History of the Mirror Universe

by Smiley

 
SINISTER HISTORY

The Mirror Universe is not a divergent version of the standard, Federation Universe. You'll look in vain for the single, pivotal incident where its history forks off from the one we know. Instead, the Mirror and Federation universes stand in parallel to one another. Sometimes events in the two universes bear little relation to one another. In other eras, as in the 23rd and 24th centuries, events in the parallel worlds more closely track one another.

The defining difference between the two realities lies in the nature of the Human spirit: in the Mirror Universe, the enlightened values of the Federation don't hold swayinstead, the inhabitants of the Mirror Universe embrace conceit, deception, narcissism, and violence. Almost all of the other species of the Mirror Universe show similar moral malformations. Vulcans use logic to justify their personal agendas. Betazoids rely on their telepathy to ferret out embarrassing secrets. Klingons throw themselves into meaningless wars without any concept of honor. From time to time, a bit of self-interested motivation or true concern for others leads to a moment of compassionbut that's the exception, rather than the rule. In the Mirror Universe, history belongs to the ambitious, the cunning, and the brutal. If your characters are sufficiently bold and cruel, they can seize history and remake it as they wish, just like the greats. Are they ready to join the ranks of Zefram "Slavekiller" Cochrane, Kodos the Wise, and James "General Order 24" Kirk? If so, they should brush up on their knowledge of the past, for as a philosopher of early 20th century Earth once said, "Those who remember the past can condemn their enemies to repeat it."

Earth Sinister

No planet's saga is more relevant to the history of the 23rd century than that of Earth, spawning ground of the Terran Empire. Mirror Universe characters, unencumbered by any weak-kneed rules protecting the integrity of the time stream, may find reason to travel to the past in search of information, plunder, or perfect prisons for adversaries too useful to kill outright. This is the past they'll find.

Before the Space Age

Earth embraced savagery and brutality long before the 20th century advent of space travel. By that time, its war-like inhabitants had honed their talent for violence, exploitation, and deceit over four millennia of recorded history.

The savagery began during prehistoric times. Archaeological evidence shows that early Cro-Magnon man systematically hunted down and killed their Neanderthal competition. Mass graves strewn with shattered Neanderthal bones attest to mankinds primal urge to genocide. Schoolteachers proudly lecture young students on this long-ago slaughter; the story embodies all of the species' most valued traits. The Cro-Magnons showed cleverness and teamwork in defeating physically
superior foes. They displayed greater hunger for survival and dominance than the stupidly peaceful Neanderthals. ("Neanderthal" is still used as a term of abuse for pacifists, intellectuals, and other socially backward types.)

Ruthlessly Primitive Conquerors

Historical Mirror Terra faced many of the same challenges as its twin on its climb to civilizationbut ultimately came under the sway of cunning and tyrannical Emperors, not a benevolent world government. Egypt's King Menes created the first great nation as he institutionalized his theocratic cult under the rule of a twisted image of Anubis. By engaging the populace in his own depravities he insured his continued popularity; the peoples' wholehearted support of his maltheism contributed to his own reign. The stratified Egyptianspriest-kings on top, slave laborers on the bottomsurvived until the arrival of the bronze-age Greeks under Agamemnon. With logical philosophers and analytical weaponsmiths, the Greeks brought intelligent tactics and warfare to bear against the more mystically-oriented Egyptians. Their successful campaign ended in the destruction of the pyramids and the devastation of the Egyptian culture. Over
time, the Greeks, lacking a powerful outside enemy, became complacent, and the Persians eventually challenged their rule of the Mediterranean. Both fell before Alexander the Great, whose lust for conquest, aided by his voracious appetite for literary examination (and the literati themselves), combined to make him not only a ruthless warrior but a canny, educated one. Alexander outmaneuvered the Persians and forged a Macedonian empire. Unfortunately for him, his vision could not outlive his demise, and after his death his empire was swallowed by the emerging Rome.

In the Mirror Universe, the Roman Empire broke the cycle of conquest, maintenance, and decadence that had characterized its predecessors. Roman leaders kept the Empire strong by actively recruiting the most promising warriors and kings of the so-called barbarian tribes of Gaul and Germany to stand at their sides. These chieftains became Romanized and thus joined in the backstabbing and intrigue of the capital. They rose to power not by conquering the Empire but by rising within its ranks. The Roman Empire turned potential enemies into allies, except where they could not be subornedwhere it paid its recruited outsiders handsomely to function as shock troops, as in the case of its quick and decisive war to quash the weak faiths of Christianity and its parent, Judaism.

The Roman Empire, of course, eventually gave way to the establishment of a Germanic Empire. The continued spread of a domineering ethos and the drive to conquer finally removed the last vestiges of nationalism from Europe; people referred simply to the Empire, without attachment to the despot of the generation. One ruler might fall, but the status quo had become so entrenched that it was accepted as eternal.

Reflecting the expansion of the Renaissance and colonial eras in the Federation Universe, the Mirror Universe's nascent Empire stumbled across the Americas in an attempt to find new sea routes to conquer the East. The emerging frontier became home to disaffected rebels and malcontents who chafed against the Imperial seat of power, arguing that the Empire always weakened because its titular head became so entrenched in power that he became unchallengeable. Instead, these revolutionaries proposed that all people should have a hand in the governmentboth to make the rulers strive to curry the favor of the masses, and to allow power blocs to shift the government in coups that didn't always involve the total devastation of the land. In their system, Senators would vie for the favor of their followers, and thus would have support from allied groups instead of having to wrest their resources from a ravaged populace. The people would be defrauded into thinking that they had a hand in their own governance, and would willingly offer up their freedoms and their possessions to the "elected government."

Coup followed coup among the Senators, but by now much of the globe rested under the smothering
hand of the Empire. Constant minor conflagrations entertained the populace and kept up the appearance of "security threats," while Senators bickered and assassinated one another, played by the very game their predecessors had created. Each Emperor sponsored his own brand of "pet projects"from the genocidal manias of Pol Pot and Adolf Hitler to the dreams of space conquest espoused by Jimmy Carter and his advisor, James Keeler. Eventually, though, the Empire fell under the grasp of one individual who recognized that in the technological world, rulership rested not in the hands of the greatest warrior or politician, but the individual who controlled the very technologies that all Humans required in order to survive. Henry Starling, an otherwise humble software engineer and computer scientist, cemented a grip on the world by producing the computer languages and programs that every citizen of the Empire usedand then threatening to bring the entire system down. Even the secret genetically engineered super-soldiers and bionically enhanced Senators couldn't compete with the man who had the tools to shut down all of the very computers that ran power, weapons, water and government.

