You're right. I forgot the Assassination event. And it can make or break a game, on occasion. I guess I don't think too much of it because Erratic civs can declare on you out of the blue as well.
There's another one I forgot:
Rebellion. A world may go into rebellion as the result of an event. It may also happen because of enemy spies. It's not always easy to tell the difference, either, but you can be sure that there IS an event of this type, because I've had worlds rebel when I wasn't yet in contact with anybody.
- Sirian
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