula gets a Whip of Torture from the corpse of Hesper.
<586/754hp 598/968m 262/394mv aggressive city>
The day has begun.
Your weapon ward expires.
get scroll sack
<604/754hp 613/968m 316/394mv aggressive city> You get a Medic scroll from a Loot Sack.
<604/754hp 613/968m 316/394mv aggressive city>
Zuula gets a flail of dark iron from the corpse of Hesper.
recite scroll
<604/754hp 613/968m 316/394mv aggressive city> You recite a Medic scroll.
You feel a lot better!
whe
<656/754hp 613/968m 316/394mv aggressive city>
Neldina walks in.
A special guard walks in.
<656/754hp 613/968m 316/394mv aggressive city>
Zuula gets a wicked shortsword from the corpse of Hesper.
<656/754hp 613/968m 316/394mv aggressive city>
You yell 'Help! I am being attacked by Neldina!'
Neldina's poisonous bite DISEMBOWELS you!
Neldina's poisonous bite maims you!
Your ice shield wounds Neldina.
A special guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's slash mauls you.
You thrust a special guard's slash aside in a skillful parry.
Your ice shield DISEMBOWELS a special guard!
You thrust a special guard's slash aside in a skillful parry.
You block a special guard's attack with your shield.
Your stab decimates Neldina!
You awkwardly parry Neldina's poisonous bite with a loud clang.
Neldina has some big nasty wounds and scratches.
<554/754hp 613/968m 316/394mv aggressive city> Players near you:
<PK> Kavion The Knight's War Memorial
Zuula The Knight's War Memorial
<PK> Neldina The Knight's War Memorial
Hesper Valour's Nexus Point
Neldina has some big nasty wounds and scratches.
c hell hesper
<554/754hp 613/968m 316/394mv aggressive city> They aren't here.
Zuula puts a purple potion in a Big Ol'Pack Sack.
Zuula puts a purple potion in a Big Ol'Pack Sack.
Zuula puts a gyvel potion in a Big Ol'Pack Sack.
Zuula puts a gyvel potion in a Big Ol'Pack Sack.
Zuula puts a water cube in a Big Ol'Pack Sack.
Zuula puts a seashell ring in a Big Ol'Pack Sack.
Zuula puts a fiery dagger in a Big Ol'Pack Sack.
Neldina has some big nasty wounds and scratches.
<554/754hp 613/968m 316/394mv aggressive city>
A special guard's slash wounds you.
You parry a special guard's slash.
Your ice shield DISMEMBERS a special guard!
Your stab devastates Neldina!
Your stab devastates Neldina!
You parry Neldina's poisonous bite.
Your shield jolts under Neldina's poisonous bite, but holds.
Neldina has some big nasty wounds and scratches.
<536/754hp 613/968m 316/394mv aggressive city>
Zuula looks in the corpse of Hesper.
Neldina has some big nasty wounds and scratches.
<536/754hp 613/968m 316/394mv aggressive city>
Neldina stops wielding an emerald longsword.
Neldina wields a flail of dark iron and tightens her grip around it.
Neldina has some big nasty wounds and scratches.
flee
<536/754hp 613/968m 316/394mv aggressive city> You flee from combat!
The Walk of Pride
[Exits: north south]
ward
<536/754hp 613/968m 315/394mv aggressive city>
Neldina walks in.
A special guard walks in.
A jewel-encrusted fork glows as it is imbued by a weapon ward.
<536/754hp 593/968m 315/394mv aggressive city>
You yell 'Help! I am being attacked by Neldina!'
Your shield wobbles and barely deflects Neldina's beating.
You awkwardly parry Neldina's slice with a loud clang.
Neldina's beating devastates you!
Your ice shield hits Neldina.
Neldina has some big nasty wounds and scratches.
<504/754hp 593/968m 315/394mv aggressive city>
You parry a special guard's slash with an easy flourish.
You parry a special guard's slash.
Your stab decimates Neldina!
Neldina's beating decimates you!
Neldina's slice decimates you!
Your ice shield hits Neldina.
Neldina looks pretty hurt.
c hell hesper
<454/754hp 593/968m 315/394mv aggressive city> They aren't here.
Neldina looks pretty hurt.
<454/754hp 593/968m 315/394mv aggressive city> Neldina has fled!
Neldina walks north.
A special guard has fled!
A special guard walks south.
<454/754hp 593/968m 315/394mv aggressive city> hesper targetted
7.bindar targetted
hesper targetted
neldina targetted
n
The Knight's War Memorial
[Exits: north east south west]
The corpse of Hesper is lying here, utterly devastated.
A memorial for the heroic Knights of Valour has been laid to rest here.
Zuula is here.
whe
<454/754hp 593/968m 314/394mv aggressive city> Players near you:
<PK> Kavion The Knight's War Memorial
Zuula The Knight's War Memorial
<PK> Neldina Lower Valour Avenue
Hesper Valour's Nexus Point
w
<454/754hp 593/968m 314/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
w
<454/754hp 593/968m 313/394mv aggressive city>
The sun rises in the east.
The rain stopped.
You can cure critical again.
w
<463/754hp 605/968m 367/394mv aggressive city>
Neldina yells 'Guards! Guards!'
Lower Valour Avenue
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
<463/754hp 605/968m 366/394mv aggressive city> Lower Valour Avenue
[Exits: east south west]
w
<463/754hp 605/968m 365/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
Neldina is here.
A citizen of Valour wanders about.
w
<463/754hp 605/968m 364/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
e
<463/754hp 605/968m 363/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
Neldina is here.
A citizen of Valour wanders about.
c hell neldina
<463/754hp 605/968m 362/394mv aggressive city> Neldina yells 'Help! Kavion is hellstreaming me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Neldina is caught in a searing beam of arcane light.
Your hellstream === OBLITERATES === Neldina!
Neldina is in awful condition.
<463/754hp 560/968m 362/394mv aggressive city> Neldina has fled!
Neldina crawls east.
e
<463/754hp 560/968m 362/394mv aggressive city> Lower Valour Avenue
[Exits: east south west]
whe
<463/754hp 560/968m 361/394mv aggressive city> Players near you:
<PK> Kavion Lower Valour Avenue
Zuula The Knight's War Memorial
<PK> Neldina Bridge over the Bay of Sarich
Hesper Liberty Street
e
<463/754hp 560/968m 361/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
e
<463/754hp 560/968m 360/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
e
e
e
<463/754hp 560/968m 359/394mv aggressive city> The Knight's War Memorial
[Exits: north east south west]
The corpse of Hesper is lying here, utterly devastated.
A memorial for the heroic Knights of Valour has been laid to rest here.
Zuula is here.
<463/754hp 560/968m 358/394mv aggressive city>
Zuula scans all around.
<463/754hp 560/968m 358/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
e
e
<463/754hp 560/968m 357/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
e
<463/754hp 560/968m 356/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
<463/754hp 560/968m 355/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
e
<463/754hp 560/968m 354/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
whe
<463/754hp 560/968m 353/394mv aggressive city> The Outer Gates of Castle Valour
[Exits: north south west]
A warning has been inscribed on the gates.
e
e
<463/754hp 560/968m 352/394mv aggressive city> Players near you:
<PK> Kavion The Outer Gates of Castle Valour
Zuula The Knight's War Memorial
<PK> Neldina Liberty Street
Hesper City Forum
<463/754hp 560/968m 352/394mv aggressive city> The gates have been opened across the path.
<463/754hp 560/968m 352/394mv aggressive city> The gates have been opened across the path.
n
<463/754hp 560/968m 352/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
n
n
<463/754hp 560/968m 351/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
n
n
<463/754hp 560/968m 350/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
A Knight of the Holy Cross looks at you sternly.
n
<463/754hp 560/968m 349/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
n
n
<463/754hp 560/968m 348/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
n
n
n
<463/754hp 560/968m 347/394mv aggressive city> The Arch of Saint Avangulen
[Exits: north east south]
The marble arch of Avangulen hangs overhead.
n
<463/754hp 560/968m 346/394mv aggressive city> Liberty Street
[Exits: north south]
<463/754hp 560/968m 345/394mv aggressive city> Liberty Street
[Exits: north east south]
A noble of Valour walks down the street.
whe
<463/754hp 560/968m 344/394mv aggressive city> Liberty Street
[Exits: north south west]
<463/754hp 560/968m 343/394mv aggressive city> Liberty Street
[Exits: north east south]
A noble of Valour walks down the street.
<463/754hp 560/968m 342/394mv aggressive city> Liberty Street
[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
A noble of Valour walks down the street.
<463/754hp 560/968m 341/394mv aggressive city> City Forum
[Exits: east south west]
Water flows from a marble statue of the sigil of Valour.
A dame of Valour walks down the street.
A noble of Valour walks down the street.
A noble of Valour walks down the street.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.
<463/754hp 560/968m 340/394mv aggressive city> Players near you:
<PK> Kavion City Forum
Zuula Lower Valour Avenue
Hesper North High Street
w
<463/754hp 560/968m 340/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
w
<463/754hp 560/968m 339/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
w
<463/754hp 560/968m 338/394mv aggressive city> Greater Valour Avenue
[Exits: north east west]
w
w
<463/754hp 560/968m 337/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A noble of Valour walks down the street.
w
<463/754hp 560/968m 336/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A noble of Valour walks down the street.
n
<463/754hp 560/968m 335/394mv aggressive city> Queen Victoria's Needle
[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
n
n
<463/754hp 560/968m 334/394mv aggressive city> Regent Street
[Exits: north south]
n
n
<463/754hp 560/968m 333/394mv aggressive city> Regent Street
[Exits: north south]
n
<463/754hp 560/968m 332/394mv aggressive city> Regent Street
[Exits: north east south]
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
n
n
<463/754hp 560/968m 331/394mv aggressive city> Regent Street
[Exits: north south]
<463/754hp 560/968m 330/394mv aggressive city> Regent Street
[Exits: north south]
<463/754hp 560/968m 329/394mv aggressive city> North Gate of City of Valour
[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
<463/754hp 560/968m 328/394mv aggressive city> Outside the North Gate of Valour
[Exits: north south]
n
<481/754hp 610/968m 381/394mv aggressive field> Outside the Mist
[Exits: north south]
An old sign overhead says 'DANGER!' in large red letters.
whe
<481/754hp 610/968m 380/394mv aggressive field> The old sign's hinge breaks and it falls.
The old sign hits you.
Within the Mist
[Exits: east south west]
Swirling mist roams this place, devouring everything smaller.
A ghastly shape floats through the mists.
<469/754hp 610/968m 379/394mv aggressive field> Players near you:
<PK> Kavion Within the Mist
<469/754hp 610/968m 379/394mv aggressive field> Are you lost?
minimap
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<469/754hp 610/968m 379/394mv aggressive field> Outside the Mist
[Exits: north south]
An old sign overhead says 'DANGER!' in large red letters.
whe
<469/754hp 610/968m 378/394mv aggressive field> Outside the North Gate of Valour
[Exits: north south]
<469/754hp 610/968m 377/394mv aggressive field> North Gate of City of Valour
[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
<469/754hp 610/968m 376/394mv aggressive city> A centurion steps aside and allows you to pass.
Regent Street
[Exits: north south]
<469/754hp 610/968m 375/394mv aggressive city>
Abef tells the group 'Still valour?'
whe
<469/754hp 610/968m 375/394mv aggressive city> Players near you:
<PK> Kavion Regent Street
Zuula The Foot of the Palace Stairs
Hesper South High Street
<469/754hp 610/968m 375/394mv aggressive city> Players near you:
<PK> Kavion Regent Street
Zuula The Foot of the Palace Stairs
Hesper South Valour Bazaar
s
<469/754hp 610/968m 375/394mv aggressive city> Regent Street
[Exits: north south]
s
<469/754hp 610/968m 374/394mv aggressive city> Regent Street
[Exits: north east south]
A Knight of the Holy Cross patrols the area diligently.
;yes
<469/754hp 610/968m 373/394mv aggressive city> You tell your group 'Yes.'
;Killed Hesper
<469/754hp 610/968m 373/394mv aggressive city> You tell your group 'Killed Hesper.'
e
<469/754hp 610/968m 373/394mv aggressive city> The Courthouse
[Exits: north west]
A halfling dressed in colourful clothing sits with her legs crossed.
e
<469/754hp 610/968m 372/394mv aggressive inside> The court's wall is blocking off the way.
w
<469/754hp 610/968m 372/394mv aggressive inside> Regent Street
[Exits: north east south]
A Knight of the Holy Cross patrols the area diligently.
gr
<469/754hp 610/968m 371/394mv aggressive city> Kavion's group:
[30 Mob] A squire of sarich 100% hp 100% mana 100% mv
[50 Inv] Kavion 62% hp 63% mana 94% mv
[28 Pet] Veriya the white quartz tiger 100% hp 100% mana 100% mv 5970 tnl (ghost)
[50 Hea] Abef 100% hp 98% mana 69% mv
l
<469/754hp 610/968m 371/394mv aggressive city> Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.
[Exits: north east south]
A Knight of the Holy Cross patrols the area diligently.
pet return
<469/754hp 610/968m 371/394mv aggressive city> Your pet is dead right now. Resurrect it first.
s
s
<469/754hp 610/968m 371/394mv aggressive city> Regent Street
[Exits: north south]
wo
<469/754hp 610/968m 370/394mv aggressive city> Regent Street
[Exits: north south]
<469/754hp 610/968m 369/394mv aggressive city> You are carrying 27975 gold, with 0 gold in the bank.
s
<469/754hp 610/968m 369/394mv aggressive city> Queen Victoria's Needle
[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
w
w
<469/754hp 610/968m 368/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
w
w
<469/754hp 610/968m 367/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
w
w
<469/754hp 610/968m 366/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
<469/754hp 610/968m 365/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
<469/754hp 610/968m 364/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
<469/754hp 610/968m 363/394mv aggressive city> Gates of Valour's Cathedral
[Exits: north east south]
n
<469/754hp 610/968m 362/394mv aggressive city> The Nave of the Cathedral of Valour
[Exits: south west]
w
w
<469/754hp 610/968m 361/394mv aggressive inside> The Quire of the Cathedral of Valour
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
w
<469/754hp 610/968m 360/394mv aggressive inside> Altar of Light
[Exits: north east south]
A pit of offering is here to store mortal gifts to the gods.
(White Aura) Jijit the Priestess of Light is here, communing blessings.
Jijit the Priestess of Light says 'Wish healing, Kavion? Just "heal" to see my services.'
<469/754hp 610/968m 359/394mv aggressive inside> The cathedral's western wall meets the marble walkway here.
<469/754hp 610/968m 359/394mv aggressive inside>
c s
The white aura around your body fades.
The ice around you melts and becomes liquid.
c pro
Your protective shield dissipates.
<480/754hp 628/968m 394/394mv aggressive inside> You are surrounded by a white aura.
pet res
<480/754hp 553/968m 394/394mv aggressive inside> You surround yourself in a protective shell of magic.
whe
<480/754hp 483/968m 394/394mv aggressive inside> You have been charged 784 gold coins for this service.
Veriya the white quartz tiger emerges from a pillar of golden light, trembling with energy.
<480/754hp 483/968m 394/394mv aggressive inside> Players near you:
<PK> Kavion Altar of Light
Zuula Tribute Street
Hesper The Knight's War Memorial
<480/754hp 483/968m 394/394mv aggressive inside>
[KNIGHT] (Noble) Abef: 'Neldina is near riverwood.'
who
e
<480/754hp 483/968m 394/394mv aggressive inside> [ Drow ] Kilmokus the Uke
[ Human ] Kahn the Militant
[ Slith ] Lucifuge the Cadet
[ Fire ] Thrumgul the Wrath of the Blasphemers
[ Gnome ] Elodiel the Scholar of Magic
[ H-Elf ] Wealdgard Wandere the Beetle Squisher
[ Avian ] Ramanes the Greater Necromancer
[ Beast ] Gastain the Ranger of Botany
[50 Human Inv] <PK> [KNIGHT] (Champion) (BOUNTIED) Kavion Lital the Angel of Arcana, Champion of Valour
[ Beast ] Raku Rondus the Guardian of the Redwood Tree
[ H-Elf ] Saevaseth Reannd the Carver
[ Avian ] Zuula the Crime Mistress
[ Duerg ] <PK> [JUSTICE] Neldina the Lieutenant-Lady of Battle
[ H-Elf ] [JUSTICE] Hesper the Battlemaster
[ Beast ] Yeata the Ranger of Woodcraft
[ Dwarf ] <PK> <NOBLE> Abef Ibuth the Holy Patriarch of Healing
Players found: 16
There are 16 characters on; the most on since startup was 32.
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<480/754hp 483/968m 394/394mv aggressive inside> The Quire of the Cathedral of Valour
[Exits: east west]
Veriya the white quartz tiger walks in.
<480/754hp 483/968m 393/394mv aggressive inside> The Nave of the Cathedral of Valour
[Exits: south west]
A Knight of the Holy Cross patrols the area diligently.
Veriya the white quartz tiger walks in.
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<480/754hp 483/968m 392/394mv aggressive inside> Gates of Valour's Cathedral
[Exits: north east south]
Veriya the white quartz tiger walks in.
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<480/754hp 483/968m 391/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
Veriya the white quartz tiger walks in.
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<480/754hp 483/968m 390/394mv aggressive city> Gates of Valour's Cathedral
[Exits: north east south]
Veriya the white quartz tiger walks in.
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<480/754hp 483/968m 389/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
Veriya the white quartz tiger walks in.
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<480/754hp 483/968m 388/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
Veriya the white quartz tiger walks in.
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<480/754hp 483/968m 387/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
Veriya the white quartz tiger walks in.
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<480/754hp 483/968m 386/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
Veriya the white quartz tiger walks in.
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<480/754hp 483/968m 385/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
Veriya the white quartz tiger walks in.
s
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<480/754hp 483/968m 384/394mv aggressive city> Queen Victoria's Needle
[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
Veriya the white quartz tiger walks in.
[KNIGHT] (Noble) Abef: 'Resting.'
<480/754hp 483/968m 383/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A noble of Valour walks down the street.
Veriya the white quartz tiger walks in.
<480/754hp 483/968m 382/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A noble of Valour walks down the street.
Veriya the white quartz tiger walks in.
A Knight of the Holy Cross looks at you sternly.
<480/754hp 483/968m 381/394mv aggressive city> Greater Valour Avenue
[Exits: north east west]
Veriya the white quartz tiger walks in.
<480/754hp 483/968m 380/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
Veriya the white quartz tiger walks in.
<480/754hp 483/968m 379/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
Veriya the white quartz tiger walks in.
<480/754hp 483/968m 378/394mv aggressive city> City Forum
[Exits: east south west]
Water flows from a marble statue of the sigil of Valour.
A dame of Valour walks down the street.
A noble of Valour walks down the street.
A noble of Valour walks down the street.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.
Veriya the white quartz tiger walks in.
<480/754hp 483/968m 377/394mv aggressive city> Liberty Street
[Exits: north south]
A noble of Valour walks down the street.
Veriya the white quartz tiger walks in.
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<480/754hp 483/968m 376/394mv aggressive city> Liberty Street
[Exits: north east south]
A member of the Valourian special forces is riding on a powerful steed.
A noble of Valour walks down the street.
Veriya the white quartz tiger walks in.
<480/754hp 483/968m 375/394mv aggressive city> Liberty Street
[Exits: north south west]
Veriya the white quartz tiger walks in.
<480/754hp 483/968m 374/394mv aggressive city> Liberty Street
[Exits: north east south]
A noble of Valour walks down the street.
Veriya the white quartz tiger walks in.
<480/754hp 483/968m 373/394mv aggressive city> Liberty Street
[Exits: north south]
Veriya the white quartz tiger walks in.
<480/754hp 483/968m 372/394mv aggressive city> The Arch of Saint Avangulen
[Exits: north east south]
The marble arch of Avangulen hangs overhead.
Veriya the white quartz tiger walks in.
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<480/754hp 483/968m 371/394mv aggressive city> The Eastern Promenade
[Exits: east west]
Veriya the white quartz tiger walks in.
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<480/754hp 483/968m 370/394mv aggressive city> The Eastern Promenade
[Exits: east south west]
A Knight of the Holy Cross patrols the area diligently.
Veriya the white quartz tiger walks in.
A Knight of the Holy Cross looks at you sternly.
<480/754hp 483/968m 369/394mv aggressive city> The Eastern Promenade
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
Veriya the white quartz tiger walks in.
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<480/754hp 483/968m 368/394mv aggressive city> The Eastern Promenade
[Exits: north east south west]
Veriya the white quartz tiger walks in.
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<480/754hp 483/968m 367/394mv aggressive city> East Gate of City of Valour
[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
Veriya the white quartz tiger walks in.
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<480/754hp 483/968m 366/394mv aggressive city> A grassy bank near the water
[Exits: east west]
Veriya the white quartz tiger walks in.
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<480/754hp 483/968m 365/394mv aggressive field> Shallow Water
[Exits: west down]
Veriya the white quartz tiger swims in.
<480/754hp 483/968m 364/394mv aggressive river> Alas, you cannot go that way.
<480/754hp 483/968m 364/394mv aggressive river> Alas, you cannot go that way.
whe
<480/754hp 483/968m 364/394mv aggressive river> Underwater
[Exits: east up]
Veriya the white quartz tiger walks in.
<480/754hp 483/968m 363/394mv aggressive underwater> Players near you:
<PK> Kavion Underwater
<PK> Abef Open water
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<492/754hp 517/968m 394/394mv aggressive underwater> Underwater
[Exits: north east west]
Veriya the white quartz tiger walks in.
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<492/754hp 517/968m 393/394mv aggressive underwater> Underwater
[Exits: east west]
An Underling moves here with deadly grace.
Veriya the white quartz tiger walks in.
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<492/754hp 517/968m 392/394mv aggressive underwater> Underwater
[Exits: east south west]
An Underling moves here with deadly grace.
Veriya the white quartz tiger walks in.
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<492/754hp 517/968m 391/394mv aggressive underwater> Underwater
[Exits: north south]
Veriya the white quartz tiger walks in.
<492/754hp 517/968m 390/394mv aggressive underwater> Into a whirlpool
[Exits: north up down]
Veriya the white quartz tiger walks in.
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<492/754hp 517/968m 389/394mv aggressive underwater> Alas, you cannot go that way.
<492/754hp 517/968m 389/394mv aggressive underwater> Into a whirlpool
[Exits: north east south west up down]
An enraged titan stands adrift with a burning look through your soul.
Veriya the white quartz tiger walks in.
<492/754hp 517/968m 388/394mv aggressive underwater> A whirlpool
[Exits: up down]
A water wierd swims around you, laughing at your folly.
Veriya the white quartz tiger walks in.
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<492/754hp 517/968m 387/394mv aggressive underwater> A whirlpool
[Exits: south down]
Veriya the white quartz tiger swims in.
s
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<492/754hp 517/968m 386/394mv aggressive river> Increasing Current
[Exits: north south]
Veriya the white quartz tiger swims in.
<492/754hp 517/968m 384/394mv aggressive river> Sudden stillness
[Exits: north south]
Veriya the white quartz tiger swims in.
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<492/754hp 517/968m 382/394mv aggressive river> Sudden stillness
[Exits: north south]
Kre' Qusan, the Sea Wyrm is here.
A servant shimmers from place to place.
Veriya the white quartz tiger swims in.
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<492/754hp 517/968m 380/394mv aggressive river> Alas, you cannot go that way.
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<492/754hp 517/968m 380/394mv aggressive river> Among white caps
[Exits: north east west]
(Translucent) Abef is here.
A servant shimmers from place to place.
Veriya the white quartz tiger swims in.
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<492/754hp 517/968m 378/394mv aggressive river> Cold water
[Exits: east west]
A short-haired beaver looks around for wood.
A monstrous devilfish is in search of an unsuspected Newborn to eat.
Veriya the white quartz tiger swims in.
Abef flies in.
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<492/754hp 517/968m 376/394mv aggressive river> A murky river
[Exits: east west]
A short-haired beaver looks around for wood.
Abef flies in.
Veriya the white quartz tiger swims in.
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<492/754hp 517/968m 374/394mv aggressive river> A murky river
[Exits: east west]
A servant shimmers from place to place.
Veriya the white quartz tiger swims in.
Abef flies in.
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<492/754hp 517/968m 372/394mv aggressive river> Open water
[Exits: north east west]
Abef flies in.
Veriya the white quartz tiger swims in.
n
<492/754hp 517/968m 370/394mv aggressive river> Stagnant water
[Exits: south up]
Veriya the white quartz tiger swims in.
Abef flies in.
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<492/754hp 517/968m 368/394mv aggressive river> Alas, you cannot go that way.
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<492/754hp 517/968m 368/394mv aggressive river> A watery chute
[Exits: north down]
Abef flies in.
Veriya the white quartz tiger swims in.
whe
<492/754hp 517/968m 366/394mv aggressive river> Players near you:
<PK> Kavion A watery chute
<PK> Abef A watery chute
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<492/754hp 517/968m 366/394mv aggressive river> A glistening cascade of water
[Exits: north south]
Veriya the white quartz tiger swims in.
Abef flies in.
n
<492/754hp 517/968m 364/394mv aggressive river> Entrance to a river valley
[Exits: east south]
Abef flies in.
Veriya the white quartz tiger walks in.
whe
<492/754hp 517/968m 363/394mv aggressive forest> Players near you:
<PK> Kavion Entrance to a river valley
<PK> Neldina A small path in the dense forest
<PK> Abef Entrance to a river valley
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<492/754hp 517/968m 363/394mv aggressive forest> Hugging the coastline
[Exits: east west]
Veriya the white quartz tiger walks in.
Abef flies in.
<492/754hp 517/968m 362/394mv aggressive hills> Are you lost?
minimap
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<492/754hp 517/968m 362/394mv aggressive hills> An inlet of a Bay
[Exits: north west]
Abef flies in.
Veriya the white quartz tiger walks in.
<492/754hp 517/968m 360/394mv aggressive hills> A forest road
[Exits: north south]
Veriya the white quartz tiger walks in.
Abef flies in.
<492/754hp 517/968m 359/394mv aggressive forest> A forest road
[Exits: north south]
Abef flies in.
Veriya the white quartz tiger walks in.
c invis
<492/754hp 517/968m 358/394mv aggressive forest> A forest road
[Exits: north south]
Veriya the white quartz tiger walks in.
Abef flies in.
<492/754hp 517/968m 357/394mv aggressive forest> Darker forest
[Exits: north south]
Abef flies in.
Veriya the white quartz tiger walks in.
<492/754hp 517/968m 356/394mv aggressive forest> You fade out of existence.
whe
<492/754hp 512/968m 356/394mv aggressive forest> Players near you:
<PK> Kavion Darker forest
<PK> Neldina An intersection in the dense forest
<PK> Abef Darker forest
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<492/754hp 512/968m 356/394mv aggressive forest> The Mountain Waste
[Exits: north east south]
Veriya the white quartz tiger climbs in.
Abef flies in.
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<492/754hp 512/968m 354/394mv aggressive mountain> The Mountain Waste
[Exits: east west]
Abef flies in.
Veriya the white quartz tiger climbs in.
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<492/754hp 512/968m 351/394mv aggressive mountain> The Mountain Waste
[Exits: north west]
Veriya the white quartz tiger climbs in.
Abef flies in.
n
n
<492/754hp 512/968m 348/394mv aggressive mountain> A withered forest path
[Exits: north south]
Abef flies in.
Veriya the white quartz tiger walks in.
n
<492/754hp 512/968m 346/394mv aggressive forest> A ravaged, torn field
[Exits: east south]
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.
Veriya the white quartz tiger walks in.
Abef flies in.
<492/754hp 512/968m 345/394mv aggressive field> Several flesh-eating beetles scuttle away as you near a rotting rabbit corpse.
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<492/754hp 512/968m 345/394mv aggressive field> Sudden clearing
[Exits: east west]
Abef flies in.
Veriya the white quartz tiger walks in.
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<492/754hp 512/968m 344/394mv aggressive forest> Trees crowd respectfully along the edges of this clearing.
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<492/754hp 512/968m 344/394mv aggressive forest> A fork in the path
[Exits: north east west]
Veriya the white quartz tiger walks in.
Abef flies in.
n
<492/754hp 512/968m 343/394mv aggressive forest> A forbidden path
[Exits: north south]
Abef flies in.
Veriya the white quartz tiger walks in.
n
whe
<492/754hp 512/968m 342/394mv aggressive forest> A forbidden path
[Exits: north south]
Veriya the white quartz tiger walks in.
Abef flies in.
n
<492/754hp 512/968m 341/394mv aggressive forest> Players near you:
<PK> Kavion A forbidden path
<PK> Abef A forbidden path
<492/754hp 512/968m 341/394mv aggressive forest> A small path in the dense forest
[Exits: north south]
Abef flies in.
Veriya the white quartz tiger walks in.
n
<492/754hp 512/968m 340/394mv aggressive forest> A small path in the dense forest
[Exits: north east south]
Veriya the white quartz tiger walks in.
Abef flies in.
n
<492/754hp 512/968m 339/394mv aggressive forest> A small path in the dense forest
[Exits: south west]
A cute rabbit is here.
Abef flies in.
Veriya the white quartz tiger walks in.
n
<492/754hp 512/968m 338/394mv aggressive forest> These old trees are covered with thick, scaly bark lined with deep scars.
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<492/754hp 512/968m 338/394mv aggressive forest> A small path in the dense forest
[Exits: north east west]
Some blackberries grow on a bush nearby.
A cute rabbit is here.
Veriya the white quartz tiger walks in.
Abef flies in.
n
<492/754hp 512/968m 337/394mv aggressive forest> An intersection in the dense forest
[Exits: north east south]
A brown fox is here, looking for some rabbits to chew up.
Abef flies in.
Veriya the white quartz tiger walks in.
n
<492/754hp 512/968m 336/394mv aggressive forest> An intersection in the dense forest
[Exits: east south west]
Veriya the white quartz tiger walks in.
Abef flies in.
n
<492/754hp 512/968m 335/394mv aggressive forest> The dark shadows on the trees shift and flicker as you near.
w
w
<492/754hp 512/968m 335/394mv aggressive forest> A small path in the dense forest
[Exits: north east]
A small mushroom grows nearby.
Abef flies in.
Veriya the white quartz tiger walks in.
<492/754hp 512/968m 334/394mv aggressive forest> The shadows of the trees engulf you in darkness.
Your weapon ward expires.
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<509/754hp 542/968m 388/394mv aggressive forest> An intersection in the dense forest
[Exits: east south west]
Veriya the white quartz tiger walks in.
Abef flies in.
<509/754hp 542/968m 387/394mv aggressive forest> The forest clearing
[Exits: north east west]
Abef flies in.
Veriya the white quartz tiger walks in.
n
<509/754hp 542/968m 386/394mv aggressive forest> A small path through the light forest
[Exits: north south]
Veriya the white quartz tiger walks in.
Abef flies in.
n
<509/754hp 542/968m 385/394mv aggressive forest> A trail through the light forest
[Exits: east south west]
A cute rabbit is here.
Abef flies in.
