Controlling ground AI units

by Teemaz

 

Hello, and thank you for an invaluable resource. I wouldn't have dreamed of taking on the design of a mission without the information on this site.

Now, I am working on my first "large" mission and have run across a few problems regarding the control of AI units.

1. I'd like friendly ground units to fire on enemy units - not necessarily destroy them but to just provide the extra bit of realism. At present nothing short of specifically assigning a target seems to work. "Attack enemy targets along path" only seems to work for enemy units, friendlies do nothing.

2. How do I prevent units that are proceeding in trail formation from stopping dead in their tracks once the front vehicles are destroyed?

3. Is it possible to have units change formation between one waypoint and the next, i.e. trail formation to wp1 then wedge to wp2 and then back to trail to wp3?

thanx in advance



Posted on Aug 15, 2001, 7:42 AM

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