Well as for the voice, I did put things on the 8x time compression to get near the Waypoint for Release..so maybe that messed up the voice (even though I was back on 1x time when it should have occurred).
I do notice that if there are several .wav files triggered at the same time, e.g. if you set one in a MESSAGE at a waypoint, and there is also a default game voice triggered, you will only get one of them...the USER MESSAGE, if I remember correctly.
IF there is to be a section on glitches, it would have to include the mission in which they occurred. It makes no sense to describe bugs that people will not see when they try to test...but if there are specialized strange conditions that occur with certain mission designs..then those missions should be captured for study. More important than documenting 'bugs' is finding and documenting workarounds so the desired ends can still be achieved.