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Technical Report: Kharakian Exile Military Technology, Homeworld War

March 19 2003 at 4:24 PM
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Maa Kraas -
Class: Escort Flagship (after Taiidani Darksaber class monitor).
Produced by: Khar Toba Yards (after Kuat Drive Yards).
Armarment: 1 Heavy Reflex Cannon. 4 Heavy Railcannon. 8 particle beam cannon. 100 point defense laser turrets. 80 light point defense missile launchers.
Dock space: 50 fighters, 10 corvettes
Notes - jump capable, docking ports for four ARMDs.
Source - http://unsd.macrossrpg.com/sdf1macross.html

ARMD -
Class: Sublight Carrier
Produced by: Scaffold Yards
Armarment: 2 Heavy Missile Launchers. 5 particle beam cannon. 12 point defense laser turrets.
Fighter Component: 150 fighters
Notes - resource controller capable
Source - http://unsd.macrossrpg.com/armdplatform.html

Fiirkan Scout-
Class: fixed config fighter
Armarment: 2 light massdriver
Source - http://well-of-souls.com/homeworld/hws/taiidan/scout.htm

Triikor Interceptor-
Class: fixed config fighter
Armarment: 1 light, 1 medium massdriver
Source - http://well-of-souls.com/homeworld/hws/taiidan/interceptor.htm

Kaark Bomber-
Class: fixed config light bomber
Armarment: 2 plasma cannon
Source - http://well-of-souls.com/homeworld/hws/taiidan/attack_bomber.htm

VF-11-
Class: Variable fighter-bomber
Armarment: 1 light laser, 1 medium massdriver, hardpoints
Source- http://unsd.macrossrpg.com/vf11g.html

VF-11FA-
Class: augment
Armarment: 1 heavy massdriver, 4 medium lasers, 102 light missiles
Source- http://www.steelfalcon.com/Macross/vf11armor.shtml

Kudaark-
Class: frigate
Produced by: Mistworld Fleet Yards
Armarment: 4 light railcannon, 2 plasma cannon, 12 point defense laser turrets
Source - http://well-of-souls.com/homeworld/hws/taiidan/assault_frigate.htm

Sajuuk Cor-
Class: frigate
Produced by: Mistworld Fleet Yards
Armarment: 1 Light Reflex Cannon
Source- http://well-of-souls.com/homeworld/hws/taiidan/ion_frigate.htm

Heeshk-
Class: frigate
Produced by: Mistworld Fleet Yards
Armarment: 2 medium massdrivers
Notes - small craft tender
Source- http://well-of-souls.com/homeworld/hws/taiidan/support_frigate.htm

Skaal Tel
Class: Light Cruiser
Produced by: Mistworld Fleet Yards
Armarment: 4 medium railcannon (2 per turret), 2 Light Reflex Cannon, 24 point defense laser turrets
Source- http://well-of-souls.com/homeworld/hws/taiidan/destroyer.htm

Skaal Fa
Class: Light Cruiser
Produced by: Mistworld Fleet Yards
Armarment: 24 heavy missile launchers, 24 point defense laser turrets
Source-
http://well-of-souls.com/homeworld/hws/taiidan/missile_destroyer.htm

Saarkin-Cho
Class: Carrier
Produced by: Mistworld Fleet Yards
Armarment: 14 light massdriver, 24 point defense laser turrets, 12 point defense missile launchers
Source-
http://well-of-souls.com/homeworld/hws/taiidan/carrier.htm

Qwaar-Jet
Class: Heavy Cruiser
Produced by: Mistworld Fleet Yards
Armarment: 4 Light Reflex Cannon, 6 heavy railcannon, 48 point defense laser turrets
Source- http://well-of-souls.com/homeworld/hws/taiidan/cruiser.htm

(a word on Reflex Cannons - they operate through an extremely complex chain reaction between and/or around various generator rails, in a fashion closely related to a Jump Gate. The fewer the focus points, the greater the power release, on a -logarithmic- scale. The Mod-7a described here as a "Light Reflex Cannon" uses sixteen rails. The ETX-37-GH mounted on the Darksaber class uses six, for safety and control reasons. The Mod-1d mounted on the refitted Maa Kraas uses two.)

Blessed be.
-n
(next, the Mothership component, and an explanation for why those are different from the Maa Kraas component.)

 
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drakensis
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question

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March 19 2003, 6:33 PM 

Looks like an interesting combination. I'm curious.. is there any particular reason you're using the VF-11 ratehr than the VF-1? They both have an armoured version, so you wouldn't lose that. No reason you shouldn't (although it might lead to an amusing confusion of the Kharak ever run into the UFS Nueva Terra).

