Well, that's true what Dainy said. We treated it like a ship. There were numerous halls that branched off, chambers where people slept, dark deep waters, and there was everything going on everywhere. There were battles also, but it wasn't so much who could play the whitewolf system the best, people just freestyled it and that was fun. It left room for all sorts of imagination and that was awesome! Anything could happen and everyone just played along with it. Depending whether the twist was good or bad, it didn't matter because it made for a good story and everyone roleplayed it.
Although I think one thing that really kept the ship crew going was that the stories had histories behind them. No matter what was going on, there was always something to roleplay off of. And it never mattered if you knew how to play white wolf system or not. I miss those days a ton cause it was seriously the best roleplaying I ever had.
Hmmmm..I guess that's all I can think of at the moment. If I think of anything else, I'll post.
Cecilia, aka Moon Angelique Tarkel |