I was noticing something today while skipping around and looking for castles: Not only is Galahad NOT a buckethead, he is never seen to be wearing any headgear at all in any scene at any time in this movie. A couple of the random unnamed knights ARE bucketheads, however, besides Sir Bedevere
Ah! Galahad has a Grail Shaped Beacon. Thought it was a hat. D'oh! Hmm, so he wears either no hats or Circlets/Coronets. (Though that somehow doesn't seem right, does it.)
Hmm, they've got more info than last time. The rabbit even has a title.
Also, Robin and Lancelot, when they were wearing any head protection at all, wore mail hoods that were attached to their armors. While there isn't anything in the game having to do with mail hoods, skull caps and helms probably look the closest.
True, though that just boots Full Helms out of their reach. Fulls and Helms are pretty similar looking, so why not just allow Skull Hats, Helms, and Fulls?
Also, since I don't see this in the equipment rules anywhere else, may I suggest perhaps prohibiting Robin from wearing anything that impedes his stamina drain or his run speed (the better to flee with).
I thought about that, but I realized some Robins may want to tank up to feel safe.
So, I suppose, prohibit Arthur from ever wearing a shield, unless you find that too restrictive.
Arthur's shield comes from the figures I looked at.
I also think that your restrictions regarding fighting the bunny Korlic are going to result in the team hitting a brick wall that they would be unable to surmount, at least until Arthur runs out of Oil Potions to throw (considering the number he is capable of carrying, it could be some time before that happens), especially in later difficulties.
Throwing one Oil Potion isn't enough, but none is too few. Plus they have Robin, Super Blocker.
In the movie, of course, they didn't believe Tim the Enchanter and first tried attacking the rabbit directly before resorting to the Holy Hand Grenade.
They do this in the game, too - Madawc and Talic must die first.
However, should they suffer three deaths during the fight (any three, assuming the knights are allowed to rejoin the fight in progress), then they must run back to town and resort to using the Holy Hand Grenade of Antioch.
Dunno. The Legion just did NM Diff Ancients and only one of us died. In Normal we did perfectly fine, too. So where's the opportunity to use the HHG of Antioch?
How about this? Sometimes Korlic is Fire Immune. So what if the Holy Hand Grenade is not used only if Korlic is Fire Immune?