BTW: does anyone speak spanish? It occurs to me that Nueva Tierra might be more correct that Nueva Terra.

drakensis

"You cannot possibly imagine that _tiny_ gun will hurt me?"
"Gun? What gun? _This_ is my remote control." *sound of heavy, heavy machinery moving* "_That_ is my gun."

 
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Re: question

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March 19 2003, 6:44 PM 

[d]Looks like an interesting combination. I'm curious.. is there any particular reason you're using the VF-11 rather than the VF-1? They both have an armoured version, so you wouldn't lose that. No reason you shouldn't (although it might lead to an amusing confusion if the Kharak ever run into the UFS Nueva Terra).[/d]

Yep. The VF-1, or more properly the VF-1S, already exists in the form of the Phoenix Hawk LAM, and I didn't want to lose the full armor option.

Oh, and RE: UFS Nueva Terra, can I perhaps interest you in http://unsd.macrossrpg.com/newmacross.html , less the uglyfieing city section?

Blessed be.
-n

 
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UFS Nueva Terra appearance

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March 20 2003, 3:12 AM 

>Oh, and RE: UFS Nueva Terra, can I perhaps interest you in http://unsd.macrossrpg.com/newmacross.html , less the uglyfieing city section?<

I'm familiar with it and it's where I got the notion from but I changed the looks to the Armored Thunderbolt becauise it looks better. I do have an alternate appearance available so I'll shift to that instead.

 
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Re: UFS Nueva Terra appearance

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March 20 2003, 11:54 PM 

Thank you. Honestly I'm not so perfectly happy with using the VF-11, but the various armor mods are plot points, and none of the other models have them.

What's your standby, BTW?

Blessed be.
-n

 
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(Login drakensis)

Re: Re: UFS Nueva Terra appearance

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March 21 2003, 4:12 AM 

The alternate image, which requires only slight reworking of the statistics, is

http://www.ceyah.org/~jandrese/jbt/battlemaster.jpg

It's a bit more ornate, I know.

drakensis

"You cannot possibly imagine that _tiny_ gun will hurt me?"
"Gun? What gun? _This_ is my remote control." *sound of heavy, heavy machinery moving* "_That_ is my gun."

 
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Re: Technical Report: Kharakian Exile Military Technology, Homeworld War

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March 19 2003, 10:36 PM 

General Notes - As a truism, the weapons mounted by the small craft of the Sleeper component of the Exile fleet were of the same caliber as those of the Militant component, but posessed a higher rate of fire. The Kaark and the Thunderbolt differed in mounting entirely different weapons systems - the Thunderbolt carried a Kharakian adaptation of the Taiidani's standard shipboard 'turbolaser' mount.

- Concerning the Skaal Fa and Perdition classes, the Skaal Fa mounted a great number of reloadable one-shot box launchers while the Perdition used magazine-fed revolver-style tubes, giving it a lower but far more sustainable rate of fire.

- Because the two fleet components were seperated at the beginning of the war, they were forced to make seperate developements of much the same basic technologies. Since both parties started from the same doctrine, these developements were -usually- parallel. Exceptions would be those craft, such as the Porter and Providence classes, that were already designed as of the Burning, the VF-11, the construction of which relied on certain components and materials which could only be produced using the technologies found aboard the Maa Kraas and never removed therefrom, and the Puppeteer/Ghost combination, the operation of which relied on technology accquired from the Solenoid and Bentusi.

- The description of the Saarkin-Cho above fails to note its complement of 125 fighters.

- The description of the Sajuuk Cor above fails to note that the ship also mounts 8 point defense missile launchers.

- The description of the Heeshk above fails to note that the ship also mounts 6 point defense laser turrets.

- ARMD platforms and both Carrier classes posess onboard construction facilities. ARMDs are rated F+ (small craft only), while the Carriers are capable of C (small jumpships).

- the ships seen in the Homeworld source materiel are -not- to scale. The Mothership is roughly eight miles tall, and the Avatar heavy cruiser slightly less than one mile long.

- probes and proximity sensors were also designed before the Burning and present in both fleets, but are not described here.



