Using my 20/20 hindsight (which Bliz outght to have, too, since in HTML terms their <head> tags are firmly nested in their <body> tags*) I really wish that instead of rebalancing anything except the cheesiest of cheese, they had simply taken a stance like: "We cater to a wide range of players. If a given character build is too easy for you, then choose something more difficult! For more information go to RBD and overload their forum."
But the general attitude seems to be not "no cheese for me, thank you" but "I've tasted the cheese, now take it away so no one else can."
On DII.net, I saw a 1.10 wishlist, and one item was imposing a min-clvl to join nightmare games and a higher one for hell games. I just don't see the value in that. Yes, it will make things less convenient for people who boost low level mules to higher difficulties. How does making things more of a hassle for one subgroup make the game better for everyone else?
Way back when, I thought that WhirlWind was cheesy and ought to be nerfed. Now, I think that opinion was stupid - just like the opposite view taken by Ashock that WW should be kept the same and the rest of the game be made harder to match it. Wouldn't the taoist answer be to simply use some other skill if WW was too easy?
Maybe it's just because we all like dinking with other people. Maybe it's because we're all really Puritans. As in, a Puritan is someone who is deathly afraid that somone somewhere is having fun.
The reason I mentioned Bolty, is that I've perceived a number of his posts in the past as reading like "This is cheesy. I've had my fun with it, now I'd like Bliz to fix it so no one else can." (The Rogue skills thread comes to mind as an example.) Maybe I'm misinterpreting him. Maybe I'm overestimating any level of influence he might have - assuming Bliz bases their changes on listening to customers. (But then, there are the things people say they want and the things they *really* want.)
Still, Bolty's probably okay - even if he is a Puritan.
["Doctor! Doctor! It hurts when I do this!"
"Then don't do that." ]