| Message Title | Author and Date |
| How to run .BAS file from DOS command lilne | Clueless in Seattle on May 24 |
| QB/RUN File.bas |
on May 24 |
| Are you using QB64? |
on May 24 |
| greetings everyone. long time no see to some of you. |
on May 24 |
| * High bp, nice to see you back. | Pete on May 24 |
| * Welcome back, and congratulations. If it works in Vista, it probably works in 7. |
on May 24 |
| Posting Problem |
on May 24 |
| Re: Posting Problem |
on May 24 |
| network54 account passwords compromised. |
on May 19 |
| Network54 was off-line for about an hour Saturday. | Pete on May 19 |
| Welcome to the Cloud |
on May 20 |
| LOL - Yes, the forecast for last Saturday was... | Pete on May 20 |
| Thank you Michael! |
on May 23 |
| It might be time to relocate this forum to a new provider... | G on May 23 |
| That was you? |
on May 23 |
| *Sorry, that was me testing for vunerabilities. Won't happen again. | G on May 24 |
| Re: *Sorry, that was me testing for vunerabilities. Won't happen again. |
on May 24 |
| Regular polygon drawer | lawgin on May 19 |
| * Doesn't work too well with zero... |
on May 19 |
| *What does a polygon with 0 sides look like? | lawgin on May 19 |
| nothing there |
on May 19 |
| Or maybe it's a point | lawgin on May 19 |
| 1 pixel |
on May 19 |
| nice explanation | Jim on May 19 |
| Infinite perimeter? | lawgin on May 22 |
| Spoken like a true mathematician. |
on May 23 |
| LOL--here's another one | lawgin on May 23 |
| 'the flea' analogy is example of convergence | Jim on May 23 |
| Convergence and divergence | lawgin on May 23 |
| the polygon gets raised up the screen with more sides | Jake on May 19 |
| haven't been here in years... |
on May 19 |
| Pete |
on May 19 |
| *thanks for your help! now i'm REALLY back |
on May 24 |
| qb64.net |
on May 18 |
| *You need to send an Email to Galleon | G on May 18 |
| * Have you gotten your account yet? |
on May 23 |
| VB.NET code |
on May 17 |
| Post your code here: (url) | Solitaire on May 17 |
| VB.NET |
on May 23 |
| .bas file |
on May 16 |
| It depends what BASIC language it was coded in... | Pete on May 16 |
| GWBASIC uses a .BAS extension | Solitaire on May 17 |
| .bas |
on May 17 |
| it might be VB.NET | James on May 17 |
| is this .bas is in vb.net |
on May 17 |
| * No. VB.NET does not use a .bas extension. | Solitaire on May 17 |
| Help! slowing down bullet speed |
on May 16 |
| bullets(i).x = bullets(i).x + 2 | edvard on May 16 |
| I'm not sure I see the need for 20 for next loops | Pete on May 16 |
| Likely for having multiple bullets & enemies on the screen | edvard on May 16 |
| edvard. I think you're right... | Pete on May 16 |
| op says |
on May 17 |
| possible solution | Ben on May 17 |
| OP says thanks! | d on May 17 |
| for that you need to check for bullets(i).alive | Ben on May 17 |
| kk variable isn't needed. | Pete on May 17 |
| Example |
on May 17 |
| little complicated | d on May 17 |
| Setting a fire rate |
on May 17 |
| great idea | d on May 17 |
| We use TIMER delays for a lot of programs... | Pete on May 17 |
| In this case, I'd prefer to time things in terms of frames, then set a framerate | Ben on May 17 |
| _LIMIT really slowed that program down too much. | Pete on May 17 |
| _display also limits framerate | Jim on May 17 |
| _DISPLAY doesn't limit the frame rate. |
on May 18 |
| what output do you get with this | Jim on May 18 |
| Fixed! | d on May 18 |
| Session times out when posting at qb64.net | Cyperium on May 14 |
| * I was able to post just now. |
on May 14 |
| * Really, where? | Pete on May 14 |
| * At the main qb64.net subforum. Obviously either you or Galleon deleted it. |
on May 14 |
| * Ain't I a stinker! | Bugs Bunny on May 14 |
| * Yes, I can post now too, I couldn't post for a few days though. | Cyperium on May 15 |
| Reading Bits | Zack on May 13 |
| * You can use AND with powers of 2. |
on May 13 |
| * Could you explain what you mean? | Zack on May 17 |
| Re: * You can use AND with powers of 2. | Zack on May 17 |
| demo |
on May 17 |
| Eh | Zack on May 20 |
| That should work. (2 edits) |
on May 20 |
| Precedence |
on May 20 |
| * Operator Precedence in QBasic (URL) |
on May 20 |
| * Both QB64 and C++ have direct support for bit arrays, but I'm not experienced with them. |
on May 17 |
| * Thank you Michael | Zack on May 20 |
| * yw. |
on May 20 |
| Extracting pixel data from bmps | Alexh110 on May 13 |
| Not sure about header size... |
on May 13 |
| Solved! | Alexh110 on May 15 |
| The palette is stored as 4 bytes |
on May 15 |
| MKL$ | Alexh110 on May 16 |
| Re: MKL$ |
on May 16 |
| Koch fractal ? |
on May 7 |
| recursive | Ben on May 7 |
| Re: recursive | Ben on May 7 |
| Yes... |
on May 8 |
| '#lang "fblite"? It woks in Qbasic and QB64 |
on May 8 |
| it was converted | Ben on May 8 |
| if you uncomment the first set of 3 lines... | Ben on May 8 |
| ... |
on May 9 |
| infinite perimeter | Jim on May 9 |
| Parsing csv strings |
on May 7 |
| sorry, my bug... |
on May 7 |