Unfortunately for Earth, when Henry Starling met his demise, his computer programs did just that. The Terran Empire fell into a new Dark Age.

Dark Ages and New Conquests

The demise of the technical apparatus of the 20th and 21st century Terran Empire returned the planet to a state of barbaric feudality, at least for a time. While the Federation Universe struggled through the aftermath of its own petty wars and economic crises, the Mirror Empire's Earth territories broke apart into feuding states where once again might made right.

The renewed dark age lasted for two generations, as barbaric conquerors slowly re-seated their holds on the territories of the Mirror Earth. Petty tyrants ruled over the remnants of the dormant cities until finally the few remaining scientists and computer criminals managed to restore some of the power and computer systems of a few major settlements. From these ashes came the rapid consolidation of primitive territories under the newly technologically-enthroned leaders.

By the close of the 21st century, two leaders emerged as the predominant world powersColonel Green, a cunning and charismatic man with a penchant for genocide, and Lee Kuan, a barbaric tribalist who fused his empire's reborn technologies with the hardened lifestyle of nomadic tribesmen. The two sparred warily, engaging their respective territories, for the better part of a decade, before enlightened self-interest finally resulted in a détente. Unwilling to risk their conquests on an uncertain battle, both commanders decided that a final cataclysmic clash would be too riskyand so the two met in secret to carve up the remainder of the world and rebirth the Terran Empire.

First Contact, First Conquest

As Green and Kuan set about taming the remainder of Terra, they stumbled across an unexpected bonus. Hidden in a base off the coast of Hawaii, a maverick inventor named Zefram Cochrane gambled his future on the development of the new warp drive. With his revolutionary engine, Zefram Cochrane planned to colonize the Solar system, and then return to master Earth. Green and Kuan discovered him before he could finish his experiments, though, and his only recourse was to offer up his research in return for his life. Cochrane's ship, the Phoenix, broke the light speed barrier with the backing of the Terran Empire.

As it did in the Federation Universe, Cochrane's experiment attracted the attention of a Vulcan survey shipthe Ravok. This ship, though, was not a peaceful scientific survey vessel, but a spy ship designed to scout out places where the Vulcans might emotionlessly harness and exploit natural resources to their own benefit. After surreptitiously following the Phoenix, the Vulcans found themselves captured and tortured by their Human neighbors. Eventually the Vulcans were executed, but not before the Humans had learned of the location of the Vulcan homeworld and stolen quite a bit of their technology.

The new Empire's unified attempt to build an invasion of Vulcan ultimately failed: The Vulcans arrived en masse with a proposal. Terra would be too difficult to conquer easily, the Vulcans opined, and could not itself fight the technologically superior Vulcans without both sides sustaining atrocious losses. Instead, the two races joined together to exploit nearby prewarp cultures and the natives of Alpha Centauri.

Conquest, Conquest, Conquest

While Alpha Centauri proved a veritable jewel of conquest, other planets still loomed nearby, waiting to be plucked. The Empire's improved war machine raged on, tackling the crafty Tellarites and then subjugating the stubborn, berserk Andorians. In both cases, the war effort cost the Empire dearlyTellarite engineering savvy and Andorian bloodthirst both cost many lives. In the end, though, the Empire won out; in the tradition of the ancient Roman Empire, the Terran Empire offered the defeated states "client status," a privilege of continued existence in exchange for placing their special skills at the feet of the Empire. Tellarite engineering ingenuity, backed by the threat of extinction of their homeworld if anything should fail, caused the Empire's technology to rocket ahead, while the Andorians displaced their fury by becoming shock troops in the Empire's ground wars and occupations.

Recent Developments

Throughout the burgeoning 23rd century, the Empire experienced rapid growth. Its colony worlds provided raw materials to support the bourgeois and the warships of Starfleet. Dissidents and weaklings found themselves forcibly deported to harsh planets, there to eke out a living that would benefit the Empire in raw materielor in the death of another whiny, useless mouth. Everywhere it turned, the Empire found another sentient race, ready for enforced servitude. The recalcitrant Bolians, psychopathic Betazoids and biologically exploitative Trill were no match for the combined power of the Empire's subject worlds, and all fell in the fashion of the earliest Imperial conquests. Even the Axanari, a paranoid and secretive race with a will to power almost equal to the Terrans', finally fell after Imperial turncoat Garth of Izar took over the Axanari resistance and used them as his own tool in the ascent to Senatorial power.

After managing to subjugate a half-dozen races, the Empire finally met enemies that it couldnt completely subjugate. The enigmatic Romulans demanded that the Empire leave Romulan space as sovereign territory. In response, the Empire fought the Romulans to a standstill. While Romulan spies and subterfuge provided an early advantage, Starfleet's overall technological prowess and numbers forced the hand of the Romulans. Threatened with annihilation, the Romulans offered a trucethey would remain behind a wall of their own space, patrolled by Starfleet, but they would sooner destroy their own world than become subjects of the Empire. The Empire had no desire to continue dragging out a resource-costly war; the Romulans could always be subjugated later when secret technological advancements made the cloaking device ineffective (or, better still, put it into the Empire's hands). In turn, the Romulans had no desire to risk total cultural contamination through an extended conflict.

In similar fashion, the Empire encountered the brutal Klingons and engaged in immediate hostilities. The Klingons, far less developed technologically, suffered several losses until Starfleet finally made its way to Qo'noS, the Klingon homeworld. There the vessels of Starfleet carried out General Order 24, the order to destroy all life on the world. The Klingons were scattered to the corners of the Alpha and Beta Quadrants, but their stubborn and honor-driven lifestyle would never permit them to submit. In perhaps one of its greatest mistakes, the Empire had martyred an entire world, and the Klingons would not be satisfied with anything less than the total defeat of the Empire.

Finally, the Cardassians seemed at first to be much like the Klingonsstubborn, proud, and aggressive, but technically less advanced than the Empire. Imperial operatives crushed the Cardassian fleet in a series of quick and decisive encounters; superior sensor technologies allowed Starfleet to ambush the Cardassians and destroy them with impunity. Again, the Empire moved into Cardassian territory and demanded tribute; the Cardassians stubbornly refused. Unwilling to let a minor race restand needing an example to help stop unrest in the face of continued Klingon sabotagethe Empire struck decisively and forced the Cardassians against the wall. Cardassian colony worlds were sterilized and their homeworld threatened. Unfortunately for the Empire, the principle "the enemy of my enemy is my ally" came into play as Klingon saboteurs, combined with their limited space fleet, came to the aid of the Cardassians, on the condition that the Cardassians open their surviving worlds and shipbuilding facilities to Klingon use. The jump-start of Klingon technology combined with Cardassian resource ingenuity allowed enough of a fleet build-up to grind the Imperial offensive to a slow stalemate; eventually, the Empire decided to regroup and consider the destruction of Cardassian colony worlds an effective victory. (The fact that the Imperial economy was taking a downward turn also contributed to the withdrawal, as it became harder to replace damaged or destroyed ships.)

