QB / QB64 Discussion Forum     RULES     Other Subforums, Links and Downloads    Index of Threads

 

 Return to Index  

ProgramList qbguy

May 30 2007 at 2:03 PM
qbguy  (no login)


 
 Respond to this message   
Response TitleAuthorDate
 Chess Program (URL)qbguyMay 30, 2007
  Version with Instruction (* URL)qbguyMar 16, 2008
   Much better with instructionsroyMar 17, 2008
   * What is with that damn Queen? Easy to beat that! Mar 17, 2008
   * You can change MAXLEVEL=5 to 6 or 7 and then run it in QB64 to make it think ahead more.qbguyMar 17, 2008
  Version With En Passant, Instructions, Promotion Dialogue (URL)qbguyMar 20, 2008
 Morse CodeqbguyMay 30, 2007
 BattleshipsqbguyMay 30, 2007
 Change CalculatorqbguyMay 31, 2007
  Fixed stupid QB floating point errorqbguyJun 1, 2007
   * Nevermind, that would truncate is over $10qbguyJun 1, 2007
   For a real fix use the CURRENCY type (only in qb 7.1)QBGUYJul 12, 2007
 Circular Slide RuleqbguyAug 28, 2007
  Great job with very little code. Here is a trick I added to reduce fading...PeteAug 28, 2007
  * Latest Version (* URL)qbguyJan 24, 2008
   Version for QB64qbguyApr 10, 2008
    * Version of what? That would be nice to know. Apr 10, 2008
     * Version of the Circular Slide Rule programn00bApr 10, 2008
 Spell Check ProgramqbguySep 7, 2007
  Datafile -- DICT.DAT URL*qbguySep 7, 2007
   I used this to copy the data. It freezes things up if you try to copy/paste it...PeteSep 9, 2007
  SOUNDEX.BAS -- generate DICT2.DAT from DICT.DATqbguySep 7, 2007
   SOUNDEX.BAS -- version 2qbguySep 8, 2007
   SOUNDEX.BAS -- Version 3qbguySep 8, 2007
  SPELL.BAS -- Version 2qbguySep 8, 2007
  SPELL.BAS -- Version 3QBGUYSep 8, 2007
  SPELL.BAS -- VERSION 4qbguySep 10, 2007
  SPELL.BAS -- Version 5: USES THE THE DAMERAU-LEVENSHTEIN DISTANCEqbguySep 10, 2007
  SPELL Check whole file, not just 1 wordqbguyFeb 24, 2008
 TOWER OF HANOIqbguySep 9, 2007
  TOWER OF HANOI -- V2qbguySep 11, 2007
   TOWER OF HANOI FOR DUMB PLAYERSqbguySep 12, 2007
  TOWER OF HANOI FOR DUMB PLAYERS -- PROFESSIONAL EDITIONqbguyFeb 6, 2008
   * LOL, how can you be both professional and dumb? Ask Bush... Dec 10, 2008
 Spell Checker -- Version 6 (DAMERAU-LEVENSHTEIN DISTANCE)qbguySep 10, 2007
 Puzzle GameqbguySep 27, 2007
  Version with Improved ScrambleqbguySep 29, 2007
   Grrr...QBGUYOct 1, 2007
    * GRRR is good! Apr 29, 2008
    * GRRR is good! Apr 29, 2008
 QBASIC RUBIK'S CUBEqbguyOct 7, 2007
 QB Rubik's Cube -- 3D editionqbguyOct 9, 2007
  Rubik's Cube -- 3D edition NOW WITH SCRAMBLE!qbguyOct 9, 2007
 PROGRAM TO DRAW "FACTOR TREES"qbguyOct 21, 2007
 Program to quiz you on the symbols of chemical elementsqbguyOct 21, 2007
 BASIC INTERPRETERqbguyDec 27, 2007
  Basic Interpreter Version 2qbguyApr 12, 2008
  Basic Interpreter Version 2qbguyApr 12, 2008
  BASIC Interpreter (BASIC = BASIC Allows SpaghettI Code -- EWD) v3qbguyApr 13, 2008
  BASIC Interpreter v4 Apr 15, 2008
   How can you be proud of a program after 5 versions? Apr 17, 2008
 OBJECT ORIENTED PROGRAMMING IN QBASICQBGUYDec 31, 2007
 LICENSING INFORMATION FOR MY PROGRAMSqbguyDec 31, 2007
 counting on Fingers prog.qbguyJan 1, 2008
 Line Mode Text Editor with ROT13 FeatureqbguyJan 2, 2008
  Fixed REPLACESUB bug where did not replace if more than one instance on a lineqbguyJan 2, 2008
  Added BASIC interpreter and DOS ShellqbguyJan 2, 2008
