* You DON'T need to find the tank. Use the last position value.
by
Clippy
(Login
burger2227
)
R
Posted on Nov 30, 2009, 5:27 PM
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thats what i dont know hoe to get!!!
UnseenMachine
on Nov 30
* Dammit Unseen, he's a paper clip, not a hoe!
Dr. McCoy
on Nov 30
* Scotty take Bones to the brig! My momma was a hoe!
Kirk here
on Nov 30
Increment the TC value by 10 instead of 1. Edited
Clippy
on Nov 30
in the immortal words of del boy
UnseenMachine
on Nov 30
* OK del boy! Get my tutorial in the downloads section then.
Clippy
on Nov 30
hope you dont find me too annoying but....
UnseenMachine
on Dec 1
Never fear, SCREEN ZERO HERO's here!
Pete
on Dec 1
Thats cool...but
UnseenMachine
on Dec 1
Code update..
UnseenMachine
on Dec 1
It doesn't matter what screen you use...
Pete
on Dec 1
Nice Pete, but I fear the next hurdle will be multiple shots.
Clippy
on Dec 1
Hip, hip, array!
Pete
on Dec 1
What multiple firing ability would look like in SCREEN 0
Pete
on Dec 2
*Nice job with the bullet timing!
TheBOB
on Dec 2
Thanks, but handwriting is on the wall... And it's a Brick one!
Pete
on Dec 2
* use mouse its smooth and you can move while shooting
Ben
on Dec 2
Ben, you're a genius! Mouse + alien movement added...
Pete
on Dec 2
Cool Pete!
Clippy
on Dec 2
Use INP(96) in a timer tick loop for multiple presses. LINK
Clippy
on Dec 2
Pete hates INP(96)...
Pete
on Dec 3
The read loop does cancel the keypress when not used.
Clippy
on Dec 3
Ah, the num lock is screwing up the results...
Pete
on Dec 3
The number pad does not send two press codes like the arrow keys do.
Clippy
on Dec 3
do i have to do it in subs?
UnseenMachine
on Dec 1
Stupid question!
Pete
on Dec 1
I cant find the call
UnseenMachine
on Dec 1
Reasons to use GOSUB...
Pete
on Dec 1
You don't even know what they are yet.
Clippy
on Dec 1