Enemies New and Old

With the other Alpha and Beta quadrant races decisively defeated, the Terran Empire turned toward internal policing. The threat of constant terrorism by subject races occupied a great deal of time and resources, while the lack of outside enemies allowed the Empire to grow decadent, like its predecessors. By 2269, the Empire was already at the beginnings of its downward spirala descent pushed by Captain Spock, who took command of the I.S.S. Enterprise and from there used the Tantalus Field to cement his own controls in place. In an attempt to bring stability to the Empire, Spock offered many subject races a chance at self-governance and disbanded large amounts of Starfleet's military projects as unnecessary. Unfortunately, the Mirror Universe has no mercy for the weak, and these actions would leave the Terran Empire defenseless in the face of an outside threat.

As a combined force, the Klingon-Cardassian Alliance managed to pull off some stunning coupsincluding poisoning or destroying outright large portions of the Empire's tribute supplies, thereby tightening the noose around Terra and the core worlds. Starving subjects vent their frustrations on the rulers, but with Starfleet already lessening its forces and corrupt ministers grabbing for what personal power they could capture, the Empire lacked the united front to face a stealthy enemy. While a massed fleet would certainly have galvanized the Empire to action, nobody took the Alliance seriously until it was too late.

FALL OF THE EMPIRE

Captain Spock

After killing Kirk, Spock accepts both a commission as Captain of the Enterprise and the gratitude of Emperor Gill. Gill is glad to see the protégé of his predecessor, Garth of Izar, out of the picture. As captain, Spock distinguishes himself by cleverly disposing of numerous threats to Imperial Security. He gains the confidence of War Minister Matt Decker, aboard the Enterprise on an inspection tour, by using logic to short-circuit the computer intelligence of the Doomsday Machine. With Scotty's help, he redesigns the Doomsday Machine to make it into a usable vessel, turning it over to Decker for his personal use. On Pyris VII, he outwits, and then strikes a bargain with, two non-Humanoid aliens, Sylvia and Korob, who possess powerful illusionary abilities. He gains from them a transmuter power-wand allowing him to create entire complex illusions capable of fooling all six senses.

Spock uses an anti-matter bomb to kill a giant space amoeba that threatens to destroy the Vulcan-crewed I.S.S. Intrepid. Its captain, Yevok, reasons that Spock must succeed T'Pau as ruler of Vulcan. Yevok returns to Vulcan and recruits other minions of T'Pau to form cells in preparation for an eventual coup.

Spock makes his first post-conversion trip to the 20th century after encountering a space traveler named Gary Seven who claims to have been raised by aliens. Spock tampers with the time stream when he meets Emperor Oswald and persuades him that the Empire must moderate its savagery in order to survive for another thousand years. Although this change seems subtle, Spock finds a different Empire waiting for him when he returns.

Secret Policeman Spock

Emperor Gill cuts short Spock's Starfleet career in 2270, putting him in charge of a special branch of Imperial Security dedicated to rooting out an underground dissident organization. The dissidents, called Oswaldites, are mostly Terrans inspired by the reformist writings of 20th century Emperor Oswald. The group was nonexistent before Spock's trip back in time, but in the rearranged history has existed for many decades. Over the next year, Spock monitors the Oswaldites, protecting them from punishment. Spock learns that Vassal Affairs Minister Samuel T. Cogley heads the Oswaldites. The new Cogley is an idealist posing as a cynical manipulator in order to change the system from within. Spock reveals his intentions to Cogley. Together they plot for Spock to replace Melakon as Security Minister. In 2271, they convince Emperor Gill that Melakon plans to assassinate him. Melakon goes to the execution chamber. Spock expects to take Melakon's place, but events in deep space change his destiny.

V'Ger

An intelligent, extremely destructive interstellar probe that calls itself VGer enters Imperial space and begins smashing vessels and star bases. The new captain of the Enterprise, Will Decker, is assigned to investigate. War Minister Matt Decker can't resist the urge to shepherd his son through his first crucial mission, and travels to the scene in the I.S.S. Doomsday Machine. V'Ger and the Doomsday Machine destroy one another; War Minister Decker is killed along with his entire crew.

War Minister Spock

Emperor Gill makes Spock Minister of War and elevates Cogley to head Imperial Security. With Cogley to cover his tracksand to give a free hand to the growing Oswaldite movementSpock can now begin to implement his plans. He and Cogley persuade Gill that the way to neutralize the Oswaldites is to make some token gestures toward alleviating the misery of average citizens on disadvantaged worlds, such as Rigel VII. Gill announces that the treasury will divert resources from the war effort in order to improve peoples' lives. Spock approaches Revenue Minister Mudd and presents him with the plans for this infrastructure investment program. Although it clearly spends trillions of credits more than the Emperor envisions, Spock persuades Mudd that it is nothing more than an opportunity for a massive skimming operation. Excited by the prospect of multiplying his bank accounts by an order of magnitude, Mudd agrees. His eagle-eyed assistant, Magda Kovacs, remains suspicious, and confronts Spock, accusing him of Oswaldite sympathies. Recalling a strategy frequently employed by Kirk, Spock seduces the lovelorn woman. She becomes his fiercest advocate.

In 2272, the massive spending campaign begins. In 2273, Cogley catches and turns agents of both the Khak'ma and Tal Shiar. Not wanting either the Alliance or the Romulans to know he's stepped down the military build-up, he feeds both intelligence agencies information suggesting the opposite. Preoccupied with his mission to reform the Empire, Spock misses the logical error in this stratagem. Although the disinformation will, in the short term, stop the Alliance from attacking, its long-term effect will be to motivate them to step up their own shipbuilding campaign even further.

In 2273, a mid-level official at the Revenue Ministry slips Emperor Gill a file containing the actual spending numbers. The official thinks it's all a graft operation on Mudd's part, a theory that Gill buys. Thinking only that he should be getting a piece of the action, Gill confronts Mudd privately instead of having him arrested. The two unathletic men end up exchanging blows on Mudd's antique Centauran carpet. Gill brains Mudd with a statuette. Magda Kovacs bursts into her boss' office and repeatedly stabs Gill with a collectible letter opener. Mudd lives; Gill dies. After recovering from his concussion, Mudd becomes Emperor, the official story casting him as Gill's killer. Still seeing only the opportunities for personal profit, he sticks to Spock's program.

