You can make a popup window using a _NEWIMAGE handle and place it with _PUTIMAGE. Then when the box is done, you can restore the previous background simply by using SCREEN Oldhandle&. That should work even with SCREEN 0 and you can even use graphics in the popup windows. No more redrawing or repairing of the previous screen image. It will be untouched. Galleon is going to be adding ON KEY events soon. Right now he is working on keyboard INPUT that can handle ASCII or Unicode. This also should allow foreign keyboard keys to work. Ted |
| Response Title | Author and Date |
| *Out of sight, Clipster!!! | on Sep 17 |
| Example: | on Sep 18 |
| QB64 also supports SCREEN 0... | on Sep 20 |