That works great, but here's something to shoot for ...by (Login qb432l)R When you learn a bit more about the CIRCLE statement and a few other graphics commands...
DEFINT X-Y CONST pi! = 3.14159 SCREEN 12 OUT &H3C8, 1: OUT &H3C9, 0: OUT &H3C9, 0: OUT &H3C9, 63 OUT &H3C8, 4: OUT &H3C9, 63: OUT &H3C9, 0: OUT &H3C9, 0 OUT &H3C8, 8: OUT &H3C9, 10: OUT &H3C9, 10: OUT &H3C9, 10 CIRCLE (320, 240), 70, 8, 0, pi! * .42 CIRCLE (320, 240), 140, 8, 0, pi! * .45 LINE (330, 112)-(330, 163), 8 CIRCLE (342, 114), 12, 8, pi! * .5, pi! CIRCLE (338, 164), 8, 8, pi!, pi! * 1.5 FOR x = 320 TO 360 FOR y = 80 TO 240 PSET (560 - y, 560 - x), POINT(x, y) NEXT y NEXT x FOR x = 320 TO 480 FOR y = 80 TO 240 PSET (640 - x, y), POINT(x, y) NEXT y NEXT x FOR x = 160 TO 480 FOR y = 80 TO 240 PSET (x, 480 - y), POINT(x, y) NEXT y NEXT x CIRCLE (320, 240), 160, 8 CIRCLE (320, 240), 60, 8 PAINT (320, 120), 8 CIRCLE (320, 240), 54, 7 PAINT (380, 160), 4, 8 PAINT (260, 160), 3, 8 PAINT (380, 320), 1, 8 PAINT (260, 320), 14, 8 END |
| Response Title | Author and Date |
| AWESOME!!!!! | unseenmachine on Dec 23 |
| *The "X" configuration is an interesting twist ;-) | on Dec 23 |
| I think that... | unseenmachine on Dec 23 |
| OUT &H3C8 assigns the color attribute to change | on Dec 23 |
| turning keys on and off? | allwaysseenmachine on Dec 23 |
| You have to clear the keyboard buffer when it is your turn. | on Dec 23 |
| Demo version with custom name and flashing lights... | on Dec 24 |
| Cool... | on Dec 24 |
| Exactly... | on Dec 24 |