Meanwhile, in the colonies, Spock's loosening of the purse strings brings on a sudden economic boom. In turn, the newly prosperous become bolder in demanding greater personal freedoms. The Oswaldite movement grows by leaps and bounds. People become openly critical of the regime. Cogley's Security apparatus cracks down on the dissidents in the most flagrantly rebellious colonies, but turns a blind eye to the activities of more level-headed reformers.

In 2274, Cogley and Spock convince Mudd to grant a few cosmetic civil rights to the public. As they did with Gill and the economic reforms, they downplay the significance of the measures they plan to implement. Before the Senate, Mudd announces plans to grant limited autonomy to some colonies, and to raise about a dozen subject planets to full vassal status. Conservative Senators, led by Sarek and Gav, stage a walkout, predicting disaster for the Empire if it relaxes even slightly its iron grip on outlying worlds.

Since his decision to join Starfleet rather than the ambassadorial corps, Spock's relationship with his father has been strained. He speaks to Sarek, hoping to show him the logic of his position. Instead, the older man presciently foretells that Spock's reforms will merely weaken the Empire, allowing an Alliance takeover. Spock reluctantly concludes that he must assassinate his father. Sarek removes any qualms Spock may have about this by sending a team of Ferengi assassins to kill him. Spock uses the power wand he got from Korob and Sylvia to lead the assassins back to Sarek's chamber. Thinking Sarek is Spock, the assassins murder the elderly ambassador.

At the same time, a second team of Ferengi nakrim, also sent by Sarek and his conservative faction, interrupt Emperor Mudd's pleasure excursion off the Alaskan coast. They kill him and everyone on board his yacht.

Spock, whose position depends on his relationship to the Emperor, is left without a power base. He can't prevent the conservatives from selecting their own candidate: Kodos, the aide to Emperor Stephane Louvin, who'd escaped during the coup that brought Garth of Izar to power. Spock and Cogley are arrested as traitors to the Empire and told to expect execution shortly after the coronation.

Salvation comes from an unlikely patroness. The new Vulcan ambassador turns out to be Yevok, former
captain of the I.S.S. Intrepid, who swore fealty to Spock when saved from the space amoeba. Yevok seeks a private audience with Kodos and enumerates seven different methods by which his mistress, T'Pau, could smother his rule in its infancy. Yevok demands the reinstatement of Spock and Cogley to their posts. A shaken Kodos agrees.

Yevok visits Spock and assures him that she still means to betray T'Pau on Spock's behalf.

Kodos and the conservative Senators, now led by Gav, do their best to dismantle Spock's reforms. Meanwhile, Spock, Cogley and Yevok build a power base among the many other Senators Gav has annoyed over the years. Spock alters his infrastructure program so that graft flows toward his new senatorial allies. Kodos wins some battles, stripping certain colonies of spending projects and newly-granted civil rights. Spock wins others, as his senate bloc spares favored colonies from Kodos' budget-cutting campaign. Kodos wants to reinstate military spending; Spock's Senators want to continue domestic expenditures. They compromise by spending in both directions. This necessitates a massive loan program. The Empire borrows heavily from the Ferengi Grand Nagus. The value of the credit falls.

By 2277, Spock has a slim majority of Senators on his side. He authorizes Yevok to assassinate Kodos. Kodos is poisoned by a Vulcan scorpiopede. The Senators select a pliable non-entity, Alex Danaher, as Emperor.

Danaher is perfectly willing to resume Spock's reforms but two problems intervene. First, the Alliance steps up its incursions into Imperial territory. Spock must spend more, not less, on Starfleet, in order to repel the Klingons and Cardassians. This means going to the Nagus for more loans, which in turn depresses the credit, which makes the rebuilding cost more, which in turn requires more loans. Second, T'Pau calls in the favor he owes her. Having saved him from execution, she expects Spock to do her bidding. Like Sarek before her, she realizes that Spock's reforms would bring about the Empire's downfall.

Showdown With T'Pau

Spock and Yevok conclude that no progress is possible until T'Pau is removed from the equation. For the next four years, they build Yevok's Vulcan Underground, securing from hundreds of T'Pau's minions a commitment to switch sides when the time is right.

In 2281, Spock undergoes Pon farr and mates with Yevok's alluring sister, T'Jal. In doing so, he fails to account for the Human emotions of Magda Kovacs, who continues to see herself as Spock's lover. Kovacs, still privy to his secrets, travels to Vulcan and reveals his treachery to T'Pau. T'Pau sends assassins to kill Spock, Yevok, and Emperor Danaher.

Only Spock survives. He rallies his frightened Senators, convincing them that it is time to free the Empire from T'Pau's dread influence. It is time Humans once again dictated the course of Terran history, Spock argues. He gains support from certain conservatives who hated T'Pau more than they did him. Another colorless Emperor, John Cray, takes the throne. He declares T'Pau an enemy of the Empire, sending four Inquisition-class starships to bombard her citadel on the Vulcan Plain of Tai-La. The citadel is destroyed, but T'Pau's body is not found among its wreckage. Using information gathered by Yevok's underground, Imperial Security teams stage simultaneous, Empire-wide raids, arresting or killing hundreds of members of T'Pau's spy network. Only her closest aides escape.

The Alliance takes advantage of the Imperium's preoccupation with T'Pau, destroying a number of colonies and facilities, including even the mining installation on Rigel XII, in Earth's backyard. Spock wants to hunt for T'Pau, but must instead concentrate on driving back Alliance forces. Starfleet does so, but at the cost of many ships. By the end of 2283, the Alliance has retreated back to another cycle of rebuilding.

Starfleet gets no such opportunity. Piracy increases throughout Terran space. At first, this seems to be random opportunism, but intelligence sources increasingly point to a single leader behind the attacks. It's T'Pau, operating from bases in Romulan space. The Romulans neither hinder her nor fight by her side. However, she has another species to help her: the Metrons have lent her the bulk of their Gorn fleet.

From 2283 to 2285, Starfleet fights T'Pau's Vulcan loyalists and Gorn warriors. Her forces strike guerilla-style, quickly hitting shipping lanes, starbases and colonial installations, then retreating to hidden bases salted throughout the Romulan frontier. Attempts to chase them down put Starfleet in confrontation with Romulan vessels defending their airspace.

