achieving a plot...

by Betsy

 
I think in order to make a good story, it has to have a central why, so we need to knock our skulls together and figure out what's going on in the other person's head. So here's my "why", and I'd like to know yours

Since this story only takes place during the week between Sydney's final meeting with his father and Ashley's disappearance (and apparent mastery of the dark), there isn't much room for a story, but when dealing with a game like this, that has such a driven storyline, a PWP lemon just doesn't seem appropriate. If that were the case I'd have Sydney paired up with... god damn it, I forgot his name. Go fig, huh? You know, his buddy who was holding the kid hostage all along. I'd have said they were an item to begin with.

In fact, it might be a good idea to do a story about how the two of them got involved at the beginning of their "movement". *tucks idea neatly away for another time*

I think though that there is a time during which, A: They have to travel back to Mullenkamp, or wherever. B: Sydney has to teach Ashley how to use his powers.

Sydney has pretty much been after Ashley's ass since the game starts, but he's so femme I really see him as the uke with Ashley as the seme. As he says after the Minotaur battle, "I run, you give chase. I am the hart and you the hunter."

But this notion of being superior to humanity might be the key element into making a decent lemon out of this circumstance, with Ashley being the stronger of the two characters, able to reconcile his own humanity with the blood-sin, whereas Sydney may have divided the two aspects of his character. It may be less a matter of shakingany measure of sense into Sydney as that of fucking it into him. I can just see Ashley losing his patience with him, throwing him down on his hands and knees and going at it.

For that to happen however, Sydney would have to goad him. For the moment, things should probably be focused on building an erotic tension between the two -- not drawing them too close together right at the outset, but hinting at it. Teasing the audience, if you will.

I mean, when you think about it, writing about sex is a lot like the act itself:

introduction, which as fan fiction writers we don't have to worry about because we're assuming that everyone reading our story has already played the game.

building tension. to both establish desire between the two major players and to draw the reader's interest.

aggression. In orthodox writing, conflict is the result of the building tension, but ultimately it's the down-to-the-nitty-gritty part of the story that determines the outcome. Of course, sex can be seen as an act of aggression, depending on whether or not it is consentual.

climax: the sex

release & satisfaction: *pause for a cigarette break*

followed by "well, what do we do now?" which for us is also taken care of because we already know what's going to happen! Yay!

So maybe we should take it a little slower...



Posted on Jul 28, 2000, 5:35 PM
from IP address 63.71.97.113


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