Veriya the white quartz tiger walks in.
whe
<509/754hp 542/968m 384/394mv aggressive forest> Players near you:
<PK> Kavion A trail through the light forest
<PK> Abef A trail through the light forest
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<509/754hp 542/968m 384/394mv aggressive forest> A trail through the light forest
[Exits: north east west]
Veriya the white quartz tiger walks in.
Abef flies in.
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<509/754hp 542/968m 383/394mv aggressive forest> A trail through the light forest
[Exits: east west]
Abef flies in.
Veriya the white quartz tiger walks in.
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<509/754hp 542/968m 382/394mv aggressive forest> A trail through the light forest
[Exits: east west]
Veriya the white quartz tiger walks in.
Abef flies in.
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<509/754hp 542/968m 381/394mv aggressive forest> A trail through the light forest
[Exits: east west]
Abef flies in.
Veriya the white quartz tiger walks in.
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<509/754hp 542/968m 380/394mv aggressive forest> The edge of the forest
[Exits: east west]
Veriya the white quartz tiger walks in.
Abef flies in.
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<509/754hp 542/968m 379/394mv aggressive field> Outside the West Gate
[Exits: east west]
Abef flies in.
Veriya the white quartz tiger walks in.
whe
<509/754hp 542/968m 378/394mv aggressive city> Players near you:
Kahn North Square
Thrumgul North Square
Wealdgard Juice Bar
<PK> Kavion Outside the West Gate
Raku Secluded Camp
<PK> Neldina Potion Shop
Yeata Secluded Camp
<PK> Abef Outside the West Gate
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<509/754hp 542/968m 378/394mv aggressive city> Inside the West Gate
[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Veriya the white quartz tiger walks in.
A gate guard steps aside and allows you to pass him.
Abef flies in.
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<509/754hp 542/968m 377/394mv aggressive city> The West Common Road
[Exits: east south west]
Abef flies in.
Veriya the white quartz tiger walks in.
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<509/754hp 542/968m 376/394mv aggressive road> The West Common Road
[Exits: north east west]
A filthy beggar is here asking for your spare gold.
Veriya the white quartz tiger walks in.
Abef flies in.
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<509/754hp 542/968m 375/394mv aggressive road> The West Common Road
[Exits: north east south west]
A storm giant citizen of Seringale strolls about.
Abef flies in.
Polik the citizen of Seringale says 'Do you want to join the New Order, Abef?'
Polik the citizen of Seringale offers a prayer to Myria.
Veriya the white quartz tiger walks in.
n
<509/754hp 542/968m 374/394mv aggressive road> Wand Shop
[Exits: south up]
Gil the sorceress is here selling various magical wands.
Veriya the white quartz tiger walks in.
Abef flies in.
s
<509/754hp 542/968m 373/394mv aggressive inside> The West Common Road
[Exits: north east south west]
A storm giant citizen of Seringale strolls about.
Abef flies in.
Veriya the white quartz tiger walks in.
e
<509/754hp 542/968m 372/394mv aggressive road> The Western Monument
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Abef flies in.
n
<509/754hp 542/968m 371/394mv aggressive city> Scroll Shop
[Exits: south up]
An avian city guard of Seringale stands watch here.
Rin the elderly scribe is here selling scrolls he has recorded.
Abef flies in.
Veriya the white quartz tiger walks in.
whe
<509/754hp 542/968m 370/394mv aggressive inside> Players near you:
Kahn North Square
Thrumgul North Square
Wealdgard Juice Bar
<PK> Kavion Scroll Shop
Raku Secluded Camp
<PK> Neldina West of Market Square
Yeata Secluded Camp
<PK> Abef Scroll Shop
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<509/754hp 542/968m 370/394mv aggressive inside> The Western Monument
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Abef flies in.
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<509/754hp 542/968m 369/394mv aggressive city> The West Common Road
[Exits: north east south west]
An illithid city guard of Seringale stands watch here.
Abef flies in.
Veriya the white quartz tiger walks in.
e
<509/754hp 542/968m 368/394mv aggressive road> The West Common Road
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Abef flies in.
e
<509/754hp 542/968m 367/394mv aggressive road> West of Market Square
[Exits: north south west]
Neldina is here.
Abef flies in.
Veriya the white quartz tiger walks in.
c hell neldina
<509/754hp 542/968m 366/394mv aggressive city>
Kahn yells 'Goddess of War, bless me with your power!'
<509/754hp 542/968m 366/394mv aggressive city> Neldina yells 'Help! someone is attacking me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Neldina is caught in a searing beam of arcane light.
You fade into existence.
Your hellstream MANGLES Neldina!
Neldina is in awful condition.
<509/754hp 497/968m 366/394mv aggressive city>
Your stab DISMEMBERS Neldina!
You deflect Neldina's beating aside in an ungraceful parry.
Neldina's slice mauls you.
Neldina is in awful condition.
<487/754hp 497/968m 366/394mv aggressive city>
Neldina has fled!
Neldina crawls west.
w
<487/754hp 497/968m 366/394mv aggressive city> The West Common Road
[Exits: north east south west]
Neldina is here.
Veriya the white quartz tiger walks in.
Abef flies in.
<487/754hp 497/968m 365/394mv aggressive road>
Neldina crawls west.
c hell neldina
<487/754hp 497/968m 365/394mv aggressive road> They aren't here.
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<487/754hp 497/968m 365/394mv aggressive road> The West Common Road
[Exits: north east south west]
An illithid city guard of Seringale stands watch here.
Abef flies in.
Veriya the white quartz tiger walks in.
c hell neldina
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<487/754hp 497/968m 364/394mv aggressive road> They aren't here.
c hell neldina
<487/754hp 497/968m 364/394mv aggressive road> The Western Monument
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Abef flies in.
<487/754hp 497/968m 363/394mv aggressive city> They aren't here.
whe
<487/754hp 497/968m 363/394mv aggressive city> Players near you:
Kahn West of Market Square
Thrumgul West of Market Square
Wealdgard The Main Street
<PK> Kavion The Western Monument
Raku Secluded Camp
<PK> Neldina Along the Western Walls
Yeata Secluded Camp
<PK> Abef The Western Monument
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<487/754hp 497/968m 363/394mv aggressive city> The West Common Road
[Exits: north east south west]
A storm giant citizen of Seringale strolls about.
Abef flies in.
Polik the citizen of Seringale says 'Do you want to join the New Order, Abef?'
Polik the citizen of Seringale offers a prayer to Myria.
Veriya the white quartz tiger walks in.
Polik the citizen of Seringale says 'Do you want to join the New Order, Kavion?'
Polik the citizen of Seringale offers a prayer to Myria.
<504/754hp 509/968m 394/394mv aggressive road> The West Common Road
[Exits: north east west]
A filthy beggar is here asking for your spare gold.
Veriya the white quartz tiger walks in.
Abef flies in.
whe
<504/754hp 509/968m 393/394mv aggressive road> Players near you:
Kahn The West Common Road
Thrumgul The West Common Road
Wealdgard The Main Street
<PK> Kavion The West Common Road
Raku Secluded Camp
<PK> Neldina Along the Western Walls
Yeata Secluded Camp
<PK> Abef The West Common Road
w
<504/754hp 509/968m 393/394mv aggressive road> The West Common Road
[Exits: east south west]
Abef flies in.
Veriya the white quartz tiger walks in.
w
<504/754hp 509/968m 392/394mv aggressive road> Inside the West Gate
[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Veriya the white quartz tiger walks in.
Abef flies in.
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<504/754hp 509/968m 391/394mv aggressive city> Along the Western Walls
[Exits: north south]
A human perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
Veriya the white quartz tiger walks in.
whe
<504/754hp 509/968m 390/394mv aggressive city> Players near you:
Kahn The West Common Road
Thrumgul The West Common Road
Wealdgard The Main Street
<PK> Kavion Along the Western Walls
Raku Secluded Camp
<PK> Neldina The South Road
Yeata Secluded Camp
<PK> Abef Along the Western Walls
scan a
<504/754hp 509/968m 390/394mv aggressive city> You scan all around.
You scan north.
*** Range 1 (north) ***
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 2 (north) ***
A halfling perimeter guard of Seringale is here, watching out for known criminals.
*** Range 3 (north) ***
An avian perimeter guard of Seringale is here, watching out for known criminals.
You scan south.
*** Range 4 (south) ***
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
s
<504/754hp 509/968m 390/394mv aggressive city> Along the Western Walls
[Exits: north south]
Veriya the white quartz tiger walks in.
Abef flies in.
s
s
<504/754hp 509/968m 389/394mv aggressive city> Along the Western Walls
[Exits: north south]
Abef flies in.
Veriya the white quartz tiger walks in.
<504/754hp 509/968m 388/394mv aggressive city> Along the Western Walls
[Exits: north south]
Veriya the white quartz tiger walks in.
Abef flies in.
s
<504/754hp 509/968m 387/394mv aggressive city> Western Wall and South Road Junction
[Exits: north east]
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
Veriya the white quartz tiger walks in.
e
<504/754hp 509/968m 386/394mv aggressive city> The South Road
[Exits: east west]
Veriya the white quartz tiger walks in.
Abef flies in.
e
e
<504/754hp 509/968m 385/394mv aggressive road> The South Road
[Exits: east south west]
Abef flies in.
Veriya the white quartz tiger walks in.
e
e
e
<504/754hp 509/968m 384/394mv aggressive road> The South Road
[Exits: east south west]
Veriya the white quartz tiger walks in.
Abef flies in.
<504/754hp 509/968m 383/394mv aggressive road> The South Road
[Exits: east south west]
Abef flies in.
Veriya the white quartz tiger walks in.
<504/754hp 509/968m 382/394mv aggressive road>
Abef sits down and rests.
<504/754hp 509/968m 382/394mv aggressive road> The South Road
[Exits: north east south west]
Veriya the white quartz tiger walks in.
<504/754hp 509/968m 381/394mv aggressive road> The South Road
[Exits: north east west]
Veriya the white quartz tiger walks in.
e
<504/754hp 509/968m 380/394mv aggressive road> The South Road
[Exits: east west]
Veriya the white quartz tiger walks in.
e
<504/754hp 509/968m 379/394mv aggressive road> South Square
[Exits: north east south west down]
A brass finger post points down the surrounding streets.
A human city guard of Seringale stands watch here.
Veriya the white quartz tiger walks in.
whe
<504/754hp 509/968m 378/394mv aggressive city> Players near you:
Kahn The West Common Road
Thrumgul The West Common Road
Wealdgard The Main Street
<PK> Kavion South Square
Raku Secluded Camp
<PK> Neldina Temple Square
Yeata Secluded Camp
<PK> Abef The South Road
<504/754hp 509/968m 378/394mv aggressive city>
Someone walks in.
Someone walks in.
<504/754hp 509/968m 378/394mv aggressive city>
Abef flies in.
<504/754hp 509/968m 378/394mv aggressive city>
someone ensnares you, preventing you from leaving the area temporarily.
e
<504/754hp 509/968m 378/394mv aggressive city> The South Road
[Exits: east west]
Abef flies in.
Veriya the white quartz tiger walks in.
e
<504/754hp 509/968m 377/394mv aggressive road> The South Road
[Exits: east south west]
Veriya the white quartz tiger walks in.
Abef flies in.
e
<504/754hp 509/968m 376/394mv aggressive road> The South Road
[Exits: north east west]
Abef flies in.
Veriya the white quartz tiger walks in.
n
<504/754hp 509/968m 375/394mv aggressive road> Temple of Darkness
[Exits: north east south west]
A half-elf city guard of Seringale stands watch here.
Veriya the white quartz tiger walks in.
Abef flies in.
e
<504/754hp 509/968m 374/394mv aggressive city> Temple Square
[Exits: east south west]
A golden fountain in the shape of a beetle spouts water from its head.
Abef flies in.
Veriya the white quartz tiger walks in.
whe
<504/754hp 509/968m 373/394mv aggressive city> Players near you:
Kahn The West Common Road
Thrumgul The West Common Road
Wealdgard The Main Street
<PK> Kavion Temple Square
Raku Secluded Camp
<PK> Neldina Dangerous Alley
Yeata Secluded Camp
<PK> Abef Temple Square
<504/754hp 509/968m 373/394mv aggressive city>
Someone yells 'Guards! Guards!'
e
<504/754hp 509/968m 373/394mv aggressive city> Dangerous Alley
[Exits: north south west]
Veriya the white quartz tiger walks in.
Abef flies in.
<504/754hp 509/968m 372/394mv aggressive road>
An avian city guard yells 'Circle around and trap Kavion from behind!'
n
<504/754hp 509/968m 372/394mv aggressive road> Dangerous Alley
[Exits: north south]
Abef flies in.
Veriya the white quartz tiger walks in.
n
<504/754hp 509/968m 371/394mv aggressive road> Dangerous Alley
[Exits: north east south]
Veriya the white quartz tiger walks in.
Abef flies in.
n
<504/754hp 509/968m 370/394mv aggressive road> Dangerous Alley
[Exits: south west]
Abef flies in.
Veriya the white quartz tiger walks in.
n
<504/754hp 509/968m 369/394mv aggressive road> Alas, you cannot go that way.
c word
<504/754hp 509/968m 369/394mv aggressive road> The Gods have forsaken you.
<504/754hp 504/968m 369/394mv aggressive road>
Thrumgul yells 'Grrrunnnkkyyy!!'
w
<504/754hp 504/968m 369/394mv aggressive road>
Abef closes his eyes momentarily.
n
<504/754hp 504/968m 369/394mv aggressive road> Dangerous Alley
[Exits: north east]
Veriya the white quartz tiger walks in.
Abef flies in.
<504/754hp 504/968m 368/394mv aggressive road> The Eastern Monument
[Exits: east south west]
Abef flies in.
Veriya the white quartz tiger walks in.
n
<504/754hp 504/968m 367/394mv aggressive city> The back of a large building blocks your path in that direction.
e
<504/754hp 504/968m 367/394mv aggressive city> The East Common Road
[Exits: east west]
Veriya the white quartz tiger walks in.
Abef flies in.
e
<504/754hp 504/968m 366/394mv aggressive road> The East Common Road
[Exits: north east south west]
A paladin's polearm lies here unattended.
A long-haired lanky man with piercing blue eyes stands here.
Abef flies in.
Veriya the white quartz tiger walks in.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'
e
<504/754hp 504/968m 365/394mv aggressive road>
Abef closes his eyes momentarily.
<504/754hp 504/968m 365/394mv aggressive road> The East Common Road
[Exits: east west]
Veriya the white quartz tiger walks in.
Abef flies in.
e
e
<504/754hp 504/968m 364/394mv aggressive road> Inside the East Gate
[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Abef flies in.
Veriya the white quartz tiger walks in.
A gate guard yells 'Kavion is a criminal! PROTECT THE INNOCENT!! BANZAII!!!'
A gate guard's punch misses you.
You parry a gate guard's punch with an easy flourish.
A gate guard yells 'Kavion is a criminal! PROTECT THE INNOCENT!! BANZAII!!!'
You parry a gate guard's punch.
You parry a gate guard's punch.
A gate guard is in excellent condition.
<504/754hp 504/968m 363/394mv aggressive city> No way! You are still fighting!
A gate guard is in excellent condition.
e
<504/754hp 504/968m 363/394mv aggressive city> No way! You are still fighting!
A gate guard is in excellent condition.
flee
<504/754hp 504/968m 363/394mv aggressive city> You flee from combat!
Along the Eastern Walls
[Exits: north south]
An avian perimeter guard of Seringale is here, watching out for known criminals.
Veriya the white quartz tiger walks in.
Abef flies in.
e
<504/754hp 504/968m 362/394mv aggressive city> A large wall made of huge slabs of white stone blocks your way.
n
<504/754hp 504/968m 362/394mv aggressive city> Along the Eastern Walls
[Exits: north south]
Abef flies in.
Veriya the white quartz tiger walks in.
e
<504/754hp 504/968m 361/394mv aggressive city> A large wall made of huge slabs of white stone blocks your way.
n
<504/754hp 504/968m 361/394mv aggressive city> Along the Eastern Walls
[Exits: north south]
Veriya the white quartz tiger walks in.
Abef flies in.
The town clock tolls twelve times as noon approaches.
n
<522/754hp 535/968m 394/394mv aggressive city> Along the Eastern Walls
[Exits: north south]
Abef flies in.
Veriya the white quartz tiger walks in.
af
<522/754hp 535/968m 393/394mv aggressive city> You are affected by the following:
Power: ensnare : lasts for 9 hours
Spell: protective shield: lasts for 4 hours
Spell: sanctuary : lasts for 5 hours
Spell: detect magic : lasts for 27 hours
Spell: fly : lasts for 20 hours
Spell: shield : modifies ac by -20 for 25 hours
Spell: bless : modifies save_vs_spell by -6 for 11 hours
: modifies hitroll by 6 for 11 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 256 hours
n
<522/754hp 535/968m 393/394mv aggressive city> Eastern Wall and North Road Junction
[Exits: south west]
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
Veriya the white quartz tiger walks in.
Abef flies in.
wtf
<522/754hp 535/968m 392/394mv aggressive city> You look for the nearest wall and beat your head into it.
w
<522/754hp 535/968m 392/394mv aggressive city> The North Road
[Exits: east south west]
Abef flies in.
Veriya the white quartz tiger walks in.
w
<522/754hp 535/968m 391/394mv aggressive road> The North Road
[Exits: east west]
Veriya the white quartz tiger walks in.
Abef flies in.
w
<522/754hp 535/968m 390/394mv aggressive road> The North Road
[Exits: north east west]
Abef flies in.
Veriya the white quartz tiger walks in.
dinv
<522/754hp 535/968m 389/394mv aggressive road> Your eyes tingle.
<522/754hp 530/968m 389/394mv aggressive road> Neldina yells 'Guards! Guards!'
w
<522/754hp 530/968m 389/394mv aggressive road>
Abef tells the group 'Cursed?'
<522/754hp 530/968m 389/394mv aggressive road> The North Road
[Exits: east south west]
Dagnir the enforcer of law is here searching for criminals.
Veriya the white quartz tiger walks in.
Abef flies in.
;ENsare
<522/754hp 530/968m 388/394mv aggressive road> You tell your group 'ENsare.'
w
<522/754hp 530/968m 388/394mv aggressive road> The North Road
[Exits: north east west]
A human city guard of Seringale stands watch here.
Abef flies in.
Veriya the white quartz tiger walks in.
w
<522/754hp 530/968m 387/394mv aggressive road> The North Road
[Exits: east south west]
Veriya the white quartz tiger walks in.
Abef flies in.
w
<522/754hp 530/968m 386/394mv aggressive road> The North Road
[Exits: east south west]
Abef flies in.
Veriya the white quartz tiger walks in.
w
<522/754hp 530/968m 385/394mv aggressive road> North Square
[Exits: north east south west]
A brass finger post points down the surrounding streets.
Veriya the white quartz tiger walks in.
Abef flies in.
af
<522/754hp 530/968m 384/394mv aggressive city> You are affected by the following:
Spell: detect invis : lasts for 50 hours
Power: ensnare : lasts for 9 hours
Spell: protective shield: lasts for 4 hours
Spell: sanctuary : lasts for 5 hours
Spell: detect magic : lasts for 27 hours
Spell: fly : lasts for 20 hours
Spell: shield : modifies ac by -20 for 25 hours
Spell: bless : modifies save_vs_spell by -6 for 11 hours
: modifies hitroll by 6 for 11 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 256 hours
Wealdgard walks in.
w
w
<522/754hp 530/968m 384/394mv aggressive city> The North Road
[Exits: east west]
(Invis) A human city guard of Seringale stands watch here.
Abef flies in.
Veriya the white quartz tiger walks in.
w
<522/754hp 530/968m 383/394mv aggressive road> The North Road
[Exits: east west]
(Invis) A human city guard of Seringale stands watch here.
Veriya the white quartz tiger walks in.
Abef flies in.
<522/754hp 530/968m 382/394mv aggressive road> The North Road
[Exits: north east west]
Abef flies in.
Veriya the white quartz tiger walks in.
get scroll sack
<522/754hp 530/968m 381/394mv aggressive road> You get a Medic scroll from a Loot Sack.
<522/754hp 530/968m 381/394mv aggressive road>
Abef tells the group 'I can't heal in town.'
recite scroll
<522/754hp 530/968m 381/394mv aggressive road> You recite a Medic scroll.
You feel a lot better!
w
<566/754hp 530/968m 381/394mv aggressive road>
Grunky walks in.
A special guard walks in.
Dinner the boar walks in.
w
<566/754hp 530/968m 381/394mv aggressive road>
Grunky utters the words, 'hellstream'.
You yell 'Help! Grunky is hellstreaming me!'
The ground erupts as you are caught in a searing beam of arcane light.
Grunky fades into existence.
Grunky's hellstream *** DEMOLISHES *** you!
A special guard's slash maims you!
A special guard's slash devastates you!
You parry Grunky's crush.
Dinner the boar fades into existence.
Your shield absorbs the impact of Dinner the boar's charge easily.
Your stab DISEMBOWELS Grunky!
Your stab DISEMBOWELS Grunky!
Veriya the white quartz tiger's claw decimates Grunky!
Grunky has some small wounds and bruises.
<391/754hp 530/968m 381/394mv aggressive road> No way! You are still fighting!
Grunky has some small wounds and bruises.
w
<391/754hp 530/968m 381/394mv aggressive road> No way! You are still fighting!
Grunky has some small wounds and bruises.
<391/754hp 530/968m 381/394mv aggressive road> No way! You are still fighting!
Grunky has some small wounds and bruises.
flee
<391/754hp 530/968m 381/394mv aggressive road> You flee from combat!
The North Road
[Exits: east west]
Abef flies in.
Veriya the white quartz tiger walks in.
e
<391/754hp 530/968m 380/394mv aggressive road> The North Road
[Exits: north east west]
(Charmed) A boar tries to run you over.
(Charmed) A special guard stands here, red with anger.
Grunky is here.
Veriya the white quartz tiger walks in.
Abef flies in.
e
<391/754hp 530/968m 379/394mv aggressive road> The North Road
[Exits: east west]
(Invis) A human city guard of Seringale stands watch here.
Abef flies in.
Veriya the white quartz tiger walks in.
e
<391/754hp 530/968m 378/394mv aggressive road> The North Road
[Exits: east west]
(Invis) A human city guard of Seringale stands watch here.
Veriya the white quartz tiger walks in.
Abef flies in.
<391/754hp 530/968m 377/394mv aggressive road>
Yeata walks in.
A fighting falcon flies in.
The battle falcon flies in.
e
<391/754hp 530/968m 377/394mv aggressive road> North Square
[Exits: north east south west]
A brass finger post points down the surrounding streets.
(Invis) Raidaeise is here.
Wealdgard is here.
Abef flies in.
Veriya the white quartz tiger walks in.
<391/754hp 530/968m 376/394mv aggressive city>
A human city guard walks in.
s
<391/754hp 530/968m 376/394mv aggressive city>
Thrumgul walks in.
Kahn walks in.
The Main Street
[Exits: north south west]
(Invis) A halfling city guard of Seringale stands watch here.
Veriya the white quartz tiger walks in.
Abef flies in.
s
s
s
<391/754hp 530/968m 375/394mv aggressive road> The Main Street
[Exits: north east south west]
(Invis) A gnomish city guard of Seringale stands watch here.
Abef flies in.
Veriya the white quartz tiger walks in.
<391/754hp 530/968m 374/394mv aggressive road> The Main Street
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Abef flies in.
c mana
<391/754hp 530/968m 373/394mv aggressive road> North of Market Square
[Exits: north east west]
Abef flies in.
Veriya the white quartz tiger walks in.
<391/754hp 530/968m 372/394mv aggressive city> A shimmering sphere of magic encases you.
w
<391/754hp 410/968m 372/394mv aggressive city>
Wealdgard walks in.
s
s
<391/754hp 410/968m 372/394mv aggressive city> Northwest of Market Square
[Exits: east south]
Veriya the white quartz tiger walks in.
Abef flies in.
<391/754hp 410/968m 371/394mv aggressive inside> West of Market Square
[Exits: north south west]
Abef flies in.
Veriya the white quartz tiger walks in.
<391/754hp 410/968m 370/394mv aggressive city> Southwest of Market Square
[Exits: north east]
Veriya the white quartz tiger walks in.
Abef flies in.
e
<391/754hp 410/968m 369/394mv aggressive inside> South of Market Square
[Exits: east south west]
Abef flies in.
Veriya the white quartz tiger walks in.
s
s
s
<391/754hp 410/968m 368/394mv aggressive city> The Main Street
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Abef flies in.
s
<391/754hp 410/968m 367/394mv aggressive road> The Main Street
[Exits: north east south west]
Abef flies in.
Veriya the white quartz tiger walks in.
You can cure critical again.
whe
<402/754hp 422/968m 394/394mv aggressive road> The Main Street
[Exits: north east south west]
(Invis) A homeless animal roams the streets alone.
Veriya the white quartz tiger walks in.
Abef flies in.
<402/754hp 422/968m 393/394mv aggressive road> South Square
[Exits: north east south west down]
A brass finger post points down the surrounding streets.
A human city guard of Seringale stands watch here.
Abef flies in.
Veriya the white quartz tiger walks in.
<402/754hp 422/968m 392/394mv aggressive city> Players near you:
<PK> Grunky Northwest of Market Square
Kahn North Square
Thrumgul North Square
Raidaeise North Square
Wealdgard East of Market Square
<PK> Kavion South Square
Raku Secluded Camp
<PK> Neldina Seringale's Nexus Point
Yeata The Main Street
<PK> Abef South Square
<402/754hp 422/968m 392/394mv aggressive city>
A human city guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A human city guard's punch misses you.
A human city guard's punch misses you.
A human city guard is in excellent condition.
w
<402/754hp 422/968m 392/394mv aggressive city> No way! You are still fighting!
A human city guard is in excellent condition.
<402/754hp 422/968m 392/394mv aggressive city>
Your stab misses a human city guard.
You swing a jewel-encrusted fork at a human city guard's neck and decapitate him.
A human city guard's headless body falls to its knees, then keels sideways.
You hear a human city guard's death cry.
flee
<402/754hp 422/968m 392/394mv aggressive city> You aren't fighting anyone.
s
<402/754hp 422/968m 392/394mv aggressive city> The South Main Street
[Exits: north east south west]
A drow city guard of Seringale stands watch here.
Veriya the white quartz tiger walks in.
Abef flies in.
s
<402/754hp 422/968m 391/394mv aggressive road>
A drow city guard yells 'Kavion! Now you die!'
A drow city guard's punch misses you.
A drow city guard's punch misses you.
A drow city guard is in excellent condition.
<402/754hp 422/968m 391/394mv aggressive road> No way! You are still fighting!
A drow city guard is in excellent condition.
flee
<402/754hp 422/968m 391/394mv aggressive road>
Your stab misses a drow city guard.
Your stab DISMEMBERS a drow city guard!
You swing a jewel-encrusted fork at a drow city guard's neck and decapitate him.
A drow city guard's headless body falls to its knees, then keels sideways.
You hear a drow city guard's death cry.
<402/754hp 422/968m 391/394mv aggressive road> You aren't fighting anyone.
s
<402/754hp 422/968m 391/394mv aggressive road> The South Main Street
[Exits: north east south]
Abef flies in.
Veriya the white quartz tiger walks in.
s
<402/754hp 422/968m 390/394mv aggressive road> The South Main Street
[Exits: north south]
The goblin extermination task force is here hunting down goblins.
Veriya the white quartz tiger walks in.
Abef flies in.
The goblin extermination task force says 'Seen any goblins? I'll give money for goblin corpses.'
s
<402/754hp 422/968m 389/394mv aggressive road> A Small Bridge
[Exits: north south down]
A stone giant city guard of Seringale stands watch here.
Abef flies in.
Veriya the white quartz tiger walks in.
s
<402/754hp 422/968m 388/394mv aggressive road> The South Main Street
[Exits: north south]
Veriya the white quartz tiger walks in.
Abef flies in.
n
<402/754hp 422/968m 387/394mv aggressive road> A Small Bridge
[Exits: north south down]
A stone giant city guard of Seringale stands watch here.
Abef flies in.
Veriya the white quartz tiger walks in.
d
<402/754hp 422/968m 386/394mv aggressive road>
Abef closes his eyes momentarily and nods at you.
<402/754hp 422/968m 386/394mv aggressive road> Under a Small Bridge
[Exits: east west up]
Veriya the white quartz tiger floats in.
Abef flies in.
e
<402/754hp 422/968m 385/394mv aggressive ocean> On a Calm River
[Exits: east west]
Abef flies in.
Veriya the white quartz tiger floats in.
e
<402/754hp 422/968m 384/394mv aggressive ocean> On a Calm River
[Exits: east west]
Veriya the white quartz tiger floats in.
Abef flies in.
e
<402/754hp 422/968m 383/394mv aggressive ocean> On a Calm River
[Exits: east west]
Abef flies in.
Veriya the white quartz tiger floats in.
e
<402/754hp 422/968m 382/394mv aggressive ocean> On a Calm River
[Exits: south west]
Veriya the white quartz tiger floats in.
Abef flies in.
e
<402/754hp 422/968m 381/394mv aggressive ocean> Alas, you cannot go that way.
s
<402/754hp 422/968m 381/394mv aggressive ocean> On a Calm River
[Exits: north east]
Abef flies in.
Veriya the white quartz tiger floats in.
s
<402/754hp 422/968m 380/394mv aggressive ocean> Alas, you cannot go that way.
e
<402/754hp 422/968m 380/394mv aggressive ocean> You cannot leave the area until the ensnare wears off.
e
<402/754hp 422/968m 380/394mv aggressive ocean> You cannot leave the area until the ensnare wears off.
<402/754hp 422/968m 380/394mv aggressive ocean>
Abef closes his eyes momentarily and nods at you.
A warm feeling fills your body.
af
<474/754hp 422/968m 380/394mv aggressive ocean> You are affected by the following:
Spell: mana shield : lasts for 5 hours
Spell: detect invis : lasts for 49 hours
Power: ensnare : lasts for 8 hours
Spell: protective shield: lasts for 3 hours
Spell: sanctuary : lasts for 4 hours
Spell: detect magic : lasts for 26 hours
Spell: fly : lasts for 19 hours
Spell: shield : modifies ac by -20 for 24 hours
Spell: bless : modifies save_vs_spell by -6 for 10 hours
: modifies hitroll by 6 for 10 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 255 hours
whe
<474/754hp 422/968m 380/394mv aggressive ocean> Players near you:
<PK> Grunky The South Main Street
Kahn East of Market Square
Thrumgul East of Market Square
Raidaeise The Main Street
Wealdgard Weapon Shop
<PK> Kavion On a Calm River
Zuula South Square
<PK> Neldina Dangerous Alley
<PK> Hesper The West Common Road
Yeata South Square
<PK> Abef On a Calm River
<474/754hp 422/968m 380/394mv aggressive ocean>
Abef closes his eyes momentarily and nods at you.
A warm feeling fills your body.
whe
<558/754hp 422/968m 380/394mv aggressive ocean> Players near you:
<PK> Grunky Under a Small Bridge
Kahn East of Market Square
Thrumgul East of Market Square
Raidaeise North of Market Square
Wealdgard Weapon Shop
<PK> Kavion On a Calm River
Zuula Under a Small Bridge
<PK> Neldina Dangerous Alley
<PK> Hesper The Western Monument
Yeata The South Main Street
<PK> Abef On a Calm River
<558/754hp 422/968m 380/394mv aggressive ocean>
Hesper yells 'The Iron Fist of law shall bring justice to the infidels!'
n
<558/754hp 422/968m 380/394mv aggressive ocean> On a Calm River
[Exits: south west]
Veriya the white quartz tiger floats in.
