There will be no *Final* release until the missing items are done...
by
What is with all of this talk about the "LAST" release of U4E? What about all of those weapons I worked so hard to make that still arn't complete? Here's a short list of just the few I remember off the top of my head:
Frying Pan
Squidgun
Crusader Sword
Bomberman Bomb
Devil Head
Spear Traps
Toy Soldier
Tanks & Planes
Can of Whoop Ass!
Whatever happened to the Can of Whoop Ass??? That was going to be a big deal in U4EF. Thank god Sonic did the Gauntlet gametype, or that would have never been done. Mark's working on the Buying system, we should have had that in a long time ago.
There's no way we can just toss out a quick Fortress patch and call it a day on U4E! You're making alot of big decisions here without consulting me at all. This doesn't even begin to cover all of the Version602 bugs that should have been patched with the Fortress release. Bugs like the Grim Reaper's Flying ablity, or the ammo requirements for the Airblast.
How can you just appear after being gone for the last month, pop in like the King, and decide that U4E is over with soon? You may be the head programmer, but we're partners, I'm not your lacky, and I should be in on any big choises involving Unreal4Ever.