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February 26 2004 at 7:54 AM
Charis  (no login)
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Response to I'm so sorry!


Now THAT is a bad run of the prng, ouch!!

Murphy got out a huge stick for this Epic. Several dead-set on warfare and expansion got caught by a low enslavement count, and for others that took a "let's see what happens" approach were swimming in them. It does highlight how much impact the 'dice' are having.

Having said that, the game was meant to encourage folks to have a flexible approach - potluck not in terms of game civ/start but in terms of expansion. I'm also glad you didn't feel compelled to push on when it would not have been fun - this was a very smart move for the long term I think.

It does show that for an Epic where luck/dice effects are to be minimized the rules need to have a backdoor. In this case, if we wanted to even the score, the requirement for a new city might have been one enslaved worker or three captured/purchased workers - or even better to keep the time horizon fixed - one enslaved worker or one captured worker+disband of a JT. That keeps the primacy of Jav Throwers, the benefit of early war, a fixed time window for expanion, and a MUCH reduced luck emphasis. Again, the quasi-potluck was intentional here but we'll keep this in mind for future Epics.


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