* You DON'T need to find the tank. Use the last position value.

by (Login burger2227)
R

Posted on Nov 30, 2009, 5:27 PM

Respond to this message   

Return to Index


Response TitleAuthor and Date
thats what i dont know hoe to get!!!UnseenMachine on Nov 30
 * Dammit Unseen, he's a paper clip, not a hoe!Dr. McCoy on Nov 30
  * Scotty take Bones to the brig! My momma was a hoe! on Nov 30
 Increment the TC value by 10 instead of 1. Edited on Nov 30
  in the immortal words of del boyUnseenMachine on Nov 30
   * OK del boy! Get my tutorial in the downloads section then. on Nov 30
    hope you dont find me too annoying but....UnseenMachine on Dec 1
     Never fear, SCREEN ZERO HERO's here!Pete on Dec 1
      Thats cool...butUnseenMachine on Dec 1
       Code update..UnseenMachine on Dec 1
        It doesn't matter what screen you use...Pete on Dec 1
         Nice Pete, but I fear the next hurdle will be multiple shots. on Dec 1
          Hip, hip, array!Pete on Dec 1
           What multiple firing ability would look like in SCREEN 0Pete on Dec 2
            *Nice job with the bullet timing! on Dec 2
             Thanks, but handwriting is on the wall... And it's a Brick one!Pete on Dec 2
              * use mouse its smooth and you can move while shootingBen on Dec 2
               Ben, you're a genius! Mouse + alien movement added...Pete on Dec 2
                Cool Pete! on Dec 2
              Use INP(96) in a timer tick loop for multiple presses. LINK on Dec 2
               Pete hates INP(96)...Pete on Dec 3
                The read loop does cancel the keypress when not used. on Dec 3
                 Ah, the num lock is screwing up the results...Pete on Dec 3
                  The number pad does not send two press codes like the arrow keys do. on Dec 3
      do i have to do it in subs?UnseenMachine on Dec 1
       Stupid question!Pete on Dec 1
        I cant find the callUnseenMachine on Dec 1
         Reasons to use GOSUB...Pete on Dec 1
       You don't even know what they are yet. on Dec 1