Genesis Weapon

Spock commandeers the Enterprise when he learns that T'Pau's pirates have occupied the Imperial research base on Regula I. There Dr. Carol Marcus and her son David have been overseeing the Empire's top-secret Genesis Weapon project. The Genesis Weapon can destroy an entire planet by reducing it to subatomic particles. If desired, the target can then be remade as a perfectly terraformed planet suitable for immediate colonization. Spock and the surviving members of the Kirk-era Enterprise crew (now all committed Oswaldites) battle T'Pau and a complement of slavering Gorn for control of the weapon. Spock ends up alone in the weapon chamber with T'Pau and Magda Kovacs. Kovacs, equipped with an exoskeleton that gives her twice the strength of Spock, fights him hand-to-hand, seeking blood repayment for her romantic disappointment. T'Pau suffers an accidental blow from Kovacs' exo-suit and is mortally wounded. In the course of the fight, the Genesis Weapon is activated and aimed at the uninhabitable planet of Ceti Alpha V. Kovacs falls into the beam and is scattered to atoms; the beam feedback destroys the weapon. A triumphant Spock demonstrates to a dying T'Pau the illogic of her plans, and is then himself slain by phaser fire. David Marcus, illegitimate son of Captain Kirk, has taken vengeance for Spock's murder of his father.

Sulu kills David Marcus; his mother attacks Sulu and is slain by Uhura. The schematics for the device die with the Marcuses. McCoy presides over a tearful funeral for Spock; his body is placed in a coffin and shot onto the surface of Ceti Alpha V. The revivifying energy of the Genesis Effect takes the DNA from Spock's body and replicates it. The Enterprise crew braves a combined Klingon-Cardassian assault to rescue him. Alliance forces briefly occupy the Enterprise but are destroyed by an array of booby-traps installed by Scotty.

The Probe

The next year, the old Enterprise crew again joins forces to alter the timeline. A gigantic alien probe appears in orbit around Earth and begins to bombard it with extremely damaging sonic radiation. Spock realizes that it's beaming a whale song at the planet, as if expecting a reply from one of those extinct marine mammals. The Enterprise goes back in time to 1986 to pick up some whales. Spock also takes the opportunity to further strengthen the doctrine of Oswaldism.

When they return to the 23rd century, the probe and whales interact. The whales, incited by the probe, grow rapidly into armored leviathans that roam the tsunami-swept oceans, destroying entire coastal cities. Spock finds a way aboard the probe, where he shuts down its computer core. The creatures, now vulnerable to phaser fire, are destroyed by the Enterprise, but the whale-beasts' rampage, combined with the loss of power and the sonic damage from the probe, has left much of the planet's industrial capacity in ruins.

Economic Collapse

Needing credits to rebuild Earth, Emperor Cray again taps the Ferengi for help. Grand Nagus Narl refuses to lend him any more money. Spock threatens the Nagus with invasion; if he won't loan them the money, theyll simply take it. Narl says there's no point; the money he and his predecessor loaned them didn't really exist anyway. It wasn't backed with ladugial gold. And also, if they do invade, his new friends in the Alliance will start a war and finish them off.

Although Narl promises to keep the financial scandal secret, word leaks out in 2288, and an Empire-wide economic collapse results. Corporations go bankrupt. Trillions of people lose their jobs. Food supplies dry up. Famine claims millions of lives. Starfleet can't even pay its officers. Its military buildup stops dead.

Conquest

The economic collapse affects even the Alliance. To the surprise of Klingon and Cardassian leaders, the galactic economy is sufficiently integrated to cause bankruptcies and job losses throughout their territories, too. Still, they suffer much less than the Empire and are able to complete their military build-up by 2293. Khak'ma bombs blow up Praxis, one of the moons of Qo'noS, wreaking havoc on the planet below. Klingon ships strafe Qo'noS' surface, killing the surviving Human colonists and reclaiming their homeworld.

Alliance fleets quickly cut their way through demoralized and ill-equipped Starfleet forces. The pace of their victory is slowed only by the Cardassian's methodical desire to fully secure one world before moving on to the next. Starfleet falls back to Earth, leaving only local resistance forces to face the Alliance as it mows over dozens of colonies, subjects, and vassals.

The remainder of Starfleet is smashed in its final defense of Earth in 2297. The Enterprise is one of the last ships to be destroyed, with Spock presumably on board. Just before it takes a direct hit and explodes in the vacuum of space, Sulu manages to maneuver the ship, its weapons system now crippled, so that a pursuing Cardassian vessel smashes into the Klingon flagship. All aboard the Klingon ship are killed, including Emperor Kor. The savage Humans resist occupation more fiercely than any other species, occasioning three years of house-to-house fighting before the population is finally pacified.

In 2305, a young man named Jean-Luc Picard is born a slave on occupied Earth.

THE ALLIANCE TRIUMPHANT

The events of the late 23rd and early 24th centuries radically turned the tables in the Alpha and Beta Quadrants: the Terran Empire, once the unquestioned tyrannical ruler of hundreds of star systems and nearly as many sentient species, and a significant threat to both the Klingon Empire and Cardassian Union, found itself humbled by the combined might of the Klingon-Cardassian Alliance. Accomplishing together what neither of them could manage separately, the Klingons and the Cardassians smashed the Imperial Starfleet, conquered the Empire, and enslaved Humanity and its principal allies.

History of the Alliance (2305-2370)

Following its final, decisive victory over Imperial forces in 2305, the Alliance moved to consolidate its gains, eliminate possible threats to its new-found power base, and solidify its internal structure and political relationships. This involved three distinct operations.

First, in order to ensure that it could hold onto the territory it had taken and that no remnants of Imperial authority, power, or resistance remained, the Alliance conducted a thorough and ruthless military sweep of Imperial space. The Alliance fleetwhich remained largely intact thanks to its extensive ship construction and repair programsdivided itself into working groups and over the course of several years explored every Imperial system, seeking out the remnants of the Imperial fleet. In over a dozen systems the working groups found ragtag "fleets" of a dozen or two dozen ships, each hiding from the authorities (perhaps in the hopes of regaining power, or at least becoming some sort of renegade or outlaw power in their own right). In every case the Alliance sweep units destroyed these holdouts down to the last shuttlecraft. Such "cleanup" missions played a key role in establishing Alliance domination of former Imperial space.

Second, to prevent localized rebellions or resistance movements from arising (as they had on so many worlds when the Terrans held them), the Alliance moved quickly to occupy every major starbase, spacedock, governor's palace, and administrative building in the Empire. They subjected every Imperial technician and administrator whom they found to agony boothsinterrogating them until they gave up any Imperial secrets they possessedprior to executing them. While some in the Alliance later criticized this as a "short-sighted disposal of useful assets," the policy apparently proved successful in its primary goal of ensuring unquestioned Alliance control over all local and regional affairs within the bounds of the former Empire.

