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POW escape update

May 9 2002 at 6:35 AM
Score 5.0 (1 person)
  (Login Codey)
from IP address 198.142.165.212

 
HI,
Thought I'd give an update on POWescape and this seems like the best place to do it so...

I've been working mostly now on the scripting and tweaking the terrian.

I've got some tunnels running from two of the barracks, one under a bed and the other from under a furnace. You press use on them and they slide out of the way, revealing the hole with ladder.

Down in the tunnel I am experimenting with two trams which carry you faster than you can walk/run. They are on a "loop of rope", so there is always one car at each end waiting. Atm you can't go through the tunnel without using those but they pass each other in the center, so might make it interesting when axis going one way and alies the other trying to hit each other.
I'm not sure how this is going to pan out as there a quite a few glitches left, so I might end up just taking them out. We'll see how a test goes I suppose and go from there.

Outside the General's quarters there is a car which the alies can give a little push and it rolls down the slope and crashes through the fence providing an alternate escape route. This is working nicely as is now. So I'm pretty happy with leaving that in.

I've been tweaking the terrian because it's not blocking enough of the map and hence is running too slow. Much time has been spent on this because radiant has problems when I tweak the verts.

I have a few more suprises for this map, and will upload some screenies soon stay tuned!

Codey








 
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AuthorReply

(Login Kirkyboy2k)
Forum Owner
62.253.64.7

Keep up the good work.....

Score 4.0 (1 person)
May 11 2002, 5:34 PM 

Hi Codey,
Thanks for the e-mail recently and the update on the Board. Not sure if you got my reply; if not, basically if you want a news update on the site or screenshots please let me know or e-mail them over to me. I will then upload and do the rest for you.

The map sounds to be coming along very well, with some excellent ideas to boot! Keep it up buddy and let me know if I can be of any help.

Hope you like the new site design (still working on it, but it's finally beginning to take shape).

Thanks and l8r.


Kirkyboy
Site Manager/Webmaster for http://wolfy.fateback.com
ICQ No. 119737623

 
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Codey
(Login Codey)
211.28.149.238

Re: POW escape update

Score 4.0 (1 person)
May 12 2002, 11:00 AM 

Thanks KirkyBoy,

I got those emails thanks, should have those screenshots to you very soon, I'm just doing some compiles with light now, so I'll see how it goes.

Codey



 
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(Login Kirkyboy2k)
Forum Owner
62.253.64.7

Forgot one thing...........

Score 4.0 (1 person)
May 14 2002, 3:08 PM 

Codey,
Sorry forgot to mention one other thing. If you need the readme file and the screenshot (while map is loading). I have a few templates already created, I could pass them on for you to add to your .pak file. This also goes for the other members of Wolfyv0.2 aswell.

Thanks.



Kirkyboy
Site Manager/Webmaster for http://wolfy.fateback.com
ICQ No. 119737623

 
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