Unfortunately, I am naught but a mere lurker who takes pity upon the poor soul who waits here. Thus, I'm going to have to overdo my response to make up for my lack of personality.
Ahem.
Thy Dungeonman 2
Invisiclue-Type Thing
by John Lange
I. What Invisiclues Are Like
1.) How do I get the flask?
II. The Prison
1.) Help! I'm in a prison cell! Let me out!
2.) How do I get back into the cell once I've escaped?
3.) I can't get the chamber pot!
4.) Should I be in the boss's office?
5.) King Graham? David Bowie?
6.) The boss doesn't like me. How do I keep my job?
7.) How do I get past the rat?
8.) How do I get past Percy?
III. The Labyrinth
1.) This place is filthy!
2.) I'm hopelessly lost!
3.) There's things trying to kill me! Help!
4.) And on top of that, I've got the plague!
5.) I give up. I'll never get out alive!
IV. The Kitchen
1.) Can I PLEASE get rid of this plague?
2.) Where is the doctor's office?
3.) The healer won't shut up!
4.) The saw doctor won't help me!
5.) The sous-chef won't listen to me either!
6.) Nor will the Dongrel!
7.) Or Dennis!
8.) Or Percy!
9.) What does the bracelet do?
V. Have You Tried?
I. What Invisiclues Are Like
Ever play one of those Infocom Zork games, or another game by that company?
Yeah, they had this neat thing where you could highlight answers to get tips for solving the game. It would never give you too much info at once, which
was kinda nice. Well, they're cool, so I'm ripping off the concept in an effort to make my FAQ halfway interesting. Sadly, I can't keep later answers hidden. Sigh.
Invisiclues are a trademark of Infocom.
Thy Dungeonman 2 is a possibly copyrighted game (from 1991, which seems unlikely) by some company calling themselves Videlectrix, but is in fact The Brothers Chaps of Homestar Runner fame and their friend Jonathan.
Sample Question
1.) How do I get the flask?
a.) Type "get ye flask".
b.) You can't get ye flask!
c.) Fortunately, the flask isn't bolted to anything this time.
d.) Keep trying to get it. You'll get it sooner or later.
II. The Prison
1.) Help! I'm in a prison cell! Let me out!
a.) Are there any exits in the room?
b.) You should see a door and a window.
c.) The window won't let you escape. It's been barred by whoever thought a prison should be able to hold people.
d.) Have you tried using the door?
e.) It's not locked or anything.
f.) Type "Open door".
2.) How do I get back into the cell once I've escaped?
a.) You can't enter the cell directly.
b.) Have you headed in the right direction?
c.) The cell is roughly westish of you.
d.) No, not "west".
e.) "Go roughly westish".
3.) I can't get the chamber pot!
a.) You don't want it. It smells really bad.
b.) However, there might be something interesting in it.
c.) "Get pot".
d.) Yup, it smells really bad. But you want that tinkle!
e.) No, not trinket. Tinkle.
f.) Not that, either. You're sick. Even if it is a chamber pot.
g.) How could you possibly surpass the effects of the bad smell?
h.) "Hold nose".
i.) Don't hold it too long. You may want to breathe eventually.
4.) Should I be in the boss's office?
a.) Not if he's in the office at the time.
b.) Fortunately, you can get what you need before he arrives.
c.) "Open drawer".
d.) Yes, it's locked. Try unlocking it.
e.) If you don't have the key or a sixth finger, you'll need to find one of them.
f.) Fortunately, the key is rather close to your position.
g.) Read the previous question.
5.) King Graham? David Bowie?
a.) I never would have figured the boss for a Tin Machine fan.
b.) Or a Sierra fan.
c.) These posters are largely meaningless.
d.) You do get points for checking the David Bowie, though.
6.) The boss doesn't like me. How do I keep my job?
a.) First of all, don't let him catch you snooping around his office.
b.) Second of all, if he does see you on the way out, explain yourself quickly.
c.) You do know your boss's name, right?
d.) RIGHT?
e.) "Talk to Ripberger".
7.) How do I get past the rat?
a.) He's a guard rat.
b.) He won't let you past unless you talk to him first.
c.) "Talk to rat".
d.) That was rude. He does have a name, you know.
e.) "Look nametag".
f.) "Talk to Percy".
8.) How do I get past Percy?
a.) Talk to him first. Check the previous question if you need help.
b.) Then you are free to go north whenever you want.
c.) Ouch!
III. The Labyrinth
1.) This place is filthy!
a.) Well, you're a janitor, aren't you?
b.) Sorry. "Custodial knight".
c.) If you see any way to clean up, you should take advantage of it immediately.
d.) "Get mop" when you see it.
e.) If you want to clean any stains you meet, just "mop stain".
f.) It isn't terribly useful, but every bit counts.
2.) I'm hopelessly lost!
a.) Don't you wish you had some directions or something?
b.) Like a map?
c.) There was a map in your boss's office.
d.) "Read map".
e.) Yeah, paper is getting lower in quality every day.
f.) Don't worry. Just type "read map" again.
g.) Can't remember the last few? Oh well.
h.) Even if you don't have a map, the maze isn't quite that complex. Just try to find your way through it.