Since Cardassian and Klingon forces had been significantly depleted due to war casualties, other species belonging to the Alliance, especially the Bajorans, stepped forward to assist with this stage of the consolidation. The Bajorans, who had joined the Alliance almost immediately after being freed from the Empire's clutches, saw an opportunity not only to gain influence within the Alliance, but to pay back the hated Terrans for forty years of misery, oppression, and exploitation. Many Bajorans made their way into key positions of authority throughout the former Empire, from which they ground the Terrans down with a ruthless and unyielding fist.

Third, but perhaps most importantly, the Klingons and Cardassians formalized the nature of their political relationship, thus laying the groundwork for decades of rule. An alliance formed against a common enemy in wartime does not, of course, guarantee smooth relations between the parties when the war finally ends. Many in the Alpha and Beta Quadrants began to predict a Klingon-Cardassian war, and a resulting balkanization of the region, in the absence of a mutual foe. But, for all their bellicosity and temperament, the leaders of both species were able to look toward the future and establish a system of government that has ensured the continuation of their alliance. As discussed in greater detail below, the Klingon Empire and Cardassian Union merged their two forms of government by combining powerful Klingon executives with an efficient Cardassian bureaucracy and a fully integrated military, thus taking advantage of both species' strengths.

Thanks to the thorough and ruthless nature in which the Alliance eliminated all opposition during these early years, no organized resistance of any significance could form on any of the conquered Imperial worlds. The minor rebellions that broke out on a few occasions were so brutally suppressed that they never lasted long enough to achieve anything. All Terrans, Vulcans, and other members of the former Empire bowed beneath the Alliance yoke.

By 2310, the Alliance enjoyed a complete and unquestioned hold on the conquered Imperial territories. Alliance forces located and destroyed all remaining pockets of resistance, and established new planetary authorities, with solid power bases, on all inhabited worlds of the Empire. Alliance territoriesencompassing not only the former Empire, but the former Cardassian Union and Klingon Empire as wellentered its first tranquil period. This peace lasted, with only minor disturbances, for eight years.

The Q'aroth Incident

The first ripple of dissension in the Alliance occurred in 2318, when what should have been a minor incident dealt with through standard governmental channels escalated to the point where it nearly brought the Alliance to the brink of civil war. On Dalvos IV, a Klingon warrior named Q'aroth and a Cardassian administrator named Ghetros, both drinking in a bar, bumped into each other. An exchange of insults followed, and when Q'aroth drew his d'k tahg the two started to brawl. After several tense moments, Ghetros managed to wrest the knife away from Q'aroth and fatally stabbed him with it (leading some historians to suggest that Ghetros may have been more than a simple administrator).

According to normal procedure, Ghetros should have been arrested, interrogated, and perhaps punished for his role in the incident. However, Ghetros chose to use his vesala (his "web of influence," a system of favors owed and due endemic to Cardassian society which had come into use throughout the Alliance) to prevent such an unpleasant fate. By calling in a few favors, presumably from high-ranking Cardassian or Klingon officials, he arranged to have the matter dropped.

Klingons throughout the Alliance voiced their outrage. Not only had a Cardassian murdered a Klingon warrior, he'd gotten away with it through cowardice and deceit! This sparked unprovoked attacks on Cardassians by bands of Klingons on many Alliance worlds. In response, Cardassian officials insisted that the authorities investigate all such incidents thoroughly and punish those responsible for them. Where the Cardassians governed, that's exactly what happened; where Klingons ruled, few arrests occurred. Cardassian charges of favoritism only angered the Klingons further.

With one small incident after another, the situation continued to worsen. A barfight on Vulcan, a traffic accident that caused a riot on Dalvos IV, a lynching of a Cardassian merchant on Betazedall fanned the flames of Cardassian-Klingon hatred and mistrust.

Matters came to a head four weeks after the initial incident, when a report reached the core worlds of the Alliance that a Cardassian vessel had fired on a Klingon ship in one of the outlying systems. The precise origin of this report has never been satisfactorily determined, nor has any such incident ever been conclusively verified. But in the heat of the moment, such facts remained hidden, and Cardassian and Klingon forces throughout the Alliance went on alert. Only rational thinking by several ships' commanders, including one Klingon first officer who killed his captain rather than let him fire on a Cardassian vessel, averted the outbreak of a fullscale civil war. Both species seemed hostile and ready to defend themselves, but neither relished the blame for starting a war.

Since neither side desired an open conflict, Klingon and Cardassian leaders eventually came together to discuss ways to repair the rift. They negotiated appropriate solutions for the various problems, and meted out necessary punishments (including several executions) to the worst offenders. But the damage had been done, and many members of both species no longer trusted the other. It took another crisis over ten years later to bring them back together, but even today there are some Klingons and Cardassians who can trace an intolerance of or dislike for the other species to the events surrounding the Q'aroth Incident.

The Alliance-Romulan War

In 2332, following a long period of quiescence brought on by two defeats at the hands of the Terran Empire in the 23rd century, the Romulans once again began to exert their power in the Galaxy. Since their disastrous conflict with Imperial Starfleet Captain James T. Kirk in 2266, they had remained behind their own borders, concentrating their expansion efforts in other directions and their research on improved starship designs. With the development of the T'rax-class warbird in the 2320s, and the increasing success of the Tal Shiar at infiltrating Alliance society to gather intelligence, the Romulans decided to avenge some old defeats at the hands of the Klingons.

As usual, the Romulans began the offensive through subtle maneuvering designed to provoke the Klingonsa strategy that nicely manipulated the Klingon temperament. The disappearance of several Klingon freighters near the Romulan-Klingon border, and a few similar incidents along the former Terran Empire-Romulan Neutral Zone, prompted increased patrols of those areas by Klingon ships. The Romulans then fell on their foes in earnest, attacking each patrol vessel with several ships to ensure its total destruction.

When word of these attacks reached the headquarters of the Alliance, furious Alliance commanders ordered several fleets of ships to head for Romulan territory and destroy the attackers. Having planned for this eventuality, the Romulans initiated a long-range flanking maneuver and made a lightning attack on Qo'noS itself! The Klingon homeworld escaped major damage, but the blow to Klingon pride was a formidable one. Rather than attempt to extend their gains, the Romulans contented themselves with continued raiding, only to fall back into safe territory when Alliance fleets pursued them.

While wide-ranging battle zones and an extended front patrolled by both sides characterized the initial stages of the war, after a year or two the disputed region narrowed down to about a dozen systems. The Alliance's numerical superiority and ferocity found its match in Romulan treachery and strength. For much of the war the Romulans also enjoyed a small measure of technological superiority; the T'rax-class vessel remained the most advanced ship fielded by either side, and proved a telling advantage in several battles.