Abef flies in.
w
<558/754hp 422/968m 379/394mv aggressive ocean> On a Calm River
[Exits: east west]
Abef flies in.
Veriya the white quartz tiger floats in.
w
<558/754hp 422/968m 378/394mv aggressive ocean> On a Calm River
[Exits: east west]
Veriya the white quartz tiger floats in.
Abef flies in.
w
<558/754hp 422/968m 377/394mv aggressive ocean> On a Calm River
[Exits: east west]
(Charmed) A special guard stands here, red with anger.
(Charmed) A boar tries to run you over.
(White Aura) Grunky is here.
Zuula is here.
Abef flies in.
Veriya the white quartz tiger floats in.
w
<558/754hp 422/968m 376/394mv aggressive ocean>
Zuula flies east.
w
<568/754hp 476/968m 394/394mv aggressive ocean>
Grunky floats east.
A special guard floats east.
Dinner the boar floats east.
Under a Small Bridge
[Exits: east west up]
Veriya the white quartz tiger floats in.
Abef flies in.
<568/754hp 476/968m 393/394mv aggressive ocean> On a Calm River
[Exits: east]
Abef flies in.
Veriya the white quartz tiger floats in.
<568/754hp 476/968m 392/394mv aggressive ocean>
Abef tells the group 'Hours on it?'
e
<568/754hp 476/968m 392/394mv aggressive ocean> Under a Small Bridge
[Exits: east west up]
Veriya the white quartz tiger floats in.
Abef flies in.
u
<568/754hp 476/968m 391/394mv aggressive ocean> A Small Bridge
[Exits: north south down]
A stone giant city guard of Seringale stands watch here.
Abef flies in.
Veriya the white quartz tiger walks in.
n
n
<568/754hp 476/968m 390/394mv aggressive road> The South Main Street
[Exits: north south]
The goblin extermination task force is here hunting down goblins.
Veriya the white quartz tiger walks in.
Abef flies in.
The goblin extermination task force says 'Seen any goblins? I'll give money for goblin corpses.'
n
<568/754hp 476/968m 389/394mv aggressive road> The South Main Street
[Exits: north east south]
Abef flies in.
Veriya the white quartz tiger walks in.
n
<568/754hp 476/968m 388/394mv aggressive road> The South Main Street
[Exits: north east south west]
The corpse of a drow city guard is lying here.
Veriya the white quartz tiger walks in.
Abef flies in.
<568/754hp 476/968m 387/394mv aggressive road> South Square
[Exits: north east south west down]
The corpse of a human city guard is lying here.
A brass finger post points down the surrounding streets.
(Charmed) A special guard stands here, red with anger.
Hesper is here.
Abef flies in.
Veriya the white quartz tiger walks in.
Hesper walks south.
A special guard walks south.
;9
<568/754hp 476/968m 386/394mv aggressive city> You tell your group '9.'
n
n
<568/754hp 476/968m 386/394mv aggressive city> The Main Street
[Exits: north east south west]
(Invis) A homeless animal roams the streets alone.
Veriya the white quartz tiger walks in.
Abef flies in.
<568/754hp 476/968m 385/394mv aggressive road> The Main Street
[Exits: north east south west]
Abef flies in.
Veriya the white quartz tiger walks in.
n
<568/754hp 476/968m 384/394mv aggressive road> The Main Street
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Abef flies in.
n
<568/754hp 476/968m 383/394mv aggressive road> South of Market Square
[Exits: east south west]
Abef flies in.
Veriya the white quartz tiger walks in.
e
<568/754hp 476/968m 382/394mv aggressive city> Southeast of Market Square
[Exits: north west]
Veriya the white quartz tiger walks in.
Abef flies in.
n
n
<568/754hp 476/968m 381/394mv aggressive inside> East of Market Square
[Exits: north east south]
Kahn is here.
Thrumgul is here.
Abef flies in.
Veriya the white quartz tiger walks in.
w
<568/754hp 476/968m 380/394mv aggressive city> Northeast of Market Square
[Exits: south west]
Veriya the white quartz tiger walks in.
Abef flies in.
af
<568/754hp 476/968m 379/394mv aggressive inside> North of Market Square
[Exits: north east west]
(Invis) Raidaeise is here.
Abef flies in.
Veriya the white quartz tiger walks in.
<568/754hp 476/968m 378/394mv aggressive city>
Abef tells the group 'Jesshh..'
<568/754hp 476/968m 378/394mv aggressive city> You are affected by the following:
Spell: mana shield : lasts for 4 hours
Spell: detect invis : lasts for 48 hours
Power: ensnare : lasts for 7 hours
Spell: protective shield: lasts for 2 hours
Spell: sanctuary : lasts for 3 hours
Spell: detect magic : lasts for 25 hours
Spell: fly : lasts for 18 hours
Spell: shield : modifies ac by -20 for 23 hours
Spell: bless : modifies save_vs_spell by -6 for 9 hours
: modifies hitroll by 6 for 9 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 254 hours
n
<568/754hp 476/968m 378/394mv aggressive city> The Main Street
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Abef flies in.
n
<568/754hp 476/968m 377/394mv aggressive road> The Main Street
[Exits: north east south west]
(Invis) A gnomish city guard of Seringale stands watch here.
Abef flies in.
Veriya the white quartz tiger walks in.
A gnomish city guard yells 'Kavion! Now you die!'
A gnomish city guard fades into existence.
A gnomish city guard's punch misses you.
A gnomish city guard's punch misses you.
A gnomish city guard is in excellent condition.
<568/754hp 476/968m 376/394mv aggressive road>
Abef closes his eyes momentarily and nods at you.
A warm feeling fills your body.
A gnomish city guard is in excellent condition.
flee
<641/754hp 476/968m 376/394mv aggressive road> You flee from combat!
The Traveler's First Stop
[Exits: west]
A sign has been erected here explaining the services.
(White Aura) Noldo the seasoned traveler is here selling maps to exotic places.
Veriya the white quartz tiger walks in.
Abef flies in.
n
<641/754hp 476/968m 375/394mv aggressive inside> Portraits of goblins and spiders adorn the walls of this shop.
w
<641/754hp 476/968m 375/394mv aggressive inside> The Main Street
[Exits: north east south west]
A gnomish city guard of Seringale stands watch here.
Abef flies in.
Veriya the white quartz tiger walks in.
A gnomish city guard yells 'Time to die, Kavion!'
A gnomish city guard's punch misses you.
A gnomish city guard's punch misses you.
A gnomish city guard is in excellent condition.
n
<641/754hp 476/968m 374/394mv aggressive road> No way! You are still fighting!
Your stab DISMEMBERS a gnomish city guard!
Your stab DISMEMBERS a gnomish city guard!
You swing a jewel-encrusted fork at a gnomish city guard's neck and decapitate him.
A gnomish city guard's headless body falls to its knees, then keels sideways.
You hear a gnomish city guard's death cry.
n
<641/754hp 476/968m 374/394mv aggressive road> The Main Street
[Exits: north south west]
A stone giant city guard of Seringale stands watch here.
(Invis) A human city guard of Seringale stands watch here.
(Invis) A halfling city guard of Seringale stands watch here.
Veriya the white quartz tiger walks in.
Abef flies in.
A stone giant city guard yells 'Kavion! Now you die!'
A stone giant city guard's punch misses you.
A stone giant city guard's punch misses you.
A stone giant city guard is in excellent condition.
n
<641/754hp 476/968m 373/394mv aggressive road> No way! You are still fighting!
A stone giant city guard is in excellent condition.
<641/754hp 476/968m 373/394mv aggressive road>
Your stab DISEMBOWELS a stone giant city guard!
You swing a jewel-encrusted fork at a stone giant city guard's neck and decapitate him.
A stone giant city guard's headless body falls to its knees, then keels sideways.
A stone giant city guard's eyes are pulled out of his head.
n
<641/754hp 476/968m 373/394mv aggressive road> North Square
[Exits: north east south west]
A brass finger post points down the surrounding streets.
Abef flies in.
Veriya the white quartz tiger walks in.
n
<641/754hp 476/968m 372/394mv aggressive city> The North Main Street
[Exits: north south west]
Veriya the white quartz tiger walks in.
Abef flies in.
n
<641/754hp 476/968m 371/394mv aggressive road> The North Main Street
[Exits: north east south west]
Abef flies in.
Veriya the white quartz tiger walks in.
af
<641/754hp 476/968m 370/394mv aggressive road> You are affected by the following:
Spell: mana shield : lasts for 4 hours
Spell: detect invis : lasts for 48 hours
Power: ensnare : lasts for 7 hours
Spell: protective shield: lasts for 2 hours
Spell: sanctuary : lasts for 3 hours
Spell: detect magic : lasts for 25 hours
Spell: fly : lasts for 18 hours
Spell: shield : modifies ac by -20 for 23 hours
Spell: bless : modifies save_vs_spell by -6 for 9 hours
: modifies hitroll by 6 for 9 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 254 hours
n
<641/754hp 476/968m 370/394mv aggressive road> The North Main Street
[Exits: north east south]
Veriya the white quartz tiger walks in.
Abef flies in.
n
<641/754hp 476/968m 369/394mv aggressive road> The North Main Street
[Exits: north south]
Abef flies in.
Veriya the white quartz tiger walks in.
n
<641/754hp 476/968m 368/394mv aggressive road>
Neldina yells 'Guards! Guards!'
Inside the North Gate
[Exits: north south up]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Veriya the white quartz tiger walks in.
Abef flies in.
u
<641/754hp 476/968m 367/394mv aggressive city> Atop the North Gate
[Exits: east west down]
An avian city guard of Seringale stands watch here.
A human perimeter guard of Seringale is here, watching out for known criminals.
An avian battlement guard of Seringale is here.
Abef flies in.
Veriya the white quartz tiger walks in.
<641/754hp 476/968m 366/394mv aggressive city>
A human perimeter guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A human perimeter guard's punch misses you.
An avian battlement guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
An avian battlement guard's punch misses you.
An avian city guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
An avian city guard's punch misses you.
An avian city guard's punch misses you.
A human perimeter guard is in excellent condition.
whe
<641/754hp 476/968m 366/394mv aggressive city> Players near you:
<PK> Grunky South of Market Square
Kahn East of Market Square
Thrumgul East of Market Square
Raidaeise North Square
Wealdgard Armory
<PK> Kavion Atop the North Gate
Zuula The North Main Street
<PK> Neldina The East Common Road
<PK> Hesper North Square
Yeata The Main Street
<PK> Abef Atop the North Gate
A human perimeter guard is in excellent condition.
<641/754hp 476/968m 366/394mv aggressive city>
Your stab DISMEMBERS a human perimeter guard!
You swing a jewel-encrusted fork at a human perimeter guard's neck and decapitate her.
A human perimeter guard's headless body falls to its knees, then keels sideways.
A human perimeter guard's heart is torn from her chest.
An avian battlement guard's punch misses you.
An avian city guard's punch misses you.
An avian city guard's punch misses you.
An avian battlement guard is in excellent condition.
l
<641/754hp 476/968m 366/394mv aggressive city> Atop the North Gate
You are on top of the battlements of Seringale. From here, you can see
the outside of the city walls and most of the city of Seringale with people
roaming all about it. There are some small holes in the side of the wall
where an archer can shoot at invaders from the outside if ever the need
arises. You see the battlements continue to the east and the west and
a ladder leads down to the city gates.
[Exits: east west down]
The corpse of a human perimeter guard is lying here.
The torn-out heart of a human perimeter guard is lying here.
(Charmed) (White Aura) A beautiful white translucent tiger purrs softly here.
(Translucent) Abef is here.
An avian city guard is here, fighting YOU!
An avian battlement guard is here, fighting YOU!
An avian battlement guard is in excellent condition.
d
<641/754hp 476/968m 366/394mv aggressive city> No way! You are still fighting!
An avian battlement guard is in excellent condition.
flee
<641/754hp 476/968m 366/394mv aggressive city> You flee from combat!
On the Northern Battlements
[Exits: west]
A stone giant battlement guard is here.
Veriya the white quartz tiger walks in.
Abef flies in.
<652/754hp 510/968m 393/394mv aggressive city>
Abef closes his eyes momentarily and nods at you.
A warm feeling fills your body.
w
<720/754hp 510/968m 393/394mv aggressive city> Atop the North Gate
[Exits: east west down]
The corpse of a human perimeter guard is lying here.
The torn-out heart of a human perimeter guard is lying here.
(Charmed) A special guard stands here, red with anger.
Hesper is here.
An avian city guard of Seringale stands watch here.
An avian battlement guard of Seringale is here.
Abef flies in.
Veriya the white quartz tiger walks in.
<720/754hp 510/968m 392/394mv aggressive city>
An avian city guard yells 'Kavion! You're MINE!'
An avian city guard's punch misses you.
An avian city guard's punch misses you.
An avian battlement guard yells 'Time to die, Kavion!'
An avian battlement guard's punch misses you.
An avian city guard is in excellent condition.
d
<720/754hp 510/968m 392/394mv aggressive city> No way! You are still fighting!
An avian city guard is in excellent condition.
<720/754hp 510/968m 392/394mv aggressive city>
Your stab DISMEMBERS an avian city guard!
You swing a jewel-encrusted fork at an avian city guard's neck and decapitate him.
An avian city guard's headless body falls to its knees, then keels sideways.
An avian city guard's wings slowly float to the ground.
An avian battlement guard's punch misses you.
An avian battlement guard is in excellent condition.
flee
<720/754hp 510/968m 392/394mv aggressive city> You flee from combat!
On the Northern Battlements
[Exits: west]
A stone giant battlement guard is here.
Veriya the white quartz tiger walks in.
Abef flies in.
w
<720/754hp 510/968m 391/394mv aggressive city> Atop the North Gate
[Exits: east west down]
The corpse of an avian city guard is lying here.
The ripped-off wings of an avian city guard are lying here.
The corpse of a human perimeter guard is lying here.
The torn-out heart of a human perimeter guard is lying here.
Zuula is here.
(Charmed) A special guard stands here, red with anger.
Hesper is here.
An avian battlement guard of Seringale is here.
Abef flies in.
Veriya the white quartz tiger walks in.
<720/754hp 510/968m 390/394mv aggressive city>
Hesper walks east.
A special guard walks east.
An avian battlement guard yells 'Kavion! Now you die!'
An avian battlement guard's punch misses you.
An avian battlement guard is in excellent condition.
d
<720/754hp 510/968m 390/394mv aggressive city> No way! You are still fighting!
An avian battlement guard is in excellent condition.
flee
<720/754hp 510/968m 390/394mv aggressive city> You flee from combat!
Inside the North Gate
[Exits: north south up]
(Charmed) A boar tries to run you over.
(Charmed) A special guard stands here, red with anger.
(White Aura) Grunky is here.
A fire giant city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Veriya the white quartz tiger walks in.
Abef flies in.
<720/754hp 510/968m 389/394mv aggressive city> Grunky walks up.
Dinner the boar walks up.
A special guard walks up.
A fire giant city guard yells 'Time to die, Kavion!'
A fire giant city guard's punch misses you.
A fire giant city guard's punch misses you.
A fire giant city guard is in excellent condition.
s
<720/754hp 510/968m 389/394mv aggressive city> No way! You are still fighting!
A fire giant city guard is in excellent condition.
s
<720/754hp 510/968m 389/394mv aggressive city> No way! You are still fighting!
A fire giant city guard is in excellent condition.
flee
<720/754hp 510/968m 389/394mv aggressive city> You flee from combat!
Outside the North Gate
[Exits: north south]
Abef flies in.
Veriya the white quartz tiger walks in.
s
<720/754hp 510/968m 388/394mv aggressive city> Inside the North Gate
[Exits: north south up]
(Charmed) A giant falcon is here.
(Charmed) A fierce, fighting falcon perches here.
Yeata is here.
A fire giant city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Veriya the white quartz tiger walks in.
Abef flies in.
A fire giant city guard yells 'Time to die, Kavion!'
A fire giant city guard's punch misses you.
A fire giant city guard's punch misses you.
A fire giant city guard is in excellent condition.
s
<720/754hp 510/968m 387/394mv aggressive city> No way! You are still fighting!
Your stab DISEMBOWELS a fire giant city guard!
Your stab DISEMBOWELS a fire giant city guard!
You swing a jewel-encrusted fork at a fire giant city guard's neck and decapitate him.
A fire giant city guard's headless body falls to its knees, then keels sideways.
A fire giant city guard's eyes are pulled out of his head.
flee
<720/754hp 510/968m 387/394mv aggressive city> You aren't fighting anyone.
s
<720/754hp 510/968m 387/394mv aggressive city> The North Main Street
[Exits: north south]
Abef flies in.
Veriya the white quartz tiger walks in.
s
<720/754hp 510/968m 386/394mv aggressive road> The North Main Street
[Exits: north east south]
Veriya the white quartz tiger walks in.
Abef flies in.
s
<720/754hp 510/968m 385/394mv aggressive road> The North Main Street
[Exits: north east south west]
Abef flies in.
Veriya the white quartz tiger walks in.
s
<720/754hp 510/968m 384/394mv aggressive road> The North Main Street
[Exits: north south west]
Veriya the white quartz tiger walks in.
Abef flies in.
s
<720/754hp 510/968m 383/394mv aggressive road> North Square
[Exits: north east south west]
A brass finger post points down the surrounding streets.
Abef flies in.
Veriya the white quartz tiger walks in.
af
<720/754hp 510/968m 382/394mv aggressive city> You are affected by the following:
Spell: mana shield : lasts for 3 hours
Spell: detect invis : lasts for 47 hours
Power: ensnare : lasts for 6 hours
Spell: protective shield: lasts for 1 hours
Spell: sanctuary : lasts for 2 hours
Spell: detect magic : lasts for 24 hours
Spell: fly : lasts for 17 hours
Spell: shield : modifies ac by -20 for 22 hours
Spell: bless : modifies save_vs_spell by -6 for 8 hours
: modifies hitroll by 6 for 8 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 253 hours
s
<720/754hp 510/968m 382/394mv aggressive city> The Main Street
[Exits: north south west]
The corpse of a stone giant city guard is lying here.
The pulled-out eyes of a stone giant city guard are lying here.
(Invis) A human city guard of Seringale stands watch here.
(Invis) A halfling city guard of Seringale stands watch here.
Veriya the white quartz tiger walks in.
Abef flies in.
s
<720/754hp 510/968m 381/394mv aggressive road>
Raidaeise walks in.
<720/754hp 510/968m 381/394mv aggressive road> The Main Street
[Exits: north east south west]
The corpse of a gnomish city guard is lying here.
Abef flies in.
Veriya the white quartz tiger walks in.
s
<720/754hp 510/968m 380/394mv aggressive road> The Main Street
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Abef flies in.
s
<720/754hp 510/968m 379/394mv aggressive road> North of Market Square
[Exits: north east west]
(Charmed) A special guard stands here, red with anger.
Neldina is here.
Abef flies in.
Veriya the white quartz tiger walks in.
s
<720/754hp 510/968m 378/394mv aggressive city> A marvellous fountain has been walled off by a fence.
e
<720/754hp 510/968m 378/394mv aggressive city> Northeast of Market Square
[Exits: south west]
Veriya the white quartz tiger walks in.
Abef flies in.
s
s
<720/754hp 510/968m 377/394mv aggressive inside> East of Market Square
[Exits: north east south]
A dwarven city guard of Seringale stands watch here.
Kahn is here.
Thrumgul is here.
Abef flies in.
Veriya the white quartz tiger walks in.
<720/754hp 510/968m 376/394mv aggressive city>
A dwarven city guard yells 'Kavion! You're MINE!'
A dwarven city guard's punch misses you.
A dwarven city guard's punch misses you.
A dwarven city guard is in excellent condition.
<720/754hp 510/968m 376/394mv aggressive city> No way! You are still fighting!
Wealdgard walks in.
A dwarven city guard is in excellent condition.
w
<720/754hp 510/968m 376/394mv aggressive city>
Your stab DISMEMBERS a dwarven city guard!
Your stab DISMEMBERS a dwarven city guard!
You swing a jewel-encrusted fork at a dwarven city guard's neck and decapitate him.
A dwarven city guard's headless body falls to its knees, then keels sideways.
A dwarven city guard's fingers are severed from his hand.
<720/754hp 510/968m 376/394mv aggressive city> A marvellous fountain has been walled off by a fence.
flee
<720/754hp 510/968m 376/394mv aggressive city> You aren't fighting anyone.
<720/754hp 510/968m 376/394mv aggressive city> Neldina limps in.
A special guard walks in.
<720/754hp 510/968m 376/394mv aggressive city>
Thrumgul looks at you.
flee
<720/754hp 510/968m 376/394mv aggressive city>
You yell 'Help! I am being attacked by Neldina!'
Neldina's beating maims you!
You parry Neldina's beating.
You flee from combat!
Southeast of Market Square
[Exits: north west]
Veriya the white quartz tiger walks in.
Abef flies in.
s
<684/754hp 510/968m 375/394mv aggressive inside> The side of a building is all that lies in that direction.
s
<684/754hp 510/968m 375/394mv aggressive inside>
Neldina limps in.
A special guard walks in.
The side of a building is all that lies in that direction.
w
<684/754hp 510/968m 375/394mv aggressive inside>
You yell 'Help! I am being attacked by Neldina!'
Neldina's beating decimates you!
You thrust Neldina's slice aside in a skillful parry.
Neldina's slice decimates you!
No way! You are still fighting!
Neldina looks pretty hurt.
<630/754hp 510/968m 375/394mv aggressive inside>
You parry a special guard's crush.
A special guard's crush decimates you!
Your stab DISMEMBERS Neldina!
Neldina's beating decimates you!
Neldina's slice misses you.
Neldina is in awful condition.
s
<577/754hp 510/968m 375/394mv aggressive inside> No way! You are still fighting!
Neldina is in awful condition.
<577/754hp 510/968m 375/394mv aggressive inside>
Abef tells the group 'Can't heal now.'
Neldina is in awful condition.
flee
<577/754hp 510/968m 375/394mv aggressive inside> You flee from combat!
East of Market Square
[Exits: north east south]
The corpse of a dwarven city guard is lying here.
The sliced-off fingers of a dwarven city guard are lying here.
Zuula is here.
(Charmed) A special guard stands here, red with anger.
(Charmed) A boar tries to run you over.
(White Aura) Grunky is here.
Wealdgard is here.
Kahn is here.
Thrumgul is here.
Abef flies in.
Veriya the white quartz tiger walks in.
A special guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's slash mauls you.
You parry a special guard's slash.
A special guard is in excellent condition.
<553/754hp 510/968m 374/394mv aggressive city> Grunky utters the words, 'hellstream'.
You yell 'Help! Grunky is hellstreaming me!'
The ground erupts as you are caught in a searing beam of arcane light.
Grunky's hellstream is powerless against you.
Yeata walks in.
The battle falcon flies in.
A fighting falcon flies in.
A special guard is in excellent condition.
<553/754hp 500/968m 374/394mv aggressive city>
Zuula flies south.
A special guard is in excellent condition.
f
<553/754hp 500/968m 374/394mv aggressive city> You cannot focus your mind well enough.
A special guard is in excellent condition.
<553/754hp 500/968m 374/394mv aggressive city>
Zuula flies in.
A special guard is in excellent condition.
<553/754hp 500/968m 374/394mv aggressive city>
A special guard's slash decimates you!
A special guard's slash decimates you!
Grunky's crush maims you!
You thrust Dinner the boar's charge aside in a skillful parry.
A special guard manages to dodge your stab with a lot of effort.
Your stab MUTILATES a special guard!
A special guard has a few scratches.
flee
<469/754hp 500/968m 374/394mv aggressive city> You flee from combat!
Southeast of Market Square
[Exits: north west]
Abef flies in.
w
<469/754hp 500/968m 373/394mv aggressive inside> South of Market Square
[Exits: east south west]
(Charmed) A special guard stands here, red with anger.
Neldina is here.
Abef flies in.
s
<469/754hp 500/968m 372/394mv aggressive city>
Neldina limps south.
A special guard walks south.
<469/754hp 500/968m 372/394mv aggressive city> The Main Street
[Exits: north east south west]
(Charmed) A special guard stands here, red with anger.
Neldina is here.
Abef flies in.
n
<469/754hp 500/968m 371/394mv aggressive road> Neldina limps south.
A special guard walks south.
<469/754hp 500/968m 371/394mv aggressive road> South of Market Square
[Exits: east south west]
Zuula is here.
(Charmed) A special guard stands here, red with anger.
(Charmed) A boar tries to run you over.
(White Aura) Grunky is here.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A giant falcon is here.
Yeata is here.
Abef flies in.
Yeata looks at you.
s
<469/754hp 500/968m 370/394mv aggressive city>
Grunky utters the words, 'dispel magic'.
You yell 'Die! Grunky, you sorcerous dog!'
You feel a brief tingling sensation.
Grunky parries your stab.
Grunky's shield wobbles and barely deflects your stab.
No way! You are still fighting!
Grunky has a few scratches.
s
<469/754hp 500/968m 370/394mv aggressive city> No way! You are still fighting!
Grunky has a few scratches.
<469/754hp 500/968m 370/394mv aggressive city>
The clouds disappear.
A fighting falcon looks uncomfortable in these surroundings.
Grunky has a few scratches.
flee
<480/754hp 528/968m 394/394mv aggressive city> You flee from combat!
Southwest of Market Square
[Exits: north east]
Abef flies in.
e
<480/754hp 528/968m 393/394mv aggressive inside> South of Market Square
[Exits: east south west]
Zuula is here.
(Charmed) A special guard stands here, red with anger.
(Charmed) A boar tries to run you over.
(White Aura) Grunky is here.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A giant falcon is here.
Yeata is here.
Abef flies in.
s
<480/754hp 528/968m 392/394mv aggressive city>
Hesper walks in.
A special guard walks in.
<480/754hp 528/968m 392/394mv aggressive city> The Main Street
[Exits: north east south west]
Abef flies in.
s
<480/754hp 528/968m 391/394mv aggressive road>
An illithid city guard yells 'Give yourself up, Kavion! This is your last chance!'
A stone giant city guard yells 'Guards! Guards! Attack Kavion!'
<480/754hp 528/968m 391/394mv aggressive road> The Main Street
[Exits: north east south west]
Abef flies in.
s
<480/754hp 528/968m 390/394mv aggressive road> The Main Street
[Exits: north east south west]
Abef flies in.
s
<480/754hp 528/968m 389/394mv aggressive road> South Square
[Exits: north east south west down]
(Glowing) A glowing banner bearing the emblem of Seringale rests here.
A brass finger post points down the surrounding streets.
Abef flies in.
w
<480/754hp 528/968m 388/394mv aggressive city> The South Road
[Exits: east west]
Abef flies in.
w
w
<480/754hp 528/968m 387/394mv aggressive road> The South Road
[Exits: north east west]
Abef flies in.
w
<480/754hp 528/968m 386/394mv aggressive road> The South Road
[Exits: north east south west]
Abef flies in.
af
<480/754hp 528/968m 385/394mv aggressive road> The South Road
[Exits: east south west]
Abef flies in.
<480/754hp 528/968m 384/394mv aggressive road> You are affected by the following:
Spell: mana shield : lasts for 2 hours
Spell: detect invis : lasts for 46 hours
Power: ensnare : lasts for 5 hours
Spell: protective shield: lasts for 0 hours
Spell: sanctuary : lasts for 1 hours
Spell: detect magic : lasts for 23 hours
Spell: fly : lasts for 16 hours
Spell: shield : modifies ac by -20 for 21 hours
Spell: bless : modifies save_vs_spell by -6 for 7 hours
: modifies hitroll by 6 for 7 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 252 hours
<480/754hp 528/968m 384/394mv aggressive road>
Abef closes his eyes momentarily and nods at you.
A warm feeling fills your body.
w
<544/754hp 528/968m 384/394mv aggressive road> The South Road
[Exits: east south west]
Abef flies in.
w
<544/754hp 528/968m 383/394mv aggressive road> The South Road
[Exits: east south west]
Abef flies in.
w
<544/754hp 528/968m 382/394mv aggressive road> The South Road
[Exits: east west]
Abef flies in.
w
<544/754hp 528/968m 381/394mv aggressive road> Western Wall and South Road Junction
[Exits: north east]
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
w
<544/754hp 528/968m 380/394mv aggressive city> A large wall made of huge slabs of white stone blocks your way.
w
<544/754hp 528/968m 380/394mv aggressive city> A large wall made of huge slabs of white stone blocks your way.
n
<544/754hp 528/968m 380/394mv aggressive city> Along the Western Walls
[Exits: north south]
Abef flies in.
n
n
<544/754hp 528/968m 379/394mv aggressive city> Along the Western Walls
[Exits: north south]
Abef flies in.
<544/754hp 528/968m 378/394mv aggressive city>
Abef closes his eyes momentarily and nods at you.
A warm feeling fills your body.
<607/754hp 528/968m 378/394mv aggressive city> Along the Western Walls
[Exits: north south]
Abef flies in.
n
<607/754hp 528/968m 377/394mv aggressive city> Along the Western Walls
[Exits: north south]
A human perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
A human perimeter guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
You thrust a human perimeter guard's punch aside in a skillful parry.
Your stab DISMEMBERS a human perimeter guard!
You swing a jewel-encrusted fork at a human perimeter guard's neck and decapitate her.
A human perimeter guard's headless body falls to its knees, then keels sideways.
A human perimeter guard's hand is ripped from her arm.
n
<607/754hp 528/968m 376/394mv aggressive city> Inside the West Gate
[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Abef flies in.
n
<607/754hp 528/968m 375/394mv aggressive city> Along the Western Walls
[Exits: north south]
A halfling perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
n
<607/754hp 528/968m 374/394mv aggressive city> Stairwell Under the Western Catapult
[Exits: south up]
An avian perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
n
<607/754hp 528/968m 373/394mv aggressive city> A stone wall prevents your passage northward.
u
<607/754hp 528/968m 373/394mv aggressive city> Seringale's Western Catapult
[Exits: north down]
A mighty looking catapult has been set up on the battlements.
Abef flies in.
n
<607/754hp 528/968m 372/394mv aggressive city> On the Western Battlements
[Exits: north south]
A half-elf perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
n
<607/754hp 528/968m 371/394mv aggressive city> On the Western Battlements
[Exits: north south]
A slith perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
n
<607/754hp 528/968m 370/394mv aggressive city> Northwest Corner of the Battlements
[Exits: east south]
A human perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
n
<607/754hp 528/968m 369/394mv aggressive city>
Abef closes his eyes momentarily and nods at you.
A warm feeling fills your body.
