On Call SEAD

by Recluse

 

It should work. Make sure the loadout is SEAD (not sure if a custom loadout containing HARM will work as well). Put them in orbit or flying from WP to WP, and they should be recognized a available assets. Make sure they aren't TOO far away, or the logic will probably decide they couldn't arrive in time to do any good, and will give you the No Assets Available.

Recluse



Posted on Aug 5, 2002, 4:56 AM

Respond to this message

Return to Index
Responses

Create your own forum at Network54
 Copyright © 1999-2009 Network54. All rights reserved.   Terms of Use   Privacy Statement