For the next four years, until 2338, the war slowly lost steam as both sides became increasingly tired of the conflict. The former Romulan ambassador to Cardassia eventually broached the possibility of a truce, and talks began. After several months of negotiations punctuated by frequent break-offs due to Klingon tempers or Romulan intransigence and sarcasm, both sides reached an agreement. Although a few systems exchanged hands, and the neutral zone between the two powers expanded, neither side ended up with very much to show for six years of warfare and millions of dead. Both retired to their side of the Neutral Zone to lick their woundsand, perhaps, to prepare for their next conflict.

The Inter-War Period

The period between the Romulan and Tholian wars served as a time of rebuilding and strengthening for the Alliance. The existence of a common foe had healed the 2320s rifts between the two partners. The need to rebuild their forces, repair damaged worlds, and improve their position within the quadrants kept them close.

With the bulk of Alliance forces and security personnel focused on the regions closer to the front during most of the 2330s, resistance movements aimed at freeing Terrans and their allies from Alliance oppression had sprung up on many worlds, including Earth, Vulcan, and Andoria. After the war ended, the Alliance moved swiftly to quash these young revolts and restore order among the former Terran Empire core worlds. On Andoria, Alliance forces obliterated over a dozen clans known to harbor resistance members. The torture of several Vulcan priestesses and the destruction of the ancestral lands of four Vulcan great houses served to uncover the names of the resistance leaders there, who were soon captured and executed in public in ShirKahr. The Alliance relocated many Terran resistance suspects to prison camps throughout Alliance space, such as the new Terok Nor station orbiting Bajor, to labor on behalf of their Cardassian and Klingon masters.

Once again, the Bajorans took advantage of the relative weakness of the chief partners of the Alliance, seizing the opportunity to extend their growing influence throughout the quadrants. Where Cardassian or Klingon officials had been killed during the war, Bajorans stepped in to take their places. Where other officials had shown incompetence by allowing resistance movements to grow, Bajorans killed them and took their jobs. By the beginning of the 2350s, the Bajorans had achieved a position of substantial political power throughout the Alliance.

The Tholian War

In 2351, an Alliance vessel unwittingly touched off a disastrous 18-year war. While exploring beyond the boundaries of Alliance territory, a science vessel captained by a Cardassian named Melok entered an unstable region of space. Unbeknownst to him due to the destruction of Terran Empire records during the conquest, this area saw the destruction of the I.S.S. Defiant, one of the most powerful vessels in the Empire's fleet, years before. Upon entering the region, Melok's vessel was confronted by a ship of the Tholian Assembly, which informed him that he had intruded upon the Tholian "territorial annex." Offended by their rude demeanor, and unwilling to back down before an unknown species, the commander fired on the Tholian vessel, destroying it.

The Tholians issued a swift and devastating response. In the face of a possible invasion threat, they swarmed up out of their homeworld in thousands upon thousands of small, powerful ships, destroyed the offending science vessel, and continued onward in a pre-emptive invasion of Alliance space.

Having received only a routine message from a science vessel concerning the situation, the vehemence of the Tholian retribution caught the Alliance completely unawares. Tholian "pressweb" gravity weapons and spatial disruption cannons quickly destroyed more than a dozen Alliance vessels, and damaged several planetary settlements, before the Alliance could mount an effective counterattack and temporarily halt the Tholian offensive. By that time the Tholians had reached five Alliance systemsbut instead of capturing them, the Tholians simply drove off any approaching ships and destroyed ground emplacements.

The Early War

While the majority of the Alliance fleet moved to engage the Tholians, a small strike force embarked for Tholian space to learn more about this powerful new foe. That fleet, commanded by the Cardassian General Yedok Crin, never surfaced again. One moment it was transmitting a daily report, the next minute no trace of it remained. It was as if Tholian space had somehow opened up and swallowed the Alliance ships.

Laboring under an intelligence deficit, and faced with fanatic foes whose crystallo-organic ships and bodies seemed strangely resistant to many Alliance weapons, Alliance forces had to withdraw and reassemble, surrendering several more systems. However, this strategic retreat gave Alliance Forces Command time to fully analyze data gathered from previous battles. It found ways to withstand Tholian weapons (for example, by remodulating Alliance ships' shields to reduce the effectiveness of the Tholian pressweb). These innovations allowed the Alliance to mount a counteroffensive. Meanwhile, Alliance factories began churning out fighters and other combat vessels as fast as possible, so that the Alliance could meet the foe with both strength and numbers.

The Road To... Victory?

Following the initial punishing years of the Tholian War, the Alliance regrouped, improving its position logistically and strategically, and began striking back at its mysterious foes. The first decisive Alliance victory came in 2357, in a major battle in the Choladra System, when a large, but still outnumbered, Alliance fleet managed to halt a major Tholian offensive and destroy the largest Tholian battleship seen in the war to date. General Korex, who would go on to serve briefly as Regent before being slain by Worf, served as the commander of the Alliance forces at the Battle of Choladra, and became a war hero overnight. The Alliance's morale problems began to improve as it realized that victory over the Tholians might lie within its grasp.

Things took a turn for the worse when the Tholians introduced a new, improved version of the pressweb. This version used what Alliance analysts described as a "subspace variance charge" to overcome the Alliance shield modulation and crush its ships with little effort. Several dozen Vor'cha-class ships were lost before it was discovered that beacons could be configured to emit subspace "static" that interfered with the variance charge.

During the 2358-2362 period, the war stalled, with neither side making significant gains; the Alliance remained completely unable to penetrate Tholian space in any way. However, during this time the Alliance built ships at a furious rate, turning them out of its shipyards faster than it ever had before. These accelerated production rates owed much to advancements in replicator technology, which allowed shipyards to produce certain previously unreplicatable parts. By 2363, Alliance forces had achieved decisive numerical superiority over the Tholians.

From 2363 until 2367, the Alliance slowly pushed the Tholians back toward their former borders. This effort cost the Alliance dearly, both in ships and in Klingon and Cardassian lives, but Alliance Forces Command recognized that the price reflected the gains. The advent of the Klingon Civil War of 2367-68 slowed, and almost halted, the Alliance advance, but even that unfortunate distraction could not stop the Alliance's military progress entirely.

