Sorry about that turkey thing. I misled a bunch of folks with false hopes. The reason I had hope for MOO3 was the number of elements in it that resembled elements from MOO1. They adapted a lot of stuff. Unfortunately, they failed to adapt the two most important elements: the fun and the game balance. Blah.
MOO3's sad shell could still be reworked into a fine game if they were willing to discard a couple of their sacred cows in favor of mechanisms that would WORK, and if they fixed what was broken. Ain't a chance in Hell of that ever happening, though, so best to put a bullet into the head of any such wishful thinking and move on with our lives.
Thus, this page. And yes, every additional participant makes the success of the effort more likely, so thank you for your support and your interest.