Specifications for DisplayBoardbyFunction DisplayBoard$(Mode$) if Mode$="BW" then display for Both players and return immediately with DisplayBoard$="". Otherwise, if Mode$="W" then display for white if Mode$="B" then display for black After display, get a move attempt from the player. Legal values for DisplayBoard$ are "resign" and "a1-b3" <---etc. a-h, 1-9 There is no need for DisplayBoard to evaluate the move, so I removed the LegalMove simulation from this thread as useless clutter. :-) The driver is posted in reply to this. Simply remove the DisplayBoard$ function and insert your own. Keep all the rest of the driver as-is to avoid integration problems. Mac
from IP address 68.98.164.60 |
| Response Title | Author and Date |
| Driver for DisplayBoard | on Dec 22 |
| Integrated display board for game. | Pete on Dec 30 |
| Couple of bugs (related) | on Dec 30 |
| Not a bug, a feature... | Pete on Dec 30 |
| Mouse driver added... | Pete on Dec 30 |
| Great! Found one bug | on Dec 31 |
| Not a bug, another feature... | Pete on Dec 31 |
| Good | on Dec 31 |
| If any move is legal - nope... | Pete on Dec 31 |
| OK - Try this........................................................... | Pete on Dec 31 |