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  • MOO under XP
    • Anonymous (no login)
      Posted Mar 2, 2004 12:46 PM

      I have been able to run MOO under XP using information on Jon Sullivan's site and a post on the GalCiv forums, however I've found a better solution -- DOSbox,

      <http://dosbox.sourceforge.net/news.php?show_news=1>;

      Under DOSbox, sound AND music work. DOSbox allows finer control over machine parameters (# CPU cyles, # frames skipped) to control program response. You mentioned that "the animations would run lightning fast", do you have a benchmark as to what is "normal" speed and what is "fast"? I did notice along with working music and sound effects no longer skipping, that the missile base launching four missles in the intro is MUCH faster under DOSbox.

      Be seeing you...

      ---> TBC (Throttle Back Cycles?)

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