I restored my game, so those of you who didn't sneak a read at it ahead of time can do so.
Since at the moment the site is down from excess data transfer *rolleyes*, and since T-Hawk has wisely suggested that I provide an executive summary of the game for those who don't have a 1/2 hour to read the whole thing, I'll do so here.
Moved onto the coast to start the game. Build two warriors to start and then a granary, which I think was the key to a successful game in this low-food start. Bought workers off of Russia in 3200BC for Alphabet tech, which allowed me to get over 2/3 of the starting continent. After grabbing most of the available land, I build the Lighthouse and found all of the other civs in the game. The Zulus declared war out of nowhere on me around 200BC, setting off a worldwide series of alliances and wars. I had to break an alliance with Japan to save a city and the leader inside it, so all the civs hated me forever after that. Fought Russia between 300 - 900AD and kicked them off the island; would have taken them out much sooner except for a Japanese warrior blocking the chokepoint on the island. (What was he doing there? Grrr...) After a peaceful interlude, Japan declared war out of nowhere in 1420AD and razed a colony of mine to the ground. In retribution, I invaded their island and razed every single one of their cities to the ground (peace made in 1700AD). After that, I build libraries and launched the spaceship in 1856AD. The full story is much more interesting, with lots of pictures and stuff, so you should probably read that when you get time.
Final score was 101 scenario points.