| Message Title | Author and Date |
| Singing the praises of QB64... | Pete on Apr 20 |
| Lol. Well, I'll join your choir, Pete. | Dav on Apr 24 |
| QB64 Compiled EXEs Work on Linux with Wine | qbguy on Apr 18 |
| QB64: Sierpiński sieve is cut off on top | qbguy on Apr 18 |
| QB64 and Qbasic handles color palette differently... | Dav on Apr 17 |
| * Btw, it's just an Info post, not a complaint. I kind of like the new way. | Dav on Apr 17 |
| Well, perhaps you used too many E's in SCREEN 12 |
on Apr 17 |
| * Oops. (Those HD programming commercials are getting to me) | Dav on Apr 18 |
| What might object orientated code look like in QB64? Some ideas... |
on Apr 17 |
| Interesting topic. | rpgfan3233 on Apr 17 |
| BASIC source of QB64 | qbguy on Apr 17 |
| * OOPs, this should be in a separate thread not in the OOP discussion | qbguy on Apr 17 |
| Oh. Declarations/Definitions? | Pritchard on Apr 17 |
| Nice to see you here | roy on Apr 18 |
| * I hope Counting Pine comes back and Roy leaves! |
on Apr 18 |
| I think everyone would like Clippy to leave, | roy on Apr 18 |
| *i doubt galleon wants anyone to leave, although i'm sure he wouldn't mind improvement | mennonite on Apr 18 |
| *I put up with it for a long time. | roy on Apr 18 |
| PUT UP or SHUT UP Roy. |
on Apr 18 |
| This is the last time I answer any of your rants or posts. | roy on Apr 19 |
| I took an anger management course once, and I'm glad a I did... | Pete on Apr 19 |
| *LOL come on Roy, that is all you do! Start fights |
on Apr 20 |
| I haven't left this forum... | counting_pine on Apr 19 |
| Sounds like mia |
on Apr 19 |
| * Thanks! Now YOU have trashed me on 3 Forums too LOL |
on Apr 20 |
| I don't come by here much. Pointless. | Pritchard on Apr 18 |
| That looks good | qbguy on Apr 17 |
| Ah yes, OOP, there's a word we hear often ;-).... |
on Apr 17 |
| True, a different keyword would only be beneficial. | rpgfan3233 on Apr 17 |
| They might be too busy, it doesn't take the need away ;-). |
on Apr 17 |
| My thoughts | Edsger W. Dijkstra on Apr 17 |
| _for QB64 _using C++ _try C++ commands when _using OOP | roy on Apr 17 |
| *roy is right, why not just learn c++ then you won't need to do things in a basic way. | mennonite on Apr 17 |
| I tend to disagree here :-)....here's why... |
on Apr 17 |
| OOP would destroy the essence of QB but | roy on Apr 17 |
| names are one thing | mennonite on Apr 17 |
| *QB64-lite and QB64 | roy on Apr 17 |
| My idea for object oriented support | qbguy on Apr 17 |
| * You should modify that to make a tesseract/hypercube. ^_^ | rpgfan3233 on Apr 17 |
| BASIC OOP |
on Apr 17 |
| I see that you're thinking of something like the instanceof operator in Java. | rpgfan3233 on Apr 17 |
| Yes and no |
on Apr 17 |
| UDTs are what they are, Objects, Classes etc are another...;-) |
on Apr 17 |
| Response |
on Apr 17 |
| Re: Response |
on Apr 17 |
| OOP isn't a savior | rpgfan3233 on Apr 17 |
| I kinda like the 2nd example ;-)....But yeah... |
on Apr 18 |
| I wouldn't mind the interface idea. | rpgfan3233 on Apr 18 |
| Some great thoughts, thank you! Here's some more... |
on Apr 18 |
| About your example. |
on Apr 18 |
| In other words, you want something like the C++ scope operator. | rpgfan3233 on Apr 18 |
| Re: C++ inheritance is a complete nightmare for me | rpgfan3233 on Apr 18 |
| * They're the QBASIC colors LOL | qbguy on Apr 18 |
| QB64 Bug: LEN(integer variable) does not work | qbguy on Apr 16 |
| * This could be implemented in C++ using sizeof | qbguy on Apr 16 |
| You may be right. | rpgfan3233 on Apr 16 |
| There can be an array and a scalar with the same name | qbguy on Apr 16 |
| * Really? That annoys me a lot! | rpgfan3233 on Apr 16 |
| *Registered domain name QB64.NET for possible future use |
on Apr 16 |
| Some SOUND differences | Dav on Apr 16 |
| QB64 Bug: No error on integer overflow |
on Apr 15 |
| QB64 cannot "catch" numeric overflow errors |
on Apr 15 |
| A quick note about this whole monkey business with type coercion in QBASIC | rpgfan3233 on Apr 15 |
| WOWZERS!!! |
on Apr 16 |
| * When you add this in, note that ! and # are not valid type suffixes. | rpgfan3233 on Apr 16 |
| QB64 BUG: octal numbers not accepted with "&..." |
on Apr 15 |
| The QBASIC interpretter changes &123 to &O123 automatically but... |
on Apr 15 |