That works great, but here's something to shoot for ...

by (Login qb432l)
R

When you learn a bit more about the CIRCLE statement and a few other graphics commands...

DEFINT X-Y
CONST pi! = 3.14159
SCREEN 12

OUT &H3C8, 1: OUT &H3C9, 0: OUT &H3C9, 0: OUT &H3C9, 63
OUT &H3C8, 4: OUT &H3C9, 63: OUT &H3C9, 0: OUT &H3C9, 0
OUT &H3C8, 8: OUT &H3C9, 10: OUT &H3C9, 10: OUT &H3C9, 10

CIRCLE (320, 240), 70, 8, 0, pi! * .42
CIRCLE (320, 240), 140, 8, 0, pi! * .45
LINE (330, 112)-(330, 163), 8
CIRCLE (342, 114), 12, 8, pi! * .5, pi!
CIRCLE (338, 164), 8, 8, pi!, pi! * 1.5
FOR x = 320 TO 360
FOR y = 80 TO 240
PSET (560 - y, 560 - x), POINT(x, y)
NEXT y
NEXT x
FOR x = 320 TO 480
FOR y = 80 TO 240
PSET (640 - x, y), POINT(x, y)
NEXT y
NEXT x
FOR x = 160 TO 480
FOR y = 80 TO 240
PSET (x, 480 - y), POINT(x, y)
NEXT y
NEXT x

CIRCLE (320, 240), 160, 8
CIRCLE (320, 240), 60, 8
PAINT (320, 120), 8
CIRCLE (320, 240), 54, 7

PAINT (380, 160), 4, 8
PAINT (260, 160), 3, 8
PAINT (380, 320), 1, 8
PAINT (260, 320), 14, 8

END

Posted on Dec 23, 2009, 11:26 AM

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Response TitleAuthor and Date
AWESOME!!!!!unseenmachine on Dec 23
 *The "X" configuration is an interesting twist ;-) on Dec 23
  I think that...unseenmachine on Dec 23
   OUT &H3C8 assigns the color attribute to change on Dec 23
    turning keys on and off?allwaysseenmachine on Dec 23
     You have to clear the keyboard buffer when it is your turn. on Dec 23
 Demo version with custom name and flashing lights... on Dec 24
  Cool... on Dec 24
   Exactly... on Dec 24