<684/754hp 528/968m 369/394mv aggressive city> A large wall made of huge slabs of white stone blocks your way.
e
<684/754hp 528/968m 369/394mv aggressive city> On the Northern Battlements
[Exits: east west]
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
e
<684/754hp 528/968m 368/394mv aggressive city> On the Northern Battlements
[Exits: east west]
A half-elf perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
af
<684/754hp 528/968m 367/394mv aggressive city> You are affected by the following:
Spell: mana shield : lasts for 2 hours
Spell: detect invis : lasts for 46 hours
Power: ensnare : lasts for 5 hours
Spell: protective shield: lasts for 0 hours
Spell: sanctuary : lasts for 1 hours
Spell: detect magic : lasts for 23 hours
Spell: fly : lasts for 16 hours
Spell: shield : modifies ac by -20 for 21 hours
Spell: bless : modifies save_vs_spell by -6 for 7 hours
: modifies hitroll by 6 for 7 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 252 hours
e
<684/754hp 528/968m 367/394mv aggressive city> On the Northern Battlements
[Exits: east west]
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
e
<684/754hp 528/968m 366/394mv aggressive city> On the Northern Battlements
[Exits: east west]
An avian battlement guard of Seringale is here.
A filthy beggar is here asking for your spare gold.
A half-elf battlement guard is here.
Abef flies in.
An avian battlement guard yells 'Kavion! Now you die!'
An avian battlement guard's punch misses you.
An avian battlement guard is in excellent condition.
e
<684/754hp 528/968m 365/394mv aggressive city> No way! You are still fighting!
A half-elf battlement guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A half-elf battlement guard's punch misses you.
An avian battlement guard is in excellent condition.
<684/754hp 528/968m 365/394mv aggressive city>
Your stab DISMEMBERS an avian battlement guard!
You swing a jewel-encrusted fork at an avian battlement guard's neck and decapitate him.
An avian battlement guard's headless body falls to its knees, then keels sideways.
An avian battlement guard hits the ground ... DEAD.
You thrust a half-elf battlement guard's punch aside in a skillful parry.
A half-elf battlement guard is in excellent condition.
e
<684/754hp 528/968m 365/394mv aggressive city> No way! You are still fighting!
A half-elf battlement guard is in excellent condition.
<684/754hp 528/968m 365/394mv aggressive city>
c pro
Your protective shield dissipates.
A half-elf battlement guard is in excellent condition.
<695/754hp 538/968m 394/394mv aggressive city> You can't concentrate enough.
A half-elf battlement guard is in excellent condition.
whe
<695/754hp 538/968m 394/394mv aggressive city> Players near you:
<PK> Grunky The West Common Road
Kahn South of Market Square
Thrumgul South of Market Square
Raidaeise The West Common Road
Wealdgard West of Market Square
<PK> Kavion On the Northern Battlements
Saevaseth A Small Bridge
Zuula The West Common Road
<PK> Neldina The Main Street
<PK> Hesper West of Market Square
Yeata The Main Street
<PK> Abef On the Northern Battlements
A half-elf battlement guard is in excellent condition.
<695/754hp 538/968m 394/394mv aggressive city>
Your stab DISMEMBERS a half-elf battlement guard!
Your stab DISMEMBERS a half-elf battlement guard!
You swing a jewel-encrusted fork at a half-elf battlement guard's neck and decapitate him.
A half-elf battlement guard's headless body falls to its knees, then keels sideways.
A half-elf battlement guard's severed head plops on the ground.
e
<695/754hp 538/968m 394/394mv aggressive city> Atop the North Gate
[Exits: east west down]
The corpse of an avian city guard is lying here.
The ripped-off wings of an avian city guard are lying here.
The corpse of a human perimeter guard is lying here.
The torn-out heart of a human perimeter guard is lying here.
Abef flies in.
d
<695/754hp 538/968m 393/394mv aggressive city> Inside the North Gate
[Exits: north south up]
The corpse of a fire giant city guard is lying here.
The pulled-out eyes of a fire giant city guard are lying here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Abef flies in.
s
<695/754hp 538/968m 392/394mv aggressive city> The North Main Street
[Exits: north south]
Abef flies in.
af
<695/754hp 538/968m 391/394mv aggressive road> You are affected by the following:
Spell: mana shield : lasts for 1 hours
Spell: detect invis : lasts for 45 hours
Power: ensnare : lasts for 4 hours
Spell: sanctuary : lasts for 0 hours
Spell: detect magic : lasts for 22 hours
Spell: fly : lasts for 15 hours
Spell: shield : modifies ac by -20 for 20 hours
Spell: bless : modifies save_vs_spell by -6 for 6 hours
: modifies hitroll by 6 for 6 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 251 hours
<695/754hp 538/968m 391/394mv aggressive road>
A duergar city guard yells 'Circle around and trap Kavion from behind!'
c prot
<695/754hp 538/968m 391/394mv aggressive road>
Yeata walks in.
The battle falcon flies in.
A fighting falcon flies in.
<695/754hp 538/968m 391/394mv aggressive road> You lost your concentration.
s
<695/754hp 503/968m 391/394mv aggressive road> The North Main Street
[Exits: north east south]
A fearless adventurer is here asking for a group to explore Haon Dor.
Abef flies in.
<695/754hp 503/968m 390/394mv aggressive road>
Hesper walks in.
A special guard walks in.
c prot
<695/754hp 503/968m 390/394mv aggressive road>
Abef tells the group 'Now?'
<695/754hp 503/968m 390/394mv aggressive road> You surround yourself in a protective shell of magic.
s
<695/754hp 433/968m 390/394mv aggressive road>
Zuula flies in.
<695/754hp 433/968m 390/394mv aggressive road>
Yeata walks in.
A fighting falcon flies in.
The battle falcon flies in.
<695/754hp 433/968m 390/394mv aggressive road> The North Main Street
[Exits: north east south west]
Abef flies in.
<695/754hp 433/968m 389/394mv aggressive road>
Yeata walks in.
The battle falcon flies in.
A fighting falcon flies in.
s
<695/754hp 433/968m 389/394mv aggressive road> The North Main Street
[Exits: north south west]
Abef flies in.
s
s
<695/754hp 433/968m 388/394mv aggressive road> North Square
[Exits: north east south west]
A brass finger post points down the surrounding streets.
(Invis) Raidaeise is here.
(Charmed) A special guard stands here, red with anger.
(Charmed) A boar tries to run you over.
(White Aura) Grunky is here.
Abef flies in.
A special guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's slash devastates you!
A special guard's slash decimates you!
A special guard's slash mauls you.
You parry a special guard's slash.
You yell 'Help! I am being attacked by Grunky!'
You block Grunky's attack with your shield.
Grunky's crush maims you!
Dinner the boar's charge injures you.
A special guard couldn't dodge your stab but you miss by inches.
A special guard has a few scratches.
<569/754hp 433/968m 387/394mv aggressive city> No way! You are still fighting!
A special guard has a few scratches.
s
<569/754hp 433/968m 387/394mv aggressive city> No way! You are still fighting!
A special guard has a few scratches.
flee
<569/754hp 433/968m 387/394mv aggressive city> You flee from combat!
The North Road
[Exits: east west]
Abef flies in.
e
e
<569/754hp 433/968m 386/394mv aggressive road> North Square
[Exits: north east south west]
A brass finger post points down the surrounding streets.
Zuula is here.
(Invis) Raidaeise is here.
(Charmed) A special guard stands here, red with anger.
(Charmed) A boar tries to run you over.
(White Aura) Grunky is here.
Abef flies in.
<569/754hp 433/968m 385/394mv aggressive city> Grunky utters the words, 'dispel magic'.
You yell 'Die! Grunky, you sorcerous dog!'
You feel a brief tingling sensation.
Your stab decimates Grunky!
Raidaeise looks at you.
You deflect a special guard's slash aside in an ungraceful parry.
You parry a special guard's slash.
You parry Grunky's crush.
Grunky's crush maims you!
You block Dinner the boar's attack with your shield.
Grunky deflects your stab aside in an ungraceful parry.
Your stab decimates Grunky!
Grunky has a few scratches.
e
<536/754hp 433/968m 385/394mv aggressive city>
Raidaeise walks west.
No way! You are still fighting!
Zuula flies south.
Grunky has a few scratches.
<536/754hp 433/968m 385/394mv aggressive city> No way! You are still fighting!
Grunky has a few scratches.
flee
<536/754hp 433/968m 385/394mv aggressive city> You flee from combat!
The North Main Street
[Exits: north south west]
(Charmed) A giant falcon is here.
(Charmed) A fierce, fighting falcon perches here.
Yeata is here.
Abef flies in.
Yeata walks south.
The battle falcon flies south.
A fighting falcon flies south.
s
<536/754hp 433/968m 384/394mv aggressive road> North Square
[Exits: north east south west]
A brass finger post points down the surrounding streets.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A giant falcon is here.
Yeata is here.
Zuula is here.
(Charmed) A special guard stands here, red with anger.
(Charmed) A boar tries to run you over.
(White Aura) Grunky is here.
Abef flies in.
s
<536/754hp 433/968m 383/394mv aggressive city>
Elodiel walks in.
A piglet walks in.
<536/754hp 433/968m 383/394mv aggressive city> The Main Street
[Exits: north south west]
The corpse of a stone giant city guard is lying here.
The pulled-out eyes of a stone giant city guard are lying here.
(Invis) A halfling city guard of Seringale stands watch here.
(Invis) A human city guard of Seringale stands watch here.
Abef flies in.
A halfling city guard yells 'Kavion! Now you die!'
A halfling city guard fades into existence.
A halfling city guard's punch misses you.
A halfling city guard's punch misses you.
A human city guard yells 'Kavion! Now you die!'
A human city guard fades into existence.
A human city guard's punch misses you.
A human city guard's punch misses you.
A halfling city guard is in excellent condition.
s
<536/754hp 433/968m 382/394mv aggressive road> No way! You are still fighting!
A halfling city guard is in excellent condition.
<536/754hp 433/968m 382/394mv aggressive road>
Zuula flies in.
A halfling city guard is in excellent condition.
flee
<536/754hp 433/968m 382/394mv aggressive road> You flee from combat!
Juice Bar
[Exits: east]
(Invis) A filthy beggar is here asking for your spare gold.
Eithel the juicer is here selling many different kinds of fruit juices.
Abef flies in.
e
<536/754hp 433/968m 381/394mv aggressive inside> The Main Street
[Exits: north south west]
The corpse of a stone giant city guard is lying here.
The pulled-out eyes of a stone giant city guard are lying here.
Zuula is here.
A halfling city guard of Seringale stands watch here.
A human city guard of Seringale stands watch here.
Abef flies in.
s
<536/754hp 433/968m 380/394mv aggressive road>
Zuula now follows you.
A halfling city guard yells 'Abef is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A halfling city guard's punch misses Abef.
A halfling city guard's punch misses Abef.
A human city guard yells 'Abef is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
<536/754hp 433/968m 380/394mv aggressive road> The Main Street
[Exits: north east south west]
(Glowing) A glowing banner bearing the emblem of Seringale rests here.
(Invis) A fire giant city guard of Seringale stands watch here.
Zuula flies in.
Saevaseth walks in.
s
<536/754hp 433/968m 379/394mv aggressive road>
Zuula stops following you.
Zuula now follows you.
A fire giant city guard yells 'Kavion! You're MINE!'
A fire giant city guard fades into existence.
A fire giant city guard's punch misses you.
A fire giant city guard's punch misses you.
A fire giant city guard is in excellent condition.
<536/754hp 433/968m 379/394mv aggressive road> No way! You are still fighting!
Saevaseth walks north.
A fire giant city guard is in excellent condition.
flee
<536/754hp 433/968m 379/394mv aggressive road> You flee from combat!
The Traveler's First Stop
[Exits: west]
A sign has been erected here explaining the services.
(White Aura) Noldo the seasoned traveler is here selling maps to exotic places.
Zuula flies in.
s
<536/754hp 433/968m 378/394mv aggressive inside>
You are hungry.
c s
The white aura around your body fades.
The town clock tolls once as the evening begins.
<553/754hp 466/968m 394/394mv aggressive inside> Portraits of goblins and spiders adorn the walls of this shop.
<553/754hp 466/968m 394/394mv aggressive inside> You are surrounded by a white aura.
w
<553/754hp 391/968m 394/394mv aggressive inside>
Zuula flies west.
<553/754hp 391/968m 394/394mv aggressive inside> The Main Street
[Exits: north east south west]
(Glowing) A glowing banner bearing the emblem of Seringale rests here.
(Charmed) A special guard stands here, red with anger.
Hesper is here.
(Charmed) A special guard stands here, red with anger.
(Charmed) A boar tries to run you over.
(White Aura) Grunky is here.
Zuula is here.
A fire giant city guard of Seringale stands watch here.
<553/754hp 391/968m 393/394mv aggressive road> Grunky sacrifices a war banner of Seringale to The Overlord.
You yell 'Help! I am being attacked by Hesper!'
Hesper's punch injures you.
Hesper's punch injures you.
A fire giant city guard yells 'Time to die, Kavion!'
A fire giant city guard's punch misses you.
Your shield wobbles and barely deflects a fire giant city guard's punch.
Hesper has some small wounds and bruises.
s
<524/754hp 391/968m 393/394mv aggressive road>
Grunky utters the words, 'dispel magic'.
You yell 'Die! Grunky, you sorcerous dog!'
You feel a brief tingling sensation.
Your stab mauls Grunky.
Grunky has a few scratches.
<524/754hp 391/968m 393/394mv aggressive road> No way! You are still fighting!
Grunky has a few scratches.
flee
<524/754hp 391/968m 393/394mv aggressive road> You flee from combat!
The Main Street
[Exits: north east south west]
Zuula flies in.
s
<524/754hp 391/968m 392/394mv aggressive road> North of Market Square
[Exits: north east west]
Zuula flies in.
s
<524/754hp 391/968m 391/394mv aggressive city> A marvellous fountain has been walled off by a fence.
s
<524/754hp 391/968m 391/394mv aggressive city> A marvellous fountain has been walled off by a fence.
<524/754hp 391/968m 391/394mv aggressive city>
A stone giant city guard yells 'Alert! Kavion is a criminal!'
e
<524/754hp 391/968m 391/394mv aggressive city> Northeast of Market Square
[Exits: south west]
(Charmed) (White Aura) A beautiful white translucent tiger purrs softly here.
Zuula flies in.
e
s
<524/754hp 391/968m 390/394mv aggressive inside> The side of a building is all that lies in that direction.
s
<524/754hp 391/968m 390/394mv aggressive inside> East of Market Square
[Exits: north east south]
The corpse of a dwarven city guard is lying here.
The sliced-off fingers of a dwarven city guard are lying here.
Zuula flies in.
Veriya the white quartz tiger walks in.
<524/754hp 391/968m 389/394mv aggressive city> Southeast of Market Square
[Exits: north west]
Veriya the white quartz tiger walks in.
Zuula flies in.
w
<524/754hp 391/968m 388/394mv aggressive inside> South of Market Square
[Exits: east south west]
Kahn is here.
Thrumgul is here.
Zuula flies in.
Veriya the white quartz tiger walks in.
s
<524/754hp 391/968m 387/394mv aggressive city> The Main Street
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Zuula flies in.
s
s
<524/754hp 391/968m 386/394mv aggressive road> The Main Street
[Exits: north east south west]
Zuula flies in.
Veriya the white quartz tiger walks in.
s
<524/754hp 391/968m 385/394mv aggressive road> The Main Street
[Exits: north east south west]
Lucifuge is here.
Veriya the white quartz tiger walks in.
Zuula flies in.
<524/754hp 391/968m 384/394mv aggressive road> South Square
[Exits: north east south west down]
A brass finger post points down the surrounding streets.
(Translucent) (WANTED) Abef is here.
Zuula flies in.
Veriya the white quartz tiger walks in.
w
<524/754hp 391/968m 383/394mv aggressive city> The South Road
[Exits: east west]
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
w
<524/754hp 391/968m 382/394mv aggressive road> The South Road
[Exits: north east west]
Abef flies in.
Zuula flies in.
Veriya the white quartz tiger walks in.
af
<524/754hp 391/968m 381/394mv aggressive road> You are affected by the following:
Spell: sanctuary : lasts for 7 hours
Spell: protective shield: lasts for 7 hours
Spell: mana shield : lasts for 0 hours
Spell: detect invis : lasts for 44 hours
Power: ensnare : lasts for 3 hours
Spell: detect magic : lasts for 21 hours
Spell: fly : lasts for 14 hours
Spell: shield : modifies ac by -20 for 19 hours
Spell: bless : modifies save_vs_spell by -6 for 5 hours
: modifies hitroll by 6 for 5 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 250 hours
<524/754hp 391/968m 381/394mv aggressive road>
Hesper walks in.
A special guard walks in.
w
<524/754hp 391/968m 381/394mv aggressive road> The South Road
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
Hesper walks in.
A special guard walks in.
w
<524/754hp 391/968m 380/394mv aggressive road> The South Road
[Exits: east south west]
Abef flies in.
Zuula flies in.
Veriya the white quartz tiger walks in.
w
<524/754hp 391/968m 379/394mv aggressive road> The South Road
[Exits: east south west]
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
w
<524/754hp 391/968m 378/394mv aggressive road> The South Road
[Exits: east south west]
Abef flies in.
Zuula flies in.
Veriya the white quartz tiger walks in.
w
w
<524/754hp 391/968m 377/394mv aggressive road> The South Road
[Exits: east west]
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
<524/754hp 391/968m 376/394mv aggressive road> Western Wall and South Road Junction
[Exits: north east]
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
Zuula flies in.
Veriya the white quartz tiger walks in.
w
<524/754hp 391/968m 375/394mv aggressive city> A large wall made of huge slabs of white stone blocks your way.
n
n
<524/754hp 391/968m 375/394mv aggressive city> Along the Western Walls
[Exits: north south]
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
n
n
<524/754hp 391/968m 374/394mv aggressive city> Along the Western Walls
[Exits: north south]
Abef flies in.
Zuula flies in.
Veriya the white quartz tiger walks in.
af
<524/754hp 391/968m 373/394mv aggressive city> Along the Western Walls
[Exits: north south]
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
<524/754hp 391/968m 372/394mv aggressive city> Along the Western Walls
[Exits: north south]
The corpse of a human perimeter guard is lying here.
The sliced-off hand of a human perimeter guard is lying here.
Abef flies in.
Zuula flies in.
Veriya the white quartz tiger walks in.
<524/754hp 391/968m 371/394mv aggressive city> You are affected by the following:
Spell: sanctuary : lasts for 7 hours
Spell: protective shield: lasts for 7 hours
Spell: mana shield : lasts for 0 hours
Spell: detect invis : lasts for 44 hours
Power: ensnare : lasts for 3 hours
Spell: detect magic : lasts for 21 hours
Spell: fly : lasts for 14 hours
Spell: shield : modifies ac by -20 for 19 hours
Spell: bless : modifies save_vs_spell by -6 for 5 hours
: modifies hitroll by 6 for 5 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 250 hours
n
<524/754hp 391/968m 371/394mv aggressive city> Inside the West Gate
[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
n
<524/754hp 391/968m 370/394mv aggressive city> Along the Western Walls
[Exits: north south]
A halfling perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
Zuula flies in.
Veriya the white quartz tiger walks in.
n
<524/754hp 391/968m 369/394mv aggressive city> Stairwell Under the Western Catapult
[Exits: south up]
An avian perimeter guard of Seringale is here, watching out for known criminals.
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
n
<524/754hp 391/968m 368/394mv aggressive city> A stone wall prevents your passage northward.
u
<524/754hp 391/968m 368/394mv aggressive city> Seringale's Western Catapult
[Exits: north down]
A mighty looking catapult has been set up on the battlements.
Abef flies in.
Zuula flies in.
Veriya the white quartz tiger walks in.
n
<524/754hp 391/968m 367/394mv aggressive city> On the Western Battlements
[Exits: north south]
A half-elf perimeter guard of Seringale is here, watching out for known criminals.
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
n
<524/754hp 391/968m 366/394mv aggressive city> On the Western Battlements
[Exits: north south]
A slith perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
Zuula flies in.
Veriya the white quartz tiger walks in.
n
<524/754hp 391/968m 365/394mv aggressive city> Northwest Corner of the Battlements
[Exits: east south]
A human perimeter guard of Seringale is here, watching out for known criminals.
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
n
<524/754hp 391/968m 364/394mv aggressive city>
A human city guard yells 'Kavion is MINE!!'
A human perimeter guard yells 'Abef is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
<524/754hp 391/968m 364/394mv aggressive city> A large wall made of huge slabs of white stone blocks your way.
n
<524/754hp 391/968m 364/394mv aggressive city> A large wall made of huge slabs of white stone blocks your way.
The sun slowly disappears in the west.
You are hungry.
Your mana shield flares brightly then dissipates.
<530/754hp 401/968m 394/394mv aggressive city>
Veriya the white quartz tiger's claw maims a human perimeter guard!
Abef's wrath MUTILATES a human perimeter guard!
Abef's wrath devastates a human perimeter guard!
Abef swings a diamond studded mace at a human perimeter guard's neck and decapitates her.
A human perimeter guard's headless body falls to its knees, then keels sideways.
A human perimeter guard's heart is torn from her chest.
e
<530/754hp 401/968m 394/394mv aggressive city> On the Northern Battlements
[Exits: east west]
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
Zuula flies in.
Veriya the white quartz tiger walks in.
e
<530/754hp 401/968m 393/394mv aggressive city> On the Northern Battlements
[Exits: east west]
A half-elf perimeter guard of Seringale is here, watching out for known criminals.
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
e
<530/754hp 401/968m 392/394mv aggressive city>
Neldina yells 'The Iron Fist of law shall bring justice to the infidels!'
On the Northern Battlements
[Exits: east west]
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
Abef flies in.
Zuula flies in.
Veriya the white quartz tiger walks in.
e
<530/754hp 401/968m 391/394mv aggressive city> On the Northern Battlements
[Exits: east west]
The corpse of a half-elf battlement guard is lying here.
The severed head of a half-elf battlement guard is lying here.
The corpse of an avian battlement guard is lying here.
A filthy beggar is here asking for your spare gold.
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
e
<530/754hp 401/968m 390/394mv aggressive city> Atop the North Gate
[Exits: east west down]
(Glowing) A glowing banner bearing the emblem of Seringale rests here.
The corpse of an avian city guard is lying here.
The ripped-off wings of an avian city guard are lying here.
Abef flies in.
Zuula flies in.
Veriya the white quartz tiger walks in.
<530/754hp 401/968m 389/394mv aggressive city>
Zuula looks at you.
af
<530/754hp 401/968m 389/394mv aggressive city> You are affected by the following:
Spell: sanctuary : lasts for 6 hours
Spell: protective shield: lasts for 6 hours
Spell: detect invis : lasts for 43 hours
Power: ensnare : lasts for 2 hours
Spell: detect magic : lasts for 20 hours
Spell: fly : lasts for 13 hours
Spell: shield : modifies ac by -20 for 18 hours
Spell: bless : modifies save_vs_spell by -6 for 4 hours
: modifies hitroll by 6 for 4 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 249 hours
Abef closes his eyes momentarily and nods at you.
A warm feeling fills your body.
d
<601/754hp 401/968m 389/394mv aggressive city> Inside the North Gate
[Exits: north south up]
(Glowing) A glowing banner bearing the emblem of Seringale rests here.
The pulled-out eyes of a fire giant city guard are lying here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
s
<601/754hp 401/968m 388/394mv aggressive city> The North Main Street
[Exits: north south]
Abef flies in.
Zuula flies in.
Veriya the white quartz tiger walks in.
s
s
<601/754hp 401/968m 387/394mv aggressive road> The North Main Street
[Exits: north east south]
A gnomish city guard of Seringale stands watch here.
A fearless adventurer is here asking for a group to explore Haon Dor.
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
A gnomish city guard yells 'Kavion! Now you die!'
A gnomish city guard's punch misses you.
A gnomish city guard's punch misses you.
A gnomish city guard is in excellent condition.
s
<601/754hp 401/968m 386/394mv aggressive road> No way! You are still fighting!
Your stab DISMEMBERS a gnomish city guard!
You swing a jewel-encrusted fork at a gnomish city guard's neck and decapitate him.
A gnomish city guard's headless body falls to its knees, then keels sideways.
A gnomish city guard hits the ground ... DEAD.
<601/754hp 401/968m 386/394mv aggressive road> The North Main Street
[Exits: north east south west]
Abef flies in.
Zuula flies in.
Veriya the white quartz tiger walks in.
s
<601/754hp 401/968m 385/394mv aggressive road> The North Main Street
[Exits: north south west]
A human city guard of Seringale stands watch here.
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
A human city guard yells 'Kavion! Now you die!'
A human city guard's punch misses you.
A human city guard's punch misses you.
A human city guard is in excellent condition.
s
<601/754hp 401/968m 384/394mv aggressive road> No way! You are still fighting!
A human city guard is in excellent condition.
<601/754hp 401/968m 384/394mv aggressive road>
Your stab DISEMBOWELS a human city guard!
You swing a jewel-encrusted fork at a human city guard's neck and decapitate him.
A human city guard's headless body falls to its knees, then keels sideways.
You hear a human city guard's death cry.
s
<601/754hp 401/968m 384/394mv aggressive road> North Square
[Exits: north east south west]
A brass finger post points down the surrounding streets.
Abef flies in.
Zuula flies in.
Veriya the white quartz tiger walks in.
s
<601/754hp 401/968m 383/394mv aggressive city> The Main Street
[Exits: north south west]
( 2) (Glowing) A glowing banner bearing the emblem of Seringale rests here.
The pulled-out eyes of a halfling city guard are lying here.
The pulled-out eyes of a stone giant city guard are lying here.
(Invis) Raidaeise is here.
Saevaseth is here.
A human city guard of Seringale stands watch here.
Veriya the white quartz tiger walks in.
Zuula flies in.
Abef flies in.
s
<601/754hp 401/968m 382/394mv aggressive road>
A human city guard yells 'Abef! Now you die!'
A human city guard's punch misses Abef.
<601/754hp 401/968m 382/394mv aggressive road> The Main Street
[Exits: north east south west]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A giant falcon is here.
Yeata is here.
A fire giant city guard of Seringale stands watch here.
Zuula flies in.
Veriya the white quartz tiger walks in.
<601/754hp 401/968m 381/394mv aggressive road>
A fire giant city guard yells 'Kavion! Now you die!'
A fire giant city guard's punch misses you.
A fire giant city guard's punch misses you.
A fire giant city guard is in excellent condition.
<601/754hp 401/968m 381/394mv aggressive road>
Hesper walks in.
A special guard walks in.
A fire giant city guard is in excellent condition.
s
<601/754hp 401/968m 381/394mv aggressive road> No way! You are still fighting!
A fire giant city guard is in excellent condition.
<601/754hp 401/968m 381/394mv aggressive road>
Hesper walks north.
A special guard walks north.
A fire giant city guard is in excellent condition.
<601/754hp 401/968m 381/394mv aggressive road>
Your stab DISEMBOWELS a fire giant city guard!
You swing a jewel-encrusted fork at a fire giant city guard's neck and decapitate him.
A fire giant city guard's headless body falls to its knees, then keels sideways.
A fire giant city guard's fingers are severed from his hand.
You hear something's death cry.
flee
<601/754hp 401/968m 381/394mv aggressive road> You aren't fighting anyone.
s
<601/754hp 401/968m 381/394mv aggressive road> The Main Street
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Zuula flies in.
s
<601/754hp 401/968m 380/394mv aggressive road> North of Market Square
[Exits: north east west]
Zuula flies in.
Veriya the white quartz tiger walks in.
s
e
<601/754hp 401/968m 379/394mv aggressive city> A marvellous fountain has been walled off by a fence.
<601/754hp 401/968m 379/394mv aggressive city> Northeast of Market Square
[Exits: south west]
Veriya the white quartz tiger walks in.
Zuula flies in.
s
<601/754hp 401/968m 378/394mv aggressive inside>
A human city guard yells 'Alert! Kavion is a criminal!'
A stone giant city guard yells 'Alert! Kavion is a criminal!'
s
<601/754hp 401/968m 378/394mv aggressive inside> East of Market Square
[Exits: north east south]
The corpse of a dwarven city guard is lying here.
The sliced-off fingers of a dwarven city guard are lying here.
Lucifuge is here.
Zuula flies in.
Veriya the white quartz tiger walks in.
<601/754hp 401/968m 377/394mv aggressive city> Southeast of Market Square
[Exits: north west]
Veriya the white quartz tiger walks in.
Zuula flies in.
w
<601/754hp 401/968m 376/394mv aggressive inside> South of Market Square
[Exits: east south west]
Kahn is here.
Thrumgul is here.
Zuula flies in.
Veriya the white quartz tiger walks in.
s
s
<601/754hp 401/968m 375/394mv aggressive city> The Main Street
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Zuula flies in.
s
s
<601/754hp 401/968m 374/394mv aggressive road> The Main Street
[Exits: north east south west]
Zuula flies in.
Veriya the white quartz tiger walks in.
af
<601/754hp 401/968m 373/394mv aggressive road> The Main Street
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Zuula flies in.
<601/754hp 401/968m 372/394mv aggressive road> South Square
[Exits: north east south west down]
A brass finger post points down the surrounding streets.
A half-elf city guard of Seringale stands watch here.
Zuula flies in.
Veriya the white quartz tiger walks in.
A half-elf city guard yells 'Kavion! You shall pay!'
A half-elf city guard's punch misses you.
A half-elf city guard's punch misses you.
A half-elf city guard is in excellent condition.
<601/754hp 401/968m 371/394mv aggressive city> You are affected by the following:
Spell: sanctuary : lasts for 6 hours
Spell: protective shield: lasts for 6 hours
Spell: detect invis : lasts for 43 hours
Power: ensnare : lasts for 2 hours
Spell: detect magic : lasts for 20 hours
Spell: fly : lasts for 13 hours
Spell: shield : modifies ac by -20 for 18 hours
Spell: bless : modifies save_vs_spell by -6 for 4 hours
: modifies hitroll by 6 for 4 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 249 hours
A half-elf city guard is in excellent condition.
e
e
<601/754hp 401/968m 371/394mv aggressive city> No way! You are still fighting!
A half-elf city guard is in excellent condition.
e
<601/754hp 401/968m 371/394mv aggressive city> No way! You are still fighting!
A half-elf city guard is in excellent condition.
<601/754hp 401/968m 371/394mv aggressive city> No way! You are still fighting!
A half-elf city guard is in excellent condition.
<601/754hp 401/968m 371/394mv aggressive city>
Your stab DISMEMBERS a half-elf city guard!
You swing a jewel-encrusted fork at a half-elf city guard's neck and decapitate him.
A half-elf city guard's headless body falls to its knees, then keels sideways.
You hear a half-elf city guard's death cry.
e
<601/754hp 401/968m 371/394mv aggressive city>
The night has begun.
You are hungry.
<610/754hp 422/968m 394/394mv aggressive city> The South Road
[Exits: east west]
Veriya the white quartz tiger walks in.
Zuula flies in.
e
<610/754hp 422/968m 393/394mv aggressive road> The South Road
[Exits: east south west]
A slith city guard of Seringale stands watch here.
Zuula flies in.
Veriya the white quartz tiger walks in.
e
<610/754hp 422/968m 392/394mv aggressive road>
A slith city guard yells 'Kavion! You're MINE!'
A slith city guard's punch misses you.
A slith city guard's punch misses you.
A slith city guard is in excellent condition.
e
<610/754hp 422/968m 392/394mv aggressive road> No way! You are still fighting!
