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Bug or feature?

November 14 2003 at 3:57 AM
Kylearan  (Login Kylearan)
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Response to Fuzzy maths in Galciv



I've noticed the "fuzzy math", too - for example, when I try to micromanage the spending ratio sliders to minimize spending for one category while still getting a tech/project next turn, I get different results depending on if I drag the slider up from 0% or down from 100%.

About colony ships: If I load 200 pop from a 1200 planet onto a colony ship, 1008 remain on the planet. Maybe that is not a bug but a feature: According to the manual, the reported number on a planet is only the number of tax payers, not of the whole population (like when you increase the tax slider too much, suddenly people begin to hide and you receive less money). So maybe on the colony ship are some black sheep that previously have not been accounted for.


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  1. Black sheeps coming out of hiding - Jaxom on Nov 14, 2003, 4:06 AM
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