Return to Index  

Great read and a fantastic game!

February 24 2004 at 4:44 AM
Kylearan  (Login Kylearan)
from IP address

Response to My Report - Always War!



congratulations on your AW victory! That was a great read, and playing this as always war a nice twist. I'm not sure if playing this as always war affected your gameplay that much apart from founding the second and maybe third city, though, since expansion in AW is slow anyway. But the happiness problems because of the merged foreign workers must have hurt...

And what are you talking about, you're here to learn?!? Winning always war on emperor qualifies you not to learn from others but to teach, IMHO. But apart from good gameplay, the fewer-than-standard number of opponents really helped you managing the ancient era.

But if you're so intent on discussing your opening : You skipped roading a tile two times in the opening, why? Maybe it's just a different style of playing, but you lose two turns of worker action each time, for what? The first time, you save two turns of not having to increase the lux slider, which isn't worth it IMHO, and you also gave up mobility around your capital for some time.

I fully agree that armies are overpowered, and that the main problem with them is the AI's inability to deal with them effectively. But there's no real routine in civ3 for coordinating the actions of several different units, apart from escorting settlers/workers/transports, and for not attacking cities with one single unit if the odds for winning are too low for this one unit. So I guess we won't see the AI killing off armies without a major AI overhaul, which probably won't happen, so I would be glad if they toned down the power of armies a bit.


 Respond to this message   

  1. Re: Great read and a fantastic game! - Caesar_Augustus on Feb 24, 2004, 11:23 AM
Find more forums on Network54Create your own forum at Network54
 Copyright © 1999-2018 Network54. All rights reserved.   Terms of Use   Privacy Statement  



  Tourney Mission Statement:
Existing Civ III tournaments, contests and group events are universally plagued by elements or shortcomings that lead often to compartmentalized results. Spoilers and privileged info is readily made available while games are still in progress. The game itself remains in flux through a patching process. The scoring system measures only a few elements of the gameplay. We at Realms Beyond are not satisfied to settle for these conditions and compromises.

The Realms Beyond is home to gamers who go beyond the norm, who creatively add depth to good games to make them better, who choose to set our own added limits to gameplay for the purpose of increasing challenge, varying gameplay flavor, and getting more out of the games we love. We discard the usual standards and venture into realms beyond, where we share our passion for gaming with one another, and with those who are like-minded.

We develop and refine our tournament as we go, with the help of the players. Each game is subject to rules, but we keep the framework light, the emphasis on excellence, the focus on the spirit of the game. Come and play. Share, compare, teach, and learn.