A slith city guard is in excellent condition.
<610/754hp 422/968m 392/394mv aggressive road> No way! You are still fighting!
A slith city guard is in excellent condition.
<610/754hp 422/968m 392/394mv aggressive road>
Your stab DISMEMBERS a slith city guard!
Your stab DISEMBOWELS a slith city guard!
You swing a jewel-encrusted fork at a slith city guard's neck and decapitate him.
A slith city guard's headless body falls to its knees, then keels sideways.
A slith city guard's eyes are pulled out of his head.
e
<610/754hp 422/968m 392/394mv aggressive road> The South Road
[Exits: north east west]
Veriya the white quartz tiger walks in.
Zuula flies in.
e
<610/754hp 422/968m 391/394mv aggressive road> The South Road
[Exits: north east west]
A stone giant city guard of Seringale stands watch here.
Zuula flies in.
Veriya the white quartz tiger walks in.
A stone giant city guard yells 'Kavion! Now you die!'
A stone giant city guard's punch misses you.
A stone giant city guard's punch misses you.
A stone giant city guard is in excellent condition.
e
<610/754hp 422/968m 390/394mv aggressive road> No way! You are still fighting!
A stone giant city guard is in excellent condition.
<610/754hp 422/968m 390/394mv aggressive road>
Your stab DISEMBOWELS a stone giant city guard!
You swing a jewel-encrusted fork at a stone giant city guard's neck and decapitate him.
A stone giant city guard's headless body falls to its knees, then keels sideways.
A stone giant city guard hits the ground ... DEAD.
e
e
<610/754hp 422/968m 390/394mv aggressive road> The South Road
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Zuula flies in.
<610/754hp 422/968m 389/394mv aggressive road> The South Road
[Exits: east west]
Zuula flies in.
Veriya the white quartz tiger walks in.
e
<610/754hp 422/968m 388/394mv aggressive road> The South Road
[Exits: north west]
Veriya the white quartz tiger walks in.
Zuula flies in.
e
<610/754hp 422/968m 387/394mv aggressive road> Alas, you cannot go that way.
n
<610/754hp 422/968m 387/394mv aggressive road> Seringale's Nexus Point
[Exits: south]
Dim hums from an ancient frozen nexus are audible here.
(White Aura) Zepherleanic the earthen elementalist is here standing on his head.
Zuula flies in.
Veriya the white quartz tiger walks in.
s
<610/754hp 422/968m 386/394mv aggressive city> The South Road
[Exits: north west]
Veriya the white quartz tiger walks in.
Zuula flies in.
w
<610/754hp 422/968m 385/394mv aggressive road> The South Road
[Exits: east west]
Zuula flies in.
Veriya the white quartz tiger walks in.
w
<610/754hp 422/968m 384/394mv aggressive road> The South Road
[Exits: north east south west]
Veriya the white quartz tiger walks in.
Zuula flies in.
n
<610/754hp 422/968m 383/394mv aggressive road> Dangerous Alley
[Exits: north south west]
Zuula flies in.
Veriya the white quartz tiger walks in.
n
<610/754hp 422/968m 382/394mv aggressive road> Dangerous Alley
[Exits: north south]
Veriya the white quartz tiger walks in.
Zuula flies in.
n
<610/754hp 422/968m 381/394mv aggressive road> Dangerous Alley
[Exits: north east south]
Zuula flies in.
Veriya the white quartz tiger walks in.
e
<610/754hp 422/968m 380/394mv aggressive road> Entrance of the Ninja Guild
[Exits: east west]
(Invis) Kianaa the ninja guild guardian is here guarding the guild.
Veriya the white quartz tiger walks in.
Zuula flies in.
w
<610/754hp 422/968m 379/394mv aggressive city> Dangerous Alley
[Exits: north east south]
Zuula flies in.
Veriya the white quartz tiger walks in.
n
n
<610/754hp 422/968m 378/394mv aggressive road> Dangerous Alley
[Exits: south west]
Veriya the white quartz tiger walks in.
Zuula flies in.
af
<610/754hp 422/968m 377/394mv aggressive road> Alas, you cannot go that way.
<610/754hp 422/968m 377/394mv aggressive road> You are affected by the following:
Spell: sanctuary : lasts for 5 hours
Spell: protective shield: lasts for 5 hours
Spell: detect invis : lasts for 42 hours
Power: ensnare : lasts for 1 hours
Spell: detect magic : lasts for 19 hours
Spell: fly : lasts for 12 hours
Spell: shield : modifies ac by -20 for 17 hours
Spell: bless : modifies save_vs_spell by -6 for 3 hours
: modifies hitroll by 6 for 3 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 248 hours
w
<610/754hp 422/968m 377/394mv aggressive road> Dangerous Alley
[Exits: north east]
Zuula flies in.
Veriya the white quartz tiger walks in.
n
<610/754hp 422/968m 376/394mv aggressive road> The Eastern Monument
[Exits: east south west]
Veriya the white quartz tiger walks in.
Zuula flies in.
n
<610/754hp 422/968m 375/394mv aggressive city> The back of a large building blocks your path in that direction.
<610/754hp 422/968m 375/394mv aggressive city> Grunky walks in.
A special guard walks in.
Dinner the boar walks in.
e
<610/754hp 422/968m 375/394mv aggressive city> The East Common Road
[Exits: east west]
Zuula flies in.
Veriya the white quartz tiger walks in.
Abef yells 'Help! I am being attacked by Hesper!'
e
<610/754hp 422/968m 374/394mv aggressive road> The East Common Road
[Exits: north east south west]
A paladin's polearm lies here unattended.
A long-haired lanky man with piercing blue eyes stands here.
Veriya the white quartz tiger walks in.
Zuula flies in.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'
n
<610/754hp 422/968m 373/394mv aggressive road> Mercenary Bar
[Exits: east south]
Adanion the mercenary is here collecting money for the services of his men.
Zuula flies in.
Veriya the white quartz tiger walks in.
Adanion says 'Mercenaries for hire. If you have the money, our help is yours.'
n
<610/754hp 422/968m 372/394mv aggressive inside> A long bar sits here with several ready mercenaries looking for hire.
n
<610/754hp 422/968m 372/394mv aggressive inside> A long bar sits here with several ready mercenaries looking for hire.
s
<610/754hp 422/968m 372/394mv aggressive inside> The East Common Road
[Exits: north east south west]
A paladin's polearm lies here unattended.
A long-haired lanky man with piercing blue eyes stands here.
Veriya the white quartz tiger walks in.
Zuula flies in.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'
A stone giant city guard yells 'Give yourself up, Kavion! This is your last chance!'
A slith city guard yells 'Circle around and trap Kavion from behind!'
An illithid city guard yells 'Abef is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
e
<610/754hp 422/968m 371/394mv aggressive road> The East Common Road
[Exits: east west]
Zuula flies in.
Veriya the white quartz tiger walks in.
e
<610/754hp 422/968m 370/394mv aggressive road> Inside the East Gate
[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Veriya the white quartz tiger walks in.
Zuula flies in.
A gate guard yells 'Kavion! Now you die!'
You block a gate guard's attack with your shield.
Your shield wobbles and barely deflects a gate guard's punch.
A gate guard yells 'Kavion! You shall pay!'
A gate guard's punch misses you.
A gate guard's punch misses you.
A gate guard is in excellent condition.
w
<610/754hp 422/968m 369/394mv aggressive city> No way! You are still fighting!
A gate guard is in excellent condition.
<610/754hp 422/968m 369/394mv aggressive city>
Your stab DISMEMBERS a gate guard!
A gate guard's punch misses you.
You deflect a gate guard's punch aside in an ungraceful parry.
A gate guard's punch misses you.
A gate guard's punch misses you.
A gate guard has a few scratches.
flee
<610/754hp 422/968m 369/394mv aggressive city> You flee from combat!
Along the Eastern Walls
[Exits: north south]
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
Zuula flies in.
n
<610/754hp 422/968m 368/394mv aggressive city> Inside the East Gate
[Exits: north east south west]
(Charmed) (White Aura) Veriya the white quartz tiger is here, fighting a gate guard.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Zuula flies in.
A gate guard yells 'Kavion! You're MINE!'
A gate guard's punch misses you.
A gate guard's punch misses you.
A gate guard is in excellent condition.
n
<610/754hp 422/968m 367/394mv aggressive city> No way! You are still fighting!
A gate guard is in excellent condition.
flee
<610/754hp 422/968m 367/394mv aggressive city> You flee from combat!
Along the Eastern Walls
[Exits: north south]
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
Zuula flies in.
n
<610/754hp 422/968m 366/394mv aggressive city> Inside the East Gate
[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Zuula flies in.
A gate guard yells 'Kavion! Now you die!'
A gate guard's punch misses you.
A gate guard's punch misses you.
A gate guard yells 'Kavion! Now you die!'
A gate guard's punch hits you.
A gate guard's punch misses you.
A gate guard has some small wounds and bruises.
n
<598/754hp 422/968m 365/394mv aggressive city> No way! You are still fighting!
A gate guard has some small wounds and bruises.
flee
<598/754hp 422/968m 365/394mv aggressive city> You flee from combat!
Along the Eastern Walls
[Exits: north south]
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
Zuula flies in.
<598/754hp 422/968m 364/394mv aggressive city>
Zuula flies north.
s
s
<598/754hp 422/968m 364/394mv aggressive city> Stairwell Under the Eastern Catapult
[Exits: north up]
A stone giant perimeter guard of Seringale is here, watching out for known criminals.
<598/754hp 422/968m 363/394mv aggressive city> A stone wall prevents your passage southward.
u
<598/754hp 422/968m 363/394mv aggressive city>
A stone giant perimeter guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A stone giant perimeter guard's punch misses you.
A stone giant perimeter guard is in excellent condition.
<598/754hp 422/968m 363/394mv aggressive city> No way! You are still fighting!
A stone giant perimeter guard is in excellent condition.
s
<598/754hp 422/968m 363/394mv aggressive city> No way! You are still fighting!
A stone giant perimeter guard is in excellent condition.
<598/754hp 422/968m 363/394mv aggressive city>
The sky is getting cloudy.
You are hungry.
A stone giant perimeter guard is in excellent condition.
<603/754hp 425/968m 394/394mv aggressive city>
Your stab DISEMBOWELS a stone giant perimeter guard!
Your stab DISEMBOWELS a stone giant perimeter guard!
You swing a jewel-encrusted fork at a stone giant perimeter guard's neck and decapitate her.
A stone giant perimeter guard's headless body falls to its knees, then keels sideways.
A stone giant perimeter guard spills her guts all over the floor.
af
<603/754hp 425/968m 394/394mv aggressive city> You are affected by the following:
Spell: sanctuary : lasts for 4 hours
Spell: protective shield: lasts for 4 hours
Spell: detect invis : lasts for 41 hours
Power: ensnare : lasts for 0 hours
Spell: detect magic : lasts for 18 hours
Spell: fly : lasts for 11 hours
Spell: shield : modifies ac by -20 for 16 hours
Spell: bless : modifies save_vs_spell by -6 for 2 hours
: modifies hitroll by 6 for 2 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 247 hours
u
<603/754hp 425/968m 394/394mv aggressive city> Seringale's Eastern Catapult
[Exits: south down]
A mighty looking catapult has been set up on the battlements.
s
<603/754hp 425/968m 393/394mv aggressive city> On the Eastern Battlements
[Exits: north south]
A filthy beggar is here asking for your spare gold.
A human perimeter guard of Seringale is here, watching out for known criminals.
s
s
<603/754hp 425/968m 392/394mv aggressive city> On the Eastern Battlements
[Exits: north south]
A duergar citizen of Seringale strolls about.
An avian perimeter guard of Seringale is here, watching out for known criminals.
<603/754hp 425/968m 391/394mv aggressive city> Southeast Corner of the Battlements
[Exits: north west]
A half-elf perimeter guard of Seringale is here, watching out for known criminals.
s
<603/754hp 425/968m 390/394mv aggressive city> A large wall made of huge slabs of white stone blocks your way.
w
<603/754hp 425/968m 390/394mv aggressive city> On the Southern Battlements
[Exits: east west]
An illithid city guard of Seringale stands watch here.
A stone giant perimeter guard of Seringale is here, watching out for known criminals.
who
<603/754hp 425/968m 389/394mv aggressive city>
An illithid city guard yells 'Kavion! Now you die!'
An illithid city guard's shocking bite misses you.
An illithid city guard's shocking bite misses you.
An illithid city guard is in excellent condition.
<603/754hp 425/968m 389/394mv aggressive city> [ Gnome ] <PK> [JUSTICE] Grunky the Angel of Arcana
[ Drow ] Kilmokus the Uke
[ Human ] Kahn the Militant
[ Slith ] Lucifuge the Sentry
[ Fire ] Thrumgul the Wrath of the Blasphemers
[ Avian ] Raidaeise Shadowstep the Master of Kyusho
[ Gnome ] Elodiel the Delver in Spells
[ H-Elf ] Wealdgard Wandere the Beetle Squisher
[ Avian ] Ramanes the Greater Necromancer
[ Beast ] Gastain the Ranger of Botany
[50 Human Inv] <PK> [KNIGHT] (Champion) (BOUNTIED) Kavion Lital the Angel of Arcana, Champion of Valour
[ H-Elf ] Saevaseth Reannd the Cleaver
[ Avian ] Zuula the Crime Mistress
[ Duerg ] <PK> [JUSTICE] Neldina the Lieutenant-Lady of Battle
[ H-Elf ] <PK> [JUSTICE] Hesper the Battlemaster
[ Beast ] Yeata the Ranger of Woodcraft
[ Dwarf ] <PK> <NOBLE> (WANTED) Abef Ibuth the Holy Patriarch of Healing
Players found: 17
There are 17 characters on; the most on since startup was 32.
An illithid city guard is in excellent condition.
<603/754hp 425/968m 389/394mv aggressive city>
Zuula flies in.
Your stab DISMEMBERS an illithid city guard!
You swing a jewel-encrusted fork at an illithid city guard's neck and decapitate him.
An illithid city guard's headless body falls to its knees, then keels sideways.
You hear an illithid city guard's death cry.
<603/754hp 425/968m 389/394mv aggressive city>
Zuula flies west.
w
<603/754hp 425/968m 389/394mv aggressive city> On the Southern Battlements
[Exits: east west]
Zuula is here.
A halfling perimeter guard of Seringale is here, watching out for known criminals.
Zuula flies west.
w
<603/754hp 425/968m 388/394mv aggressive city> On the Southern Battlements
[Exits: east west]
Zuula is here.
A duergar city guard of Seringale stands watch here.
A slith perimeter guard of Seringale is here, watching out for known criminals.
<603/754hp 425/968m 387/394mv aggressive city>
A duergar city guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A duergar city guard's punch misses you.
A duergar city guard's punch misses you.
A slith perimeter guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
You thrust a slith perimeter guard's punch aside in a skillful parry.
A duergar city guard is in excellent condition.
w
<603/754hp 425/968m 387/394mv aggressive city> No way! You are still fighting!
A duergar city guard is in excellent condition.
<603/754hp 425/968m 387/394mv aggressive city>
Your stab DISMEMBERS a duergar city guard!
You swing a jewel-encrusted fork at a duergar city guard's neck and decapitate him.
A duergar city guard's headless body falls to its knees, then keels sideways.
A duergar city guard's foot is ripped from his leg.
A slith perimeter guard's punch misses you.
A slith perimeter guard is in excellent condition.
af
<603/754hp 425/968m 387/394mv aggressive city> You are affected by the following:
Spell: sanctuary : lasts for 4 hours
Spell: protective shield: lasts for 4 hours
Spell: detect invis : lasts for 41 hours
Power: ensnare : lasts for 0 hours
Spell: detect magic : lasts for 18 hours
Spell: fly : lasts for 11 hours
Spell: shield : modifies ac by -20 for 16 hours
Spell: bless : modifies save_vs_spell by -6 for 2 hours
: modifies hitroll by 6 for 2 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 247 hours
A slith perimeter guard is in excellent condition.
w
<603/754hp 425/968m 387/394mv aggressive city> No way! You are still fighting!
A slith perimeter guard is in excellent condition.
<603/754hp 425/968m 387/394mv aggressive city>
Hesper walks in.
A special guard walks in.
Your stab DISMEMBERS a slith perimeter guard!
Your stab DISMEMBERS a slith perimeter guard!
You swing a jewel-encrusted fork at a slith perimeter guard's neck and decapitate her.
A slith perimeter guard's headless body falls to its knees, then keels sideways.
A slith perimeter guard's leg is dismembered from her dead body.
<603/754hp 425/968m 387/394mv aggressive city>
You yell 'Help! I am being attacked by Hesper!'
Hesper's claw mauls you.
Hesper's claw mauls you.
Hesper has some small wounds and bruises.
<557/754hp 425/968m 387/394mv aggressive city>
Grunky walks in.
Dinner the boar walks in.
A special guard walks in.
Hesper has some small wounds and bruises.
<557/754hp 425/968m 387/394mv aggressive city>
Grunky walks west.
A special guard walks west.
Dinner the boar walks west.
Hesper has some small wounds and bruises.
flee
<557/754hp 425/968m 387/394mv aggressive city>
Grunky walks in.
Dinner the boar walks in.
A special guard walks in.
You flee from combat!
On the Southern Battlements
[Exits: east west]
A duergar city guard of Seringale stands watch here.
A stone giant city guard of Seringale stands watch here.
(Charmed) A puppy is here following its master.
An avian battlement guard of Seringale is here.
Zuula flies in.
A duergar city guard yells 'Kavion! You shall pay!'
A duergar city guard's punch misses you.
A duergar city guard's punch misses you.
A duergar city guard is in excellent condition.
<557/754hp 425/968m 386/394mv aggressive city>
Grunky walks in.
A special guard walks in.
Dinner the boar walks in.
A duergar city guard is in excellent condition.
w
<557/754hp 425/968m 386/394mv aggressive city> No way! You are still fighting!
A duergar city guard is in excellent condition.
w
<557/754hp 425/968m 386/394mv aggressive city> Grunky utters the words, 'dispel magic'.
You yell 'Die! Grunky, you sorcerous dog!'
You feel a brief tingling sensation.
Your stab mauls Grunky.
Your stab decimates Grunky!
Hesper walks in.
A special guard walks in.
Grunky has a few scratches.
<557/754hp 425/968m 386/394mv aggressive city> No way! You are still fighting!
Grunky has a few scratches.
<557/754hp 425/968m 386/394mv aggressive city>
Hesper walks west.
A special guard walks west.
Grunky has a few scratches.
flee
<557/754hp 425/968m 386/394mv aggressive city> You flee from combat!
Atop the South Gate
[Exits: east west down]
(Charmed) A special guard stands here, red with anger.
(White Aura) Hesper is here.
An avian perimeter guard of Seringale is here, watching out for known criminals.
A slith battlement guard is here.
Zuula flies in.
You yell 'Help! I am being attacked by Hesper!'
Hesper's claw wounds you.
Hesper has some small wounds and bruises.
<537/754hp 425/968m 385/394mv aggressive city>
Zuula looks at you.
A special guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's crush decimates you!
You parry a special guard's crush.
A duergar city guard walks in.
An avian perimeter guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
An avian perimeter guard's punch misses you.
A slith battlement guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A slith battlement guard's punch misses you.
A special guard's crush devastates you!
You parry a special guard's crush.
Hesper grips his shield firmly, staving off your stab.
Your stab misses Hesper.
Your shield jolts under Hesper's claw, but holds.
A duergar city guard yells 'Kavion! Now you die!'
A duergar city guard's punch misses you.
A duergar city guard's punch misses you.
An avian perimeter guard's punch misses you.
A slith battlement guard's punch misses you.
Hesper has some small wounds and bruises.
flee
<481/754hp 425/968m 385/394mv aggressive city> You flee from combat!
Inside the South Gate
[Exits: north south up]
A duergar city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Zuula flies in.
A gate guard says 'Behold! The grand city of Seringale!'
A gate guard steps aside and allows you to pass him.
A duergar city guard yells 'Kavion! Now you die!'
You parry a duergar city guard's punch.
A duergar city guard's punch misses you.
A duergar city guard is in excellent condition.
e
<481/754hp 425/968m 384/394mv aggressive city> No way! You are still fighting!
A duergar city guard is in excellent condition.
u
<481/754hp 425/968m 384/394mv aggressive city> No way! You are still fighting!
A duergar city guard is in excellent condition.
<481/754hp 425/968m 384/394mv aggressive city>
Your stab DISMEMBERS a duergar city guard!
Your stab DISMEMBERS a duergar city guard!
You swing a jewel-encrusted fork at a duergar city guard's neck and decapitate him.
A duergar city guard's headless body falls to its knees, then keels sideways.
A duergar city guard's ear is ripped off of his head.
n
<481/754hp 425/968m 384/394mv aggressive city> The South Main Street
[Exits: north south]
Zuula flies in.
flee
<481/754hp 425/968m 383/394mv aggressive road> You aren't fighting anyone.
n
<481/754hp 425/968m 383/394mv aggressive road> A Small Bridge
[Exits: north south down]
A stone giant city guard of Seringale stands watch here.
An illithid city guard of Seringale stands watch here.
Zuula flies in.
A stone giant city guard yells 'Kavion! Now you die!'
A stone giant city guard's punch misses you.
A stone giant city guard's punch misses you.
An illithid city guard yells 'Kavion! Now you die!'
An illithid city guard's shocking bite misses you.
An illithid city guard's shocking bite misses you.
A stone giant city guard is in excellent condition.
n
n
<481/754hp 425/968m 382/394mv aggressive road> No way! You are still fighting!
A stone giant city guard is in excellent condition.
<481/754hp 425/968m 382/394mv aggressive road> No way! You are still fighting!
A stone giant city guard is in excellent condition.
<481/754hp 425/968m 382/394mv aggressive road>
Raidaeise walks in.
Your stab DISEMBOWELS a stone giant city guard!
You swing a jewel-encrusted fork at a stone giant city guard's neck and decapitate him.
A stone giant city guard's headless body falls to its knees, then keels sideways.
A stone giant city guard's leg is dismembered from his dead body.
An illithid city guard's shocking bite misses you.
An illithid city guard's shocking bite misses you.
An illithid city guard is in excellent condition.
flee
<481/754hp 425/968m 382/394mv aggressive road> You flee from combat!
Under a Small Bridge
[Exits: east west up]
Zuula flies in.
<481/754hp 425/968m 381/394mv aggressive ocean>
A special guard yells 'Abef is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
e
<481/754hp 425/968m 381/394mv aggressive ocean> On a Calm River
[Exits: east west]
Zuula flies in.
e
<481/754hp 425/968m 380/394mv aggressive ocean>
You are hungry.
You are finally free to leave the area.
<486/754hp 432/968m 394/394mv aggressive ocean> On a Calm River
[Exits: east west]
Zuula flies in.
af
<486/754hp 432/968m 393/394mv aggressive ocean> You are affected by the following:
Spell: sanctuary : lasts for 3 hours
Spell: protective shield: lasts for 3 hours
Spell: detect invis : lasts for 40 hours
Spell: detect magic : lasts for 17 hours
Spell: fly : lasts for 10 hours
Spell: shield : modifies ac by -20 for 15 hours
Spell: bless : modifies save_vs_spell by -6 for 1 hours
: modifies hitroll by 6 for 1 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 246 hours
e
<486/754hp 432/968m 393/394mv aggressive ocean> On a Calm River
[Exits: east west]
Zuula flies in.
c word
<486/754hp 432/968m 392/394mv aggressive ocean> The Quire of the Cathedral of Valour
[Exits: east west]
gr
<486/754hp 427/968m 196/394mv aggressive inside> Kavion's group:
[30 Mob] A squire of sarich 100% hp 100% mana 100% mv
[50 Inv] Kavion 64% hp 44% mana 49% mv
[28 Pet] Veriya the white quartz tiger 100% hp 100% mana 100% mv 5970 tnl (in Seringale)
[50 Hea] Abef 93% hp 75% mana 100% mv
e
<486/754hp 427/968m 196/394mv aggressive inside> The Nave of the Cathedral of Valour
[Exits: south west]
s
s
<486/754hp 427/968m 195/394mv aggressive inside> Gates of Valour's Cathedral
[Exits: north east south]
<486/754hp 427/968m 194/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
s
<486/754hp 427/968m 193/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
Zuula stops following you.
;Are you ensared?
<486/754hp 427/968m 192/394mv aggressive city> You tell your group 'Are you ensared?'
s
<486/754hp 427/968m 192/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
s
<486/754hp 427/968m 191/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
s
<486/754hp 427/968m 190/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
s
<486/754hp 427/968m 189/394mv aggressive city> The Monument of Saint Torin
[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
w
<486/754hp 427/968m 188/394mv aggressive city> The Western Promenade
[Exits: east west]
w
<486/754hp 427/968m 187/394mv aggressive city> The Western Promenade
[Exits: north east west]
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
w
<486/754hp 427/968m 186/394mv aggressive city> The Western Promenade
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
Abef tells the group 'Now yes.'
w
<486/754hp 427/968m 185/394mv aggressive city> The Western Promenade
[Exits: north east south west]
A bucket with the handle slightly chipped is here.
A bucket of hot water is here.
w
<486/754hp 427/968m 184/394mv aggressive city> West Gate of City of Valour
[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
w
<486/754hp 427/968m 183/394mv aggressive city> A Secluded Field
[Exits: north east west]
A bucket of hot water is here.
af
<486/754hp 427/968m 182/394mv aggressive field> You are affected by the following:
Spell: sanctuary : lasts for 3 hours
Spell: protective shield: lasts for 3 hours
Spell: detect invis : lasts for 40 hours
Spell: detect magic : lasts for 17 hours
Spell: fly : lasts for 10 hours
Spell: shield : modifies ac by -20 for 15 hours
Spell: bless : modifies save_vs_spell by -6 for 1 hours
: modifies hitroll by 6 for 1 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 246 hours
;See if you can pay off the fine
<486/754hp 427/968m 182/394mv aggressive field> You tell your group 'See if you can pay off the fine.'
w
<486/754hp 427/968m 182/394mv aggressive field> Flattened Grass
[Exits: east south]
A bucket of hot water is here.
A huge block of ice stands here, despite being in bright sunlight.
w
<486/754hp 427/968m 181/394mv aggressive field> Alas, you cannot go that way.
s
<486/754hp 427/968m 181/394mv aggressive field> A Grassy Plateau
[Exits: north south west]
w
<486/754hp 427/968m 180/394mv aggressive field> A Peaceful Outpost
[Exits: east west]
A storm giant warrior is posted here.
w
<486/754hp 427/968m 179/394mv aggressive inside> Along the Trail
[Exits: east south]
w
<486/754hp 427/968m 178/394mv aggressive field> Alas, you cannot go that way.
<486/754hp 427/968m 178/394mv aggressive field>
You are hungry.
Your hunger grazes you.
s
<488/754hp 446/968m 232/394mv aggressive field> Around a Meandering Trail
[Exits: north west]
<488/754hp 446/968m 231/394mv aggressive field>
Abef tells the group 'I cannot.'
w
<488/754hp 446/968m 231/394mv aggressive field> A Narrow Trail
[Exits: east west]
whe
<488/754hp 446/968m 230/394mv aggressive field> Players near you:
<PK> Kavion A Narrow Trail
c create
<488/754hp 446/968m 230/394mv aggressive field> A Magic Mushroom suddenly appears.
get mush
<488/754hp 421/968m 230/394mv aggressive field>
Abef tells the group 'Nto wanted.'
eat mush
<488/754hp 421/968m 230/394mv aggressive field>
Abef tells the group 'Didn't see me heal.'
who
<488/754hp 421/968m 230/394mv aggressive field> You get a Magic Mushroom.
<488/754hp 421/968m 230/394mv aggressive field> You eat a Magic Mushroom.
You are no longer hungry.
<488/754hp 421/968m 230/394mv aggressive field> [ Gnome ] <PK> [JUSTICE] Grunky the Angel of Arcana
[ Drow ] Kilmokus the Uke
[ Human ] Kahn the Militant
[ Slith ] Lucifuge the Sentry
[ Fire ] Thrumgul the Wrath of the Blasphemers
[ Avian ] Raidaeise Shadowstep the Master of Kyusho
[ Gnome ] Elodiel the Delver in Spells
[ H-Elf ] Wealdgard Wandere the Beetle Squisher
[ Avian ] Ramanes the Greater Necromancer
[ Beast ] Gastain the Ranger of Botany
[50 Human Inv] <PK> [KNIGHT] (Champion) (BOUNTIED) Kavion Lital the Angel of Arcana, Champion of Valour
[ H-Elf ] Saevaseth Reannd the Cleaver
[ Avian ] Zuula the Crime Mistress
[ Duerg ] <PK> [JUSTICE] Neldina the Lieutenant-Lady of Battle
[ H-Elf ] <PK> [JUSTICE] Hesper the Battlemaster
[ Beast ] Yeata the Ranger of Woodcraft
[ Dwarf ] <PK> <NOBLE> Abef Ibuth the Holy Patriarch of Healing
Players found: 17
There are 17 characters on; the most on since startup was 32.
<488/754hp 421/968m 230/394mv aggressive field>
Abef tells the group 'Didn't think so.'
w
<488/754hp 421/968m 230/394mv aggressive field> Entrance to a Cave
[Exits: north east west]
cab Oh, you were Wanted
<488/754hp 421/968m 229/394mv aggressive field> [KNIGHT] (Champion) Kavion: 'Oh, you were Wanted.'
l
<488/754hp 421/968m 229/394mv aggressive field> Entrance to a Cave
A huge hole has been excavated from the side of the hill, leaving some
sort of cave-in just ahead of you. As you look into the cave all you see is
utter darkness, not a trace of light coming from within. It seems to have
been left unvisited for many years. Strange voices and even roars echo from
the inside of the cave as you approach it. Its entrance is over fifteen
feet high and there is easily enough room for three men to walk in abreast,
although not particularly inviting. To the west a pathway leads around the
collosal hill and east of here is a vague looking trail.
[Exits: north east west]
n
<488/754hp 421/968m 229/394mv aggressive field> Into Darkness
[Exits: south west]
n
<488/754hp 421/968m 228/394mv aggressive inside> Alas, you cannot go that way.
w
<488/754hp 421/968m 228/394mv aggressive inside> Total Darkness
[Exits: north east west]
Abef tells the group 'Yes.'
w
w
<488/754hp 421/968m 227/394mv aggressive inside> A Dark Passage
[Exits: east south]
<488/754hp 421/968m 226/394mv aggressive inside> Alas, you cannot go that way.
s
<488/754hp 421/968m 226/394mv aggressive inside> The Mouth of a Cave
[Exits: north west]
s
<488/754hp 421/968m 225/394mv aggressive hills> Alas, you cannot go that way.
w
<488/754hp 421/968m 225/394mv aggressive hills> Around Storm Hill
[Exits: east west]
A young bear cub sits sulking here.
w
<488/754hp 421/968m 223/394mv aggressive hills> The Base of Storm Hill
[Exits: east south]
w
<488/754hp 421/968m 221/394mv aggressive hills> Alas, you cannot go that way.
s
<488/754hp 421/968m 221/394mv aggressive hills> An Obelisk
[Exits: north west]
w
<488/754hp 421/968m 219/394mv aggressive hills> The Northern Shoreline
[Exits: east south]
w
<488/754hp 421/968m 218/394mv aggressive field> Alas, you cannot go that way.
whe
<488/754hp 421/968m 218/394mv aggressive field> Players near you:
<PK> Kavion The Northern Shoreline
;What happened?