An Enigmatic Outcome

In 2368, despite having never made any diplomatic overtures toward the Alliance, the Tholian Assembly raised the possibility of peace. In light of the Klingon Civil War and analysts' estimates that the Tholians were about to introduce new, more powerful weapons into the conflict, the reasons for this proposal were at best mysterious, at worst duplicitous. Many in the Alliance argued for rejection of the overtures, and the advance toward Tholian territory continued. However, in light of Klingon domestic difficulties, the casualties of 17 years of war, and the incredibly generous terms proposed by the Tholians, Regent Worf declined those suggestions. In 2369 he signed a treaty with the TholiansTholian forces withdrew to their original territory and the Alliance formally recognized the boundaries (including territorial annexes) claimed by the Assembly. The Alliance claimed victory, but to this day speculation as to why the Tholians decided to end the warand whether they could have won it had they continued to fightcontinues.

The Klingon Civil War

In the midst of the Tholian War, a bitter civil war broke out in Klingon space that greatly sapped the strength of the Alliance and prolonged the War's end by a year, if not more. Most analysts believe that, had the civil war not been quickly resolved, it could very well have led to an Alliance defeat at the hands of the Tholians.

The civil war occurred because of deep, longstanding divisions within Klingon local government structures. Under the terms of the agreement that established the Alliance, both the Cardassians and the Klingons retained control of their own primary systems, although each of them adapted their local governments to one more closely resembling standard Alliance models. Naturally, both Qo'noS and Cardassia Prime remained the two most important worlds within the Alliance, able to influence policy on a galactic scale. The intendants of these worlds acted as the de facto leaders of their people throughout the Alliance, and traditionally served as close advisors to the Regent.

On Qo'noS, the Regent historically chose the intendant from among the members of the Klingon High Council, a body composed of the leaders of the most prominent Klingon Houses. In 2367, following the death by poison (from an unknown assailant) of Intendant K'mpec, Regent Worf appointed Gowron as the new Intendant of Qo'noS. The Regent's reasons for this choice remain unclear. While a popular warrior, Gowron and his House were not among the most powerful on the High Council, and he enjoyed no great popularity among the members of that body. Most observers considered his chief rival, Duras (leader of the House of the same name), the most likely candidate.

The selection of Gowron immediately split the High Council. A few Housesperhaps a thirdsupported him out of fear of the Regent (or to curry favor with him). The rest backed Duras, who declared that he would take the intendancy by force rather than let an upstart remain in office. Ordinarily such a declaration would have brought the Regent down on Duras with the full might of the Alliance behind him, resulting in the swift execution of everyone in the offending House. This time, however, Regent Worf declared the matter a local Klingon affair, decreeing that the two should decide the matter as warriors. Perhaps he simply wanted to ensure that the most powerful of the two assumed the intendancy, or maybe he did not want to draw any ships away from the war against the Tholians. Perhaps he saw a chance to draw out two enemies and have them eliminate one another. Whatever his reasoning, his decision ignited a civil war.

From the beginning, Duras' supporters heavily outnumbered Gowron's forces. While Gowron enjoyed a few powerful allies, such as the House of Mogh (the Regent's House), Duras' forces exceeded his by as much as two to one in some areas. In the grand tradition of underdogs throughout history, Gowron turned to trickery and treachery to accomplish what naked force could not. As his forces fought a delaying action, he used his network of contacts and influenceone of his greatest assetsto co-opt key members of the Duras forces. This strategy took time, and in the interim Gowron's ships and men suffered extensive casualties. But by early 2368, the maneuver began to pay off. Several important Duras ships defected to Gowron's side; others suffered mysterious failures in key systems during crucial battles, resulting in their destruction.

The turning point came when Duras' sisters, Lursa and B'Etor, distanced themselves from him. As if sensing the ultimate outcome, or perhaps wishing to influence it, the Duras Sisters withdrew from the conflict, leaving their brother to stand or fall on his own. With newfound momentum, the forces of Gowron won victory after victory, smashing the reduced Duras fleets in several important battles. Near the end of 2368, Duras found himself trapped in the Tolkath System along with his remaining fleet. There Gowron annihilated his enemy, bringing the civil war to an end.

Since that time Gowron has served as the unquestioned intendant of Qo'noS, enjoying the full support of the Regent. Rumors persist that Gowron resents the Regent's refusal to support his own appointment (thus causing the war), and that he has plans in motion to eliminate the Regent and assume the throne himself!

The Rise of the Terran Rebellion

Although it emerged from the Tholian War more unified than ever, the ravages of war had substantially weakened the Klingon-Cardassian Alliance. Losses during the Tholian War and Klingon civil war left the Alliance short on manpower and ships; those ships it did have were often damaged, or suffered from the chronic parts and equipment deficits so common in wartime. This left an opening for the oppressed species in Alliance space to rebel against their hated masters.

In 2370, separate resistance movements sprang up in several places, including Earth, Betazed, Andoria, and the Bajor Sector. While no evidence suggests that these groups functioned together, or even communicated with each other, they soon established channels of contact to share information and coordinate attacks against their hated Alliance masters. Since Terrans quickly appeared at the forefront of this uprising, the leaders of the Alliance began referring to it as the "Terran Rebellion" (at least in private; in public they never acknowledged its existence).

Modern analysts place much of the initial resistance activity in the Bajor Sector. In the Bajor-B'hava'el System, Intendant Kira Nerys ruled from the orbital mining station Terok Nor. A riot there, apparently led by a former technician named Miles O'Brien and a pirate named Benjamin Sisko (who was once Kira's servant and lover), grew into a widespread rebellion when the rebels seized several small ships and fled into an unstable region of space known as the Badlands.

On Earth, the seeds of rebellion sprang from a most unlikely candidate: a balding, elderly scientist named Jean-Luc Picard. Born in 2305 into a privileged family whose members betrayed key Terran Empire defensive installations to the Alliance Forces in exchange for wealth and power in the new regime, Picard studied at several universities and became a well-known archaeologist. While not granted the freedom given to Cardassian and Klingon archaeologists, he was able to study many sites and make some important discoveries. But despite his relative freedom, he yearned for more. He bitterly resented the restrictions placed on his movements and the petty indignities heaped upon him by the Alliance oppressors.

Eventually he began to entertain thoughts of overthrowing the Alliance and returning Earth, at least, to Terran control. After hearing rumors of similar events in the Bajor Sector, he realized he could make his dream come true. Putting out subtle feelers into the underground, he found important allies in three persons: a popular labor camp leader named Riker, a technician named LaForge, and a scientist named Janeway (who, like him, came from a privileged background). The four of them formed the nucleus of what would eventually become a widespread anti-Alliance terrorist conspiracy. Announcing their existence and intentions with the detonation of a bomb that destroyed substantial portions of the Alliance's Earth headquarters in Kolara (the former city of Paris), they attracted many followers and have since become a substantial thorn in the Alliance's side.



Posted on Jan 1, 2009, 3:16 AM
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