Hi,
after reading some of your reports from different games over the last few days, I must say that there is a direct correlation between the quality of your writing and your love for the particular game. One can see that you "only" like civ3, while you are absolutely in love with a certain other game.
Wow, that was a stellar landgrab you managed to do there! You created a northern border to you rivals I had to establish by other, more violent means - impressive! But then I allowed myself the luxury of building great wonders which you did not. And I envy you your somewhat exciting war against Carthage; I never had to face a challenge the whole game, and my wars were surprisingly boring.
The drop in population when you changed to fascism was quite drastic, eh? Would you have done the same if you knew beforehand how much population you would lose? (Makes you miss a manual where such "unimportant" details are explained, huh?

) I don't know if you have followed RBC10 and 11 which contained some interesting details about the different governments in C3C.
I have mixed feelings about resources needed to be able to build certain units. I like it if the player has to adapt his strategy because some vital resouce is missing, like saltpeter in my game. But I agree that the inability of the AIs to defend their resources and their lack of intelligence to acquire needed resources may hurt the game more for us experienced players.
Anyway, congrats on your conquest victory!
-Kylearan