| Message Title | Author and Date |
| * Spinning Graphics Thingy for QB64 samples (* URL) | qbguy on Jun 28 |
| what qbasic feature (other than the ide) do you still miss most in qb64? | mennonite on Jun 26 |
| * SGN is already implemented (* URL) | qbguy on Jun 27 |
| thanks, qb64guy | mennonite on Jun 27 |
| From readme.txt. | roy on Jun 27 |
| i never trust his list | mennonite on Jun 27 |
| * I think that TYPE is already made. It can use arrays too I believe. |
on Jun 27 |
| TYPE works but there are some limitations on udts | qbguy on Jun 27 |
| No SWAP for UDTs? | rpgfan3233 on Jun 27 |
| I looked in main.txt to see the source generated for a swap with SINGLEs | qbguy on Jun 27 |
| C++ has a built in swap function | qbguy on Jun 27 |
| Would be a lot easier to make in Qbasic........... |
on Jun 27 |
| The compiler translates to C++ which is why i mentioned C++'s swap function | qbguy on Jun 28 |
| Some things Missed... |
on Jun 29 |
| thanks, i'll be sure to bother galleon about that on occasion | mennonite on Jun 29 |
| A couple of small features I'd like to see... | counting_pine on Jun 29 |
| guessing what's far off with qb64 is the business of psychics | mennonite on Jun 29 |
| wheb qb64 is more mature, that may lead to a sort of "qb64 lite" download | mennonite on Jun 30 |
| You don't need no stinkin Lite version............. |
on Jun 30 |
| why not just make 1mb executables all the time then? | mennonite on Jun 30 |
| * Latest size of FB Windows version is 5.7 MB zipped......hmmm |
on Jun 30 |
| The QB64 2D PROTOTYPE 1.0 (read this!) |
on Jun 26 |
| *screen 13:i=_imgload("XD"):_imgput(0,0)-(319,199) | mennonite on Jun 26 |
| oh right | mennonite on Jun 26 |
| SCREEN 13: i=_IMGLOAD("XD.PNG",256): _IMGPUT ,i |
on Jun 26 |
| * Can you use the QB LXIV II-dimensional graphics commands in screen 0 and get ascii art? | qbguy on Jun 26 |
| there are some interpreters that already do that | mennonite on Jun 26 |
| I wasn't planning to do that |
on Jun 26 |
| it's one of those "as much as you can" things | mennonite on Jun 26 |
| My 2-D cents... |
on Jun 26 |
| i don't totally disagree | mennonite on Jun 26 |
| 3 if statements? Please! One if statement MAX! | rpgfan3233 on Jun 26 |
| ok, one if then | mennonite on Jun 26 |
| *and that's probably because the question is in another thread | mennonite on Jun 26 |
| Another way | qbguy on Jun 27 |
| qbx.cpp uses the 3-if version | qbguy on Jun 27 |
| which do you think is easier to read? | mennonite on Jun 27 |
| SGN is already implemented | qbguy on Jun 27 |
| RE: Feedback on the 2D prototype |
on Jun 28 |
| I think that 2D is a great addition |
on Jun 28 |
| qb lxvi bug | qbguy on Jun 25 |
| * Exactly what range of numbers? |
on Jun 25 |
| that's maybe one of your unimportant bugs that points to an important one, but i thought | mennonite on Jun 25 |
| Well of course QB LXVI needs to be able to read roman numerals | qbguy on Jun 25 |
| * OH OH! Let's add a function for that too! LXVI = 66 lol. |
on Jun 25 |
| yeah it should be lxiv | mennonite on Jun 25 |
| *I concur. (I want it, but it should wait until after 1.0.) |
on Jun 26 |
| qb64 run time window |
on Jun 25 |
| for the moment, the way is alt+enter | mennonite on Jun 25 |
| Octal, Hex, Binary | qbguy on Jun 25 |
| Slow down there big boy. What happened to Qbasic here? |
on Jun 25 |
| qbasic already has octal | mennonite on Jun 25 |
| i'm glad you're trying to keep the "fun" in function coding | mennonite on Jun 25 |
| Philosophy..............right up your alley Mr. ASCII |
on Jun 25 |
| okay... | mennonite on Jun 25 |
| Those features came with the C programming |
on Jun 25 |
| i try to be super human in replying... actually i don't | mennonite on Jun 25 |
| *It's a bird. It's a plane! Naw it's just Mennonite......... |
on Jun 25 |
| oh i like that | mennonite on Jun 25 |
| Screenshot & QB64 code (from 2D prototype development) |
on Jun 21 |
| *generic repetitive request for release of latest demo :) | mennonite on Jun 21 |
| It'll be a bit of a wait for V0.8, but I have a definite release deadline |
on Jun 21 |
| i never rush deadlines | mennonite on Jun 21 |
| Re: | XO-XD on Jun 30 |
| RE: I'm not sure how you specify a bpp for the image or screen... |
on Jul 1 |
| QB64 BUG | qbguy on Jun 21 |
| *That's a bug I'd be happy to have! |
on Jun 21 |
| * Yeah, keep it the way it is, displaying 50. | qbguy on Jun 21 |
| New idea... Start reporting these things as QBasic bugs... |
on Jun 25 |
| Notes on the QB64 Programming Language | Publius on Jun 20 |
| Some concerns are valid, some are wrong... let's investigate! |
on Jun 20 |
| Real notes on QB64 |
on Jun 20 |
| * LOL @ daily moronics |
on Jun 20 |
| It's unsurprising that PhyloGenesis gave the same answers as me! |
on Jun 20 |
| i liked galleon's version better, let me explain why though | mennonite on Jun 21 |
| *or rather, "am not" | mennonite on Jun 21 |
| Re: Notes on the QB64 Programming Language | counting_pine on Jun 22 |
| you're correct | mennonite on Jun 22 |
| I can't quite tell whether these posts are agreeing or arguing... | counting_pine on Jun 22 |
| You are forgetting that we can still use the QB IDE to write code |
on Jun 22 |
| How am I forgetting that? | counting_pine on Jun 23 |
| i guess there's some of both | mennonite on Jun 22 |
| did the quota of capital letters run out again |
on Jun 23 |
| * Please tell me this is a joke. It would be ridiculous of N54 to limit the number of CAPS | rpgfan3233 on Jun 23 |
| (*url) | mennonite on Jun 23 |
| OH COME ON... IF THERE WAS A CAPS QUOTA, HOW COULD I EVER POST CODE? |
on Jun 23 |
| by using the ascii values of the characters | qbguy on Jun 23 |
| you could just use ucase$ | mennonite on Jun 23 |
| um, no idea | mennonite on Jun 23 |
| * %6C%63%61%73%65 %71%75%6F%74%61 %68%61%73 %72%75%6E %6F%75%74 %6E%6F%77. | rpgfan3233 on Jun 24 |
| *Don't do that RPG.......you ruin the Community format |
on Jun 24 |
| Re: i guess there's some of both | counting_pine on Jun 23 |
| Qbasic Bugs |
on Jun 22 |
| Notes on taking notes | a teacher on Jun 22 |
| QB64 Bug: Subroutine Calls and Pass by Reference | qbguy on Jun 20 |
| This is already on my todo list! |
on Jun 20 |