3.) There's things trying to kill me! Help!
a.) If you don't have a weapon, they'll succeed very easily.
b.) A long blunt instrument would be suitable.
c.) Like a mop.
d.) Even if you have the mop, you have to strike at one of three levels.
e.) Go on. Take a guess.
f.) You've got hitpoints to spare.
g.) Good luck!
h.) If you have bad luck, there's another trick.
i.) What kind of creature are you fighting?
j.) Odds are its name rhymes with "fongrel".
k.) The first letter varies, though.
l.) To defeat a creature easily, strike it in the place where the first letter of its name specifies.
m.) For instance, strike a mongrel in the middlin.
n.) I'm not sure what "middlin" means, myself.
4.) And on top of that, I've got the plague!
a.) Oh, right. That.
b.) You can't solve your problem at the moment. You're in a maze, you know.
c.) However, there is a way to slow the problem down.
d.) Eating food may help.
e.) No, not a cheesecloth. Try something better tasting.
f.) Like bread.
g.) Don't have any bread?
h.) Did you completely search the jail cell?
i.) Did you check the hay?
j.) Of course, by now, Percy's locked the door back to the dungeon.
k.) Either hold out as long as you can or restart the game.
l.) Always be sure to check your surroundings closely.
m.) ESPECIALLY IF THEY'RE CAPITALIZED.
5.) I give up. I'll never get out alive!
a.) Type "die".
b.) That'll speed things up for you.
IV. The Kitchen
1.) Can I PLEASE get rid of this plague?
a.) Sure, fine. Once you're out of the labyrinth, it should be easy.
b.) First you need to find the doctor's office.
c.) Read the next question for more details.
2.) Where is the doctor's office?
a.) Listen to the game dialogue for once!
b.) It's eastward!
c.) NO, NOT EAST!
d.) "Go eastward"!
3.) The healer won't shut up!
a.) What? Don't you like her bedside manner?
b.) Did you try answering her questions truthfully?
c.) Every single one?
d.) She's a red herring. Try to find someone else who can help you.
4.) The saw doctor won't help me!
a.) Did you ask him about craftsman tools?
b.) Just wondering.
c.) Talk to him. That'll get things started.
d.) What do you mean, he's too busy?
e.) He's a doctor! He has to help you!
f.) NOW!
g.) Don't allow him to take his time.
h.) If he asks you if you can wait, say no.
5.) The sous-chef won't listen to me either!
a.) He's busy mixing vegetables.
b.) It would probably help if you would try talking to him first.
c.) Ooh, nice. A plot twist.
6.) Nor will the Dongrel!
a.) You still have your trusty mop, right?
b.) No? Well, you'll just have to improvise.
c.) There are two possible items that can defeat the Dongrel.
d.) One, you should already have.
e.) You were just saved from the plague.
f.) Have you checked your inventory?
g.) How nice. The doctor gave you a sucker.
h.) No, don't eat it!
i.) "Give sucker".
j.) The other solution is a lot harder.
k.) Have you been checking placards lately?
l.) Oh, how cute. It's Percy again.
m.) "Take placard".
n.) Good thing trying to take it doesn't collapse the whole castle or anything.
o.) Still, there is something you can take successfully.
p.) "Take picture".
q.) "Show picture".
r.) Aha! An opening!
s.) You don't really need help with the rest of this, do you?
t.) Sigh...
u.) Fine.
v.) "Get mop".
w.) "Kill dongrel".
x.) There. Aren't you a happier person?
y.) This clue has almost expended the standard set of letters.
z.) So I'll stop right here.
7.) Or Dennis!
a.) He must still want that trinket.
b.) No, wait, you already gave it to him last game.
c.) To run into Dennis, you must have tried to "go dennis".
d.) And he wasn't even around.
e.) So how did you run into Dennis?
f.) Always remember that you should not read clues that do not apply to your position in the game. Do not allow the presence or absence of clues to affect your gameplay. Stuff like that.
g.) Sigh... I just can't do it as well as Infocom did.
8.) Or Percy!
a.) He can't give you the plague this time. Good thing.
b.) However, he can bite you to death slowly.
c.) For some reason, you get points for this. Don't ask me.
d.) Try something! Try anything!
e.) Yes, I fully realize that it won't tell you anything if you use the wrong command.
f.) Yeah, it was probably not a good programming decision.
g.) Oh, well. Time to make a plan.
h.) Percy is interested in something you own.
i.) He mentioned it when you spoke with him earlier.
j.) What are you wearing?
k.) "give cloth" or "remove cloth" or "use cloth".
l.) Something! Just invoke the cloth in some way or another!
9.) What does the bracelet do?
a.) I have no idea.
b.) Autoscripted events keep me from getting the bracelet.
c.) I guess it's just there to annoy me.
d.) Stupid programmers.
V. Have you tried?
a.) "dennis"?
b.) "get dagger"?
c.) "get flask"?
d.) Repeatedly?
e.) "dance"?
f.) "die"?
g.) Getting objects more than once?
h.) Looking at the map more than once?
i.) Unlocking the drawer without a key?
j.) Getting the foot in the boss's office?
k.) Not leaving the boss's office?
l.) Going back to the boss's office later?
m.) Going back south once you're past Percy?
n.) Going back south once you're past the labyrinth?
o.) Going back eastward once you're cured?
p.) Getting any and all placards?
q.) Looking at David Bowie?
r.) Asking about craftmans tools?
s.) Holding your nose?
t.) And talking to Percy?
u.) Not releasing your nose?
v.) Giving random items?
w.) Trying different names at the beginning?
x.) Taking off your cloth?
y.) Twice in a row?
Posted on Feb 24, 2004, 11:12 PM from IP address 68.100.222.54