<488/754hp 421/968m 218/394mv aggressive field> You tell your group 'What happened?'
l
<488/754hp 421/968m 218/394mv aggressive field> The Northern Shoreline
A sandy shoreline stretches in from the base of storm hill here leaving
an estuary of sorts to the east of you. All over the ground are scattered
many shapes and sizes of seashell, brightly coloured and striped with white,
reds and blues. As you look at them you may think for a moment they are
gems. The air is chilly, a gust blowing in from the west bringing with it a
salty smell of the ocean waves and carrying upon it a fine spray of surf.
It is very refreshing to breathe although a little too cool for comfort.
Lieing just in front of the meeting place of the ocean and shore is a long
row of washed up seaweed that has taken this place as its home.
[Exits: east south]
s
<488/754hp 421/968m 218/394mv aggressive field> Walking on Dock
[Exits: north east west]
A bucket of hot water is here.
A rugged looked fisherman wanders around lost in thought.
Ertgar the dockhand stands here, hard at work.
w
<488/754hp 421/968m 217/394mv aggressive city> On A Wooden Dock
[Exits: north east south]
w
<488/754hp 421/968m 216/394mv aggressive city> Alas, you cannot go that way.
n
<488/754hp 421/968m 216/394mv aggressive city> A Small Pool
[Exits: north south]
<488/754hp 421/968m 215/394mv aggressive river>
You are thirsty.
You feel less righteous.
n
<500/754hp 452/968m 269/394mv aggressive river> A Tall Flagpole
[Exits: north south west]
w
<500/754hp 452/968m 268/394mv aggressive field> Along the Promenade
[Exits: east west]
Abef tells the group 'He wanted me for aiding.'
w
<500/754hp 452/968m 267/394mv aggressive city> Overlooking a Pier
[Exits: east south]
w
<500/754hp 452/968m 266/394mv aggressive city> Alas, you cannot go that way.
s
<500/754hp 452/968m 266/394mv aggressive city>
Abef tells the group 'But didn't actually see me.'
<500/754hp 452/968m 266/394mv aggressive city> A Sandy Road
[Exits: north south]
s
<500/754hp 452/968m 264/394mv aggressive sand> A Turn in the Road
[Exits: north west]
w
w
<500/754hp 452/968m 261/394mv aggressive sand> Down a Sandy Trail
[Exits: east west]
<500/754hp 452/968m 258/394mv aggressive sand> The Coastline
[Exits: east south]
A small seagull sits comfortably on the sand.
;Ah
<500/754hp 452/968m 255/394mv aggressive sand> You tell your group 'Ah.'
who
<500/754hp 452/968m 255/394mv aggressive sand> [ Gnome ] <PK> [JUSTICE] Grunky the Angel of Arcana
[ Drow ] Kilmokus the Uke
[ Human ] Kahn the Militant
[ Slith ] Lucifuge the Sentry
[ Fire ] Thrumgul the Wrath of the Blasphemers
[ Avian ] Raidaeise Shadowstep the Master of Kyusho
[ Gnome ] Elodiel the Delver in Spells
[ H-Elf ] Wealdgard Wandere the Beetle Squisher
[ Avian ] Ramanes the Greater Necromancer
[ Beast ] Gastain the Ranger of Botany
[50 Human Inv] <PK> [KNIGHT] (Champion) (BOUNTIED) Kavion Lital the Angel of Arcana, Champion of Valour
[ H-Elf ] Saevaseth Reannd the Cleaver
[ Avian ] Zuula the Crime Mistress
[ Duerg ] <PK> [JUSTICE] Neldina the Lieutenant-Lady of Battle
[ H-Elf ] <PK> [JUSTICE] Hesper the Battlemaster
[ Dwarf ] <PK> <NOBLE> Abef Ibuth the Holy Patriarch of Healing
Players found: 16
There are 16 characters on; the most on since startup was 32.
l
<500/754hp 452/968m 255/394mv aggressive sand> The Coastline
A small sandy beach winds it way down the coastline of a great ocean. To
the west the mighty sea stretches out for miles, its powerful waves rising
up high into the air and settling again in the distance. The tide here
comes in, spilling just over where you are, before receding back again,
leaving a salty scent. High above you see seagulls flying around, scouting
the seas for any kind of food. The sun has beaten heavily on the sands
leaving them a light shade of gold.
[Exits: east south]
A small seagull sits comfortably on the sand.
s
<500/754hp 452/968m 255/394mv aggressive sand> Along The Coastline
[Exits: north south]
s
<500/754hp 452/968m 252/394mv aggressive sand> A Quiet Tent
[Exits: north south]
s
<500/754hp 452/968m 250/394mv aggressive field> On Top of Smooth Rocks
[Exits: north east]
A beautiful princess stands here smiling.
<500/754hp 452/968m 249/394mv aggressive hills> Are you lost?
minimap
! ~
| |
!-!-! +
| |
! z-*-f
| |
o z *
| | |
@-z-z o
|
o
n
n
n
<500/754hp 452/968m 249/394mv aggressive hills> A Quiet Tent
[Exits: north south]
whe
<500/754hp 452/968m 248/394mv aggressive field> Along The Coastline
[Exits: north south]
n
<500/754hp 452/968m 246/394mv aggressive sand> The Coastline
[Exits: east south]
A small seagull sits comfortably on the sand.
<500/754hp 452/968m 243/394mv aggressive sand> Players near you:
<PK> Kavion The Coastline
e
<500/754hp 452/968m 243/394mv aggressive sand> Alas, you cannot go that way.
<500/754hp 452/968m 243/394mv aggressive sand> Down a Sandy Trail
[Exits: east west]
n
e
<500/754hp 452/968m 240/394mv aggressive sand> Alas, you cannot go that way.
<500/754hp 452/968m 240/394mv aggressive sand> A Turn in the Road
[Exits: north west]
n
<500/754hp 452/968m 237/394mv aggressive sand> A Sandy Road
[Exits: north south]
n
<500/754hp 452/968m 234/394mv aggressive sand> Overlooking a Pier
[Exits: east south]
e
<500/754hp 452/968m 232/394mv aggressive city> Along the Promenade
[Exits: east west]
e
<500/754hp 452/968m 231/394mv aggressive city> A Tall Flagpole
[Exits: north south west]
n
n
<500/754hp 452/968m 230/394mv aggressive field> On a Jetty
[Exits: south west]
A small wooden bench rests at the edge of the jetty.
A small golden crab scuttles about.
<500/754hp 452/968m 229/394mv aggressive field> Alas, you cannot go that way.
w
<500/754hp 452/968m 229/394mv aggressive field> The Sand Dune
[Exits: north east]
n
<500/754hp 452/968m 227/394mv aggressive sand> Lighter Sand
[Exits: south west]
A small seagull sits comfortably on the sand.
n
<500/754hp 452/968m 224/394mv aggressive sand> Alas, you cannot go that way.
w
w
<500/754hp 452/968m 224/394mv aggressive sand> A Small Rope Bridge
[Exits: east west]
<500/754hp 452/968m 222/394mv aggressive field> A Sparkling Estuary
[Exits: east south]
A small seagull sits comfortably on the sand.
<500/754hp 452/968m 220/394mv aggressive sand>
You are thirsty.
s
<506/754hp 506/968m 247/394mv aggressive sand> Along the Seashore
[Exits: north east south west]
w
<506/754hp 506/968m 244/394mv aggressive sand> The Shoreline
[Exits: north east]
w
<506/754hp 506/968m 241/394mv aggressive sand> Alas, you cannot go that way.
whe
<506/754hp 506/968m 241/394mv aggressive sand> Players near you:
<PK> Kavion The Shoreline
l
<506/754hp 506/968m 241/394mv aggressive sand> The Shoreline
The smooth dunes of sand here stretch for miles in all four directions
creating a lot of disorientation and confusion. Overhead a few seagulls
circle looking for a snack. Some tracks north of you appear to have been
recently travelled. To the east the sands continue perpetually, seemingly
without end or beginning.
[Exits: north east]
c 'create sp
<506/754hp 506/968m 241/394mv aggressive sand> You lost your concentration.
dr
get tin sack
dr tin
<506/754hp 496/968m 241/394mv aggressive sand> Drink what?
dr tin
dr tin
<506/754hp 496/968m 241/394mv aggressive sand> You get a tin canteen from a Loot Sack.
<506/754hp 496/968m 241/394mv aggressive sand> You drink water from a tin canteen.
You are full.
<506/754hp 496/968m 241/394mv aggressive sand> You drink water from a tin canteen.
You are full.
<506/754hp 496/968m 241/394mv aggressive sand> You drink water from a tin canteen.
You are full.
Your thirst is quenched.
n
<506/754hp 496/968m 241/394mv aggressive sand> A Sandy Trail
[Exits: north south]
A seagull is here, resting on the warm sand.
A seagull is here, resting on the warm sand.
n
<506/754hp 496/968m 238/394mv aggressive sand> A Sandy Trail
[Exits: north south]
n
<506/754hp 496/968m 235/394mv aggressive sand> A Sandy Trail
[Exits: south west]
A seagull is here, resting on the warm sand.
whe
<506/754hp 496/968m 232/394mv aggressive sand> Players near you:
<PK> Kavion A Sandy Trail
w
<506/754hp 496/968m 232/394mv aggressive sand> A Sandy Trail
[Exits: north east]
w
<506/754hp 496/968m 229/394mv aggressive sand> Alas, you cannot go that way.
;This is invigorating
<506/754hp 496/968m 229/394mv aggressive sand> You tell your group 'This is invigorating.'
whe
<506/754hp 496/968m 229/394mv aggressive sand> Players near you:
<PK> Kavion A Sandy Trail
who
<506/754hp 496/968m 229/394mv aggressive sand> [ Gnome ] <PK> [JUSTICE] Grunky the Angel of Arcana
[ Drow ] Kilmokus the Uke
[ Human ] Kahn the Militant
[ Slith ] Lucifuge the Sentry
[ Fire ] Thrumgul the Wrath of the Blasphemers
[ Avian ] Raidaeise Shadowstep the Master of Kyusho
[ Gnome ] Elodiel the Delver in Spells
[ H-Elf ] Wealdgard Wandere the Beetle Squisher
[ Avian ] Ramanes the Greater Necromancer
[ Beast ] Gastain the Ranger of Botany
[50 Human Inv] <PK> [KNIGHT] (Champion) (BOUNTIED) Kavion Lital the Angel of Arcana, Champion of Valour
[ H-Elf ] Saevaseth Reannd the Cleaver
[ Avian ] Zuula the Crime Mistress
[ Duerg ] <PK> [JUSTICE] Neldina the Lieutenant-Lady of Battle
[ H-Elf ] <PK> [JUSTICE] Hesper the Battlemaster
[ Dwarf ] <PK> <NOBLE> Abef Ibuth the Holy Patriarch of Healing
Players found: 16
There are 16 characters on; the most on since startup was 32.
i
<506/754hp 496/968m 229/394mv aggressive sand> You are carrying:
a tin canteen
(Glowing) (Humming) a bejewelled battle axe
(Glowing) a mystical velvet robe of the magi
(Glowing) sleeves with red and white stripes
(Glowing) (Humming) a pendant of vitality
(Magical) some ornate arm guards
(Glowing) a silver wide brimmed arm plates
a Loot Sack
whe
<506/754hp 496/968m 229/394mv aggressive sand>
c s
The white aura around your body fades.
c pro
Your protective shield dissipates.
<524/754hp 542/968m 283/394mv aggressive sand> Players near you:
<PK> Kavion A Sandy Trail
<524/754hp 542/968m 283/394mv aggressive sand> You are surrounded by a white aura.
<524/754hp 467/968m 283/394mv aggressive sand> You surround yourself in a protective shell of magic.
whe
<524/754hp 397/968m 283/394mv aggressive sand> Players near you:
<PK> Kavion A Sandy Trail
who
<524/754hp 397/968m 283/394mv aggressive sand> [ Gnome ] <PK> [JUSTICE] Grunky the Angel of Arcana
[ Drow ] Kilmokus the Uke
[ Human ] Kahn the Militant
[ Slith ] Lucifuge the Sentry
[ Fire ] Thrumgul the Wrath of the Blasphemers
[ Avian ] Raidaeise Shadowstep the Master of Kyusho
[ Gnome ] Elodiel the Delver in Spells
[ H-Elf ] Wealdgard Wandere the Beetle Squisher
[ Avian ] Ramanes the Greater Necromancer
[ Beast ] Gastain the Ranger of Botany
[50 Human Inv] <PK> [KNIGHT] (Champion) (BOUNTIED) Kavion Lital the Angel of Arcana, Champion of Valour
[ H-Elf ] Saevaseth Reannd the Cleaver
[ Avian ] Zuula the Crime Mistress
[ Duerg ] <PK> [JUSTICE] Neldina the Lieutenant-Lady of Battle
[ H-Elf ] <PK> [JUSTICE] Hesper the Battlemaster
[ Dwarf ] <PK> <NOBLE> Abef Ibuth the Holy Patriarch of Healing
Players found: 16
There are 16 characters on; the most on since startup was 32.
l
<524/754hp 397/968m 283/394mv aggressive sand> A Sandy Trail
Sand is scattered all over the floor here and amongst it lies a number of
powerful looking runes. Gems of ruby red, emerald green and sapphire blue
litter the ground causing many twinkles as they sparkle in the light. The
salty scent of the ocean drifts by on the breeze here carrying with it your
thoughts. The sands continue to the north and east.
[Exits: north east]
n
<524/754hp 397/968m 283/394mv aggressive sand> A Sandy Trail
[Exits: north south]
A seagull is here, resting on the warm sand.
A seagull is here, resting on the warm sand.
n
<524/754hp 397/968m 280/394mv aggressive sand> Outside the South Gate
[Exits: (north) south]
<524/754hp 397/968m 278/394mv aggressive city>
Abef tells the group 'Knew he didn't see me.'
r
<524/754hp 397/968m 278/394mv aggressive city> You rest.
who
<524/754hp 397/968m 278/394mv aggressive city> [ Gnome ] <PK> [JUSTICE] Grunky the Angel of Arcana
[ Drow ] Kilmokus the Uke
[ Human ] Kahn the Militant
[ Slith ] Lucifuge the Sentry
[ Fire ] Thrumgul the Wrath of the Blasphemers
[ Avian ] Raidaeise Shadowstep the Master of Kyusho
[ Gnome ] Elodiel the Delver in Spells
[ H-Elf ] Wealdgard Wandere the Beetle Squisher
[ Avian ] Ramanes the Greater Necromancer
[ Beast ] Gastain the Ranger of Botany
[50 Human Inv] <PK> [KNIGHT] (Champion) (BOUNTIED) Kavion Lital the Angel of Arcana, Champion of Valour
[ H-Elf ] Saevaseth Reannd the Cleaver
[ Avian ] Zuula the Crime Mistress
[ Duerg ] <PK> [JUSTICE] Neldina the Lieutenant-Lady of Battle
[ H-Elf ] <PK> [JUSTICE] Hesper the Battlemaster
[ Dwarf ] <PK> <NOBLE> Abef Ibuth the Holy Patriarch of Healing
Players found: 16
There are 16 characters on; the most on since startup was 32.
<524/754hp 397/968m 278/394mv aggressive city>
[KNIGHT] Salania the Squire of Knights: 'Neldina has entered the Knight's path.'
<524/754hp 397/968m 278/394mv aggressive city>
[KNIGHT] Salania the Squire of Knights: 'Hesper has entered the Knight's path.'
<524/754hp 397/968m 278/394mv aggressive city>
[KNIGHT] Holy Knight: 'Alert! Neldina has intruded upon our cabal!'
<524/754hp 397/968m 278/394mv aggressive city>
[KNIGHT] Holy Knight: 'Alert! Hesper has intruded upon our cabal!'
cab Interesting how Grunky comes about just now, when I haven't seen him in ages
<524/754hp 397/968m 278/394mv aggressive city> [KNIGHT] (Champion) Kavion: 'Interesting how Grunky comes about just now, when I haven't seen him in ages.'
stand
get bag
<557/754hp 502/968m 337/394mv aggressive city> You stand up.
<557/754hp 502/968m 337/394mv aggressive city> You see no bag here.
af
<557/754hp 502/968m 337/394mv aggressive city> You are affected by the following:
Spell: protective shield: lasts for 8 hours
Spell: sanctuary : lasts for 8 hours
Spell: detect invis : lasts for 35 hours
Spell: detect magic : lasts for 12 hours
Spell: fly : lasts for 5 hours
Spell: shield : modifies ac by -20 for 10 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 241 hours
c mana
<557/754hp 502/968m 337/394mv aggressive city> A shimmering sphere of magic encases you.
ward
<557/754hp 382/968m 337/394mv aggressive city> You lost your concentration.
ward
<557/754hp 372/968m 337/394mv aggressive city> A jewel-encrusted fork glows as it is imbued by a weapon ward.
get med sack
<557/754hp 352/968m 337/394mv aggressive city> You get a Medic scroll from a Loot Sack.
<557/754hp 352/968m 337/394mv aggressive city>
Abef tells the group 'Where meet?'
recite med
<557/754hp 352/968m 337/394mv aggressive city> You recite a Medic scroll.
You feel a lot better!
;Valour
<613/754hp 352/968m 337/394mv aggressive city> You tell your group 'Valour.'
c word
<613/754hp 352/968m 337/394mv aggressive city> The Quire of the Cathedral of Valour
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross patrols the area diligently.
whe
<613/754hp 347/968m 168/394mv aggressive inside>
You can cure critical again.
<628/754hp 373/968m 222/394mv aggressive inside> Players near you:
<PK> Kavion The Quire of the Cathedral of Valour
e
<628/754hp 373/968m 222/394mv aggressive inside> The Nave of the Cathedral of Valour
[Exits: south west]
s
s
<628/754hp 373/968m 221/394mv aggressive inside> Gates of Valour's Cathedral
[Exits: north east south]
s
s
<628/754hp 373/968m 220/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
s
s
s
<628/754hp 373/968m 219/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
s
s
<628/754hp 373/968m 218/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
s
s
s
<628/754hp 373/968m 217/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
The bridge creaks beneath your feet.
s
<628/754hp 373/968m 216/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
<628/754hp 373/968m 215/394mv aggressive city> The Monument of Saint Torin
[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
<628/754hp 373/968m 214/394mv aggressive city> Tribute Street
[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
<628/754hp 373/968m 213/394mv aggressive city> Tribute Street
[Exits: north south west]
A citizen of Valour wanders about.
<628/754hp 373/968m 212/394mv aggressive city> Tribute Street
[Exits: north east south]
A citizen of Valour wanders about.
<628/754hp 373/968m 211/394mv aggressive city> Tribute Street
[Exits: north south west]
A member of the Valourian special forces is riding on a powerful steed.
<628/754hp 373/968m 210/394mv aggressive city> Tribute Street
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
<628/754hp 373/968m 209/394mv aggressive city> Gates of the Royal Palace
[Exits: north east west]
A citizen of Valour wanders about.
e
e
<628/754hp 373/968m 208/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
e
e
e
<628/754hp 373/968m 207/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
A citizen of Valour wanders about.
e
e
<628/754hp 373/968m 206/394mv aggressive city> Lower Valour Avenue
[Exits: east south west]
e
e
e
<628/754hp 373/968m 205/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
e
e
<628/754hp 373/968m 204/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
<628/754hp 373/968m 203/394mv aggressive city> [KNIGHT] Holy Knight: 'Alert! someone has intruded upon our cabal!'
<628/754hp 373/968m 203/394mv aggressive city> The Knight's War Memorial
[Exits: north east south west]
The corpse of Hesper is lying here, utterly devastated.
A memorial for the heroic Knights of Valour has been laid to rest here.
af
<628/754hp 373/968m 202/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
<628/754hp 373/968m 201/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
<628/754hp 373/968m 200/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
whe
<628/754hp 373/968m 199/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
<628/754hp 373/968m 198/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
af
<628/754hp 373/968m 197/394mv aggressive city> The Outer Gates of Castle Valour
[Exits: north south west]
A warning has been inscribed on the gates.
<628/754hp 373/968m 196/394mv aggressive city> You are affected by the following:
Spell: weapon ward : lasts for 4 hours
Spell: mana shield : lasts for 6 hours
Spell: protective shield: lasts for 7 hours
Spell: sanctuary : lasts for 7 hours
Spell: detect invis : lasts for 34 hours
Spell: detect magic : lasts for 11 hours
Spell: fly : lasts for 4 hours
Spell: shield : modifies ac by -20 for 9 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 240 hours
<628/754hp 373/968m 196/394mv aggressive city> Players near you:
<PK> Kavion The Outer Gates of Castle Valour
s
<628/754hp 373/968m 196/394mv aggressive city> You are affected by the following:
Spell: weapon ward : lasts for 4 hours
Spell: mana shield : lasts for 6 hours
Spell: protective shield: lasts for 7 hours
Spell: sanctuary : lasts for 7 hours
Spell: detect invis : lasts for 34 hours
Spell: detect magic : lasts for 11 hours
Spell: fly : lasts for 4 hours
Spell: shield : modifies ac by -20 for 9 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 240 hours
s
<628/754hp 373/968m 196/394mv aggressive city> The Knight's Path
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
<628/754hp 373/968m 194/394mv aggressive sand> The Knight's Path
[Exits: north west]
w
<628/754hp 373/968m 191/394mv aggressive sand> The Knight's Path
[Exits: east south]
s
s
<628/754hp 373/968m 188/394mv aggressive sand> The Knight's Path
[Exits: north south]
<628/754hp 373/968m 185/394mv aggressive sand> The Knight's Path
[Exits: north east]
s
<628/754hp 373/968m 182/394mv aggressive sand> Huge weeping willows surround the knight's path.
<628/754hp 373/968m 182/394mv aggressive sand> hesper targetted
neldina targetted
e
The Knight's Path
[Exits: east west]
e
<628/754hp 373/968m 179/394mv aggressive sand> The Knight's Path
[Exits: east west]
e
<628/754hp 373/968m 176/394mv aggressive sand> The Knight's Path
[Exits: east west]
(White Aura) Salania the Squire of Knights is here heeding a warning.
Salania the Squire of Knights says 'Greetings Kavion. Welcome back to the castle.'
Salania the Squire of Knights says 'I am sure you are in need of a rest.'
Salania the Squire of Knights bows before you.
e
<628/754hp 373/968m 173/394mv aggressive sand> The Castle Moat
[Exits: north west]
n
<628/754hp 373/968m 171/394mv aggressive road> The Castle Gates
[Exits: north south]
(White Aura) The Holy Knight of Valour is here protecting the shrine.
Holy Knight says 'Greetings Kavion, may you slay the evil that plagues this land.'
Holy Knight says 'Welcome back honorable one.'
whe
<628/754hp 373/968m 170/394mv aggressive inside> Players near you:
<PK> Kavion The Castle Gates
<PK> Neldina A Marble Corridor
<PK> Hesper The Main Courtyard
Hesper walks in.
A special guard walks in.
[KNIGHT] Holy Knight: 'Alert! Hesper has intruded upon our cabal!'
Holy Knight yells 'You don't belong here, Hesper!'
<628/754hp 373/968m 170/394mv aggressive inside>
Hesper has fled!
Hesper walks north.
A special guard walks north.
<628/754hp 373/968m 170/394mv aggressive inside>
Holy Knight stops hobbling around.
<628/754hp 373/968m 170/394mv aggressive inside>
Neldina walks in.
A special guard walks in.
[KNIGHT] Holy Knight: 'Alert! Neldina has intruded upon our cabal!'
Holy Knight yells 'You don't belong here, Neldina!'
Holy Knight's arrow wounds Neldina.
c hell neldina
<628/754hp 373/968m 170/394mv aggressive inside> Neldina yells 'Help! Kavion is hellstreaming me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Neldina is caught in a searing beam of arcane light.
Your hellstream MUTILATES Neldina!
Neldina has some big nasty wounds and scratches.
<628/754hp 328/968m 170/394mv aggressive inside Holy Knight: 15%hp>
Hesper walks in.
A special guard walks in.
[KNIGHT] Holy Knight: 'Alert! Hesper has intruded upon our cabal!'
Holy Knight yells 'You don't belong here, Hesper!'
Neldina has some big nasty wounds and scratches.
<628/754hp 328/968m 170/394mv aggressive inside Holy Knight: 15%hp>
Neldina has fled!
Neldina walks south.
A special guard walks south.
A special guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
You parry a special guard's crush.
A special guard's crush mauls you.
A special guard is in excellent condition.
<606/754hp 328/968m 170/394mv aggressive inside>
You parry a special guard's crush.
A special guard's crush devastates you!
Holy Knight tries to disarm Hesper's shield, but fails.
A special guard couldn't dodge your stab but you miss by inches.
Hesper's claw injures Holy Knight.
A special guard is in excellent condition.
c hell neldina
<577/754hp 328/968m 170/394mv aggressive inside>
The day has begun.
A special guard is in excellent condition.
<577/754hp 328/968m 223/394mv aggressive inside> They aren't here.
A special guard is in excellent condition.
<577/754hp 328/968m 223/394mv aggressive inside>
You parry a special guard's crush with an easy flourish.
A special guard's crush decimates you!
Your stab DISEMBOWELS a special guard!
Hesper's claw injures Holy Knight.
Hesper's claw injures Holy Knight.
A special guard has a few scratches.
flee
<551/754hp 328/968m 223/394mv aggressive inside> You flee from combat!
The Main Courtyard
[Exits: east south west]
<551/754hp 328/968m 222/394mv aggressive inside>
Hesper walks in.
A special guard walks in.
<551/754hp 328/968m 222/394mv aggressive inside>
Hesper scans all around.
e
<551/754hp 328/968m 222/394mv aggressive inside> The Former Royal Stables
[Exits: west]
w
<551/754hp 328/968m 221/394mv aggressive inside> The Main Courtyard
[Exits: east south west]
(Charmed) A special guard stands here, red with anger.
(White Aura) Hesper is here.
s
<551/754hp 328/968m 220/394mv aggressive inside> The Castle Gates
[Exits: north south]
(White Aura) The Holy Knight of Valour is here protecting the shrine.
Holy Knight says 'Greetings Kavion, may you slay the evil that plagues this land.'
Holy Knight says 'Welcome back honorable one.'
whe
<551/754hp 328/968m 219/394mv aggressive inside> Players near you:
<PK> Kavion The Castle Gates
<PK> Hesper The Former Royal Stables
s
<551/754hp 328/968m 219/394mv aggressive inside> The Castle Moat
[Exits: north west]
whe
<551/754hp 328/968m 218/394mv aggressive road> Players near you:
<PK> Kavion The Castle Moat
<PK> Neldina The Knight's Path
w
<551/754hp 328/968m 218/394mv aggressive road> The Knight's Path
[Exits: east west]
(White Aura) Salania the Squire of Knights is here heeding a warning.
Salania the Squire of Knights says 'Greetings Kavion. Welcome back to the castle.'
Salania the Squire of Knights says 'I am sure you are in need of a rest.'
Salania the Squire of Knights bows before you.
w
<551/754hp 328/968m 216/394mv aggressive sand> The Knight's Path
[Exits: east west]
w
<551/754hp 328/968m 213/394mv aggressive sand> The Knight's Path
[Exits: east west]
w
<551/754hp 328/968m 210/394mv aggressive sand> The Knight's Path
[Exits: north east]
whe
<551/754hp 328/968m 207/394mv aggressive sand> Players near you:
<PK> Kavion The Knight's Path
<PK> Neldina The Knight's Path
n
<551/754hp 328/968m 207/394mv aggressive sand> The Knight's Path
[Exits: north south]
n
<551/754hp 328/968m 204/394mv aggressive sand> The Knight's Path
[Exits: east south]
n
e
<551/754hp 328/968m 201/394mv aggressive sand> Huge weeping willows surround the knight's path.
<551/754hp 328/968m 201/394mv aggressive sand> The Knight's Path
[Exits: north west]
(Charmed) A special guard stands here, red with anger.
(White Aura) Neldina is here.
e
<551/754hp 328/968m 198/394mv aggressive sand> Neldina walks west.
A special guard walks west.
<551/754hp 328/968m 198/394mv aggressive sand> Huge weeping willows surround the knight's path.
c hell neldina
<551/754hp 328/968m 198/394mv aggressive sand> They aren't here.
w
<551/754hp 328/968m 198/394mv aggressive sand> The Knight's Path
[Exits: east south]
[KNIGHT] Holy Knight: 'Alert! Hesper has intruded upon our cabal!'
c hell neldina
<551/754hp 328/968m 195/394mv aggressive sand> They aren't here.
whe
<551/754hp 328/968m 195/394mv aggressive sand> Players near you:
<PK> Kavion The Knight's Path
<PK> Neldina The Knight's Path
s
<551/754hp 328/968m 195/394mv aggressive sand> The Knight's Path
[Exits: north south]
s
<551/754hp 328/968m 192/394mv aggressive sand> The Knight's Path
[Exits: north east]
s
<551/754hp 328/968m 189/394mv aggressive sand> Neldina walks in.
A special guard walks in.
<551/754hp 328/968m 189/394mv aggressive sand> Huge weeping willows surround the knight's path.
c hell neldina
<551/754hp 328/968m 189/394mv aggressive sand> Neldina yells 'Help! Kavion is hellstreaming me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Neldina is caught in a searing beam of arcane light.
Your hellstream *** DEMOLISHES *** Neldina!
Neldina looks pretty hurt.
<551/754hp 283/968m 189/394mv aggressive sand>
A special guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's crush decimates you!
A special guard's crush mauls you.
Neldina looks pretty hurt.
<502/754hp 283/968m 189/394mv aggressive sand>
Neldina has fled!
Neldina limps east.
A special guard has fled!
A special guard walks east.
<502/754hp 283/968m 189/394mv aggressive sand>
Neldina limps in.
A special guard walks in.
c hell neldina
<502/754hp 283/968m 189/394mv aggressive sand>
Neldina limps north.
A special guard walks north.
n
n
whe
<502/754hp 283/968m 189/394mv aggressive sand> They aren't here.
<502/754hp 283/968m 189/394mv aggressive sand> The Knight's Path
[Exits: north south]
<502/754hp 283/968m 186/394mv aggressive sand>
[KNIGHT] Salania the Squire of Knights: 'Neldina has left the Knight's path.'
The Knight's Path
[Exits: east south]
e
<502/754hp 283/968m 183/394mv aggressive sand> Players near you:
<PK> Kavion The Knight's Path
<PK> Neldina Bridge over the Bay of Sarich
<PK> Hesper The Knight's Path
<PK> Abef Bridge over the Bay of Sarich
<502/754hp 283/968m 183/394mv aggressive sand> The Knight's Path
[Exits: north west]
e
<502/754hp 283/968m 180/394mv aggressive sand> Huge weeping willows surround the knight's path.
n
<502/754hp 283/968m 180/394mv aggressive sand> The Knight's Path
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
n
<502/754hp 283/968m 177/394mv aggressive sand> The Outer Gates of Castle Valour
[Exits: north south west]
A warning has been inscribed on the gates.
n
<502/754hp 283/968m 175/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
<502/754hp 283/968m 174/394mv aggressive city>
Neldina limps in.
