"1) The essential problem with learning the "advanced," "more sophisticated," version first is this: you can derive an, "advanced," "more sophisticated," "tailored," version from the ideal base, but you can't easily derive the base from any one advanced and sophisticated version.
2) If you start with the, "more advanced," version--and there only appears to ever be ONE of those in these discussions--you may very well also lose the set of other choices. I'd suggest that the ideal, base version's there as a sort of folder out of which you and pull the others, and maybe you wouldn't want to pull one version out, throw away the folder, and announce that you'd found the One Right Way."
I hear what you are saying. I'll never consider myself qualified to revamp anything in the system as I've learned it. Hyothetically, though, I think you'd have to consider whether making such a change is deleting a category of motion from the system. On the other hand, at what point does clinging to a lower percentage move in light of "same net result/higher percentage move" leave your Kenpo stuck in the mud? Again, I'm not qualified. I just know that Mr. Parker never ceased to make revisions. In this particular case, at least the baby hasn't been thrown out with the bathwater because the original is preserved in the form.
"3) The arm may not be the only part of the attacker to have a, "point of stop," on it, I'd suggest."
Yes. I wasn't sure if I completely understood your origin comment. I wrote out what I thought you were describing in the hopes that you could correct me if I was wrong.
|This message has been edited by DanPuleo from IP address 220.127.116.11 on Dec 21, 2008 9:56 AM|