Argh, d20.

by Wanderer

 

I finally relented and started playing a bit of that, possibly owing to KOTOR, and it shares a number of the same problems I had with AD&D near the end there (too self-consciously complex, impossible to do actions of a certain drama level, impossibly munchkin-friendly, old-school GMs who want to kill you real hard).

Were I to want to run a Street Fighter game, I'd probably do so using Feng Shui.

--TW



Posted on Dec 14, 2004, 12:42 AM

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