... But I wanted to have substance before I claimed anything.
You're right, Nordock is available to everyone.
You're right, It is about the community.
However, we are changing the module, slowly but surely. I have (and still am) expanded the ATS system, finishing holes in the system. We've modified many of the death penalties to our liking. We've made crafts sellable so you actually gain something from time spent. Tons of small bugfixes are in. TheDragoon is working on more areas, and others might be as well.
I have found it, myself, difficult for even ONE person to attempt to join a long-standing PW, and especially the community surrounding it, let ALONE an entire existing community. But, to each their own, and all that.
Granted. However, this entire existing community is also constantly growing (as no one thinks the Realm is big enough). Ironically, of the people I play with in NWN, I had only seriously played with EspyLacopa before. Most of the others either weren't playing D2 that much at the time, or were in HC. Someone who just became a realm member this week is already playing with us in NWN.
The one thing I see going very well right now is roleplaying. We're going about it pretty well (having more than any other group/game I've played with) and have made many common sense jumps too.
The one that sticks out to me: When rogues are scouting, they come back to the party to report what they've seen. No shouting from within a horde of monsters at what lurks there (Hey, they'd hear ya, you know?).
Anyway, while I understand your point about being hard to join communities, I think ours is pretty easy to enter. If anyone actually tries it and doesn't think they fit in, then at least they tried right? It was really just an offer because here this is a dead game and there it is not. |