just a quick note to say keep up the good work

by mennonite (no login)

i know that not everything i say about qb64 is complimentary, and everytime you take it the right way you rise in my estimation.

but qb64 continues to be something that is fun to watch, fun to read about, and is becoming a more and more and more useful tool the more i use it. it's the only compiler i've used in a long while. i'm glad you're going to fix the speed issues that only affect some users, when you get to it, and it'll be wonderful when it's open source.

Posted on May 16, 2008, 8:02 AM
from IP address 85.195.123.25

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Response TitleAuthor and Date
Thank you! (+RE: it'll be wonderful when it's open source) on May 16
 I'd be happy to pay for it...Pete on May 16
  Well you could say in the license something about maintaining QBASIC compatibilityqbguy on May 16
   Re: Well you could say in the license something about maintaining QBASIC compatibility on May 22
    You don't need no freaking Liscense! on May 23
     Lawsuits are strickly follow the money but open source makes it volnuerable to abuse. on May 23
      Making it open source has the exact advantage that you stated - contributions by othersrpgfan3233 on May 23
       Look at what happened to FB on May 23
      i address that (common) myth in something i posted recentlymennonite on May 23
       What trademark? There is no trademark... on May 23
        at least offer a serious reply so i know what one looks likemennonite on May 23
         My view on IP and open sourceroy on May 24
        Cost of filing a trademarkqbguy on May 24
     * Ah, but you forget - FB borrows things from QB _AND_ VB, and it is open source! ;-)rpgfan3233 on May 23
      RPG is one of my favorite people to discuss topics with... on May 23
       * Hmm... You raise some good points that I can't possibly argue against. Great reasoning!rpgfan3233 on May 23
       you're wrong about who can help galleonmennonite on May 24
 * The C++ code is all in the qbx.cpp in the internal folder?qbguy on May 16
  Depending on what C++ code you're looking for, yes, it is.rpgfan3233 on May 23