 Simple Cipher Cracker C++ (* URL)qbguyJan 6, 2008
 SCREEN 0 DRAWING PROGRAM (CALL INTERRUPT VERSION)QBGUYJan 6, 2008
  SCREEN 0 DRAWING PROGRAM (CALL ABSOLUTE VERSION)QBGUYJan 6, 2008
   Re: SCREEN 0 DRAWING PROGRAM (CALL ABSOLUTE VERSION)mennoniteJan 6, 2008
    Re: SCREEN 0 DRAWING PROGRAM (CALL ABSOLUTE VERSION)mennoniteJan 6, 2008
   Saw the same thing done using Absolute with Peek and Poke Jan 6, 2008
 Dijkstra's Algorithm QBASIC (* URL) Jan 9, 2008
 CALCULATE ISOMERS OF ALKANES (* URL)QBGUYJan 30, 2008
 Multiplication using ProsthaphaeresisqbguyFeb 24, 2008
  Oops, that needs to be COS, not SINqbguyFeb 24, 2008
   Let's make the markings more preciseqbguyFeb 24, 2008
  I think it is HIGH time that you joined R Group so that you can edit stuff! Feb 24, 2008
 Decimal Time Analog ClockqbguyFeb 29, 2008
  * Note: Pi = 4 * ATN(1#) Feb 29, 2008
  Version With Continuous Second Hand if anyone prefers thisqbguyFeb 29, 2008
   Beautiful clock, but I first had to correct the code to get it to work:SolitaireMar 21, 2008
    * I can get asterisks with * (* is chr$(42)) Mar 21, 2008
  24 Hour Analog Dial for Galleon Feb 29, 2008
   Funny, my Dial Deodorant only lasts 12-hours..oh wait, it's a clock...PeteFeb 29, 2008
    * LOL @ Dial DeodorantqbguyMar 21, 2008
 Clock With Dial Going from 0 TO 11 for MAC Feb 29, 2008
  Thanks! Mar 1, 2008
  Nothing wrong with your program but I am having hardware issues because of it...PeteMar 1, 2008
 QBASIC "Mind Reader" Mar 1, 2008
  * Nice! I had to try it a few times before I figured it out. ;-)OLPCMar 1, 2008
  Amazing................I made that program 2 years ago Mar 1, 2008
   * I got the idea from the Flash Mind Reader (*URL). Pretty sure everyone's seen the trick Mar 1, 2008
    * Got it from same idea, but I use palette rotation to reveal symbol. Mar 1, 2008
  I don't get it Mar 1, 2008
   Er...qbguyMar 2, 2008
    ? Still stuck Mar 2, 2008
     * 36 and 45 (multiples of nine) will have the same symbols.OLPCMar 2, 2008
      Oops, I didn't use the right number. I used 53 instead of 45 Mar 2, 2008
     You pick a number in your head. Not from the screen! Mar 2, 2008
 Knight's TourqbguyMar 21, 2008
 Conway's Game of Life -- CALL INTERRUPT VERSIONqbguyMar 22, 2008
  CONWAY'S GAME OF LIFE -- call absolute versionQBGUYMar 22, 2008
   QBguy. You are proud of a program that does nothing? Mar 22, 2008
    not useless Mar 23, 2008
     I'll stick with useless qbguy instructions. (URL*) Mar 23, 2008
   Conway's Game of Life (call absolute) w/ instructionsqbguyMar 23, 2008
   Conway's game of life w/ instructions (call interrupt version)qbguyMar 23, 2008
 Sierpiñski Fractal triangleqbguyMar 22, 2008
  A different way of drawing a Sierpiñski Fractal triangleqbguyApr 17, 2008
   *Take your triangle and shove it up my ASCII Apr 29, 2008
 Hénon Attractor FractalqbguyMar 22, 2008
 Fractal FernqbguyMar 23, 2008
 Conway's Game of Life -- Reads input from FileqbguyMar 23, 2008
 Print Random Quotes from a FileqbguyMar 30, 2008
  Example quotes fileqbguyMar 30, 2008
  You don't actually need to store the number of recordsqbguyMar 30, 2008
   More QuotesqbguyMar 31, 2008
    * Man are you high on bandwidth or what man?CheechApr 1, 2008
 Puzzle Game -- CALL INTERRUPT VersionqbguyMar 30, 2008
  Puzzle Game: Call ABSOLUTE VersionQBGUYMar 30, 2008
 QB64 BlackjackqbguyJun 5, 2008
 Binary ClockqbguyJun 21, 2008