A special guard walks in.
<502/754hp 283/968m 174/394mv aggressive city>
Neldina limps south.
A special guard walks south.
whe
<502/754hp 283/968m 174/394mv aggressive city>
[KNIGHT] Salania the Squire of Knights: 'Hesper has left the Knight's path.'
c hell neldina
<502/754hp 283/968m 174/394mv aggressive city>
[KNIGHT] Salania the Squire of Knights: 'Neldina has entered the Knight's path.'
Players near you:
<PK> Kavion Bridge over the Bay of Sarich
<PK> Neldina The Knight's Path
<PK> Hesper The Outer Gates of Castle Valour
<PK> Abef Bridge over the Bay of Sarich
<502/754hp 283/968m 174/394mv aggressive city> They aren't here.
Abef flies in.
s
<502/754hp 283/968m 174/394mv aggressive city> The Outer Gates of Castle Valour
[Exits: north south west]
A warning has been inscribed on the gates.
(Charmed) A special guard stands here, red with anger.
(White Aura) Hesper is here.
Abef flies in.
c hell neldina
<502/754hp 283/968m 173/394mv aggressive city>
You yell 'Help! I am being attacked by Hesper!'
Hesper's claw mauls you.
Hesper's claw mauls you.
Hesper's claw mauls you.
Hesper has some small wounds and bruises.
<434/754hp 283/968m 173/394mv aggressive city> They aren't here.
Hesper has some small wounds and bruises.
<434/754hp 283/968m 173/394mv aggressive city>
A special guard's crush devastates you!
You parry a special guard's crush.
Hesper blocks your attack and attempts to strike at the brief opening.
Hesper's riposte mauls you.
Hesper's claw decimates you!
Your shield wobbles and barely deflects Hesper's claw.
Hesper has some small wounds and bruises.
<358/754hp 283/968m 173/394mv aggressive city>
The Gods protect Neldina from Abef.
The sun rises in the east.
The white aura around Abef fades.
Hesper has some small wounds and bruises.
s
<367/754hp 312/968m 226/394mv aggressive city> No way! You are still fighting!
Hesper has some small wounds and bruises.
flee
<367/754hp 312/968m 226/394mv aggressive city> You flee from combat!
Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
Abef flies in.
whe
<367/754hp 312/968m 225/394mv aggressive city> Players near you:
<PK> Kavion Bridge over the Bay of Sarich
<PK> Neldina The Knight's Path
<PK> Hesper The Outer Gates of Castle Valour
<PK> Abef Bridge over the Bay of Sarich
Abef sits down and rests.
<367/754hp 312/968m 225/394mv aggressive city>
Hesper walks in.
A special guard walks in.
<367/754hp 312/968m 225/394mv aggressive city>
You yell 'Help! I am being attacked by Hesper!'
You block Hesper's attack with your shield.
Hesper has some small wounds and bruises.
<367/754hp 312/968m 225/394mv aggressive city>
A special guard's crush mauls you.
A special guard's crush decimates you!
Hesper dodges your stab.
Hesper's claw mauls you.
Your shield wobbles and barely deflects Hesper's claw.
Hesper has some small wounds and bruises.
e
<294/754hp 312/968m 225/394mv aggressive city> No way! You are still fighting!
Hesper has some small wounds and bruises.
flee
<294/754hp 312/968m 225/394mv aggressive city> You couldn't escape!
Hesper has some small wounds and bruises.
<294/754hp 312/968m 225/394mv aggressive city>
Abef stands up.
Hesper has some small wounds and bruises.
<294/754hp 312/968m 225/394mv aggressive city>
The Gods protect Neldina from Abef.
Hesper has some small wounds and bruises.
<294/754hp 312/968m 225/394mv aggressive city>
A special guard's crush misses you.
Your shield jolts under a special guard's crush, but holds.
Your stab mauls Hesper.
Hesper's claw wounds you.
You deflect Hesper's claw aside in an ungraceful parry.
Hesper has some small wounds and bruises.
e
<276/754hp 312/968m 225/394mv aggressive city> No way! You are still fighting!
Hesper has some small wounds and bruises.
flee
<276/754hp 312/968m 225/394mv aggressive city> You flee from combat!
The Outer Gates of Castle Valour
[Exits: north south west]
A warning has been inscribed on the gates.
Abef flies in.
<276/754hp 312/968m 224/394mv aggressive city>
Abef tells the group 'Can't heal.'
<276/754hp 312/968m 224/394mv aggressive city>
Abef tells the group 'Run.'
n
<276/754hp 312/968m 224/394mv aggressive city>
Hesper walks in.
A special guard walks in.
n
<276/754hp 312/968m 224/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
Abef flies in.
A Knight of the Holy Cross looks at Abef sternly.
A Knight of the Holy Cross looks at you sternly.
n
n
<276/754hp 312/968m 223/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
Abef flies in.
n
n
<276/754hp 312/968m 222/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
Abef flies in.
<276/754hp 312/968m 221/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
Abef flies in.
A Knight of the Holy Cross looks at you sternly.
whe
<276/754hp 312/968m 220/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
Abef flies in.
<276/754hp 312/968m 219/394mv aggressive city> The Arch of Saint Avangulen
[Exits: north east south]
The marble arch of Avangulen hangs overhead.
Abef flies in.
<276/754hp 312/968m 218/394mv aggressive city> Players near you:
<PK> Kavion The Arch of Saint Avangulen
<PK> Neldina The Knight's Path
<PK> Hesper Bridge over the Bay of Sarich
<PK> Abef The Arch of Saint Avangulen
<276/754hp 312/968m 218/394mv aggressive city>
The Gods protect Neldina from Abef.
n
n
<276/754hp 312/968m 218/394mv aggressive city> Liberty Street
[Exits: north south]
Abef flies in.
n
n
<276/754hp 312/968m 217/394mv aggressive city> Liberty Street
[Exits: north east south]
A member of the Valourian special forces is riding on a powerful steed.
A noble of Valour walks down the street.
Abef flies in.
n
n
<276/754hp 312/968m 216/394mv aggressive city> Liberty Street
[Exits: north south west]
Abef flies in.
<276/754hp 312/968m 215/394mv aggressive city> Liberty Street
[Exits: north east south]
A noble of Valour walks down the street.
Abef flies in.
<276/754hp 312/968m 214/394mv aggressive city> Liberty Street
[Exits: north south]
A noble of Valour walks down the street.
Abef flies in.
<276/754hp 312/968m 213/394mv aggressive city> City Forum
[Exits: east south west]
Water flows from a marble statue of the sigil of Valour.
A dame of Valour walks down the street.
A noble of Valour walks down the street.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.
Abef flies in.
w
w
<276/754hp 312/968m 212/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A noble of Valour walks down the street.
Abef flies in.
w
w
<276/754hp 312/968m 211/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
Abef flies in.
w
w
<276/754hp 312/968m 210/394mv aggressive city> Greater Valour Avenue
[Exits: north east west]
A Knight of the Holy Cross patrols the area diligently.
Abef flies in.
A Knight of the Holy Cross looks at Abef sternly.
whe
<276/754hp 312/968m 209/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A noble of Valour walks down the street.
Abef flies in.
<276/754hp 312/968m 208/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A noble of Valour walks down the street.
Abef flies in.
<276/754hp 312/968m 207/394mv aggressive city>
The Gods protect Neldina from Abef.
<276/754hp 312/968m 207/394mv aggressive city> Queen Victoria's Needle
[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
Abef flies in.
<276/754hp 312/968m 206/394mv aggressive city> Players near you:
<PK> Kavion Queen Victoria's Needle
Zuula The Eastern Promenade
<PK> Neldina The Knight's Path
<PK> Hesper City Forum
<PK> Abef Queen Victoria's Needle
w
w
<276/754hp 312/968m 206/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
Abef flies in.
w
w
<276/754hp 312/968m 205/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
Abef flies in.
A Knight of the Holy Cross looks at Abef sternly.
w
w
<276/754hp 312/968m 204/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
Abef flies in.
<276/754hp 312/968m 203/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
Abef flies in.
<276/754hp 312/968m 202/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
Abef flies in.
<276/754hp 312/968m 201/394mv aggressive city> Gates of Valour's Cathedral
[Exits: north east south]
Abef flies in.
<276/754hp 312/968m 200/394mv aggressive city>
[KNIGHT] Salania the Squire of Knights: 'Neldina has left the Knight's path.'
s
s
<276/754hp 312/968m 200/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
A Valourian sentry stands on duty, guarding the bridge.
Abef flies in.
s
s
s
<276/754hp 312/968m 199/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
Abef flies in.
s
<290/754hp 335/968m 252/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
Abef flies in.
The bridge creaks beneath your feet.
whe
<290/754hp 335/968m 251/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
Abef flies in.
<290/754hp 335/968m 250/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
Abef flies in.
<290/754hp 335/968m 249/394mv aggressive city> The Monument of Saint Torin
[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A member of the Valourian special forces is riding on a powerful steed.
Abef flies in.
<290/754hp 335/968m 248/394mv aggressive city> Players near you:
<PK> Kavion The Monument of Saint Torin
Zuula Greater Valour Avenue
<PK> Neldina The Outer Gates of Castle Valour
<PK> Hesper North Market Bridge
<PK> Abef The Monument of Saint Torin
s
<290/754hp 335/968m 248/394mv aggressive city> Tribute Street
[Exits: north south]
Abef flies in.
s
<290/754hp 335/968m 247/394mv aggressive city> Tribute Street
[Exits: north south west]
A citizen of Valour wanders about.
Abef flies in.
s
<290/754hp 335/968m 246/394mv aggressive city> Tribute Street
[Exits: north east south]
A citizen of Valour wanders about.
Abef flies in.
whe
<290/754hp 335/968m 245/394mv aggressive city> Players near you:
<PK> Kavion Tribute Street
Zuula Bridge over the Bay of Vamana
<PK> Neldina The Outer Gates of Castle Valour
<PK> Hesper Queen Victoria's Needle
<PK> Abef Tribute Street
The Gods protect Neldina from Abef.
s
<290/754hp 335/968m 245/394mv aggressive city> Tribute Street
[Exits: north south west]
A member of the Valourian special forces is riding on a powerful steed.
Abef flies in.
s
<290/754hp 335/968m 244/394mv aggressive city> Tribute Street
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
Abef flies in.
A Knight of the Holy Cross looks at Abef sternly.
A Knight of the Holy Cross looks at you sternly.
s
<290/754hp 335/968m 243/394mv aggressive city> Gates of the Royal Palace
[Exits: north east west]
A citizen of Valour wanders about.
Abef flies in.
s
<290/754hp 335/968m 242/394mv aggressive city> There's a large building blocking the way.
whe
<290/754hp 335/968m 242/394mv aggressive city> Players near you:
<PK> Kavion Gates of the Royal Palace
Zuula The Quire of the Cathedral of Valour
<PK> Neldina The Outer Gates of Castle Valour
<PK> Hesper Bridge over the Bay of Vamana
<PK> Abef Gates of the Royal Palace
e
<290/754hp 335/968m 242/394mv aggressive city>
The Gods protect Neldina from Abef.
e
<290/754hp 335/968m 242/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
Abef flies in.
e
e
e
<290/754hp 335/968m 241/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
A citizen of Valour wanders about.
Abef flies in.
e
<290/754hp 335/968m 240/394mv aggressive city> Lower Valour Avenue
[Exits: east south west]
Abef flies in.
e
e
<290/754hp 335/968m 239/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
Abef flies in.
e
e
<290/754hp 335/968m 238/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
Abef flies in.
e
e
<290/754hp 335/968m 237/394mv aggressive city> The Knight's War Memorial
[Exits: north east south west]
The corpse of Hesper is lying here, utterly devastated.
A memorial for the heroic Knights of Valour has been laid to rest here.
Abef flies in.
<290/754hp 335/968m 236/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
Abef flies in.
<290/754hp 335/968m 235/394mv aggressive city>
The Gods protect Neldina from Abef.
<290/754hp 335/968m 235/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
Abef flies in.
<290/754hp 335/968m 234/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
Abef flies in.
The bridge creaks beneath your feet.
<290/754hp 335/968m 233/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
Abef flies in.
<290/754hp 335/968m 232/394mv aggressive city>
Neldina walks in.
A special guard walks in.
Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
Abef flies in.
<290/754hp 335/968m 231/394mv aggressive city> The Outer Gates of Castle Valour
[Exits: north south west]
A warning has been inscribed on the gates.
Abef flies in.
w
<290/754hp 335/968m 230/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
Abef flies in.
w
<290/754hp 335/968m 229/394mv aggressive city>
The Gods protect Neldina from Abef.
<290/754hp 335/968m 229/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
Abef flies in.
w
<290/754hp 335/968m 228/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
Abef flies in.
w
<290/754hp 335/968m 227/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
Abef flies in.
A Knight of the Holy Cross looks at Abef sternly.
w
<290/754hp 335/968m 226/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
Abef flies in.
w
<290/754hp 335/968m 225/394mv aggressive city> The Knight's War Memorial
[Exits: north east south west]
The corpse of Hesper is lying here, utterly devastated.
A memorial for the heroic Knights of Valour has been laid to rest here.
Abef flies in.
whe
<290/754hp 335/968m 224/394mv aggressive city> Players near you:
<PK> Kavion The Knight's War Memorial
Zuula Tribute Street
<PK> Neldina Lower Valour Avenue
<PK> Hesper The Western Promenade
<PK> Abef The Knight's War Memorial
<290/754hp 335/968m 224/394mv aggressive city>
The Gods protect Neldina from Abef.
<290/754hp 335/968m 224/394mv aggressive city>
Abef sits down and rests.
w
<290/754hp 335/968m 224/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
w
<290/754hp 335/968m 223/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
w
<290/754hp 335/968m 222/394mv aggressive city> Lower Valour Avenue
[Exits: east south west]
w
<290/754hp 335/968m 221/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
A citizen of Valour wanders about.
w
<290/754hp 335/968m 220/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
whe
<290/754hp 335/968m 219/394mv aggressive city> Players near you:
<PK> Kavion Lower Valour Avenue
Zuula Tribute Street
<PK> Neldina The Monument of Saint Torin
<PK> Hesper Tribute Street
<PK> Abef The Knight's War Memorial
w
<290/754hp 335/968m 219/394mv aggressive city> Gates of the Royal Palace
[Exits: north east west]
(Charmed) A special guard stands here, red with anger.
(White Aura) Hesper is here.
A citizen of Valour wanders about.
Hesper walks east.
A special guard walks east.
c hell neldina
<290/754hp 335/968m 218/394mv aggressive city> They aren't here.
n
<290/754hp 335/968m 218/394mv aggressive city> Tribute Street
[Exits: north south]
n
<290/754hp 335/968m 217/394mv aggressive city> Tribute Street
[Exits: north south west]
A Knight of the Holy Cross patrols the area diligently.
A member of the Valourian special forces is riding on a powerful steed.
n
<290/754hp 335/968m 216/394mv aggressive city> Tribute Street
[Exits: north east south]
A citizen of Valour wanders about.
n
<290/754hp 335/968m 215/394mv aggressive city> Tribute Street
[Exits: north south west]
A citizen of Valour wanders about.
whe
<290/754hp 335/968m 214/394mv aggressive city> Players near you:
<PK> Kavion Tribute Street
Zuula The Monument of Saint Torin
<PK> Neldina Bridge over the Bay of Vamana
<PK> Hesper Lower Valour Avenue
<PK> Abef Gates of the Royal Palace
<290/754hp 335/968m 214/394mv aggressive city>
Abef tells the group 'Don't go on path.'
n
<290/754hp 335/968m 214/394mv aggressive city> Tribute Street
[Exits: north south]
Zuula is here.
Zuula flies south.
n
<290/754hp 335/968m 213/394mv aggressive city>
Neldina walks in.
A special guard walks in.
The Monument of Saint Torin
[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A member of the Valourian special forces is riding on a powerful steed.
n
<290/754hp 335/968m 212/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
n
<290/754hp 335/968m 211/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
n
<290/754hp 335/968m 210/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
n
<308/754hp 348/968m 263/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
n
<308/754hp 348/968m 262/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
n
<308/754hp 348/968m 261/394mv aggressive city> Gates of Valour's Cathedral
[Exits: north east south]
n
<308/754hp 348/968m 260/394mv aggressive city> The Nave of the Cathedral of Valour
[Exits: south west]
s
<308/754hp 348/968m 259/394mv aggressive inside> Gates of Valour's Cathedral
[Exits: north east south]
e
e
<308/754hp 348/968m 258/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
e
e
e
<308/754hp 348/968m 257/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
e
<308/754hp 348/968m 256/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
whe
<308/754hp 348/968m 255/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
<308/754hp 348/968m 254/394mv aggressive city> Bridge over the Bay of Vamana
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
get med sack
<308/754hp 348/968m 253/394mv aggressive city> Queen Victoria's Needle
[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
<308/754hp 348/968m 252/394mv aggressive city> Players near you:
<PK> Kavion Queen Victoria's Needle
Zuula Bridge over the Bay of Vamana
<PK> Neldina Gates of the Royal Palace
<PK> Hesper Lower Valour Avenue
<PK> Abef Bridge over the Bay of Vamana
<308/754hp 348/968m 252/394mv aggressive city> You get a Medic scroll from a Loot Sack.
revite med
<308/754hp 348/968m 252/394mv aggressive city> I don't think much is to be achieved by that.
<308/754hp 348/968m 252/394mv aggressive city>
Zuula flies in.
s
<308/754hp 348/968m 252/394mv aggressive city> North Market Bridge
[Exits: north south]
s
<308/754hp 348/968m 251/394mv aggressive city> North Market Bridge
[Exits: north south]
s
<308/754hp 348/968m 250/394mv aggressive city> North Valour Bazaar
[Exits: north east west]
recite med
<308/754hp 348/968m 249/394mv aggressive city> You recite a Medic scroll.
You mispronounce a syllable.
e
whe
<308/754hp 348/968m 249/394mv aggressive city>
Zuula flies in.
<308/754hp 348/968m 249/394mv aggressive city> North High Street
[Exits: east west]
<308/754hp 348/968m 248/394mv aggressive city> Players near you:
<PK> Kavion North High Street
Zuula North Valour Bazaar
<PK> Neldina Bridge over the Bay of Sarich
<PK> Hesper The Walk of Pride
<PK> Abef Greater Valour Avenue
e
<308/754hp 348/968m 248/394mv aggressive city> North High Street
[Exits: north east west]
e
<308/754hp 348/968m 247/394mv aggressive city> Northeast Corner of Market Place
[Exits: south west]
A street performer juggles flaming torches.
<308/754hp 348/968m 246/394mv aggressive city>
Zuula flies in.
<308/754hp 348/968m 246/394mv aggressive city>
Zuula flies south.
s
<308/754hp 348/968m 246/394mv aggressive city> East Wall Street
[Exits: north east south]
Zuula is here.
s
<308/754hp 348/968m 245/394mv aggressive city>
Zuula flies south.
s
<308/754hp 348/968m 245/394mv aggressive city> East Wall Street
[Exits: north south]
Zuula is here.
A street peddler wanders around hoping to score a trade.
s
<308/754hp 348/968m 244/394mv aggressive city>
Zuula flies south.
<308/754hp 348/968m 244/394mv aggressive city> East Valour Bazaar
[Exits: north east south]
Zuula is here.
A red-haired street performer juggles a sword dangerously.
s
<308/754hp 348/968m 243/394mv aggressive city>
Zuula flies south.
<308/754hp 348/968m 243/394mv aggressive city> East Wall Street
[Exits: north south]
Zuula is here.
whe
<308/754hp 348/968m 242/394mv aggressive city>
Zuula now follows you.
<308/754hp 348/968m 242/394mv aggressive city> East Wall Street
[Exits: north east south]
Zuula flies in.
<308/754hp 348/968m 241/394mv aggressive city>
Zuula stops following you.
Zuula now follows you.
<308/754hp 348/968m 241/394mv aggressive city> Players near you:
<PK> Kavion East Wall Street
Zuula East Wall Street
<PK> Neldina The Arch of Saint Avangulen
<PK> Hesper Bridge over the Bay of Sarich
<PK> Abef North Valour Bazaar
s
<308/754hp 348/968m 241/394mv aggressive city> Southeast Corner of Market Place
[Exits: north west]
A street performer juggles flaming torches.
Zuula flies in.
w
<308/754hp 348/968m 240/394mv aggressive city> South High Street
[Exits: east south west]
Zuula flies in.
w
<308/754hp 348/968m 239/394mv aggressive city> South High Street
[Exits: east west]
Zuula flies in.
whe
<308/754hp 348/968m 238/394mv aggressive city> Players near you:
<PK> Kavion South High Street
Zuula South High Street
<PK> Neldina Liberty Street
<PK> Hesper The Outer Gates of Castle Valour
<PK> Abef North Valour Bazaar
w
<308/754hp 348/968m 238/394mv aggressive city>
[KNIGHT] Salania the Squire of Knights: 'Hesper has entered the Knight's path.'
<308/754hp 348/968m 238/394mv aggressive city> South Valour Bazaar
[Exits: east south west]
Zuula flies in.
s
<308/754hp 348/968m 237/394mv aggressive city> South Market Bridge
[Exits: north south]
Zuula flies in.
s
<308/754hp 348/968m 236/394mv aggressive city> South Market Bridge
[Exits: north south]
A street peddler wanders around hoping to score a trade.
Zuula flies in.
s
<308/754hp 348/968m 235/394mv aggressive city> The Knight's War Memorial
[Exits: north east south west]
The corpse of Hesper is lying here, utterly devastated.
A memorial for the heroic Knights of Valour has been laid to rest here.
Zuula flies in.
whe
<308/754hp 348/968m 234/394mv aggressive city> Players near you:
<PK> Kavion The Knight's War Memorial
Zuula The Knight's War Memorial
<PK> Neldina City Forum
<PK> Hesper The Knight's Path
<PK> Abef North High Street
e
e
e
<308/754hp 348/968m 234/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
Zuula flies in.
Your weapon ward expires.
You slowly float to the ground.
e
<320/754hp 372/968m 287/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A Knight of the Holy Cross patrols the area diligently.
Zuula flies in.
A Knight of the Holy Cross looks at you sternly.
e
e
<320/754hp 372/968m 285/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
Zuula flies in.
<320/754hp 372/968m 283/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
Zuula flies in.
<320/754hp 372/968m 281/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
Zuula flies in.
<320/754hp 372/968m 279/394mv aggressive city> The Outer Gates of Castle Valour
[Exits: north south west]
A warning has been inscribed on the gates.
Zuula flies in.
e
<320/754hp 372/968m 277/394mv aggressive city>
[KNIGHT] Holy Knight: 'Alert! Hesper has intruded upon our cabal!'
n
<320/754hp 372/968m 277/394mv aggressive city> The gates have been opened across the path.
n
<320/754hp 372/968m 277/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
Zuula flies in.
n
n
<320/754hp 372/968m 275/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
Zuula flies in.
n
n
<320/754hp 372/968m 273/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
Zuula flies in.
<320/754hp 372/968m 271/394mv aggressive city>
Abef tells the group 'Come to me again.'
whe
<320/754hp 372/968m 271/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
Zuula flies in.
<320/754hp 372/968m 269/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
Zuula flies in.
<320/754hp 372/968m 267/394mv aggressive city> The Arch of Saint Avangulen
[Exits: north east south]
The marble arch of Avangulen hangs overhead.
Zuula flies in.
<320/754hp 372/968m 265/394mv aggressive city> Players near you:
<PK> Kavion The Arch of Saint Avangulen
Zuula The Arch of Saint Avangulen
<PK> Neldina City Forum
<PK> Abef Greater Valour Avenue
n
n
<320/754hp 372/968m 265/394mv aggressive city> Liberty Street
[Exits: north south]
Zuula flies in.
n
n
<320/754hp 372/968m 263/394mv aggressive city> Liberty Street
[Exits: north east south]
A member of the Valourian special forces is riding on a powerful steed.
A noble of Valour walks down the street.
Zuula flies in.
n
n
<320/754hp 372/968m 261/394mv aggressive city> Liberty Street
[Exits: north south west]
Zuula flies in.
<320/754hp 372/968m 259/394mv aggressive city> Liberty Street
[Exits: north east south]
A noble of Valour walks down the street.
Zuula flies in.
<320/754hp 372/968m 257/394mv aggressive city> Liberty Street
[Exits: north south]
A noble of Valour walks down the street.
Zuula flies in.
<320/754hp 372/968m 255/394mv aggressive city> City Forum
[Exits: east south west]
Water flows from a marble statue of the sigil of Valour.
Abef is here.
(Charmed) A special guard stands here, red with anger.
(White Aura) Neldina is here.
A dame of Valour walks down the street.
A noble of Valour walks down the street.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.
Zuula flies in.
c hell neldina
<320/754hp 372/968m 253/394mv aggressive city> Neldina yells 'Help! Kavion is hellstreaming me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Neldina is caught in a searing beam of arcane light.
Your hellstream MUTILATES Neldina!
Neldina looks pretty hurt.
<320/754hp 327/968m 253/394mv aggressive city>
The Gods protect Neldina from Abef.
Neldina looks pretty hurt.
<320/754hp 327/968m 253/394mv aggressive city>
Neldina has fled!
Neldina walks east.
A special guard walks east.
<320/754hp 327/968m 253/394mv aggressive city>
Neldina walks in.
A special guard walks in.
Zuula looks at Neldina.
c hell neldina
<320/754hp 327/968m 253/394mv aggressive city>
Neldina walks west.
A special guard walks west.
<320/754hp 327/968m 253/394mv aggressive city>
A plume of smoke billows from the nearby nexus.
<320/754hp 327/968m 253/394mv aggressive city> They aren't here.
whe
<320/754hp 327/968m 253/394mv aggressive city> Players near you:
<PK> Kavion City Forum
Zuula City Forum
<PK> Neldina Greater Valour Avenue
<PK> Abef City Forum
<320/754hp 327/968m 253/394mv aggressive city>
Abef tells the group 'Still can't.'
w
<320/754hp 327/968m 253/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A noble of Valour walks down the street.
Zuula flies in.
Abef walks in.
w
<320/754hp 327/968m 251/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
Abef walks in.
Zuula flies in.
A Knight of the Holy Cross looks at Zuula sternly.
A Knight of the Holy Cross looks at you sternly.
w
<320/754hp 327/968m 249/394mv aggressive city> Greater Valour Avenue
[Exits: north east west]
A Knight of the Holy Cross patrols the area diligently.
Zuula flies in.
A Knight of the Holy Cross looks at Zuula sternly.
Abef walks in.
A Knight of the Holy Cross looks at Abef sternly.
w
<320/754hp 327/968m 247/394mv aggressive city> A ray of light shines down briefly nearby, then vanishes.
w
w
<320/754hp 327/968m 247/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A noble of Valour walks down the street.
Abef walks in.
Zuula flies in.
<320/754hp 327/968m 245/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A noble of Valour walks down the street.
Zuula flies in.
Abef walks in.
<320/754hp 327/968m 243/394mv aggressive city> Queen Victoria's Needle
[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
Abef walks in.
Zuula flies in.
whe
<320/754hp 327/968m 241/394mv aggressive city> Players near you:
<PK> Kavion Queen Victoria's Needle
Zuula Queen Victoria's Needle
<PK> Abef Queen Victoria's Needle
e
e
<320/754hp 327/968m 241/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A noble of Valour walks down the street.
Zuula flies in.
Abef walks in.
e
e
<320/754hp 327/968m 239/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A noble of Valour walks down the street.
Abef walks in.
Zuula flies in.
e
e
s
<320/754hp 327/968m 237/394mv aggressive city> Greater Valour Avenue
[Exits: north east west]
A Knight of the Holy Cross patrols the area diligently.
Zuula flies in.
A Knight of the Holy Cross looks at Zuula sternly.
Abef walks in.
s
s
<320/754hp 327/968m 235/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
Abef walks in.
Zuula flies in.
A Knight of the Holy Cross looks at Zuula sternly.
A Knight of the Holy Cross looks at you sternly.
[KNIGHT] Holy Knight: 'Alas, I have fallen to Hesper.'
s
s
<320/754hp 327/968m 233/394mv aggressive city> Greater Valour Avenue
[Exits: east west]
A noble of Valour walks down the street.
Zuula flies in.
Abef walks in.
s
<320/754hp 327/968m 231/394mv aggressive city> City Forum
[Exits: east south west]
Water flows from a marble statue of the sigil of Valour.
A dame of Valour walks down the street.
A noble of Valour walks down the street.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.
Abef walks in.
Zuula flies in.
whe
<320/754hp 327/968m 229/394mv aggressive city> Liberty Street
[Exits: north south]
A noble of Valour walks down the street.
Zuula flies in.
Abef walks in.
<320/754hp 327/968m 227/394mv aggressive city> Liberty Street
[Exits: north east south]
A noble of Valour walks down the street.
Abef walks in.
Zuula flies in.
<320/754hp 327/968m 225/394mv aggressive city> Liberty Street
[Exits: north south west]
Zuula flies in.
Abef walks in.
<320/754hp 327/968m 223/394mv aggressive city> hesper targetted
Liberty Street
[Exits: north east south]
A member of the Valourian special forces is riding on a powerful steed.
A noble of Valour walks down the street.
Abef walks in.
Zuula flies in.
<320/754hp 327/968m 221/394mv aggressive city> Liberty Street
[Exits: north south]
Zuula flies in.
Abef walks in.
<320/754hp 327/968m 219/394mv aggressive city> The Arch of Saint Avangulen
[Exits: north east south]
The marble arch of Avangulen hangs overhead.
Abef walks in.
Zuula flies in.
<320/754hp 327/968m 217/394mv aggressive city> Players near you:
<PK> Kavion The Arch of Saint Avangulen
Zuula The Arch of Saint Avangulen
<PK> Abef The Arch of Saint Avangulen
e
e
<320/754hp 327/968m 217/394mv aggressive city> The Eastern Promenade
[Exits: east west]
Zuula flies in.
Abef walks in.
e
<320/754hp 327/968m 215/394mv aggressive city>
Zuula says 'Here comes Grunky.'
e
<320/754hp 327/968m 215/394mv aggressive city> The Eastern Promenade
[Exits: east south west]
Abef walks in.
Zuula flies in.
<320/754hp 327/968m 213/394mv aggressive city> The Eastern Promenade
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
Zuula flies in.
Abef walks in.
A Knight of the Holy Cross looks at Abef sternly.
whe
<320/754hp 327/968m 211/394mv aggressive city> The Eastern Promenade
[Exits: north east south west]
Abef walks in.
Zuula flies in.
<320/754hp 327/968m 209/394mv aggressive city> Players near you:
<PK> Kavion The Eastern Promenade
Zuula The Eastern Promenade
<PK> Abef The Eastern Promenade
n
<320/754hp 327/968m 209/394mv aggressive city> Valour's Nexus Point
[Exits: south portal]
Flares of energy scream from a shimmering portal opened here.
A Nexus of Power designed for transportation is here.
Aicilya the sorceress maintains the Nexus.
