the future of kriegspeil referee

by mennonite

pete and i have decided this project is nowhere- we need to update it a little, take it out of the old "dos chess" games of the 80's and into the next millenium.

only one part of qbasic has survived the years enough to be called the "future": rpg's. that's why pete and i move we wrap up all this "makemove driver" business and focus on a storyline that can be used on some sort of quest... KRPG is the way we're ultimately headed. the way i see it we can make it even more popular if there is some first-person shooting between levels, so that players have a better sense of "action." it was definately the one thing missing from the "lord of the rings" movies that were otherwise very popular.

LOL- sorry, sorry. kidding :D pete made me do it. ("and by the way, which one's Pink?")

actually, i was hoping that when we're "done" making kriegspiel referee- and i really am excited about seeing the whole thing... i was windering if we could possibly restore the poker game. my hope is to leave it as perfectly intact - code and all, as possible, like restoring a 50's caddy. ("gee i don't know, sir- you really think a seven iron is best for that shot?") michael probably won't be helping us with this one, but i really consider it to be part of basic's heritage, and thus qbasic's as well. i know thebob is too busy, and i know everyone is kind of rusty or even green when it comes to basica, but i found i'm not rusty and i already figured out how to save the graphics. if i had help i could complete the project in less time than it's taken us to get this far with kriegspiel. in any case, this only takes qbasic programmers. any part that requires knowledge of basica, i'm more than capable of consulting on- not that there is as much difference as one might think.

anyway, hope that was good for a laugh - hehe, "krpg..." :)

Posted on Jan 10, 2006, 3:03 PM
from IP address 85.195.119.22

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Response TitleAuthor and Date
windering: v.mennonite on Jan 10
 *LOLPete on Jan 10