Sorry in advance if this has been addressed before...
Has anyone compiled a list of the quirks and bugs in the mission builder? If so, where is it? If not, anyone else besides me interesting in building one?
Specifically, it appears that the Mission Builder does not adequately filter itself in the options it makes available when building a mission - rather it expects the "builder" to have a lot of knowledge of what will work and work in the sim engine. That's spiffy, but if the m.b. is released to the public, that knowledge has to come in the form of documentation - which I haven't found....
Examples:
A helo on a CVA, initial action=takeoff, criteria is 5 minutes. I would expect that the helo would sit on the deck for five minutes, then launch...in the game the helo takes off immediately.
A prowler flight starts in the air, flys to WP1 and begins SOJ orbit with stop criteria being a user flag. When the flag is set, the prowlers DON'T stop orbiting. Seems they only will stop a SOJ orbit with a time crit, and ignore flags....
An S-3 in tanker orbit will ignore a break-orbit flag if it is refueling a plane at the instant the flag fires...I would have expected the S-3 to finish refueling the current a/c, then break orbit and continue on its merry way....
Things like this would be REALLY helpful to know before spending a few hours trying to "tweak" a mission to make it work right.
So, is there such a FAQ? If not, anyone else want to start building one? (If necessary I can even host it, but it would seem ideal to have it at this site.)