Zuula flies in.
Abef walks in.
dinv
<320/754hp 327/968m 207/394mv aggressive city> You can already see invisible objects.
l i prot
<320/754hp 322/968m 207/394mv aggressive city>
The Gods protect Neldina from Abef.
l i port
<335/754hp 370/968m 261/394mv aggressive city> You do not see that here.
<335/754hp 370/968m 261/394mv aggressive city> Seringale's Nexus Point
[Exits: south portal]
Flares of energy scream from a shimmering portal opened here.
Dim hums from an ancient frozen nexus are audible here.
(White Aura) Grunky is here.
(Charmed) A boar tries to run you over.
(Charmed) A special guard stands here, red with anger.
(White Aura) Zepherleanic the earthen elementalist is here standing on his head.
s
<335/754hp 370/968m 261/394mv aggressive city> The Eastern Promenade
[Exits: north east south west]
Zuula flies in.
Abef walks in.
<335/754hp 370/968m 259/394mv aggressive city>
The Gods protect Neldina from Abef.
whe
<335/754hp 370/968m 259/394mv aggressive city> Players near you:
<PK> Kavion The Eastern Promenade
Zuula The Eastern Promenade
<PK> Abef The Eastern Promenade
w
<335/754hp 370/968m 259/394mv aggressive city> The Eastern Promenade
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
Abef walks in.
Zuula flies in.
A Knight of the Holy Cross looks at Zuula sternly.
A Knight of the Holy Cross looks at you sternly.
w
w
w
<335/754hp 370/968m 257/394mv aggressive city> The Eastern Promenade
[Exits: east south west]
Zuula flies in.
Abef walks in.
w
w
<335/754hp 370/968m 255/394mv aggressive city> The Eastern Promenade
[Exits: east west]
Abef walks in.
Zuula flies in.
whe
<335/754hp 370/968m 253/394mv aggressive city> The Arch of Saint Avangulen
[Exits: north east south]
The marble arch of Avangulen hangs overhead.
Zuula flies in.
Abef walks in.
<335/754hp 370/968m 251/394mv aggressive city> A long fall into a lot of water is all there is in that direction.
<335/754hp 370/968m 251/394mv aggressive city> A long fall into a lot of water is all there is in that direction.
<335/754hp 370/968m 251/394mv aggressive city> Players near you:
<PK> Kavion The Arch of Saint Avangulen
Zuula The Arch of Saint Avangulen
<PK> Abef The Arch of Saint Avangulen
Zuula boggles at the concept.
<335/754hp 370/968m 251/394mv aggressive city>
The Gods protect Neldina from Abef.
get med sack
<335/754hp 370/968m 251/394mv aggressive city> You get a Medic scroll from a Loot Sack.
recite med
<335/754hp 370/968m 251/394mv aggressive city> You recite a Medic scroll.
You feel a lot better!
<384/754hp 370/968m 251/394mv aggressive city>
Abef nods.
s
s
s
s
s
s
<384/754hp 370/968m 251/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
Abef walks in.
Zuula flies in.
<384/754hp 370/968m 249/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
Zuula flies in.
Abef walks in.
<384/754hp 370/968m 247/394mv aggressive city>
Abef says 'They come.'
<384/754hp 370/968m 247/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
Abef walks in.
Zuula flies in.
<384/754hp 370/968m 245/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
Zuula flies in.
Abef walks in.
A Knight of the Holy Cross looks at you sternly.
whe
<384/754hp 370/968m 243/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
Abef walks in.
Zuula flies in.
A Knight of the Holy Cross looks at you sternly.
<384/754hp 370/968m 241/394mv aggressive city> The Outer Gates of Castle Valour
[Exits: north south west]
A warning has been inscribed on the gates.
Zuula flies in.
Abef walks in.
<384/754hp 370/968m 239/394mv aggressive city>
The Gods protect Neldina from Abef.
<384/754hp 370/968m 239/394mv aggressive city> Players near you:
<PK> Grunky Valour's Nexus Point
<PK> Kavion The Outer Gates of Castle Valour
Zuula The Outer Gates of Castle Valour
<PK> Hesper The Knight's Path
<PK> Abef The Outer Gates of Castle Valour
<384/754hp 370/968m 239/394mv aggressive city>
[KNIGHT] Salania the Squire of Knights: 'Hesper has left the Knight's path.'
Hesper walks in.
A special guard walks in.
<384/754hp 370/968m 239/394mv aggressive city>
Hesper walks north.
A special guard walks north.
s
<384/754hp 370/968m 239/394mv aggressive city> The Knight's Path
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
[KNIGHT] Salania the Squire of Knights: 'Abef has entered the Knight's path.'
Abef walks in.
[KNIGHT] Salania the Squire of Knights: 'Zuula has entered the Knight's path.'
Zuula flies in.
s
<384/754hp 370/968m 235/394mv aggressive sand> The Knight's Path
[Exits: north west]
Zuula flies in.
Abef walks in.
n
n
<384/754hp 370/968m 229/394mv aggressive sand> The Knight's Path
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
Abef walks in.
Zuula flies in.
<384/754hp 370/968m 223/394mv aggressive sand> The Outer Gates of Castle Valour
[Exits: north south west]
A warning has been inscribed on the gates.
[KNIGHT] Salania the Squire of Knights: 'Zuula has left the Knight's path.'
Zuula flies in.
[KNIGHT] Salania the Squire of Knights: 'Abef has left the Knight's path.'
Abef walks in.
w
w
<384/754hp 370/968m 219/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
Abef walks in.
Zuula flies in.
w
<384/754hp 370/968m 217/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
Zuula flies in.
Abef walks in.
<384/754hp 370/968m 215/394mv aggressive city>
Abef sits down and rests.
w
<384/754hp 370/968m 215/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
Zuula flies in.
<384/754hp 370/968m 213/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A Knight of the Holy Cross patrols the area diligently.
Zuula flies in.
w
<384/754hp 370/968m 211/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
Zuula flies in.
w
<384/754hp 370/968m 209/394mv aggressive city> The Knight's War Memorial
[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.
Zuula flies in.
w
<384/754hp 370/968m 207/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
Zuula flies in.
A Knight of the Holy Cross looks at you sternly.
You can cure critical again.
Your mana shield flares brightly then dissipates.
whe
<396/754hp 425/968m 259/394mv aggressive city> Players near you:
<PK> Grunky Valour's Nexus Point
<PK> Kavion Lower Valour Avenue
Zuula Lower Valour Avenue
<PK> Hesper Bridge over the Bay of Sarich
<PK> Abef The Outer Gates of Castle Valour
w
<396/754hp 425/968m 259/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
Zuula flies in.
w
<396/754hp 425/968m 257/394mv aggressive city> Lower Valour Avenue
[Exits: east south west]
Zuula flies in.
w
<396/754hp 425/968m 255/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
A citizen of Valour wanders about.
Zuula flies in.
w
<396/754hp 425/968m 253/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
Zuula flies in.
whe
<396/754hp 425/968m 251/394mv aggressive city> Players near you:
<PK> Grunky The Arch of Saint Avangulen
<PK> Kavion Lower Valour Avenue
Zuula Lower Valour Avenue
<PK> Hesper The Arch of Saint Avangulen
<PK> Abef The Arch of Saint Avangulen
w
<396/754hp 425/968m 251/394mv aggressive city> Gates of the Royal Palace
[Exits: north east west]
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
Zuula flies in.
A Knight of the Holy Cross looks at Zuula sternly.
n
<396/754hp 425/968m 249/394mv aggressive city> Tribute Street
[Exits: north south]
Zuula flies in.
n
<396/754hp 425/968m 247/394mv aggressive city> Tribute Street
[Exits: north south west]
Zuula flies in.
n
<396/754hp 425/968m 245/394mv aggressive city> Tribute Street
[Exits: north east south]
A member of the Valourian special forces is riding on a powerful steed.
A citizen of Valour wanders about.
Zuula flies in.
n
n
<396/754hp 425/968m 243/394mv aggressive city> Tribute Street
[Exits: north south west]
A citizen of Valour wanders about.
Zuula flies in.
n
<396/754hp 425/968m 241/394mv aggressive city> Tribute Street
[Exits: north south]
Zuula flies in.
whe
<396/754hp 425/968m 239/394mv aggressive city> The Monument of Saint Torin
[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A Knight of the Holy Cross patrols the area diligently.
A member of the Valourian special forces is riding on a powerful steed.
Zuula flies in.
A Knight of the Holy Cross looks at you sternly.
<396/754hp 425/968m 237/394mv aggressive city> Players near you:
<PK> Grunky The Arch of Saint Avangulen
<PK> Kavion The Monument of Saint Torin
Zuula The Monument of Saint Torin
<PK> Hesper Bridge over the Bay of Sarich
<PK> Abef City Forum
nofol
<396/754hp 425/968m 237/394mv aggressive city> You no longer accept new followers.
w
<396/754hp 425/968m 237/394mv aggressive city> The Western Promenade
[Exits: east west]
Zuula flies in.
Abef tells the group 'Wish me to attack them?'
w
<396/754hp 425/968m 235/394mv aggressive city> The Western Promenade
[Exits: north east west]
Zuula flies in.
<396/754hp 425/968m 233/394mv aggressive city> [KNIGHT] Salania the Squire of Knights: 'Grunky has entered the Knight's path.'
<396/754hp 425/968m 233/394mv aggressive city>
[KNIGHT] Salania the Squire of Knights: 'Hesper has entered the Knight's path.'
w
<396/754hp 425/968m 233/394mv aggressive city> The Western Promenade
[Exits: east west]
Zuula flies in.
w
w
<396/754hp 425/968m 231/394mv aggressive city> The Western Promenade
[Exits: north east south west]
A bucket with the handle slightly chipped is here.
A bucket of hot water is here.
Zuula flies in.
<396/754hp 425/968m 229/394mv aggressive city> West Gate of City of Valour
[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
Zuula flies in.
;BLast
<396/754hp 425/968m 227/394mv aggressive city> You tell your group 'BLast.'
w
<396/754hp 425/968m 227/394mv aggressive city> A Secluded Field
[Exits: north east west]
A bucket of hot water is here.
Zuula flies in.
n
e
<396/754hp 425/968m 225/394mv aggressive field> A Small Hillock
[Exits: east south]
Zuula flies in.
<396/754hp 425/968m 223/394mv aggressive field> A Windswept Meadow
[Exits: west]
(Glowing) A pair of white silk gloves are here.
(Invis) (White Aura) A giant priest meditates quietly in the garden.
Zuula flies in.
get wand sack
<396/754hp 425/968m 221/394mv aggressive field> You get a Restorer wand from a Loot Sack.
ho wand
<396/754hp 425/968m 221/394mv aggressive field> You stop using the platinum spiked shield as a shield.
You hold a Restorer wand in your hand.
zap self wand
<396/744hp 425/968m 221/394mv aggressive field> You zap Kavion with a Restorer wand.
Your efforts with a Restorer wand produce only smoke and sparks.
zap self wand
<396/744hp 425/968m 221/394mv aggressive field> You zap Kavion with a Restorer wand.
You feel better.
<431/744hp 425/968m 221/394mv aggressive field>
Abef tells the group 'West?'
zap self wand
<431/744hp 425/968m 221/394mv aggressive field> You zap Kavion with a Restorer wand.
Your efforts with a Restorer wand produce only smoke and sparks.
;Yes
<431/744hp 425/968m 221/394mv aggressive field> You tell your group 'Yes.'
zap self wand
<431/744hp 425/968m 221/394mv aggressive field> You zap Kavion with a Restorer wand.
You feel better.
Your a Restorer wand explodes into fragments.
[KNIGHT] a phantom shadowform: 'Intruder! I am under attack by Hesper!'
<460/744hp 425/968m 221/394mv aggressive field>
c pro
Your protective shield dissipates.
c s
The white aura around your body fades.
<474/744hp 442/968m 275/394mv aggressive field> You surround yourself in a protective shell of magic.
<474/744hp 372/968m 275/394mv aggressive field> You are surrounded by a white aura.
get wand sack
<474/744hp 297/968m 275/394mv aggressive field>
Abef tells the group 'Ensnare?'
<474/744hp 297/968m 275/394mv aggressive field> You get a Restorer wand from a Loot Sack.
ho wand
<474/744hp 297/968m 275/394mv aggressive field> You hold a Restorer wand in your hand.
zap self wand
<474/744hp 297/968m 275/394mv aggressive field> You zap Kavion with a Restorer wand.
You feel better.
zap self wand
<502/744hp 297/968m 275/394mv aggressive field> You zap Kavion with a Restorer wand.
You feel better.
zap self wand
<530/744hp 297/968m 275/394mv aggressive field> You zap Kavion with a Restorer wand.
You feel better.
zap self wand
<560/744hp 297/968m 275/394mv aggressive field>
Abef walks in.
<560/744hp 297/968m 275/394mv aggressive field> You zap Kavion with a Restorer wand.
You feel better.
zap self wand
<588/744hp 297/968m 275/394mv aggressive field>
Abef closes his eyes momentarily and nods at you.
<588/744hp 297/968m 275/394mv aggressive field> You zap Kavion with a Restorer wand.
You feel better.
zap self wand
<612/744hp 297/968m 275/394mv aggressive field> You zap Kavion with a Restorer wand.
You feel better.
<646/744hp 297/968m 275/394mv aggressive field>
Abef closes his eyes momentarily and nods at you.
A warm feeling fills your body.
zap self wand
<722/744hp 297/968m 275/394mv aggressive field> You zap Kavion with a Restorer wand.
You feel better.
ho shield
<744/744hp 297/968m 275/394mv aggressive field> You stop holding a Restorer wand in your hand.
You wear the platinum spiked shield as a shield.
w
<744/754hp 297/968m 275/394mv aggressive field> A Small Hillock
[Exits: east south]
Abef walks in.
Zuula flies in.
s
<744/754hp 297/968m 273/394mv aggressive field> A Secluded Field
[Exits: north east west]
A bucket of hot water is here.
Zuula flies in.
Abef walks in.
e
<744/754hp 297/968m 271/394mv aggressive field> West Gate of City of Valour
[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
Abef walks in.
Zuula flies in.
e
e
e
<744/754hp 297/968m 269/394mv aggressive city> The Western Promenade
[Exits: north east south west]
A bucket with the handle slightly chipped is here.
A bucket of hot water is here.
Zuula flies in.
Abef walks in.
e
e
<744/754hp 297/968m 267/394mv aggressive city> The Western Promenade
[Exits: east west]
Abef walks in.
Zuula flies in.
<744/754hp 297/968m 265/394mv aggressive city> The Western Promenade
[Exits: north east west]
Zuula flies in.
Abef walks in.
<744/754hp 297/968m 263/394mv aggressive city> The Western Promenade
[Exits: east west]
Abef walks in.
Zuula flies in.
<744/754hp 297/968m 261/394mv aggressive city> The Monument of Saint Torin
[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A Knight of the Holy Cross patrols the area diligently.
A member of the Valourian special forces is riding on a powerful steed.
Zuula flies in.
Abef walks in.
A Knight of the Holy Cross looks at Abef sternly.
A Knight of the Holy Cross looks at you sternly.
e
<744/754hp 297/968m 259/394mv aggressive city> A long fall into a lot of water is all there is in that direction.
s
<744/754hp 297/968m 259/394mv aggressive city> Tribute Street
[Exits: north south]
Abef walks in.
Zuula flies in.
s
s
s
<744/754hp 297/968m 257/394mv aggressive city> Tribute Street
[Exits: north south west]
A citizen of Valour wanders about.
Zuula flies in.
Abef walks in.
s
s
<744/754hp 297/968m 255/394mv aggressive city> Tribute Street
[Exits: north east south]
A member of the Valourian special forces is riding on a powerful steed.
A citizen of Valour wanders about.
Abef walks in.
Zuula flies in.
<754/754hp 310/968m 307/394mv aggressive city> Tribute Street
[Exits: north south west]
Zuula flies in.
Abef walks in.
e
e
e
<754/754hp 310/968m 305/394mv aggressive city> Tribute Street
[Exits: north south]
Abef walks in.
Zuula flies in.
e
e
e
<754/754hp 310/968m 303/394mv aggressive city> Gates of the Royal Palace
[Exits: north east west]
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
Zuula flies in.
Abef walks in.
e
e
<754/754hp 310/968m 301/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
Abef walks in.
Zuula flies in.
e
e
e
<754/754hp 310/968m 299/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
A citizen of Valour wanders about.
Zuula flies in.
Abef walks in.
e
<754/754hp 310/968m 297/394mv aggressive city> Lower Valour Avenue
[Exits: east south west]
Abef walks in.
Zuula flies in.
<754/754hp 310/968m 295/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
Zuula flies in.
Abef walks in.
<754/754hp 310/968m 293/394mv aggressive city> Lower Valour Avenue
[Exits: east west]
Abef walks in.
Zuula flies in.
whe
<754/754hp 310/968m 291/394mv aggressive city> The Knight's War Memorial
[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.
Zuula flies in.
Abef walks in.
<754/754hp 310/968m 289/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
Abef walks in.
Zuula flies in.
<754/754hp 310/968m 287/394mv aggressive city>
Zuula sits down and rests.
<754/754hp 310/968m 287/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A Knight of the Holy Cross patrols the area diligently.
Abef walks in.
<754/754hp 310/968m 285/394mv aggressive city>
Abef tells the group 'Do you need money?'
<754/754hp 310/968m 285/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
Abef walks in.
<754/754hp 310/968m 283/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
Abef walks in.
<754/754hp 310/968m 281/394mv aggressive city> Bridge over the Bay of Sarich
[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
Abef walks in.
<754/754hp 310/968m 279/394mv aggressive city> The Outer Gates of Castle Valour
[Exits: north south west]
A warning has been inscribed on the gates.
Abef walks in.
<754/754hp 310/968m 277/394mv aggressive city> Players near you:
<PK> Kavion The Outer Gates of Castle Valour
Zuula Bridge over the Bay of Sarich
<PK> Abef The Outer Gates of Castle Valour
wo
<754/754hp 310/968m 277/394mv aggressive city> You are carrying 27191 gold, with 0 gold in the bank.
<754/754hp 310/968m 277/394mv aggressive city>
Abef sits down and rests.
'Not just yet
s
<754/754hp 310/968m 277/394mv aggressive city> You say 'Not just yet.'
<754/754hp 310/968m 277/394mv aggressive city> The Knight's Path
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
whe
<754/754hp 310/968m 273/394mv aggressive sand> Players near you:
<PK> Kavion The Knight's Path
Zuula Bridge over the Bay of Sarich
<PK> Abef The Outer Gates of Castle Valour
s
<754/754hp 310/968m 273/394mv aggressive sand> The Knight's Path
[Exits: north west]
s
<754/754hp 310/968m 267/394mv aggressive sand> Huge weeping willows surround the knight's path.
w
<754/754hp 310/968m 267/394mv aggressive sand> The Knight's Path
[Exits: east south]
s
s
<754/754hp 310/968m 261/394mv aggressive sand> The Knight's Path
[Exits: north south]
s
s
<754/754hp 310/968m 255/394mv aggressive sand> The Knight's Path
[Exits: north east]
af
<754/754hp 310/968m 249/394mv aggressive sand> Huge weeping willows surround the knight's path.
<754/754hp 310/968m 249/394mv aggressive sand> Huge weeping willows surround the knight's path.
<754/754hp 310/968m 249/394mv aggressive sand> You are affected by the following:
Spell: sanctuary : lasts for 6 hours
Spell: protective shield: lasts for 8 hours
Spell: detect invis : lasts for 25 hours
Spell: detect magic : lasts for 2 hours
Spell: shield : modifies ac by -20 for 0 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 231 hours
<754/754hp 310/968m 249/394mv aggressive sand>
A plume of smoke billows from the nearby nexus.
e
e
<754/754hp 310/968m 249/394mv aggressive sand> The Knight's Path
[Exits: east west]
<754/754hp 310/968m 243/394mv aggressive sand> The Knight's Path
[Exits: east west]
c mana
<754/754hp 310/968m 237/394mv aggressive sand> A shimmering sphere of magic encases you.
Abef tells the group 'Let me know I have 50k in bank.'
e
<754/754hp 190/968m 237/394mv aggressive sand> The Knight's Path
[Exits: east west]
(White Aura) Salania the Squire of Knights is here heeding a warning.
Salania the Squire of Knights says 'Greetings Kavion. Welcome back to the castle.'
Salania the Squire of Knights says 'I am sure you are in need of a rest.'
Salania the Squire of Knights bows before you.
e
<754/754hp 190/968m 231/394mv aggressive sand> The Castle Moat
[Exits: north west]
n
whe
<754/754hp 190/968m 227/394mv aggressive road> The Castle Gates
[Exits: north south]
<754/754hp 190/968m 226/394mv aggressive inside>
Abef tells the group 'Nexus flared.'
<754/754hp 190/968m 226/394mv aggressive inside> Players near you:
<PK> Grunky The Holy Altar
<PK> Kavion The Castle Gates
<PK> Hesper The Holy Altar
n
<754/754hp 190/968m 226/394mv aggressive inside> The Main Courtyard
[Exits: east south west]
w
<754/754hp 190/968m 225/394mv aggressive inside> A Marble Corridor
[Exits: north east]
n
<754/754hp 190/968m 224/394mv aggressive inside> A Myriad of Colors
[Exits: north east south]
e
<754/754hp 190/968m 223/394mv aggressive inside> The Armory
[Exits: east west]
e
<754/754hp 190/968m 222/394mv aggressive inside> The War Room
[Exits: west up]
u
<754/754hp 190/968m 221/394mv aggressive inside> Chamber of Heroes
[Exits: east down]
An Ancient book of Knights is here.
(Charmed) A boar tries to run you over.
(Charmed) A special guard stands here, red with anger.
(White Aura) Grunky is here.
e
<754/754hp 190/968m 220/394mv aggressive inside> The Holy Altar
[Exits: west]
The Knight's Altar is here radiating rays of bright white light.
(Charmed) A special guard stands here, red with anger.
(White Aura) Hesper is here, fighting a phantom shadowform.
(White Aura) a phantom shadowform is here, fighting Hesper.
e
<754/754hp 190/968m 219/394mv aggressive inside> Alas, you cannot go that way.
c hell hesper
<754/754hp 190/968m 219/394mv aggressive inside> Hesper yells 'Help! Kavion is hellstreaming me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Hesper is caught in a searing beam of arcane light.
Your hellstream *** DEMOLISHES *** Hesper!
Hesper has quite a few wounds.
<754/754hp 145/968m 219/394mv aggressive inside a phantom shadowform: 85%hp>
Hesper looks at a special guard.
Your stab decimates Hesper!
Hesper's claw injures a phantom shadowform.
A phantom shadowform's slash decimates Hesper!
A phantom shadowform's slash misses Hesper.
Hesper has some big nasty wounds and scratches.
<754/754hp 145/968m 219/394mv aggressive inside a phantom shadowform: 85%hp>
Grunky walks in.
Dinner the boar walks in.
A special guard walks in.
Hesper's trip misses you.
Hesper has some big nasty wounds and scratches.
<754/754hp 145/968m 219/394mv aggressive inside a phantom shadowform: 85%hp>
Grunky ensnares you, preventing you from leaving the area temporarily.
Hesper has some big nasty wounds and scratches.
<754/754hp 145/968m 219/394mv aggressive inside a phantom shadowform: 85%hp>
A special guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's crush decimates you!
A special guard's crush decimates you!
A special guard yells 'Kavion is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's slash misses you.
Your shield jolts under a special guard's slash, but holds.
Hesper has some big nasty wounds and scratches.
c hell hesper
<703/754hp 145/968m 219/394mv aggressive inside a phantom shadowform: 85%hp>
c shield
Your force shield shimmers then fades away.
Hesper has some big nasty wounds and scratches.
<707/754hp 153/968m 272/394mv aggressive inside a phantom shadowform: 85%hp>
A special guard's crush decimates you!
A special guard's crush misses you.
You parry a special guard's slash with an easy flourish.
A special guard's slash decimates you!
You thrust Dinner the boar's charge aside in a skillful parry.
Hesper parries your stab.
Hesper's claw hits a phantom shadowform.
Hesper's claw hits a phantom shadowform.
A phantom shadowform's slash mauls Hesper.
Hesper has some big nasty wounds and scratches.
<655/754hp 153/968m 272/394mv aggressive inside a phantom shadowform: 85%hp> You bow your head as you call forth the full power of the arcane.
The ground erupts as Hesper is caught in a searing beam of arcane light.
Your hellstream *** DEMOLISHES *** Hesper!
Hesper has some big nasty wounds and scratches.
<655/754hp 108/968m 272/394mv aggressive inside a phantom shadowform: 85%hp>
Abef tells the group 'Neldina is back.'
Hesper has some big nasty wounds and scratches.
<655/754hp 108/968m 272/394mv aggressive inside a phantom shadowform: 85%hp>
Grunky utters the words, 'hellstream'.
You yell 'Help! Grunky is hellstreaming me!'
The ground erupts as you are caught in a searing beam of arcane light.
Grunky's hellstream is powerless against you.
Hesper has some big nasty wounds and scratches.
<655/754hp 95/968m 272/394mv aggressive inside a phantom shadowform: 85%hp>
Hesper has fled!
Hesper walks west.
A special guard has fled!
A special guard walks west.
A special guard is in excellent condition.
<655/754hp 95/968m 272/394mv aggressive inside>
Hesper walks in.
A special guard walks in.
A special guard's slash decimates you!
A special guard's slash decimates you!
Grunky's crush DISEMBOWELS you!
Grunky's crush MUTILATES you!
You parry Dinner the boar's charge.
A special guard dodges your stab.
A special guard is in excellent condition.
<520/754hp 95/968m 272/394mv aggressive inside>
You yell 'Help! I am being attacked by Hesper!'
You block Hesper's attack with your shield.
Hesper's claw misses you.
A special guard is in excellent condition.
<520/754hp 95/968m 272/394mv aggressive inside> You can't concentrate enough.
A special guard is in excellent condition.
<520/754hp 95/968m 272/394mv aggressive inside>
Grunky utters the words, 'dispel magic'.
c 'detect magic'
You can no longer sense magical auras.
c s
The white aura around your body fades.
c pro
Your protective shield dissipates.
Your mana shield flares brightly then dissipates.
A special guard is in excellent condition.
<520/754hp 95/968m 272/394mv aggressive inside>
You awkwardly parry a special guard's crush with a loud clang.
A special guard's crush DISMEMBERS you!
A special guard's slash DISEMBOWELS you!
A special guard's slash DISEMBOWELS you!
You parry Grunky's crush.
You parry Grunky's crush.
Dinner the boar's charge devastates you!
Your stab DISEMBOWELS a special guard!
A special guard dodges your stab.
Hesper's claw DISEMBOWELS you!
Hesper's claw DISEMBOWELS you!
A special guard has a few scratches.
flee
<232/754hp 95/968m 272/394mv aggressive inside> You can't concentrate enough.
A special guard has a few scratches.
<232/754hp 95/968m 272/394mv aggressive inside> You can't concentrate enough.
A special guard has a few scratches.
<232/754hp 95/968m 272/394mv aggressive inside> You can't concentrate enough.
A special guard has a few scratches.
<232/754hp 95/968m 272/394mv aggressive inside> You couldn't escape!
A special guard has a few scratches.
flee
<232/754hp 95/968m 272/394mv aggressive inside> You flee from combat!
Chamber of Heroes
[Exits: east down]
An Ancient book of Knights is here.
<232/754hp 95/968m 271/394mv aggressive inside>
[KNIGHT] Salania the Squire of Knights: 'Zuula has entered the Knight's path.'
d
<232/754hp 95/968m 271/394mv aggressive inside> The War Room
[Exits: west up]
Abef tells the group 'Quite a few wounds.'
af
<232/754hp 95/968m 270/394mv aggressive inside> You are affected by the following:
Power: ensnare : lasts for 9 hours
Spell: detect invis : lasts for 24 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 230 hours
w
<232/754hp 95/968m 270/394mv aggressive inside> The Armory
[Exits: east west]
w
<232/754hp 95/968m 269/394mv aggressive inside> A Myriad of Colors
[Exits: north east south]
<232/754hp 95/968m 268/394mv aggressive inside>
Hesper walks in.
A special guard walks in.
s
<232/754hp 95/968m 268/394mv aggressive inside> A Marble Corridor
[Exits: north east]
e
e
<232/754hp 95/968m 267/394mv aggressive inside> The Main Courtyard
[Exits: east south west]
<232/754hp 95/968m 266/394mv aggressive inside> The Former Royal Stables
[Exits: west]
af
<232/754hp 95/968m 265/394mv aggressive inside> You are affected by the following:
Power: ensnare : lasts for 9 hours
Spell: detect invis : lasts for 24 hours
Set : Arcane Gemstones: modifies hp by 200 permanently
: modifies save_vs_spell by -7 permanently
: modifies intelligence by 3 permanently
: modifies wisdom by 3 permanently
Spell: hex : modifies luck by -2 for 230 hours
w
<232/754hp 95/968m 265/394mv aggressive inside> The Main Courtyard
[Exits: east south west]
(Charmed) A special guard stands here, red with anger.
(White Aura) Hesper is here.
<232/754hp 95/968m 264/394mv aggressive inside>
You yell 'Help! I am being attacked by Hesper!'
Hesper's claw DISEMBOWELS you!
You sure are BLEEDING!
Hesper has some big nasty wounds and scratches.
w
<187/754hp 95/968m 264/394mv aggressive inside> No way! You are still fighting!
Hesper has some big nasty wounds and scratches.
e
<187/754hp 95/968m 264/394mv aggressive inside> Grunky walks in.
Dinner the boar walks in.
A special guard walks in.
No way! You are still fighting!
Zuula flies in.
Hesper has some big nasty wounds and scratches.
<187/754hp 95/968m 264/394mv aggressive inside> [KNIGHT] Salania the Squire of Knights: 'Neldina has entered the Knight's path.'
A special guard's crush DISMEMBERS you!
You sure are BLEEDING!
You parry a special guard's crush.
Hesper's shield wobbles and barely deflects your stab.
Hesper's claw DISMEMBERS you!
You sure are BLEEDING!
Hesper has some big nasty wounds and scratches.
c hell hesper
<73/754hp 95/968m 264/394mv aggressive inside> You bow your head as you call forth the full power of the arcane.
The ground erupts as Hesper is caught in a searing beam of arcane light.
Your hellstream DISMEMBERS Hesper!
Zuula scans all around.
Hesper looks pretty hurt.
<73/754hp 50/968m 264/394mv aggressive inside> Grunky utters the words, 'hellstream'.
You yell 'Help! Grunky is hellstreaming me!'
The ground erupts as you are caught in a searing beam of arcane light.
Grunky's hellstream *** DEMOLISHES *** you!
You feel yourself hurl upwards and then slam into the ground.
You have been KILLED!!
You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.
You feel less healthy.
<1/584hp 1/918m 264/394mv aggressive inside>
Abef tells the group 'He comes.'
chuckle
<1/584hp 1/918m 264/394mv aggressive inside> You chuckle politely.
So ensnare works everywhere, eh? I thought it was just Seringale. Pretty lame that I can get ensnared in my
own bloody cabal. Ah well, it was fun. Nice OOC on Grunky, btw. :P |