  *The main loop could use an exit instead of using CTRL-BREAK Jun 21, 2008
  A real binary clock would look like this:qbguyJun 22, 2008
   NO EXIT again! Why just make lazy DO LOOPs? Jun 22, 2008
    Fine, here it is with esc to exit and 1's and 0's instead of *'s and spacesqbguyJun 22, 2008
     Nicer, how bout a binary date too? I like your circles better. Jun 22, 2008
 Spinning Graphics ThingyqbguyJun 28, 2008
  *Neat! Jun 28, 2008
 DiamondqbguyJul 1, 2008
  *Cool. KISS at its best. Jul 1, 2008
 Snow Jul 2, 2008
 Sudoku SolverqbguyJul 3, 2008
  Sudoku Solver (added naked pairs strategy)qbguyJul 4, 2008
 Spiral Jul 4, 2008
 Cool Graphics Thing Jul 4, 2008
 Graphics Rectangle Thingy Jul 4, 2008
 RadarqbguyJul 5, 2008
 Dragon CurvesqbguyJul 5, 2008
  * Oooh, recursive! Fractalicious! Jul 5, 2008
 Kaleidoscope Doodler -- Call Interrupt VersionqbguyJul 5, 2008
  Kaleidoscope Doodler -- Call absolute versionqbguyJul 5, 2008
   *Instead of VARSEG(...), VARPTR(...), you can do SEG ... and it's a simple LDS SI, (param) Jul 5, 2008
 Function GrapherqbguyJul 6, 2008
  If ON ERROR RESUME NEXT does not work in your version of QBASICqbguyJul 6, 2008
 3D kaleidoscope (call interrupt)qbguyJul 6, 2008
  3d kaleidoscope (call absolute)qbguyJul 6, 2008
 Tilting Maze / Straight Ahead MazeqbguyJul 10, 2008
  I love this kind of challenge.... Jul 10, 2008
   More of the Same PuzzleqbguyJul 10, 2008
    * ooh, these are fun!bpJul 10, 2008
    Bring em on...;)... Jul 12, 2008
    Simply aMAZing! Jul 15, 2008
 Quine programqbguyNov 10, 2008
  * I give up. What does this program demonstrate? Nov 10, 2008
   * It prints its own source code. It demonstrates how to recover your source if you lose itqbguyNov 11, 2008
    I don't understand your reasoning.rpgfan3233Nov 13, 2008
     * I thought you used this forum for your backups anyhow, lol Nov 13, 2008
      * That's right. I do use this forum for my backups.qbguyNov 13, 2008
       Ever hear of CD's or DVD's? Nov 14, 2008
        * Please end this discussion - Carrying it out just clutters the forum.rpgfan3233Nov 14, 2008
         That's exactly what I was talking about! Nov 14, 2008
      As long as they are finished programs, it's OK by me...PeteNov 15, 2008
       The programs are working programs that people would concievably want to runqbguyNov 15, 2008
        * If you would like to edit them, I'm sure Pete could help out Nov 16, 2008
 3d tic tac toe (qubic)qbguyNov 15, 2008
 Animated Mandelbrot SpiralqbguyNov 27, 2008
 Mandelbrot Set Explorer (call interrupt)qbguyNov 28, 2008
  Mandelbrot Set Explorer (Call absolute)qbguyNov 28, 2008
   * Changing a^2 to a*a speeds it up Dec 7, 2008
 Julia Set Viewer -- Call interruptqbguyDec 13, 2008
  Julia Set Viewer -- call absoluteqbguyDec 13, 2008
 Make Fibonaccis FAST!qbguyJun 12, 2009
  * What do the variables A, B, P, Q, N stand for? Jun 13, 2009
  *What is "COUNT"? And you're missing a THEN. Jun 15, 2009
   Count is supposed to be NqbguyJun 15, 2009
  * Tried it and got 14 1's for N = 12...What am I doing wrong? Jun 25, 2009
   Wait, I proved the method works and worked it out on paper and everything!qbguyJun 26, 2009
    That works! The IF N = 0 statement was wrong. Jun 26, 2009
     Well, you could try making the parameters LONGSqbguyJun 29, 2009
 Copyright © 1999-2014 Network54. All rights reserved.   Terms of Use   Privacy Statement