Mothership -
Class: Megaship
Produced by: Scaffold Yards
Armarment: 14 light massdrivers, 200 point defense laser turrets, 100 point defense missile launchers
Notes - jump capable, includes on-board production facilities rated B+. (as a side note, A+ would be the kind of fleet yard that could build an entire navy - Grendelsbane, Kuat Drive Yards, etc. An F yard is where you dump your components in orbit and have your engineers live in temporary pressure bubbles while they work.)
Source - http://well-of-souls.com/homeworld/hws/kushan/mothership.htm

Arrow Scout -
Class: Fixed configuration fighter
Armarment: 1 light massdriver
Source - http://well-of-souls.com/homeworld/hws/kushan/scout.htm

Blade Interceptor -
Class: Fixed configuration fighter
Armarment: 1 medium massdriver
Source - http://well-of-souls.com/homeworld/hws/kushan/interceptor.htm

Thunderbolt Bomber -
Class: Fixed config heavy bomber
Armarment: 1 heavy plasma cannon
Source -
http://well-of-souls.com/homeworld/hws/kushan/attack_bomber.htm

Shield Escort -
Class: Semi-variable fighter
Armarment: 3 light massdriver
Source - http://well-of-souls.com/homeworld/hws/kushan/defender.htm

Ghost Drone -
Class: Fixed configuration unmanned fighter
Armarment: 3 light massdriver
Notes - cannot use standard carrier gear
Source - http://unsd.macrossrpg.com/aif-9b.html

Spectre Stealth Fighter -
Class: Fixed config fighter
Armarment: 2 light massdriver
Notes - can cloak
Source -
http://well-of-souls.com/homeworld/hws/kushan/cloaked_fighter.htm

Cavalier Corvette -
Class: Fixed config corvette
Armarment: 1 heavy massdriver, 2 point defense laser turrets
Source - http://well-of-souls.com/homeworld/hws/kushan/light_corvette.htm

Hammer Corvette -
Class: Fixed config corvette
Armarment: 2 heavy massdriver, 2 point defense laser turrets
Source - http://well-of-souls.com/homeworld/hws/kushan/heavy_corvette.htm

Porter Tug -
Class: Fixed config corvette
Armarment: Grapples and boarding gear, marine platoon, 4 point defense laser turrets
Source - http://well-of-souls.com/homeworld/hws/kushan/salvage_corvette.htm

Mercy Repair Ship -
Class: Fixed config corvette
Armarment: 1 light massdriver, 2 point defense laser turrets
Source - http://well-of-souls.com/homeworld/hws/kushan/repair_corvette.htm

Tempest Corvette -
Class: Fixed config corvette
Armarment: 6 light massdriver, 2 point defense laser turrets
Source - http://well-of-souls.com/homeworld/hws/kushan/multigun_corvette.htm

Resolute Minelayer -
Class: Fixed config corvette
Armarment: 2 mine launch system, 2 point defense laser turrets
Source - http://well-of-souls.com/homeworld/hws/kushan/minelayer_corvette.htm

Vengence -
Class: Frigate
Produced by: Mothership
Armarment: 4 railcannon, 2 plasma cannon, 12 point defense laser turrets
Source -http://well-of-souls.com/homeworld/hws/kushan/assault_frigate.htm

Firelance -
Class: Frigate
Produced by: Mothership
Armarment: 1 Light Reflex Cannon, 8 point defense missile launchers
Source - http://well-of-souls.com/homeworld/hws/kushan/ion_cannon_frigate.htm

Matriarch -
Class: Frigate
Produced by: Mothership
Armarment: 1 heavy massdriver, 6 point defense laser turrets
Notes - small craft tender
Source - http://well-of-souls.com/homeworld/hws/kushan/support_frigate.htm

Puppeteer -
Produced by: Mothership
Class: Frigate
Armarment: 12 point defense laser turrets
Notes - drone tender, 24 drone capacity
Source - http://well-of-souls.com/homeworld/hws/kushan/drone_frigate.htm

Veil -
Produced by: Mothership
Class: Frigate
Armarment: 4 light railcannon, 12 point defense laser turrets
Notes - -cannot- cloak other vessels, cannons mounted 2 per turret, turrets on either side of main hull
Source - http://well-of-souls.com/homeworld/hws/kushan/cloak_generator.htm

Trapper -
Produced by: Mothership
Class: Frigate
Armarment: 16 heavy massdrivers, 12 point defense laser turrets, gravity well generator
Notes - in addition to the capability ascribed it in source, can inhibit hyperspace travel (a la Taiidani interdictor cruisers)
Source - http://well-of-souls.com/homeworld/hws/kushan/gravwell.htm

Revelation -
Produced by: Mothership
Class: Light Cruiser
Armarment: 3 medium railcannon, 2 Light Reflex Cannon, 36 point defense laser turrets
Notes - the third turret is located on the underside of the ship
Source - http://well-of-souls.com/homeworld/hws/kushan/destroyer.htm

Perdition -
Produced by: Mothership
Class: Light Cruiser
Armarment: 4 missile launchers, 36 point defense laser turrets
Source - http://well-of-souls.com/homeworld/hws/kushan/missile_destroyer.htm

