# That works great, but here's something to shoot for ...

R

When you learn a bit more about the CIRCLE statement and a few other graphics commands...

DEFINT X-Y
CONST pi! = 3.14159
SCREEN 12

OUT &H3C8, 1: OUT &H3C9, 0: OUT &H3C9, 0: OUT &H3C9, 63
OUT &H3C8, 4: OUT &H3C9, 63: OUT &H3C9, 0: OUT &H3C9, 0
OUT &H3C8, 8: OUT &H3C9, 10: OUT &H3C9, 10: OUT &H3C9, 10

CIRCLE (320, 240), 70, 8, 0, pi! * .42
CIRCLE (320, 240), 140, 8, 0, pi! * .45
LINE (330, 112)-(330, 163), 8
CIRCLE (342, 114), 12, 8, pi! * .5, pi!
CIRCLE (338, 164), 8, 8, pi!, pi! * 1.5
FOR x = 320 TO 360
FOR y = 80 TO 240
PSET (560 - y, 560 - x), POINT(x, y)
NEXT y
NEXT x
FOR x = 320 TO 480
FOR y = 80 TO 240
PSET (640 - x, y), POINT(x, y)
NEXT y
NEXT x
FOR x = 160 TO 480
FOR y = 80 TO 240
PSET (x, 480 - y), POINT(x, y)
NEXT y
NEXT x

CIRCLE (320, 240), 160, 8
CIRCLE (320, 240), 60, 8
PAINT (320, 120), 8
CIRCLE (320, 240), 54, 7

PAINT (380, 160), 4, 8
PAINT (260, 160), 3, 8
PAINT (380, 320), 1, 8
PAINT (260, 320), 14, 8

END

Posted on Dec 23, 2009, 11:26 AM

 Response Title Author and Date AWESOME!!!!! unseenmachine on Dec 23 *The "X" configuration is an interesting twist ;-) TheBOB on Dec 23 I think that... unseenmachine on Dec 23 OUT &H3C8 assigns the color attribute to change Clippy on Dec 23 turning keys on and off? allwaysseenmachine on Dec 23 You have to clear the keyboard buffer when it is your turn. Clippy on Dec 23 Demo version with custom name and flashing lights... TheBOB on Dec 24 Cool... unseenmachine on Dec 24 Exactly... TheBOB on Dec 24