Imperator -
Produced by: Mothership
Class: Carrier
Armarment: 36 point defense laser turrets, 8 point defense missile launchers
Source - http://well-of-souls.com/homeworld/hws/kushan/carrier.htm

Avatar -
Produced by: Mothership
Class: Heavy Cruiser
Armarment: 4 Light Reflex Cannon, 6 Heavy Railcannon, 36 point defense laser turrets
Note - the 'potbelly' seen on the source ship is not present in the Spiral Avatar - mostly because it looks ugly. The Spiral Avatar has its engines arranged horizontally instead of vertically, and is symetrical along the horizontal plane. The sensor booms are mounted at the front right corner of the bow.
Source - http://well-of-souls.com/homeworld/hws/kushan/cruiser.htm

Providence Mining Ship -
Class: Resource
Armarment: 6 point defense laser turrets
Source - http://well-of-souls.com/homeworld/hws/kushan/resource_collector.htm

Redemption Mobile Mining Platform -
Class: Resource
Armarment: 12 point defense laser turrets
Source - http://well-of-souls.com/homeworld/hws/kushan/resource_controller.htm

Hub Laboratory ship -
Class: special
Armarment: 6 point defense laser turrets per segment
Source - http://well-of-souls.com/homeworld/hws/kushan/research_vessel.htm

Godseye Sensor Platform -
Class: special
Armarment: none
Source - http://well-of-souls.com/homeworld/hws/kushan/sensors_array.htm

Blessed be.
-n
(the corvette designs ascribed to the Taiidani in source are not present because they're all butt-ugly.)

 
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Taiidani designs

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March 20 2003, 6:16 PM 

Humm ... I always was partial to the Taiidan designs. And the 'vettes weren't _that_ bad. At least not their Multi-Gun one.

All of that aside, how are we scaling these ships anyway? Is the Ma Kraas 'only' as long as indicated in the source you named? Compared to the E Class, it'd be a bit on the small side.

A list of the sizes of the ships you named here would be useful, in that we'd be establishing some baseline/template for certain starship classes.

-Griever
going back to lurk now.

 
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Re: Taiidani designs

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March 20 2003, 7:14 PM 

I'll grant you the Multi-gun, though it's no prizewinner itself. But the others... yech.

Anyway, as to scaling - the Mothership and Carriers -cannot- possibly be to scale with anything except each other and possibly the Heavy Cruisers. For one thing, you couldn't fit eighty fighters and fifty corvettes and six Research Vessels and twelve Resource Collectors and two Sensor Arrays inside the Mothership if they -were- to scale.

Hmm. Call the windows along the bow of the KHC 4' across - that leads me to guesstimate the entire thing as having a beam of ten times that, and... call it three times as long and a third as tall as wide? That's 120' long by 40' wide by, oh, 15' deep? Not counting the turrets. 40 x 13 x 5, in meters, giving tonnage by our measure, 260 or slightly less.

The Support Frigate is perfectly ordinary in size for a frigate, and we have shots of corvettes docking with one... so it's 240' deep, give or take, and 2.5 times that long, discounting sensor booms, and... about that wide. So, typical for a Frigate is 600' x 240' x 240', or 200 meters by 80 meters by 80 meters, roughly. 128 ktons, or more probably closer to half that ( 64 ktons ), which by Weber's standards isn't unreasonable for a light warship.

Since it's established by simple physics that the carrier ships aren't to scale with the rest of the fleet, and since we can establish the frigates as shown above and the corvettes and fighters from the fact that they're actually shown to have -cockpits-... we're only left with the supercapitals to figure out.

I don't have the energy for that right now. Bleh.

Oh, and as to Maa Kraas - it's not, despite what the Exiles call it, a flagship. It's a cannon with engines. If and when I ever get around to writing the first story of the Homeworld War, we'll see that the MK is a match and more than for the the D-class, which is all a sane person would expect to run into. E-class are -rare-. Anyway, you'll remember from canon that the Reflex Cannon is capable of frying ships with the -bleed off- of the beam - no direct hit neccessary! That's a big fucking gun. Nearly as nasty as the Vang, in its own way.

And anyway, most of the Imperial Fleet isn't the big, impressive Starcruisers - the Carrack, Lancer, Immobilizer and similar classes make up about two thirds of the fleet's tonnage, at least without the E-class factored in.

Blessed be.
-n

 
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I'd forgotten...

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March 20 2003, 11:28 PM 

http://www.strategyplanet.com/homeworld/macross/

Blessed be.
-n
(...that this was out there.)

 
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